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Ratchet and Clank

Ratchet and Clank
Author: T. J. Fixman
Publisher: Wildstorm
Total Pages: 0
Release: 2011
Genre: Animals
ISBN: 9781401231637

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Written by T.J. FIXMAN - Art by ADAM ARCHER - Cover by CREATUREBOX The bestselling Sony video game franchise is now an action-packed, galaxy spanning comic. With Dr. Nefarious defeated and the universe safe, galactic heroes Ratchet and Clank return to the Solana galaxy for some well-earned rest and relaxation. But when entire planets begin disappearing from the universe without a trace, Galactic President Qwark calls them back into action to solve the mystery. Collecting the 6-issue miniseries! On JUNE 29 - 144 pg, FC, $17.99 US


Ratchet & Clank Future

Ratchet & Clank Future
Author: BradyGames
Publisher: BradyGames
Total Pages: 0
Release: 2009
Genre: Computer adventure games
ISBN: 9780744011241

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BradyGames' Ratchet and Clank Future 2: A Crack in Time Signature Series Strategy Guide includes the following: A comprehensive walkthrough of the entire game. WEAPONS AND GADGETS: Learn all about every weapon and gadget, along with ways to upgrade each weapon. Plus all hidden items and collectables are revealed! BESTIARY: Complete listing of even the toughest foe encountered in the game Game secrets uncovered! Platform: PlayStation 3Genre: Action/Adventure


Ratchet & Clank

Ratchet & Clank
Author: Greg Off
Publisher: Prima Games
Total Pages: 158
Release: 2002
Genre: Games & Activities
ISBN: 9780761539643

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The Ultimate Gadget to Save the Universe! - Complete walkthrough of each planet with detailed maps - Detailed weapon and gadget descriptions - Locations of every Gold Bolt - Strategies for dealing with Chairman Drek's minions - All secrets revealed


Ratchet & Clank

Ratchet & Clank
Author: Off Base Productions
Publisher: BradyGames
Total Pages: 0
Release: 2011
Genre: Ratchet & Clank (Game)
ISBN: 9780744013436

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BradyGames' Ratchet & Clank: All 4 One Signature Series Strategy Guide includes the following: Ratchet and Clank All 4 One, the humorous actionexploration game for the Sony Playstation 3. -Signature Series treatment makes this strategy guide a COLLECTIBLE ITEM for fans of the Ratchet & Clank series. -Official ARTWORK enhances pages designed for beauty and easy of use. -Exclusive MAPS found only in the official guide show mission routes, important pick-ups, and objectives. -WALKTHROUGH is carefully written to guide the user through the game world. -ENEMIES and CHARACTERS sections show official art, bios, and lists stats. -TROPHIES guide describes all trophies in the game, including how to complete them.


Directing Video Games

Directing Video Games
Author: Brian Allgeier
Publisher: Illusion Road
Total Pages: 236
Release: 2017-05-06
Genre: Games & Activities
ISBN: 0998637521

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What does a video game director actually do? What guiding principles do they follow while leading a team of game creators? Longtime Ratchet & Clank director, Brian Allgeier, boils down his decades of experience into 101 fully illustrated tips. Written for both aspiring and experienced creative leaders, this book covers the expansive and multi-faceted role of the director, from developing the initial vision to key methods on tackling design, story development, and production challenges. 5 essential qualities of a creative director: 1. Hold the Vision 2. Provide Structure 3. Keep a Creative Toolbox 4. Lead Effectively 5. Know Production For those who are curious about what it takes to be a video game director or want learn more about the art of creative collaboration, this book covers the basic principles for leading and inspiring a team to make great games. "Directing Video Games is a literal loot drop of knowledge, decades of experience concisely and expertly crafted into 101 densely packed tips. Even a page — with no exaggeration — can be transformative to a project’s success." —Brenda Romero, Award winning game designer "This book is one of a kind, and is essential reading for anyone who wants to lead the creation of a video game. It's full of great visuals and excellent advice, and belongs on every game director's bookshelf." —Richard Lemarchand, Associate Professor in the Interactive Media Division, USC "Born of expansive experience, this is a comprehensive book that both beginners and seasoned developers should keep at their side." —Michael John, Program Director of Games and Playable Media, UCSC "Brian has managed an incredible thing—to present a broadly complex, multi-faceted role in bite-sized, easy to digest nuggets of sage advice." —Marcus Smith, Creative Director of Resistance 3 and Sunset Overdrive


Ratchet Deadlocked

Ratchet Deadlocked
Author: Greg Off
Publisher: Random House Digital, Inc.
Total Pages: 130
Release: 2005
Genre: Adventure video games
ISBN: 0761552049

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Ratchet: Deadlocked Tune In, Suit Up, and Take 'em Down! Combat strategies for surviving the perils of DreadZone Maps of every level with all pickups and objective locations revealed Exclusive DVD with full-motion strategy and interviews with the Insomniac team! (Not available with eGuide) Every mod, weapon and gadget covered! Find out what upgrades and equipment best suit your playstyle Tactics for commanding your bots to their fullest potential Tips to get the most out of online and co-op play


Hero Time

Hero Time
Author: Meredith Rusu
Publisher: Scholastic Paperbacks
Total Pages: 0
Release: 2016
Genre: Extraterrestrial beings
ISBN: 9781338030426

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Ratchet, a mechanic with big dreams, and Clank, a robot working against his evil programming, must save the galaxy from destruction.


Game Usability

Game Usability
Author: Katherine Isbister
Publisher: CRC Press
Total Pages: 392
Release: 2008-08-12
Genre: Art
ISBN: 0080922422

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Computers used to be for geeks. And geeks were fine with dealing with a difficult and finicky interface--they liked this--it was even a sort of badge of honor (e.g. the Unix geeks). But making the interface really intuitive and useful--think about the first Macintosh computers--took computers far far beyond the geek crowd. The Mac made HCI (human c


Lisek's Great Adventure

Lisek's Great Adventure
Author: Paul Gale
Publisher: Trafford Publishing
Total Pages: 31
Release: 2012-07-27
Genre: Pets
ISBN: 1466945087

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Liseks Great Adventure is a story about a young half beagle, half pug dog named Lisek (pronounced Lee-seck) that was taken in and loved, for years, by a young boy and his parents. Its a story from this little dogs perspective, expressing her joy and how much friendship can be had between a child and his first pet. As for the dogs name, it was chosen by the author when he visited Poland, met a dog named Lisek, and liked that it translated into Little Fox. When the author came back to California and got his own dog, he used that name. This story which is beautifully illustrated by Jonine Latar, is designed to teach children how fun it can be to have an animal and the responsibility that comes with it. Its also meant to bring a smile to adults who remember the happiness they experienced with their first pet. This book was conceptualized by Paul when he was just 12 years old and finally came to, after he turned 28. The author is proud to have finally put together the story hes had on his mind for 16 years. And his words to the reader, are, if you have an idea or a passion, run with it and make it happendont wait.


Jumping for Joy

Jumping for Joy
Author: Chris Scullion
Publisher: White Owl
Total Pages: 170
Release: 2022-09-08
Genre: Games & Activities
ISBN: 1526790165

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The platformer is one of the most well-loved video game genres ever, having entertained players for over 40 years. Jumping For Joy is a celebration of everything platform games have to offer, spanning their entire history. The first part of the book is a complete guide to every platform game starring Mario, Nintendo’s mascot and the most popular video game character of all time. With nearly 80 games featured in this section, it’s the definitive history of a true gaming hero. There are always two sides to every story, though, so the second part of the book focuses on every one of the 50+ platformers starring Sonic the Hedgehog, Mario’s former rival. After this it’s the book’s main course: a huge 100-page section detailing 50 other iconic and notable platform games covering the entire history of gaming, from the days of the Atari 2600 and ZX Spectrum all the way up to the Nintendo Switch, PS5 and Xbox Series X/S. Whether you’re a long-time veteran of platform gaming or a newcomer who wants to learn more about one of the most entertaining genres in video games, this is the perfect book for you. And there are some bad jokes in there too, if that’s your thing.