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Python:A Kids and Hardware Engineer's Perspective

Python:A Kids and Hardware Engineer's Perspective
Author: Swapnil Sapre
Publisher: Lulu.com
Total Pages: 116
Release: 2012-10-25
Genre: Technology & Engineering
ISBN: 1300339403

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This book explains my experiences in learning Python and implementing the same .And this topic-"Python: A Kids and Hardware Engineer's Perspective "- because not many books are targeted for this audience for the language in which I think is the easiest path to make your dreams into reality. Python must be the ideal choice for removing the hesitation to get into coding and make your hands dirty-this is the feeling which haunts both hardware engineers and kids equally for a programming language.


Network Warrior

Network Warrior
Author: Gary A. Donahue
Publisher: "O'Reilly Media, Inc."
Total Pages: 788
Release: 2011-05-13
Genre:
ISBN: 1449309356

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Pick up where certification exams leave off. With this practical, in-depth guide to the entire network infrastructure, you’ll learn how to deal with real Cisco networks, rather than the hypothetical situations presented on exams like the CCNA. Network Warrior takes you step by step through the world of routers, switches, firewalls, and other technologies based on the author's extensive field experience. You'll find new content for MPLS, IPv6, VoIP, and wireless in this completely revised second edition, along with examples of Cisco Nexus 5000 and 7000 switches throughout. Topics include: An in-depth view of routers and routing Switching, using Cisco Catalyst and Nexus switches as examples SOHO VoIP and SOHO wireless access point design and configuration Introduction to IPv6 with configuration examples Telecom technologies in the data-networking world, including T1, DS3, frame relay, and MPLS Security, firewall theory, and configuration, as well as ACL and authentication Quality of Service (QoS), with an emphasis on low-latency queuing (LLQ) IP address allocation, Network Time Protocol (NTP), and device failures


Digital Filter Design using Python for Power Engineering Applications

Digital Filter Design using Python for Power Engineering Applications
Author: Shivkumar Venkatraman Iyer
Publisher: Springer Nature
Total Pages: 201
Release: 2020-11-30
Genre: Technology & Engineering
ISBN: 3030618609

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This book is an in-depth description on how to design digital filters. The presentation is geared for practicing engineers, using open source computational tools, while incorporating fundamental signal processing theory. The author includes theory as-needed, with an emphasis on translating to practical application. The book describes tools in detail that can be used for filter design, along with the steps needed to automate the entire process. Breaks down signal processing theory into simple, understandable language for practicing engineers; Provides readers with a highly-practical introduction to digital filter design; Uses open source computational tools, while incorporating fundamental signal processing theory; Describes examples of digital systems in engineering and a description of how they are implemented in practice; Includes case studies where filter design is described in depth from inception to final implementation.


Maker Pro

Maker Pro
Author: John Baichtal
Publisher: Maker Media, Inc.
Total Pages: 214
Release: 2014-12-09
Genre: Business & Economics
ISBN: 1457186144

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Maker Pro is a book of essays by more than a dozen prominent and up-and-coming professional makers (Maker Pros). Each essay includes advice and stories on topics such as starting a kit-making business, taking a hardware project open-source, and plenty of encouragement to "quit your day job." This book is a reference for anyone who dreams of turning a hobby into a small business, and features stories from well-known professional makers; it will turn aspiration into inspiration.


Hardcore Programming for Mechanical Engineers

Hardcore Programming for Mechanical Engineers
Author: Angel Sola Orbaiceta
Publisher: No Starch Press
Total Pages: 378
Release: 2021-06-22
Genre: Computers
ISBN: 1718500793

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Hardcore Programming for Mechanical Engineers is for intermediate programmers who want to write good applications that solve tough engineering problems – from scratch. This book will teach you how to solve engineering problems with Python. The “hardcore” approach means that you will learn to get the correct results by coding everything from scratch. Forget relying on third-party software – there are no shortcuts on the path to proficiency. Instead, using familiar concepts from linear algebra, geometry and physics, you’ll write your own libraries, draw your own primitives, and build your own applications. Author Angel Sola covers core programming techniques mechanical engineers need to know, with a focus on high-quality code and automated unit testing for error-free implementations. After basic primers on Python and using the command line, you’ll quickly develop a geometry toolbox, filling it with lines and shapes for diagramming problems. As your understanding grows chapter-by-chapter, you’ll create vector graphics and animations for dynamic simulations; you’ll code algorithms that can do complex numerical computations; and you’ll put all of this knowledge together to build a complete structural analysis application that solves a 2D truss problem – similar to the software projects conducted by real-world mechanical engineers. You'll learn: • How to use geometric primitives, like points and polygons, and implement matrices • Best practices for clean code, including unit testing, encapsulation, and expressive names • Processes for drawing images to the screen and creating animations inside Tkinter’s Canvas widget • How to write programs that read from a file, parse the data, and produce vector images • Numerical methods for solving large systems of linear equations, like the Cholesky decomposition algorithm


Code

Code
Author: Charles Petzold
Publisher: Microsoft Press
Total Pages: 563
Release: 2022-08-02
Genre: Computers
ISBN: 0137909292

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The classic guide to how computers work, updated with new chapters and interactive graphics "For me, Code was a revelation. It was the first book about programming that spoke to me. It started with a story, and it built up, layer by layer, analogy by analogy, until I understood not just the Code, but the System. Code is a book that is as much about Systems Thinking and abstractions as it is about code and programming. Code teaches us how many unseen layers there are between the computer systems that we as users look at every day and the magical silicon rocks that we infused with lightning and taught to think." - Scott Hanselman, Partner Program Director, Microsoft, and host of Hanselminutes Computers are everywhere, most obviously in our laptops and smartphones, but also our cars, televisions, microwave ovens, alarm clocks, robot vacuum cleaners, and other smart appliances. Have you ever wondered what goes on inside these devices to make our lives easier but occasionally more infuriating? For more than 20 years, readers have delighted in Charles Petzold's illuminating story of the secret inner life of computers, and now he has revised it for this new age of computing. Cleverly illustrated and easy to understand, this is the book that cracks the mystery. You'll discover what flashlights, black cats, seesaws, and the ride of Paul Revere can teach you about computing, and how human ingenuity and our compulsion to communicate have shaped every electronic device we use. This new expanded edition explores more deeply the bit-by-bit and gate-by-gate construction of the heart of every smart device, the central processing unit that combines the simplest of basic operations to perform the most complex of feats. Petzold's companion website, CodeHiddenLanguage.com, uses animated graphics of key circuits in the book to make computers even easier to comprehend. In addition to substantially revised and updated content, new chapters include: Chapter 18: Let's Build a Clock! Chapter 21: The Arithmetic Logic Unit Chapter 22: Registers and Busses Chapter 23: CPU Control Signals Chapter 24: Jumps, Loops, and Calls Chapter 28: The World Brain From the simple ticking of clocks to the worldwide hum of the internet, Code reveals the essence of the digital revolution.


Artificial Intelligence with Python

Artificial Intelligence with Python
Author: Prateek Joshi
Publisher: Packt Publishing Ltd
Total Pages: 437
Release: 2017-01-27
Genre: Computers
ISBN: 1786469677

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Build real-world Artificial Intelligence applications with Python to intelligently interact with the world around you About This Book Step into the amazing world of intelligent apps using this comprehensive guide Enter the world of Artificial Intelligence, explore it, and create your own applications Work through simple yet insightful examples that will get you up and running with Artificial Intelligence in no time Who This Book Is For This book is for Python developers who want to build real-world Artificial Intelligence applications. This book is friendly to Python beginners, but being familiar with Python would be useful to play around with the code. It will also be useful for experienced Python programmers who are looking to use Artificial Intelligence techniques in their existing technology stacks. What You Will Learn Realize different classification and regression techniques Understand the concept of clustering and how to use it to automatically segment data See how to build an intelligent recommender system Understand logic programming and how to use it Build automatic speech recognition systems Understand the basics of heuristic search and genetic programming Develop games using Artificial Intelligence Learn how reinforcement learning works Discover how to build intelligent applications centered on images, text, and time series data See how to use deep learning algorithms and build applications based on it In Detail Artificial Intelligence is becoming increasingly relevant in the modern world where everything is driven by technology and data. It is used extensively across many fields such as search engines, image recognition, robotics, finance, and so on. We will explore various real-world scenarios in this book and you'll learn about various algorithms that can be used to build Artificial Intelligence applications. During the course of this book, you will find out how to make informed decisions about what algorithms to use in a given context. Starting from the basics of Artificial Intelligence, you will learn how to develop various building blocks using different data mining techniques. You will see how to implement different algorithms to get the best possible results, and will understand how to apply them to real-world scenarios. If you want to add an intelligence layer to any application that's based on images, text, stock market, or some other form of data, this exciting book on Artificial Intelligence will definitely be your guide! Style and approach This highly practical book will show you how to implement Artificial Intelligence. The book provides multiple examples enabling you to create smart applications to meet the needs of your organization. In every chapter, we explain an algorithm, implement it, and then build a smart application.


Software Engineering Education

Software Engineering Education
Author: Lionel E. Deimel
Publisher: Springer
Total Pages: 168
Release: 1990-04-06
Genre: Computers
ISBN: 9780387972749

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Empirical Research in Software Engineering

Empirical Research in Software Engineering
Author: Ruchika Malhotra
Publisher: CRC Press
Total Pages: 486
Release: 2016-03-09
Genre: Computers
ISBN: 1498719732

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Empirical research has now become an essential component of software engineering yet software practitioners and researchers often lack an understanding of how the empirical procedures and practices are applied in the field. Empirical Research in Software Engineering: Concepts, Analysis, and Applications shows how to implement empirical research pro


Python Programming

Python Programming
Author: John M. Zelle
Publisher: Franklin, Beedle & Associates, Inc.
Total Pages: 533
Release: 2004
Genre: Computers
ISBN: 1887902996

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This book is suitable for use in a university-level first course in computing (CS1), as well as the increasingly popular course known as CS0. It is difficult for many students to master basic concepts in computer science and programming. A large portion of the confusion can be blamed on the complexity of the tools and materials that are traditionally used to teach CS1 and CS2. This textbook was written with a single overarching goal: to present the core concepts of computer science as simply as possible without being simplistic.