Playgrounds of the Mind
Author | : Larry Niven |
Publisher | : Macmillan |
Total Pages | : 714 |
Release | : 1992-07-15 |
Genre | : Fiction |
ISBN | : 9780812516951 |
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Science fiction.
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Author | : Larry Niven |
Publisher | : Macmillan |
Total Pages | : 714 |
Release | : 1992-07-15 |
Genre | : Fiction |
ISBN | : 9780812516951 |
Science fiction.
Author | : Julia Jacquette |
Publisher | : Prestel |
Total Pages | : 0 |
Release | : 2017 |
Genre | : Artists |
ISBN | : 9783791356501 |
Through exquisite drawings and storytelling, Julia Jacquette's graphic memoir provides a distinctive account of her childhood in Manhattan in the 1960s and 1970s. Inspired by the adventure playgrounds from her youth growing up in New York City, the painter Julia Jacquette explores the brightly colored structures of the play spaces and the surrounding landscape of the city in Playground of My Mind. With compelling illustrations and personal narrative, this book features adventure playgrounds created by architects Richard Dattner, M. Paul Friedberg, the partnership Ross Ryan Jacquette in New York City, and Aldo van Eyck in Amsterdam. These structures encouraged constructive, imaginative play and gave renewed life to utopian notions of American and European modernist architecture. Playground of My Mind reflects upon the period of the 1960s and 1970s which was a tumultuous time of social change and activism in New York City and throughout the United States. While considering the conflicted emotions that envelop idealized aspects of the past, this unique book captures the nostalgia for a bygone era of New York life in vivid detail. Published in association with the Wellin Museum of Art at Hamilton College in association with the exhibition, Julia Jacquette: Unrequited and Acts of Play.
Author | : Jane Watkinson |
Publisher | : Human Kinetics |
Total Pages | : 122 |
Release | : 2010 |
Genre | : Architecture |
ISBN | : 073607001X |
Let's Play! Promoting Active Playgrounds will help you know the activities that children ages 3 to 8 typically play on the playground and assess the specific skills they need in order to take part in those activities. It will also help you identify kids who are left out of the activities or choose to withdraw from them, and help those kids to acquire the skills they need to be part of the playground action.
Author | : Bernard De Koven |
Publisher | : MIT Press |
Total Pages | : 207 |
Release | : 2022-06-21 |
Genre | : Games & Activities |
ISBN | : 0262543869 |
In his final work, a visionary game designer reveals how a surprising range of play-based experiences can unlock our imagination and help us capture the power of fun and delight. Bernard De Koven (1941–2018) was a pioneering designer of games and theorist of fun. He studied games long before the field of game studies existed. For De Koven, games could not be reduced to artifacts and rules; they were about a sense of transcendent fun. This book, his last, is about the imagination: the imagination as a playground, a possibility space, and a gateway to wonder. The Infinite Playground extends a play-centered invitation to experience the power and delight unlocked by imagination. It offers a curriculum for playful learning. De Koven guides the readers through a series of observations and techniques, interspersed with games. He begins with the fundamentals of play, and proceeds through the private imagination, the shared imagination, and imagining the world—observing, “the things we imagine can become the world.” Along the way, he reminisces about playing ping-pong with basketball great Bill Russell; begins the instructions for a game called Reception Line with “Mill around”; and introduces blathering games—Blather, Group Blather, Singing Blather, and The Blather Chorale—that allow the player's consciousness to meander freely. Delivered during the last months of his life, The Infinite Playground has been painstakingly cowritten with Holly Gramazio, who worked together with coeditors Celia Pearce and Eric Zimmerman to complete the project as Bernie De Koven's illness made it impossible for him to continue writing. Other prominent game scholars and designers influenced by De Koven, including Katie Salen Tekinbaş, Jesper Juul, Frank Lantz, and members of Bernie's own family, contribute short interstitial essays.
Author | : Stuart Brown |
Publisher | : Scribe Publications |
Total Pages | : 240 |
Release | : 2010-06-28 |
Genre | : Psychology |
ISBN | : 9781921753237 |
A groundbreaking book on the science of play, and its essential role in fuelling our intelligence and happiness throughout our lives. We’ve all seen the happiness in the face of a child who’s playing in the school yard. Or the blissful abandon of a golden retriever racing with glee across a lawn. This is the joy of play. By definition, play is purposeless and all-consuming. And, most important, it’s fun. As we become adults, taking time to play feels like a guilty pleasure — a distraction from ‘real’ work and life. But as Dr Stuart Brown illustrates, play is anything but trivial. It is a biological drive as integral to our health as sleep or nutrition, and the mechanism by which we become resilient, smart, and adaptable people. In fact, our ability to play throughout life is the single most important factor in determining our success and happiness. Dr Brown has spent his career studying animal behaviour and conducting more than 6000 ‘play histories’ of humans from all walks of life — from serial murderers to Nobel Prize winners. In Play, he provides a sweeping look at the latest breakthroughs in our understanding of play and its implications for our lives, including its role in child development and the way we parent; education and social policy; business innovation; productivity; and even the future of our society. A fascinating blend of cutting-edge neuroscience, biology, psychology, social science, and inspiring human stories of the transformative power of play, this book proves why play just might be the most important work we can ever do.
Author | : Ian Bogost |
Publisher | : Basic Books |
Total Pages | : 288 |
Release | : 2016-09-13 |
Genre | : Science |
ISBN | : 0465096506 |
How filling life with play-whether soccer or lawn mowing, counting sheep or tossing Angry Birds -- forges a new path for creativity and joy in our impatient age Life is boring: filled with meetings and traffic, errands and emails. Nothing we'd ever call fun. But what if we've gotten fun wrong? In Play Anything, visionary game designer and philosopher Ian Bogost shows how we can overcome our daily anxiety; transforming the boring, ordinary world around us into one of endless, playful possibilities. The key to this playful mindset lies in discovering the secret truth of fun and games. Play Anything, reveals that games appeal to us not because they are fun, but because they set limitations. Soccer wouldn't be soccer if it wasn't composed of two teams of eleven players using only their feet, heads, and torsos to get a ball into a goal; Tetris wouldn't be Tetris without falling pieces in characteristic shapes. Such rules seem needless, arbitrary, and difficult. Yet it is the limitations that make games enjoyable, just like it's the hard things in life that give it meaning. Play is what happens when we accept these limitations, narrow our focus, and, consequently, have fun. Which is also how to live a good life. Manipulating a soccer ball into a goal is no different than treating ordinary circumstances- like grocery shopping, lawn mowing, and making PowerPoints-as sources for meaning and joy. We can "play anything" by filling our days with attention and discipline, devotion and love for the world as it really is, beyond our desires and fears. Ranging from Internet culture to moral philosophy, ancient poetry to modern consumerism, Bogost shows us how today's chaotic world can only be tamed-and enjoyed-when we first impose boundaries on ourselves.
Author | : |
Publisher | : Pioneer Drama Service, Inc. |
Total Pages | : 44 |
Release | : 20?? |
Genre | : |
ISBN | : |
Author | : Dr. Nicole Julia |
Publisher | : |
Total Pages | : 32 |
Release | : 2020-09-30 |
Genre | : Birthmarks |
ISBN | : 9781733272711 |
Meet the second book of The Able Fables®, a heartwarming story of a young lion who adores gymnastics. When Lia struggles to master a new skill on the balance beam, she doubts her abilities and ponders quitting the sport altogether. Encouraged by her teammates, Lia harnesses the power of a kind mind and learns to embrace the balance beam as she does her birthmark.
Author | : Tim Gill |
Publisher | : Routledge |
Total Pages | : 208 |
Release | : 2021-03-03 |
Genre | : Architecture |
ISBN | : 1000222160 |
What type of cities do we want our children to grow up in? Car-dominated, noisy, polluted and devoid of nature? Or walkable, welcoming, and green? As the climate crisis and urbanisation escalate, cities urgently need to become more inclusive and sustainable. This book reveals how seeing cities through the eyes of children strengthens the case for planning and transportation policies that work for people of all ages, and for the planet. It shows how urban designers and city planners can incorporate child friendly insights and ideas into their masterplans, public spaces and streetscapes. Healthier children mean happier families, stronger communities, greener neighbourhoods, and an economy focused on the long-term. Make cities better for everyone.
Author | : Joseph Lee |
Publisher | : New York, The Macmillan Company |
Total Pages | : 532 |
Release | : 1915 |
Genre | : Child development |
ISBN | : |
Bouve collection.