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Photorealism in the Digital Age

Photorealism in the Digital Age
Author: Louis K. Meisel
Publisher: Abrams
Total Pages: 320
Release: 2018-12-15
Genre: Art
ISBN: 1683355555

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This luxurious volume—the fourth in a series by Louis K. Meisel—is a comprehensive documentation of 21st-century Photorealism, one of the most popular art movements since the late 1960s. Photorealists work painstakingly from photographs to create startlingly realistic paintings, and where they once used film for gathering information, they now rely on digital technology, which has vastly expanded the amount of detail that can be captured. In these visual marvels they bring insights to vernacular subjects—cars, cityscapes, portraits—and make the commonplace uncommon. Illustrating the book with more than 850 works created since 2000, Meisel covers every major Photorealist still active (including Ralph Goings, Richard Estes, Tom Blackwell, Richard McLean, and John Salt) as well as remarkable newcomers. For the first time he also includes Verist sculptors such as John De Andrea and Duane Hanson.


Communicating the Past in the Digital Age

Communicating the Past in the Digital Age
Author: Sebastian Hageneuer
Publisher: Ubiquity Press
Total Pages: 223
Release: 2020-02-06
Genre: Social Science
ISBN: 1911529862

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Recent developments in the field of archaeology are not only progressing archaeological fieldwork but also changing the way we practise and present archaeology today. As these digital technologies are being used more and more every day on excavations or in museums, this also means that we must change the way we approach teaching and communicating archaeology as a discipline. The communication of archaeology is an often neglected but ever more important part of the profession. Instead of traditional lectures and museum displays, we can interact with the past in various ways. Students of archaeology today need to learn and understand these technologies, but can on the other hand also profit from them in creative ways of teaching and learning. The same holds true for visitors to a museum. This volume presents the outcome of a two-day international symposium on digital methods in teaching and learning in archaeology held at the University of Cologne in October 2018 addressing exactly this topic. Specialists from around the world share their views on the newest developments in the field of archaeology and the way we teach these with the help of archaeogaming, augmented and virtual reality, 3D reconstruction and many more. Thirteen chapters cover different approaches to teaching and learning archaeology in universities and museums and offer insights into modern-day ways to communicate the past in a digital age.


Analog Fictions for the Digital Age

Analog Fictions for the Digital Age
Author: Julia Breitbach
Publisher: Camden House
Total Pages: 250
Release: 2012
Genre: Art
ISBN: 1571135405

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Shows how current photographic discourse can illuminate the analysis of recent literary realism and proposes a truly original photographic hermeneutics for literary study. Both realist, post-postmodernist aesthetics in the twenty-first century and the legacy of analog photography in its recent digital incarnation depend on an aesthetics of trust and a sense of contingent referentiality. Julia Breitbach's innovative study demonstrates how current photographic discourse may be used as an illuminating critical idiom for the analysis of recent forms of literary realism, thus proposing a photographic hermeneutics for the study ofliterature. Along with a thorough critical investigation of both fields, Breitbach offers a pioneering theoretical exploration of analog and digital photography based on recent "thing theory," which she then applies to in-depth analyses of realist aesthetics in selected post-millennial novels by Don DeLillo, Michael Ondaatje, and Ali Smith, yielding fresh perspectives on the remediation between photography and literature in the twenty-first century. An original contribution to the study of contemporary Anglophone literatures with an interdisciplinary appeal, this study will be of interest especially to scholars and students in Anglophone literary studies, comparative literature, cultural studies, and media studies. Julia Breitbach is Assistant Professor in the Department of American Studies at the University of Konstanz, Germany.


Puppetry, Puppet Animation and the Digital Age

Puppetry, Puppet Animation and the Digital Age
Author: Rolf Giesen
Publisher: Routledge
Total Pages: 133
Release: 2018-09-27
Genre: Computers
ISBN: 1351209299

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Rolf Giesen’s Puppetry, Puppet Animation and the Digital Age explores the unique world of puppetry animation and its application in the digital age. With the advent of digital animation, many individuals see puppetry and 2D animation as being regulated to a niche market. Giesen’s text argues against this viewpoint, by demonstrating the pure aesthetic value they have, as well as examples of some of the greatest cinematic uses of puppets. Such samples include, The Adventures of Prince Achmed, Ladislas Starevich, O’Brien, Harryhausen and Danforth, Trnka and Švankmajer, Aardman and Laika Studios, ParaNorman, and the Boxtrolls. Even live-action blockbusters, such as the Star Wars saga utilize puppetry for costume applications as noted within the text. The use of puppets not only helps create a wonderous world and memorable characters, but is also one of the purest extensions of an artist. Key Features Includes interviews with past and present practitioners of model animation as well as computer animation Reviews of classic and recent entries in both fields Comparison of what is better in stop motion versus computer animation A detailed history of animation and stop motion films


Media, Practice and Theory: Tracking emergent thresholds of experience

Media, Practice and Theory: Tracking emergent thresholds of experience
Author: Nicole De Brabandere
Publisher: Vernon Press
Total Pages: 252
Release: 2023-04-18
Genre: Art
ISBN: 164889643X

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This volume gathers research at the intersection of art and the interdisciplinary humanities to develop an understanding of media assemblages that insist on the generativity of their situatedness within ecologies of practice. These contributions propose media assemblages that enlarge the time and space for co-compositions between media and bodies that reshape subjective, perceptual, and affective registers of experience. Media assemblages include photography, performance, criticism, curation, installation, animation, collage, video and VR, as well as archival and somatic practices. Research as a form of practice is a key orientation in this volume since it offers a means of engaging the world-making proposition offered by Isabelle Stengers that practices are specified through irreducible entanglements that cause one to think, feel, and hesitate. The generative linkages between different disciplinary approaches for engaging research practice across the arts and humanities are favoured over disciplinary and media-based exclusivity. When practice is not posed as an intervention or counterpoint to scholarly research or in opposition to the discursive, differences emerge, not based on convention but through the situatedness of emergent insight. The goal is thus not to forward a reproducible formula for knowledge creation but to weave the conditions for utterances both within and in excess of discipline, convention, and establishment. How can research engender the making of communities between, across, and in excess of institutional frameworks through the emergent affinities, postures, and formats of evolving and inclusive forms of research? This volume is a valuable reference for researchers/practitioners within the arts and humanities as it exemplifies both critical and situated methods for developing interdisciplinary research as a means of transforming the terms of research itself.


More Than Real

More Than Real
Author: Daniel Birnbaum
Publisher: Walther Kanig, Kaln
Total Pages: 239
Release: 2018-06-15
Genre: Computer art
ISBN: 9783960983804

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This is the second in the Summit publication series, disseminating key insights of the 2018 Summit and extending a global dialogue on an important social issue: art in the digital age. The multidisciplinary perspectives come together through the inspirational book design of Irma Boom.Acting as a cultural incubator for innovative ideas and change, the Verbier Art Summit is an international platform erected to optimise the role of art in a global society. Their mission is to connect thought leaders to key figures in the art world and thus position the Summit as a catalyst for innovation and change. Their vision is to create an influential platform in a non-transactional context for artists, curators, museum directors, private and corporate collectors, art critics, gallerists, art historians and art consultants - Verbier Art Summit 2018


PaintingDigitalPhotography

PaintingDigitalPhotography
Author: Carl Robinson
Publisher: Cambridge Scholars Publishing
Total Pages: 307
Release: 2019-01-29
Genre: Art
ISBN: 1527527352

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We live in a digital age where the mediums of art are inextricably bound to the binary code, and painting and photography are redefined in their interconnected relationship through digital reconfiguration. As digitisation unmoors these mediums from their traditional supports, their modes of production, display and dissemination shift. These changes bring about new ways of creating, and engaging with, artworks. Through this, the innate qualities of the mediums, previously anchored in their analogue nature, are re-evaluated through their connection with “the digital”. Born out of the PaintingDigitalPhotography conference, held at QUAD Derby, UK, in May 2017, this anthology of essays investigates aspects of interconnectivity between painting, digital and photography in contemporary art practices. It contributes to critical discourses around networks of associations by examining where syntheses occur, and differences remain, between these mediums at the beginning of the twenty first century.


The Impossible Image

The Impossible Image
Author: Mark Sanders
Publisher: Phaidon Press
Total Pages: 200
Release: 2000
Genre: Photography
ISBN:

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A compilation of the best of digitally manipulated, contemporary fashion photography.


Photorealism Since 1980

Photorealism Since 1980
Author: Louis K. Meisel
Publisher: Harry N Abrams Incorporated
Total Pages: 368
Release: 1993
Genre: Art
ISBN: 9780810937208

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For the past decade, Meisel has examined all the exhibitions, catalogues, books, and articles pertaining to Photorealism, and he has included every significant one here.


The Sculptural in the (Post-)Digital Age

The Sculptural in the (Post-)Digital Age
Author: Mara-Johanna Kölmel
Publisher: Walter de Gruyter GmbH & Co KG
Total Pages: 242
Release: 2023-06-19
Genre: Art
ISBN: 311077514X

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Digital technologies have profoundly impacted the arts and expanded the field of sculpture since the 1950s. Art history, however, continues to pay little attention to sculptural works that are conceived and ‘materialized’ using digital technologies. How can we rethink the artistic medium in relation to our technological present and its historical precursors? A number of theoretical approaches discuss the implications of the so-called ‘Aesthetics of the Digital’, referring, above all, to screen-based phenomena. For the first time, this publication brings together international and trans-historical research perspectives to explore how digital technologies re-configure the understanding of sculpture and the sculptural leading into the (post-)digital age. Up-to-date research on digital technologies’ expansion of the concept of sculpture Linking historical sculptural debates with discourse on the new media and (post-)digital culture