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Play by Play:

Play by Play:
Author: Verne Lundquist
Publisher: HarperCollins
Total Pages: 376
Release: 2018-10-16
Genre: Humor
ISBN: 0062684469

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The SEC. The Masters. The Olympics. March Madness. The Dallas Cowboys. Yes sir, Uncle Verne has seen it all. Over the last fifty years, few voices have epitomized the sound of sports television quite like that of Verne Lundquist’s. A fixture on air since the 1960s—first broadcasting University of Texas baseball and Dallas Cowboys football games on radio before eventually joining the legendary CBS Sports team—Verne has covered just about every sport there is, and in the process he’s made some of the most enduring calls in the history of golf, football, figure skating—and everything in between. In Play by Play, Verne goes inside those calls and his remarkable career, telling the behind-the-scenes story of how he ended up with the best seats in the house, giving voice to history time and time again. From Christian Laettner’s buzzer-beater in the 1992 NCAA tournament, to the saga of Nancy Kerrigan and Tonya Harding at the 1994 Olympics, to the shocking finish of the Iron Bowl in 2013, to Jack Nicklaus’s and Tiger Woods’s unforgettable victories at the Masters, Verne’s five decades as a sportscaster routinely put him in the midst of greatness. With his trademark humility and his goal to make the athlete the legend, instead of the call itself, Verne details his view of the plays that have captured our collective imagination for two generations, featuring an incredible cast of characters that includes names like Terry Bradshaw, Pat Summerall, John Madden, Scott Hamilton, and Tom Landry. What emerges is an invigorating portrait of the games that matter most, in life and on the field. A moving recollection of the moments that make sports worth watching, Play by Play reminds us all that sports are about more than games played—they’re about the history that we share together and the voices that we remember long after the final whistle has blown.


Play! Play! Play!

Play! Play! Play!
Author: Douglas Florian
Publisher: little bee books
Total Pages: 0
Release: 2018-02-06
Genre: Juvenile Fiction
ISBN: 9781499804843

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It's time to play! play! play! in this delightful board book! Let's go out and play! play! play! We'll have fun all day! day! day! This group of friends is ready for a fun-filled day! They have a race to see who wins first place, fly a plane, ride a train, play hide-and-seek, and much more. The rhyming text makes this the perfect readalong story!


Fair Play

Fair Play
Author: Eve Rodsky
Publisher: Penguin
Total Pages: 385
Release: 2021-01-05
Genre: Social Science
ISBN: 0525541942

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AN INSTANT NEW YORK TIMES BESTSELLER • A REESE'S BOOK CLUB PICK Tired, stressed, and in need of more help from your partner? Imagine running your household (and life!) in a new way... It started with the Sh*t I Do List. Tired of being the “shefault” parent responsible for all aspects of her busy household, Eve Rodsky counted up all the unpaid, invisible work she was doing for her family—and then sent that list to her husband, asking for things to change. His response was...underwhelming. Rodsky realized that simply identifying the issue of unequal labor on the home front wasn't enough: She needed a solution to this universal problem. Her sanity, identity, career, and marriage depended on it. The result is Fair Play: a time- and anxiety-saving system that offers couples a completely new way to divvy up domestic responsibilities. Rodsky interviewed more than five hundred men and women from all walks of life to figure out what the invisible work in a family actually entails and how to get it all done efficiently. With 4 easy-to-follow rules, 100 household tasks, and a series of conversation starters for you and your partner, Fair Play helps you prioritize what's important to your family and who should take the lead on every chore, from laundry to homework to dinner. “Winning” this game means rebalancing your home life, reigniting your relationship with your significant other, and reclaiming your Unicorn Space—the time to develop the skills and passions that keep you interested and interesting. Stop drowning in to-dos and lose some of that invisible workload that's pulling you down. Are you ready to try Fair Play? Let's deal you in.


Play Anything

Play Anything
Author: Ian Bogost
Publisher: Basic Books
Total Pages: 288
Release: 2016-09-13
Genre: Science
ISBN: 0465096506

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How filling life with play-whether soccer or lawn mowing, counting sheep or tossing Angry Birds -- forges a new path for creativity and joy in our impatient age Life is boring: filled with meetings and traffic, errands and emails. Nothing we'd ever call fun. But what if we've gotten fun wrong? In Play Anything, visionary game designer and philosopher Ian Bogost shows how we can overcome our daily anxiety; transforming the boring, ordinary world around us into one of endless, playful possibilities. The key to this playful mindset lies in discovering the secret truth of fun and games. Play Anything, reveals that games appeal to us not because they are fun, but because they set limitations. Soccer wouldn't be soccer if it wasn't composed of two teams of eleven players using only their feet, heads, and torsos to get a ball into a goal; Tetris wouldn't be Tetris without falling pieces in characteristic shapes. Such rules seem needless, arbitrary, and difficult. Yet it is the limitations that make games enjoyable, just like it's the hard things in life that give it meaning. Play is what happens when we accept these limitations, narrow our focus, and, consequently, have fun. Which is also how to live a good life. Manipulating a soccer ball into a goal is no different than treating ordinary circumstances- like grocery shopping, lawn mowing, and making PowerPoints-as sources for meaning and joy. We can "play anything" by filling our days with attention and discipline, devotion and love for the world as it really is, beyond our desires and fears. Ranging from Internet culture to moral philosophy, ancient poetry to modern consumerism, Bogost shows us how today's chaotic world can only be tamed-and enjoyed-when we first impose boundaries on ourselves.


Rules of Play

Rules of Play
Author: Katie Salen Tekinbas
Publisher: MIT Press
Total Pages: 680
Release: 2003-09-25
Genre: Computers
ISBN: 9780262240451

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An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.


Play-by-Play

Play-by-Play
Author: Ronald A. Smith
Publisher: JHU Press
Total Pages: 315
Release: 2003-05-22
Genre: Social Science
ISBN: 0801876923

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Noted sports historian writes on the relationship of the media to college athletics. Chosen as an Outstanding Academic Title for 2003 by Choice Magazine The phenomenal popularity of college athletics owes as much to media coverage of games as it does to drum-beating alumni and frantic undergraduates. Play-by-play broadcasts of big college games began in the 1920s via radio, a medium that left much to the listener's imagination and stoked interest in college football. After World War II, the rise of television brought with it network-NCAA deals that reeked of money and fostered bitter jealousies between have and have-not institutions. In Play-by-Play: Radio, Television, and Big-Time College Sport noted author and sports insider Ronald A. Smith examines the troubled relationship between higher education and the broadcasting industry, the effects of TV revenue on college athletics (notably football), and the odds of achieving meaningful reform. Beginning with the early days of radio, Smith describes the first bowl game broadcasts, the media image of Notre Dame and coach Knute Rockne, and the threat broadcasting seemed to pose to college football attendance. He explores the beginnings of television, the growth of networks, the NCAA decision to control football telecasts, the place of advertising, the role of TV announcers, and the threat of NCAA "Robin Hoods" and the College Football Association to NCAA television control. Taking readers behind the scenes, he explains the culture of the college athletic department and reveals the many ways in which broadcasting dollars make friends in the right places. Play-by-Play is an eye-opening look at the political infighting invariably produced by the deadly combination of university administrators, athletic czars, and huge revenue.


Power Play

Power Play
Author: Asi Burak
Publisher: Macmillan + ORM
Total Pages: 237
Release: 2017-01-31
Genre: Education
ISBN: 1250089344

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The phenomenal growth of gaming has inspired plenty of hand-wringing since its inception--from the press, politicians, parents, and everyone else concerned with its effect on our brains, bodies, and hearts. But what if games could be good, not only for individuals but for the world? In Power Play, Asi Burak and Laura Parker explore how video games are now pioneering innovative social change around the world. As the former executive director and now chairman of Games for Change, Asi Burak has spent the last ten years supporting and promoting the use of video games for social good, in collaboration with leading organizations like the White House, NASA, World Bank, and The United Nations. The games for change movement has introduced millions of players to meaningful experiences around everything from the Israeli-Palestinian conflict to the US Constitution. Power Play looks to the future of games as a global movement. Asi Burak and Laura Parker profile the luminaries behind some of the movement's most iconic games, including former Supreme Court judge Sandra Day O’Connor and Pulitzer-Prize winning authors Nicholas Kristof and Sheryl WuDunn. They also explore the promise of virtual reality to address social and political issues with unprecedented immersion, and see what the next generation of game makers have in store for the future.


Michael Rosen's Book of Play

Michael Rosen's Book of Play
Author: Michael Rosen
Publisher: Profile Books
Total Pages: 256
Release: 2019-10-10
Genre: Psychology
ISBN: 1782835180

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Today, we don't get nearly enough play in our lives. At school, kids are drilled on exams, while at home we're all glued to our phones and screens. Former children's laureate and bestselling author, Michael Rosen, is here to show us how to put this right - and why it matters so much for creativity, resilience and much more. Packed with silliness, activities and prompts for creative indoor and outdoor play for all ages - with specially illustrated pages for everything from doodling to word play and after-dinner games.


The Perfect Play

The Perfect Play
Author: Jaci Burton
Publisher:
Total Pages: 0
Release: 2013
Genre: Football players
ISBN: 9781472215413

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The last thing event planner Tara Lincoln needs is the jet-set lifestyle of a football pro like Mick Riley; even though their steamy and passionate one-night stand proved that Mick is an all-star - both on the field and in the bedroom. Tara played the game of love once and lost big, and she doesn't intend to put herself out there again, especially with a certified heartbreaker. But when Mick sets his mind to win, nothing will stop him.


Play Redux

Play Redux
Author: David Myers
Publisher: University of Michigan Press
Total Pages: 193
Release: 2010-04-22
Genre: Games & Activities
ISBN: 0472900390

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"Play Redux excels in tying together intellectual traditions that are rooted in literary studies, cognitive science, play studies and several other fields, thereby creating a logical whole. Through this, the book makes service to several academic communities by pointing out their points of contact. This is clearly an important contribution to a growing academic field, and will no doubt become important in many future discussions about digital games and play." ---Frans Mäyrä, University of Tampere, Finland "David Myers has researched video games longer than anyone else. Play Redux shows him continually relevant, never afraid of courting controversy." ---Jesper Juul, IT University of Copenhagen, Denmark Play Redux is an ambitious description and critical analysis of the aesthetic pleasures of video game play, drawing on early twentieth-century formalist theory and models of literature. Employing a concept of biological naturalism grounded in cognitive theory, Myers argues for a clear delineation between the aesthetics of play and the aesthetics of texts. In the course of this study, Myers asks a number of interesting questions: What are the mechanics of human play as exhibited in computer games? Can these mechanisms be modeled? What is the evolutionary function of cognitive play, and is it, on the whole, a good thing? Intended as a provocative corrective to the currently ascendant, if not dominant, cultural and ethnographic approach to game studies and play, Play Redux will generate interest among scholars of communications, new media, and film. David Myers is Reverend Aloysius B. Goodspeed Distinguished Professor at the School of Mass Communication, Loyola University New Orleans.