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Primary Computing and Digital Technologies: Knowledge, Understanding and Practice

Primary Computing and Digital Technologies: Knowledge, Understanding and Practice
Author: Keith Turvey
Publisher: Learning Matters
Total Pages: 329
Release: 2016-09-14
Genre: Education
ISBN: 1473995094

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What do you need to know to teach computing in primary schools? How do you teach it? This book offers practical guidance on how to teach the computing curriculum in primary schools, coupled with the subject knowledge needed to teach it. This Seventh Edition is a guide to teaching the computing content of the new Primary National Curriculum. It includes many more case studies and practical examples to help you see what good practice in teaching computing looks like. It also explores the use of ICT in the primary classroom for teaching all curriculum subjects and for supporting learning in every day teaching. New chapters have been added on physical computing and coding and the importance of web literacy, bringing the text up-to-date. Computing is both a subject and a powerful teaching and learning tool throughout the school curriculum and beyond into many areas of children’s learning lives. This book highlights the importance of supporting children to become discerning and creative users of digital technologies as opposed to passive consumers.


Primary Computing & Digital Technologies

Primary Computing & Digital Technologies
Author: Keith Turvey
Publisher:
Total Pages: 317
Release: 2016
Genre: Computer managed instruction
ISBN: 9781526474162

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What do you need to know to teachcomputing in primary schools? How do you teach it? This book provides practical guidance on how to teachthe computing curriculum in primary schools alongside the necessary subject knowledge. It explores teaching and learning with ICT and digital technologies, addressing the role of the professional teacher with regards to important issues such as e-safety.


Primary Computing and ICT: Knowledge, Understanding and Practice

Primary Computing and ICT: Knowledge, Understanding and Practice
Author: Keith Turvey
Publisher: Learning Matters
Total Pages: 297
Release: 2014-06-17
Genre: Education
ISBN: 1473907136

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This popular text for primary trainees in teaching primary ICT has been updated in line with the new computing curriculum. What do you need to know to teach ICT and computing in primary schools? How do you teach it? This book provides practical guidance on how to teach ICT and the computing curriculum in primary schools alongside the necessary subject knowledge. It explores teaching and learning with applications and technologies, addressing the role of the professional teacher with regards to important issues such as e-safety. This Sixth Edition is updated in line with the new curriculum for computing. It includes new material on how to integrate programming and computational thinking and explores how to harness new tools such as blogging and social media to enrich learning and teaching. Written in an accessible way, it will help trainees to develop confidence in their own approach to teaching. ICT and computing is both a subject and a powerful teaching and learning tool throughout the school curriculum and beyond, into many areas of children’s learning lives. This text highlights the importance of supporting children to become discerning and creative users of technology as opposed to passive consumers.


Integrating Digital Technology in Education

Integrating Digital Technology in Education
Author: R. Martin Reardon
Publisher: IAP
Total Pages: 277
Release: 2019-05-01
Genre: Technology & Engineering
ISBN: 1641136723

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This fourth volume in the Current Perspectives on School/University/Community Research series brings together the perspectives of authors who are deeply committed to the integration of digital technology with teaching and learning. Authors were invited to discuss either a completed project, a work-in-progress, or a theoretical approach which aligned with one of the trends highlighted by the New Media Consortium’s NMC/CoSN Horizon Report: 2017 K-12 Edition, or to consider how the confluence of interest and action (Thompson, Martinez, Clinton, & Díaz, 2017) among school-university-community collaborative partners in the digital technology in education space resulted in improved outcomes for all—where “all” is broadly conceived and consists of the primary beneficiaries (the students) as well as the providers of the educational opportunities and various subsets of the community in which the integrative endeavors are enacted. The chapters in this volume are grouped into four sections: Section 1 includes two chapters that focus on computational thinking/coding in the arts (music and visual arts); Section 2 includes three chapters that focus on the instructor in the classroom, preservice teacher preparation, and pedagogy; Section 3 includes four chapters that focus on building the academic proficiency of students; and Section 4 includes two chapters that focus on the design and benefits of school-university-community collaboration.


International Handbook of Information Technology in Primary and Secondary Education

International Handbook of Information Technology in Primary and Secondary Education
Author: Joke Voogt
Publisher: Springer Science & Business Media
Total Pages: 1219
Release: 2008-08-26
Genre: Education
ISBN: 0387733159

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The major focus of this Handbook is the design and potential of IT-based student learning environments. Offering the latest research in IT and the learning process, distance learning, and emerging technologies for education, these chapters address the critical issue of the potential for IT to improve K-12 education. A second important theme deals with the implementation of IT in educational practice. In these chapters, barriers and opportunities for IT implementation are studied from several perspectives. This Handbook provides an integrated and detailed overview of this complex field, making it an essential reference.


How People Learn II

How People Learn II
Author: National Academies of Sciences, Engineering, and Medicine
Publisher: National Academies Press
Total Pages: 347
Release: 2018-09-27
Genre: Education
ISBN: 0309459672

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There are many reasons to be curious about the way people learn, and the past several decades have seen an explosion of research that has important implications for individual learning, schooling, workforce training, and policy. In 2000, How People Learn: Brain, Mind, Experience, and School: Expanded Edition was published and its influence has been wide and deep. The report summarized insights on the nature of learning in school-aged children; described principles for the design of effective learning environments; and provided examples of how that could be implemented in the classroom. Since then, researchers have continued to investigate the nature of learning and have generated new findings related to the neurological processes involved in learning, individual and cultural variability related to learning, and educational technologies. In addition to expanding scientific understanding of the mechanisms of learning and how the brain adapts throughout the lifespan, there have been important discoveries about influences on learning, particularly sociocultural factors and the structure of learning environments. How People Learn II: Learners, Contexts, and Cultures provides a much-needed update incorporating insights gained from this research over the past decade. The book expands on the foundation laid out in the 2000 report and takes an in-depth look at the constellation of influences that affect individual learning. How People Learn II will become an indispensable resource to understand learning throughout the lifespan for educators of students and adults.


Teaching Computational Thinking and Coding in Primary Schools

Teaching Computational Thinking and Coding in Primary Schools
Author: David Morris
Publisher: Learning Matters
Total Pages: 217
Release: 2017-05-22
Genre: Education
ISBN: 1526414694

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This is a guide to the teaching of computing and coding in primary schools, and an exploration of how children develop their computational thinking. It covers all areas of the National Curriculum for primary computing and offers insight into effective teaching. The text considers three strands of computer science, digital literacy and information technology. The teaching of coding is especially challenging for primary teachers, so it highlights learning on this, giving practical examples of how this can be taught. For all areas of the computing curriculum the text also provides guidance on planning age-appropriate activities with step-by-step guides and details of educationally appropriate software and hardware. This book helps you to connect what you need to teach with how it can be taught, and opens up opportunities in the new curriculum for creative and imaginative teaching. It also includes the full National Curriculum Programme of Study for Computing, key stages 1 and 2 as a useful reference for trainee teachers.


Life and Learning of Digital Teens

Life and Learning of Digital Teens
Author: Jiří Zounek
Publisher: Springer Nature
Total Pages: 263
Release: 2022-02-10
Genre: Education
ISBN: 3030900401

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This book describes and explains how digital technologies enter adolescents’ everyday life and learning in different contexts and environments. The book is based on research conducted in recent years in the Czech Republic, the results of which are set within a broad theoretical and international framework. The authors consider the theoretical and methodological anchoring of the topic, describing various approaches in an effort to comprehensively describe and understand the learning process of today’s pupils. They focus on ways to explore learning in the digital era, domestication of digital technology in families, and parents' approaches to digital technology. Attention is paid to adolescents’ competences and autonomy in the use of digital technologies, as well as their views on technology in their lives and learning. The authors summarize the most important results of the research, but also consider the options of empirical research and their own experience with the research of such a complex concept.


Lessons in Teaching Computing in Primary Schools

Lessons in Teaching Computing in Primary Schools
Author: James Bird
Publisher: Learning Matters
Total Pages: 177
Release: 2017-03-06
Genre: Education
ISBN: 1526412462

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Whether you are currently teaching or training to teach the primary computing curriculum, you need to know what effective teaching of computing in primary schools actually looks like. Written for non specialists and trainees, this book uses exemplar primary computing lessons as a starting point for developing subject knowledge. It′s a unique but tried and tested approach to developing your computing subject knowledge alongside your teaching practice. The current computing curriculum is explored in manageable chunks and there is no "scary" tech speak; everything is explained clearly and accessibly. You will find example lesson plans alongside every element of the curriculum that can be adapted to suit different year groups and different schools. This resourceful guide inspires an approach to teaching computing that is about creativity and encouraging problem solving using technology as a tool. NEW TO THIS EDITION: Updated throughout and includes information on new apps and other resources for teaching and a brand new chapter on teaching with tablets in the primary classroom. This book is part of the Lessons in Teaching series and includes additional online resources on its accompanying website.


Innovative Jacquard Textile Design Using Digital Technologies

Innovative Jacquard Textile Design Using Digital Technologies
Author: Frankie Ng
Publisher: Elsevier
Total Pages: 246
Release: 2013-02-26
Genre: Technology & Engineering
ISBN: 0857098705

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Jacquard fabrics feature intricately woven designs. Through the use of digital technology, new design concepts, principles and methods for producing jacquard fabrics have been established, facilitating the creation of a range of novel effects. Innovative jacquard textile design using digital technologies is a unique guide to the fundamental design principles, techniques and applications resulting from this important development.Beginning with an introduction to jacquard textile design, the book goes on to give an overview of the development of jacquard fabrics and textile design methods. The principles and methods of digital jacquard textile design are considered, followed by a chapter on structural digital design. Subsequent chapters cover the digital design of colourless and colourful jacquard textiles, and the use of novel simulative effects, shot effects and double-face effects in jacquard textiles. A review of the applications of digitally designed jacquard textiles is then presented before the book concludes with a discussion of current issues and future trends in digital jacquard textile design.With its distinguished authors, Innovative jacquard textile design using digital technologies is an authoritative guide for all those looking to employ this exciting technology in their work, including designers and product developers in the textile, interior and apparel industries, and academics interested in this field. Provides a unique guide to the fundamental design principles, techniques and applications of jacquard textile design Covers structural digital design, digital design of colourless and colourful jacquard textiles, simulative effects, shot effects and double-face effects Includes a comprehensive discussion of current issues and future trends in digital jacquard textile design