Proceedings Of The Second International Conference On Automatic Face And Gesture Recognition October 14 16 1996 Killington Vermont PDF Download

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Proceedings of the Second International Conference on Automatic Face and Gesture Recognition, October 14-16, 1996, Killington, Vermont

Proceedings of the Second International Conference on Automatic Face and Gesture Recognition, October 14-16, 1996, Killington, Vermont
Author: IEEE Computer Society
Publisher: IEEE
Total Pages: 386
Release: 1996
Genre: Computers
ISBN: 9780818677137

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Proceedings of the October 1996 conference, with sections on facial analysis, tracking articulated objects, dynamics and learning for gesture interpretation, systems for HCI, facial analysis and synthesis, deformable models and gesture recognition, face and gesture classification, and face detection and recognition. Includes a speech on gestural interface to a visual computing environment for molecular biologists. Poster papers report on areas including visual filters, detection using decision trees, and real-time facial motion analysis for virtual teleconferencing. No index. Annotation copyright by Book News, Inc., Portland, OR


Gesture and Sign Language in Human-Computer Interaction

Gesture and Sign Language in Human-Computer Interaction
Author: Ipke Wachsmuth
Publisher: Springer Science & Business Media
Total Pages: 332
Release: 1998-04-15
Genre: Computers
ISBN: 9783540644248

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This book presents the thoroughly refereed post-workshop proceedings of an International Workshop on Gesture and Sign Language in Human-Computer Interaction held in Bielefeld, Germany, in 1997. The book presents 25 revised papers together with two invited lectures. Recently, gesture and sign language have become key issues for advanced interface design in the humanization of computer interaction: AI, neural networks, pattern recognition, and agent techniques are having a significant impact on this area of research and development. The papers are organized in sections on semiotics for gesture movement, hidden Markov models, motion analysis and synthesis, multimodal interfaces, neural network methods, and applications.


Heritage Preservation

Heritage Preservation
Author: Bhabatosh Chanda
Publisher: Springer
Total Pages: 345
Release: 2018-06-15
Genre: Computers
ISBN: 9811072213

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This book presents a unique guide to heritage preservation problems and the corresponding state-of-the-art digital techniques to achieve their plausible solutions. It covers various methods, ranging from data acquisition and digital imaging to computational methods for reconstructing the original (pre-damaged) appearance of heritage artefacts.The case studies presented here are mostly drawn from India’s tangible and non-tangible heritage, which is very rich and multi-dimensional. The contributing authors have been working in their respective fields for years and present their methods so lucidly that they can be easily reproduced and implemented by general practitioners of heritage curation. The preservation methods, reconstruction methods, and corresponding results are all illustrated with a wealth of colour figures and images.The book consists of sixteen chapters that are divided into five broad sections, namely (i) Digital System for Heritage Preservation, (ii) Signal and Image Processing, (iii) Audio and Video Processing, (iv) Image and Video Database, and (v) Architectural Modelling and Visualization. The first section presents various state-of-the-art tools and technologies for data acquisition including an interactive graphical user interface (GUI) annotation tool and a specialized imaging system for generating the realistic visual forms of the artefacts. Numerous useful methods and algorithms for processing vocal, visual and tactile signals related to heritage preservation are presented in the second and third sections. In turn, the fourth section provides two important image and video databases, catering to members of the computer vision community with an interest in the domain of digital heritage. Finally, examples of reconstructing ruined monuments on the basis of historic documents are presented in the fifth section. In essence, this book offers a pragmatic appraisal of the uses of digital technology in the various aspects of preservation of tangible and intangible heritages.


Developments in Current Game-Based Learning Design and Deployment

Developments in Current Game-Based Learning Design and Deployment
Author: Felicia, Patrick
Publisher: IGI Global
Total Pages: 454
Release: 2012-07-31
Genre: Education
ISBN: 1466618655

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Educational gaming is becoming more popular at universities, in the military, and in private business. Multidisciplinary research which explores the cognitive and psychological aspects that underpin successful educational video games is therefore necessary to ensure proper curriculum design and positive learning outcomes. Developments in Current Game-Based Learning Design and Deployment highlights the latest research from professionals and researchers working in the fields of educational games development, e-learning, multimedia, educational psychology, and information technology. It promotes an in-depth understanding of the multiple factors and challenges inherent to the design and integration of game-based Learning environments.


Visual Analysis of Humans

Visual Analysis of Humans
Author: Thomas B. Moeslund
Publisher: Springer Science & Business Media
Total Pages: 633
Release: 2011-10-08
Genre: Computers
ISBN: 0857299972

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This unique text/reference provides a coherent and comprehensive overview of all aspects of video analysis of humans. Broad in coverage and accessible in style, the text presents original perspectives collected from preeminent researchers gathered from across the world. In addition to presenting state-of-the-art research, the book reviews the historical origins of the different existing methods, and predicts future trends and challenges. Features: with a Foreword by Professor Larry Davis; contains contributions from an international selection of leading authorities in the field; includes an extensive glossary; discusses the problems associated with detecting and tracking people through camera networks; examines topics related to determining the time-varying 3D pose of a person from video; investigates the representation and recognition of human and vehicular actions; reviews the most important applications of activity recognition, from biometrics and surveillance, to sports and driver assistance.


The Universal Access Handbook

The Universal Access Handbook
Author: Constantine Stephanidis
Publisher: CRC Press
Total Pages: 1064
Release: 2009-06-11
Genre: Technology & Engineering
ISBN: 1420064991

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In recent years, the field of Universal Access has made significant progress in consolidating theoretical approaches, scientific methods and technologies, as well as in exploring new application domains. Increasingly, professionals in this rapidly maturing area require a comprehensive and multidisciplinary resource that addresses current principles


Edge Analytics

Edge Analytics
Author: Ripon Patgiri
Publisher: Springer Nature
Total Pages: 720
Release: 2022-04-03
Genre: Technology & Engineering
ISBN: 9811900191

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This book constitutes refereed proceedings of the 26th annual International Conference on Advanced Computing and Communications (ADCOM 2020). ADCOM, the flagship Systems Conference of the ACCS, is a major annual international meeting that draws leading scientists and researchers in computational and communications engineering from across industry and academia. The proceedings highlight the growing importance of large-scale systems engineering and discuss leading-edge research and trends. The main theme of ADCOM 2020 is Edge Analytics. The book includes novel contributions and latest developments from researchers across industry and academia who are working in security, privacy, and data analytics from both technological and social perspectives. The book serves as a valuable reference resource for academics and researchers across the globe.