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Real Time UML Workshop for Embedded Systems

Real Time UML Workshop for Embedded Systems
Author: Bruce Powel Douglass
Publisher: Elsevier
Total Pages: 432
Release: 2011-04-01
Genre: Technology & Engineering
ISBN: 9780080492230

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This practical new book provides much-needed, practical, hands-on experience capturing analysis and design in UML. It holds the hands of engineers making the difficult leap from developing in C to the higher-level and more robust Unified Modeling Language, thereby supporting professional development for engineers looking to broaden their skill-sets in order to become more saleable in the job market. It provides a laboratory environment through a series of progressively more complex exercises that act as building blocks, illustrating the various aspects of UML and its application to real-time and embedded systems. With its focus on gaining proficiency, it goes a significant step beyond basic UML overviews, providing both comprehensive methodology and the best level of supporting exercises available on the market. Each exercise has a matching solution which is thoroughly explained step-by-step in the back of the book. The techniques used to solve these problems come from the author’s decades of experience designing and constructing real-time systems. After the exercises have been successfully completed, the book will act as a desk reference for engineers, reminding them of how many of the problems they face in their designs can be solved. Tutorial style text with keen focus on in-depth presentation and solution of real-world example problems Highly popular, respected and experienced author


Real Time UML

Real Time UML
Author: Bruce Powel Douglass
Publisher: Addison-Wesley Professional
Total Pages: 754
Release: 2004
Genre: Computers
ISBN: 9780321160768

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Covers UML 2.0.


Real-time UML

Real-time UML
Author: Bruce Powel Douglass
Publisher: Addison-Wesley Professional
Total Pages: 376
Release: 2000
Genre: Computers
ISBN:

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Real-time and embedded systems must make the most of very limited processor and memory sources, and UML is an invaluable tool for achieving these goals. Key topics include information on tradeoffs associated with each object design approach, design patterns and identification strategies, detailed appendix on OMG, and more.


UML for Real

UML for Real
Author: Luciano Lavagno
Publisher: Springer Science & Business Media
Total Pages: 376
Release: 2007-05-08
Genre: Computers
ISBN: 0306487381

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The complexity of most real-time and embedded systems often exceeds that of other types of systems since, in addition to the usual spectrum of problems inherent in software, they need to deal with the complexities of the physical world. That world—as the proverbial Mr. Murphy tells us—is an unpredictable and often unfriendly place. Consequently, there is a very strong motivation to investigate and apply advanced design methods and technologies that could simplify and improve the reliability of real-time software design and implementation. As a result, from the first versions of UML issued in the mid 1990’s, designers of embedded and real-time systems have taken to UML with vigour and enthusiasm. However, the dream of a complete, model-driven design flow from specification through automated, optimised code generation, has been difficult to realise without some key improvements in UML semantics and syntax, specifically targeted to the real-time systems problem. With the enhancements in UML that have been proposed and are near standardisation with UML 2. 0, many of these improvements have been made. In the Spring of 2003, adoption of a formalised UML 2. 0 specification by the members of the Object Management Group (OMG) seems very close. It is therefore very appropriate to review the status of UML as a set of notations for embedded real-time systems - both the state of the art and best practices achieved up to this time with UML of previous generations - and where the changes embodied in the 2.


Designing Concurrent, Distributed, and Real-time Applications with UML

Designing Concurrent, Distributed, and Real-time Applications with UML
Author: Hassan Gomaa
Publisher: Addison-Wesley Professional
Total Pages: 824
Release: 2000
Genre: Computers
ISBN:

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Suitable for real-world systems that deal with complex issues such as concurrency and real-time constraints. Providing detailed guidelines, this book is useful for software engineers.


Real-time Design Patterns

Real-time Design Patterns
Author: Bruce Powel Douglass
Publisher: Addison-Wesley Professional
Total Pages: 528
Release: 2003
Genre: Computers
ISBN: 9780201699562

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This revised and enlarged edition of a classic in Old Testament scholarship reflects the most up-to-date research on the prophetic books and offers substantially expanded discussions of important new insight on Isaiah and the other prophets.


Practical Statecharts in C/C++

Practical Statecharts in C/C++
Author: Miro Samek
Publisher: CRC Press
Total Pages: 412
Release: 2002-01-07
Genre: Computers
ISBN: 1578201101

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'Downright revolutionary... the title is a major understatement... 'Quantum Programming' may ultimately change the way embedded software is designed.' -- Michael Barr, Editor-in-Chief, Embedded Systems Programming magazine (Click here


Real-Time Object Uniform Design Methodology with UML

Real-Time Object Uniform Design Methodology with UML
Author: Bui Minh Duc
Publisher: Springer Science & Business Media
Total Pages: 506
Release: 2007-07-16
Genre: Technology & Engineering
ISBN: 1402059779

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This multi-function volume starts off as an ideal basic textbook for teaching object modeling, fundamental concepts learning and system designing with thirteen UML diagrams. But it also contains a whole section devoted to advanced research topics, samples and case studies. It is an essential work for any system developer or graduate student in a discipline that requires the power of object modeling as part of a development methodology.


Real-Time Object-Oriented Modeling

Real-Time Object-Oriented Modeling
Author: Bran Selic
Publisher: Mbse4u - Tim Weilkiens
Total Pages: 0
Release: 2023-11-04
Genre: Computers
ISBN: 9783911081016

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Are you looking for a more effective approach to real-time systems development? The development of real-time distributed systems is one of the most difficult engineering problems ever faced, taxing the capabilities of traditional real-time software development approaches. Real-Time Object-Oriented Modeling is the first book that brings together, in a single harmonious approach, the power of object-oriented concepts tailored specifically for real-time systems, with an iterative and incremental process based on the use of executable models. Developed by practitioners, the proven methodology described here is becoming a leader in the industry. Using a learn-by-example approach, this book offers: A single consistent set of graphical modeling concepts, chosen to improve developer effectiveness, which applies uniformly to analysis, design, and implementation. This reduces the learning curve to master the entire method and eliminates expensive discontinuities across different stages of development. An approach to the object paradigm that is easy to learn and that applies to the construction of reusable architectural design components, not just low-level language elements. This unleashes the true power of the object paradigm. Techniques for constructing executable models to gain early confidence in specifications and design decisions. Approaches to project management that deliver the benefits of the object paradigm and executable models.


Real-Time Embedded Systems

Real-Time Embedded Systems
Author: Xiaocong Fan
Publisher: Newnes
Total Pages: 687
Release: 2015-02-25
Genre: Computers
ISBN: 012801718X

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This book integrates new ideas and topics from real time systems, embedded systems, and software engineering to give a complete picture of the whole process of developing software for real-time embedded applications. You will not only gain a thorough understanding of concepts related to microprocessors, interrupts, and system boot process, appreciating the importance of real-time modeling and scheduling, but you will also learn software engineering practices such as model documentation, model analysis, design patterns, and standard conformance. This book is split into four parts to help you learn the key concept of embedded systems; Part one introduces the development process, and includes two chapters on microprocessors and interrupts---fundamental topics for software engineers; Part two is dedicated to modeling techniques for real-time systems; Part three looks at the design of software architectures and Part four covers software implementations, with a focus on POSIX-compliant operating systems. With this book you will learn: The pros and cons of different architectures for embedded systems POSIX real-time extensions, and how to develop POSIX-compliant real time applications How to use real-time UML to document system designs with timing constraints The challenges and concepts related to cross-development Multitasking design and inter-task communication techniques (shared memory objects, message queues, pipes, signals) How to use kernel objects (e.g. Semaphores, Mutex, Condition variables) to address resource sharing issues in RTOS applications The philosophy underpinning the notion of "resource manager" and how to implement a virtual file system using a resource manager The key principles of real-time scheduling and several key algorithms Coverage of the latest UML standard (UML 2.4) Over 20 design patterns which represent the best practices for reuse in a wide range of real-time embedded systems Example codes which have been tested in QNX---a real-time operating system widely adopted in industry