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Handbook of Re-Engineering Software Intensive Systems into Software Product Lines

Handbook of Re-Engineering Software Intensive Systems into Software Product Lines
Author: Roberto E. Lopez-Herrejon
Publisher: Springer Nature
Total Pages: 535
Release: 2022-11-22
Genre: Computers
ISBN: 3031116860

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This handbook distils the wealth of expertise and knowledge from a large community of researchers and industrial practitioners in Software Product Lines (SPLs) gained through extensive and rigorous theoretical, empirical, and applied research. It is a timely compilation of well-established and cutting-edge approaches that can be leveraged by those facing the prevailing and daunting challenge of re-engineering their systems into SPLs. The selection of chapters provides readers with a wide and diverse perspective that reflects the complementary and varied expertise of the chapter authors. This perspective covers the re-engineering processes, from planning to execution. SPLs are families of systems that share common assets, allowing a disciplined software reuse. The adoption of SPL practices has shown to enable significant technical and economic benefits for the companies that employ them. However, successful SPLs rarely start from scratch, but instead, they usually start from a set of existing systems that must undergo well-defined re-engineering processes to unleash new levels of productivity and competitiveness. Practitioners will benefit from the lessons learned by the community, captured in the array of methodological and technological alternatives presented in the chapters of the handbook, and will gain the confidence for undertaking their own re-engineering challenges. Researchers and educators will find a valuable single-entry point to quickly become familiar with the state-of-the-art on the topic and the open research opportunities; including undergraduate, graduate students, and R&D engineers who want to have a comprehensive understanding of techniques in reverse engineering and re-engineering of variability-rich software systems.


Software Product Lines

Software Product Lines
Author: Henk Obbink
Publisher: Springer
Total Pages: 246
Release: 2005-10-03
Genre: Computers
ISBN: 3540320644

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With SPLC 2005 we celebrated the formation of a new conference series, the International Software Product Line Conference (SPLC) which results from the “uni?cation” of the former series of three SPLC (Software Product Line) Con- rences launched in 2000 in the USA, and the former series of ?ve PFE (Product Family Engineering) Workshops started in 1996 in Europe. SPLC is nowthe premier forum for the growing community of software p- duct line practitioners, researchers, and educators. SPLC o?ers a unique - portunity to present and discuss the most recent experiences, ideas, innovations, trends,andconcernsintheareaofsoftwareproductlineengineering andtobuild aninternationalnetworkofproductlinechampions.AninternationalSPLCSt- ring Committee has been established and it is the wish of this committee that from 2005 on, the SPLC conference will be held yearly in Europe, America, or Asia. The technical program of SPLC 2005 included. – two keynotes from David Weiss (Avaya, USA) and Jan Bosch (Nokia, F- land), both leading experts with academic and industrial insights; – 17 full and 3 short research papers organized around the following themes: feature modeling, re-engineering, strategies, validation, scoping and arc- tecture, and product derivation; – eight experience reports describing commercial application of product line practices; – two panels focused on special topics in product line practice and product line research; – tool demonstrations; – aHallofFamesessionthatcontinuedtheSPLCtraditioninaslightlyrevised format. In addition, the technical program was preceded by a tutorial and workshop day that included ten half-day tutorials presented by well-recognized experts and ?ve workshops on speci?c areas of product line research.


Re-Engineering Legacy Software

Re-Engineering Legacy Software
Author: Chris Birchall
Publisher: Simon and Schuster
Total Pages: 331
Release: 2016-04-15
Genre: Computers
ISBN: 1638353328

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Summary As a developer, you may inherit projects built on existing codebases with design patterns, usage assumptions, infrastructure, and tooling from another time and another team. Fortunately, there are ways to breathe new life into legacy projects so you can maintain, improve, and scale them without fighting their limitations. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Book Re-Engineering Legacy Software is an experience-driven guide to revitalizing inherited projects. It covers refactoring, quality metrics, toolchain and workflow, continuous integration, infrastructure automation, and organizational culture. You'll learn techniques for introducing dependency injection for code modularity, quantitatively measuring quality, and automating infrastructure. You'll also develop practical processes for deciding whether to rewrite or refactor, organizing teams, and convincing management that quality matters. Core topics include deciphering and modularizing awkward code structures, integrating and automating tests, replacing outdated build systems, and using tools like Vagrant and Ansible for infrastructure automation. What's Inside Refactoring legacy codebases Continuous inspection and integration Automating legacy infrastructure New tests for old code Modularizing monolithic projects About the Reader This book is written for developers and team leads comfortable with an OO language like Java or C#. About the Author Chris Birchall is a senior developer at the Guardian in London, working on the back-end services that power the website. Table of Contents PART 1 GETTING STARTED Understanding the challenges of legacy projects Finding your starting point PART 2 REFACTORING TO IMPROVE THE CODEBASE Preparing to refactor Refactoring Re-architecting The Big Rewrite PART 3 BEYOND REFACTORING—IMPROVING PROJECT WORKFLOWAND INFRASTRUCTURE Automating the development environment Extending automation to test, staging, and production environments Modernizing the development, building, and deployment of legacy software Stop writing legacy code!


Software Product Lines

Software Product Lines
Author: Gary J. Chastek
Publisher: Springer Science & Business Media
Total Pages: 409
Release: 2002-07-31
Genre: Business & Economics
ISBN: 3540439854

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Software product lines are emerging as an important new paradigm for so- ware development. Product lines are enabling organizations to achieve impressive time-to-market gains and cost reductions. In 1997, we at the Software Engine- ing Institute (SEI) launched a Product Line Practice Initiative. Our vision was that product line development would be a low-risk, high-return proposition for the entire software engineering community. It was our hope from the beginning that there would eventually be su?cient interest to hold a conference. The First Software Product Line Conference (SPLC1) was the realization of that hope. Since SPLC1, we have seen a growing interest in software product lines. Companies are launching their own software product line initiatives, product line technical and business practices are maturing, product line tool vendors are emerging, and books on product lines are being published. Motivated by the enthusiastic response to SPLC1 and the increasing number of software product lines and product line researchers and practitioners, the SEI is proud to sponsor this second conference dedicated to software product lines. We were grati?ed by the submissions to SPLC2 from all parts of the globe, from government and commercial organizations. From these submissions we were able to assemble a rich and varied conference program with unique opportunities for software product line novices, experts, and those in between. This collection represents the papers selected from that response and includes research and experience reports.


Software Product-Family Engineering

Software Product-Family Engineering
Author: Frank van der Linden
Publisher: Springer Science & Business Media
Total Pages: 495
Release: 2004-05-24
Genre: Business & Economics
ISBN: 3540219412

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This book constitutes the thoroughly refereed post-proceedings of the 5th International Workshop on Product-Family Engineering, PFE 2003, held in Siena, Italy in November 2003. The 36 revised full papers presented together with an introductory overview and 3 keynote presentations were carefully selected during two rounds of reviewing and improvement. The papers are organized in topical sections on variation mechanisms, requirements analysis and management, product derivation, transition to family development, industrial experience, evolution, and decision and derivation.


Software Product Lines

Software Product Lines
Author: Paul Clements
Publisher: Addison-Wesley Professional
Total Pages: 563
Release: 2002-01
Genre: Computers
ISBN: 9780201703320

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Long a standard practice in traditional manufacturing, the concept of product lines is relatively new to the software industry. A software product line is a family of systems that share a common set of core technical assets, with preplanned extensions and variations to address the needs of specific customers or market segments. Software organizations of all types and sizes are discovering that when skillfully implemented, a product line strategy can yield enormous gains in productivity, quality, and time-to-market. Software Product Linesis the culmination of an intensive investigation, undertaken by the Software Engineering Institute (SEI) at Carnegie Mellon, into how leading-edge software development organizations have "retooled" for product lines. With explanations of fundamental concepts further illuminated by real-world experience, this book spells out the technical issues involved in adopting a product line strategy, as well as the organizational and management issues that are so critical for success. In providing a comprehensive set of practices and patterns, this book defines and explores the key activities for software product line development and explains specific practice areas in engineering, technical management, and organizational management. Highlights include: The benefits of a software product line approach, including actual improvement data from industrial success stories Methods to develop a reusable base of core assets and to develop products that utilize that core Common problems paired with concrete solutions in the form of reusable software product pine patterns Twenty-nine practice areas for successful implementation, including architecture definition,component development, configuration management, market analysis, and training The product line technical probe for identifying technical and organizational weaknesses that could impede success Three detailed case studies from the industry lead you step by step through the process of developing and managing software product lines, illustrating potential pitfalls, creative solutions, and the ultimate rewards. Discussion questions, sidebars, and real-world anecdotes from the trenches reveal the collective wisdom of those on the front line of software product line ventures. 0201703327B09102001


Software Product Lines

Software Product Lines
Author: Timo Käkölä
Publisher: Springer Science & Business Media
Total Pages: 658
Release: 2007-02-07
Genre: Computers
ISBN: 3540332537

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This book covers research into the most important practices in product line organization. Contributors offer experience-based knowledge on the domain and application engineering, the modeling and management of variability, and the design and use of tools to support the management of product line-related knowledge.


Top Productivity through Software Reuse

Top Productivity through Software Reuse
Author: Klaus Schmid
Publisher: Springer
Total Pages: 259
Release: 2011-06-16
Genre: Computers
ISBN: 3642213472

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This book constitutes the refereed proceedings of the 12th International Conference on Software Reuse, ICSR 2011, held in Pohang, South Korea, in June 2011. The 16 revised full papers were carefully reviewed and selected from 43 submissions. They are presented together with one keynote, three workshop papers, a doctoral symposium report and two tutorials. Topics of interest are domain analysis and modeling; asset search and retrieval; architecture-centric approaches to reuse; component-based reuse; COTS-based development; generator-based techniques; domain-specific languages; testing in the context of software reuse; aspect-oriented techniques; model-driven development; reuse of non-code artifacts; reengineering for reuse; software product line techniques; quality-aspects of reuse; economic models of reuse; benefit and risk analysis, scoping; legal and managerial aspects of reuse; transition to software reuse; industrial experience with reuse; light-weight approaches; software evolution and reuse.


Software Product Line Engineering

Software Product Line Engineering
Author: Klaus Pohl
Publisher: Springer Science & Business Media
Total Pages: 474
Release: 2005-11-28
Genre: Computers
ISBN: 3540289011

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Software product line engineering has proven to be the methodology for developing a diversity of software products and software intensive systems at lower costs, in shorter time, and with higher quality. In this book, Pohl and his co-authors present a framework for software product line engineering which they have developed based on their academic as well as industrial experience gained in projects over the last eight years. They do not only detail the technical aspect of the development, but also an integrated view of the business, organisation and process aspects are given. In addition, they explicitly point out the key differences of software product line engineering compared to traditional single software system development, as the need for two distinct development processes for domain and application engineering respectively, or the need to define and manage variability.