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Mathematical Approach to Puzzle Solving

Mathematical Approach to Puzzle Solving
Author: Kiran Ananthpur Bacche
Publisher: Notion Press
Total Pages: 134
Release: 2016-08-08
Genre: Games & Activities
ISBN: 1945688211

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This book is about two things – Puzzles and Mathematics. It talks about how you can model a puzzle mathematically and solve it in an easy, structured and systematic way. So you would not only learn the different mathematical concepts, but also at the same time enjoy solving different well known puzzles. And if that’s not enough, there is a set of interesting puzzles at the end of each chapter, to keep your grey cells ticking. This book not only helps you understand the mathematical concepts in a fun way, but also helps you learn the techniques of solving puzzles in an easy way. So if you like mathematics or puzzles, then you would definitely like this book. This book is recommended for school and college students as it would help them appreciate the practical application of the mathematical concepts they learn as part of their academics. And if you are a serious puzzle solver, then this is the book you are waiting for. Not only does the book teach you the modelling techniques to solve a puzzle, but also challenges you with a set of interesting new puzzles. Written in a simple way, with self-explaining graphical illustrations, this book is a treat.


Game Theory

Game Theory
Author: Richard Alan Gillman
Publisher: CRC Press
Total Pages: 330
Release: 2019-04-24
Genre: Mathematics
ISBN: 1482248115

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Game Theory: A Modeling Approach quickly moves readers through the fundamental ideas of the subject to enable them to engage in creative modeling projects based on game theoretic concepts. The authors match conclusions to real-world scenarios and applications. The text engages students in active learning, group work, in-class discussions and interactive simulations. Each chapter provides foundation pieces or adds more features to help readers build game theoretic models. The chapters include definitions, concepts and illustrative examples. The text will engage and challenge both undergraduate and graduate students. Features: Enables readers to apply game theorty to real-world scenarios Chapters can be used for core course materials or independent stuides Exercises, included at the end of the chapters, follow the order of the sections in the text Select answers and solutions are found at the end of the book Solutions manual for instructors is available from the authors


Games, Puzzles, and Computation

Games, Puzzles, and Computation
Author: Robert A. Hearn
Publisher: CRC Press
Total Pages: 250
Release: 2009-06-30
Genre: Mathematics
ISBN: 1439865051

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The authors show that there are underlying mathematical reasons for why games and puzzles are challenging (and perhaps why they are so much fun). They also show that games and puzzles can serve as powerful models of computation-quite different from the usual models of automata and circuits-offering a new way of thinking about computation. The appen


An Introduction to Mathematical Modeling

An Introduction to Mathematical Modeling
Author: Edward A. Bender
Publisher: Courier Corporation
Total Pages: 273
Release: 2012-05-23
Genre: Mathematics
ISBN: 0486137120

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Employing a practical, "learn by doing" approach, this first-rate text fosters the development of the skills beyond the pure mathematics needed to set up and manipulate mathematical models. The author draws on a diversity of fields — including science, engineering, and operations research — to provide over 100 reality-based examples. Students learn from the examples by applying mathematical methods to formulate, analyze, and criticize models. Extensive documentation, consisting of over 150 references, supplements the models, encouraging further research on models of particular interest. The lively and accessible text requires only minimal scientific background. Designed for senior college or beginning graduate-level students, it assumes only elementary calculus and basic probability theory for the first part, and ordinary differential equations and continuous probability for the second section. All problems require students to study and create models, encouraging their active participation rather than a mechanical approach. Beyond the classroom, this volume will prove interesting and rewarding to anyone concerned with the development of mathematical models or the application of modeling to problem solving in a wide array of applications.


40 Puzzles and Problems in Probability and Mathematical Statistics

40 Puzzles and Problems in Probability and Mathematical Statistics
Author: Wolf Schwarz
Publisher: Springer Science & Business Media
Total Pages: 124
Release: 2007-11-25
Genre: Mathematics
ISBN: 0387735127

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This book is based on the view that cognitive skills are best acquired by solving challenging, non-standard probability problems. Many puzzles and problems presented here are either new within a problem solving context (although as topics in fundamental research they are long known) or are variations of classical problems which follow directly from elementary concepts. A small number of particularly instructive problems is taken from previous sources which in this case are generally given. This book will be a handy resource for professors looking for problems to assign, for undergraduate math students, and for a more general audience of amateur scientists.


Building Models by Games

Building Models by Games
Author: Wilfrid Hodges
Publisher: CUP Archive
Total Pages: 324
Release: 1985-05-02
Genre: Mathematics
ISBN: 9780521317160

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This book introduces a general method for building infinite mathematical structures, and surveys its applications in algebra and model theory. The basic idea behind the method is to build a structure by a procedure with infinitely many steps, similar to a game between two players that goes on indefinitely. The approach is new and helps to simplify, motivate and unify a wide range of constructions that were previously carried out separately and by ad hoc methods. The first chapter provides a resume of basic model theory. A wide variety of algebraic applications are studied, with detailed analyses of existentially closed groups of class 2. Another chapter describes the classical model-theoretic form of this method -of construction, which is known variously as 'omitting types', 'forcing' or the 'Henkin-Orey theorem'. The last three chapters are more specialised and discuss how the same idea can be used to build uncountable structures. Applications include completeness for Magidor-Malitz quantifiers, and Shelah's recent and sophisticated omitting types theorem for L(Q). There are also applications to Bdolean algebras and models of arithmetic.


Mathematics

Mathematics
Author: Marvin L. Bittinger
Publisher: Addison Wesley Publishing Company
Total Pages: 730
Release: 1982
Genre: Mathematics
ISBN:

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Games and Mathematics

Games and Mathematics
Author: David G. Wells
Publisher:
Total Pages: 246
Release: 2012
Genre: Games
ISBN: 9781139551151

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"The appeal of games and puzzles is timeless and universal. In this unique book, David Wells explores the fascinating connections between games and mathematics, proving that mathematics is not just about tedious calculation but imagination, insight and intuition. The first part of the book introduces games, puzzles and mathematical recreations, including the Tower of Hanoi, knight tours on a chessboard, Nine Men's Morris and more. The second part explains how thinking about playing games can mirror the thinking of a mathematician, using scientific investigation, tactics and strategy, and sharp observation. Finally the author considers game-like features found in a wide range of human behaviours, illuminating the role of mathematics and helping to explain why it exists at all. This thought-provoking book is perfect for anyone with a thirst for mathematics and its hidden beauty; a good high school grounding in mathematics is all the background that's required, and the puzzles and games will suit pupils from 14 years"--


Puzzles, Paradoxes, and Problem Solving

Puzzles, Paradoxes, and Problem Solving
Author: Marilyn A. Reba
Publisher: CRC Press
Total Pages: 605
Release: 2014-12-15
Genre: Mathematics
ISBN: 1482297930

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A Classroom-Tested, Alternative Approach to Teaching Math for Liberal Arts Puzzles, Paradoxes, and Problem Solving: An Introduction to Mathematical Thinking uses puzzles and paradoxes to introduce basic principles of mathematical thought. The text is designed for students in liberal arts mathematics courses. Decision-making situations that progress