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People and Computers XI

People and Computers XI
Author: Angela Sasse
Publisher: Springer Science & Business Media
Total Pages: 393
Release: 2013-04-17
Genre: Computers
ISBN: 1447135881

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Disciplines, including Human-Computer Interaction (HCI), consist of knowledge supporting practices which solve general problems (Long & Dowell, 1989). A disci pline thus requires knowledge to be acquired which can be applied by practitioners to solve problems within the scope of the discipline. In the case of HCI, such knowledge is being acquired through research and, less formally, through the description of successful system development practice. Some have argued that knowledge is further embodied in the artefacts. HCI knowledge is applied to solve user interface design problems. Such applica tion is facilitated if the knowledge is expressed in a conception which makes explicit the design problems of practitioners. A conception has been proposed by Dowell & Long (1989). The conception provides a framework within which to reason about the implications of designs for system performance. The framework is concordant with the trend towards design, discernible in recent HCI research. It is further compatible with notions of top-down design, fundamental to software engineering practice. 2 Teaching and the HeI Research and Development Gap 2.1 An Assessment of Current HCI Education Teaching is one means by which practitioners learn to specify discipline problems. It is also a means by which they acquire knowledge to enable the problems to be solved.


People and Computers XIII

People and Computers XIII
Author: Hilary Johnson
Publisher: Springer Science & Business Media
Total Pages: 341
Release: 2013-03-14
Genre: Computers
ISBN: 1447136055

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The need for ensuring that usability measurement results can contribute to the ongoing development of a software product in a formative way is the main theme of this paper. It is recognized that acquiring, structuring, and analysing data about the actual progression of a product's development is a challenging task. Even more difficult, is the problem of making the results of any analysis of that data readily accessible to all the participants at regular intervals in the process. The paper presents an approach to supporting that process exemplified in SEDRES (Systems Engineering Data Representation and Exchange Standardization), a European Aerospace collaborative project on developing a data exchange capability for design tools. The main subject is the role of a software tool called NUD*IST (Non-numerical Unstructured Data Indexing Searching and Theorizing) (QSR, 1997), in providing support for structuring and analysing longitudinal data and for regular feedback to the project partners about the product under development. The paper begins with an overview of the context of use, a systems engineering project involving five major companies in the European Aerospace industry. SEDRES is a three year project which started in January 1996, co-funded by an ESPRIT grant from the European Commission. The project partners comprise Aerospatiale, Alenia, British Aerospace, Daimler-Benz Aerospace, Saab and Linkoping University (Sweden), the Australian Centre for Test & Evaluation (ACTE), and Loughborough University Telecommunications and Computer-Human Interaction (LUTCHI) Research Centre.


People and Computers XVI - Memorable Yet Invisible

People and Computers XVI - Memorable Yet Invisible
Author: Xristine Faulkner
Publisher: Springer Science & Business Media
Total Pages: 410
Release: 2012-12-06
Genre: Computers
ISBN: 1447101057

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For the last 20 years the dominant form of user interface has been the Graphical User Interface (GUl) with direct manipulation. As software gets more complicated and more and more inexperienced users come into contact with computers, enticed by the World Wide Web and smaller mobile devices, new interface metaphors are required. The increasing complexity of software has introduced more options to the user. This seemingly increased control actually decreases control as the number of options and features available to them overwhelms the users and 'information overload' can occur (Lachman, 1997). Conversational anthropomorphic interfaces provide a possible alternative to the direct manipulation metaphor. The aim of this paper is to investigate users reactions and assumptions when interacting with anthropomorphic agents. Here we consider how the level of anthropomorphism exhibited by the character and the level of interaction affects these assumptions. We compared characters of different levels of anthropomorphic abstraction, from a very abstract character to a realistic yet not human character. As more software is released for general use with anthropomorphic interfaces there seems to be no consensus of what the characters should look like and what look is more suited for different applications. Some software and research opts for realistic looking characters (for example, Haptek Inc., see http://www.haptek.com). others opt for cartoon characters (Microsoft, 1999) others opt for floating heads (Dohi & Ishizuka, 1997; Takama & Ishizuka, 1998; Koda, 1996; Koda & Maes, 1996a; Koda & Maes, 1996b).


People and Computers XV — Interaction without Frontiers

People and Computers XV — Interaction without Frontiers
Author: Ann Blandford
Publisher: Springer Science & Business Media
Total Pages: 578
Release: 2011-06-27
Genre: Computers
ISBN: 144710353X

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In 2001 AFIHM and the British HCI Group combined their annual conferences, bringing together the best features of each organisation's separate conference series, and providing a special opportunity for the French- and English-speaking HCI communities to interact. This volume contains the full papers presented at IHM-HCI 2001, the 15th annual conference of the British HCI group, a specialist group of the British Computer Society and the 14th annual conference of the Association Francophone d'interaction Homme-Machine, an independent association for any French-speaking person who is interested in Human-Computer Interaction. Human-Computer Interaction is a discipline well-suited to such a multi-linguistic and multi-cultural conference since it brings together researchers and practitioners from a variety of disciplines with very different ways of thinking and working. As a community we are already used to tackling the challenges of working across such boundaries, dealing with the problems and taking advantage of the richness of the resulting insights: interaction without frontiers. The papers presented in this volume cover all the main areas of HCI research, but also focus on considering the challenges of new applications addressing the following themes: - Enriching HCI by crossing national, linguistic and cultural boundaries; - Achieving greater co-operation between disciplines to deliver usable, useful and exciting design solutions; - Benefiting from experience gained in other application areas; - Transcending interaction constraints through the use of novel technologies; - Supporting mobile users.


People and Computers XIV — Usability or Else!

People and Computers XIV — Usability or Else!
Author: Sharon McDonald
Publisher: Springer Science & Business Media
Total Pages: 447
Release: 2012-12-06
Genre: Computers
ISBN: 144710515X

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Currently we are at the beginnings of widespread wireless connectivity and ubiquitous computing. The Web is merging with a variety of technologies: cell phones, laptop computers, hand held organisers, information appliances, and GPS and other sensors. The capability for access anytime and anywhere is here. The increasing frequency of cell phone calls at inappropriate times testifies that people no longer can easily control access. Devices can determine where they are located and can make a range of information available to users as well as make users available to others or their devices. We have proposed a general technique that promises to assist in mediating access. It capitalises on advantages afforded by computation(Hollan & Stometta, 1992). We first described the negotiation technique in the context of problems involved in scheduling meetings and then showed that similar issues, which at first may seem unrelated but in fact have much in common, arise in other contexts. One such activity, gaining immediate access, is currently of growing importance because of expanding connectivity via wireless technology. Cell phones and related technologies make it possible to be constantly available for synchronous interaction. At times, this can be advantageous but the associated costs and benefits result in a complex tradeoff space for designers as well as users.


People and Computers XVIII - Design for Life

People and Computers XVIII - Design for Life
Author: Sally Fincher
Publisher: Springer Science & Business Media
Total Pages: 372
Release: 2007-03-11
Genre: Computers
ISBN: 1846280621

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The eighteenth annual British HCI Conference chose as its theme Design for Life. 'Life' has many facets, from work (of course, or should we say inevitably!) to travel, fun and other forms of leisure. We selected 23 full papers out of 63 submitted, which covered our interaction with computer systems in a variety of types of life situation — including games, tourism and certain types of work — and also covered a variety of stages in our lives, from the young to the elderly. These papers were complemented by others that described more traditional aspects of research in the field of human-computer interaction. In putting together the programme we followed a three-stage process. First each paper was reviewed by at least three reviewers. Then a member of the committee conducted a meta-review. Finally, all sets of reviews were considered by the technical chairs who assembled a programme that was submitted to, and approved by, the full committee. This process was greatly assisted by the use of the Precision Conference Solutions web-based submission system. Even more important, of course, were the volunteer reviewers themselves. In recognition, this year we have made an award for the best reviewer as well as one for the best paper.


Accountancy Class XI by Dr. S. K. Singh, Shailesh Chauhan

Accountancy Class XI by Dr. S. K. Singh, Shailesh Chauhan
Author: Dr. S. K. Singh
Publisher: SBPD Publications
Total Pages: 759
Release: 2020-06-12
Genre: Business & Economics
ISBN: 938872447X

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1. Introduction to Accounting, 2. Basic Accounting Terms/Terminology, 3. Theory Base of Accounting : Accounting Principles—Fundamental Assumptions or Concepts, 4. Accounting Standards and IFRS, 5. Double Entry System, 6. Process and Bases of Accounting, 7. Origin of Transactions : Source Documents and Vouchers, 8. Accounting Equation, 9. Rules of Debit and Credit, 10. Recording of Business Transactions : Books of Original Entry—Journal, 11. Ledger, 12. Special Purpose (Subsidiary) Books (I) : Cash Book, 13. Special Purpose (Subsidiary) Books (II), 14. Bank Reconciliation Statement, 15. Trial Balance and Errors, 16. Depreciation, 17. Provisions and Reserves, 18. Accounting for Bills of Exchange, 19. Rectification of Errors, 20. Capital and Revenue Expenditures and Receipts, 21. Financial Statements/Final Accounts (Without Adjustment), 22. Final Accounts (With Adjustment), 23. Accounts from Incomplete Records or Single Entry System, 24. Accounting for Not-for-Profit Organisations, Computer in Accounting 1. Introduction to Computer and Accounting Information System (AIS), 2. Applications of Computer in Accounting, 3. Accounting and Database System. Project Work.


People and Computers III

People and Computers III
Author: British Computer Society. Human Computer Interaction Specialist Group. Conference
Publisher: Cambridge University Press
Total Pages: 400
Release: 1987
Genre: Computers
ISBN: 9780521351973

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This book presents the proceedings of HCI '87, the major annual European conference on human computer interaction to be held in Exeter from 7-11 September 1987. Contributions are included from leading researchers and designers in both industry and academia.


People and Computers XII

People and Computers XII
Author: Harold Thimbleby
Publisher: Springer Science & Business Media
Total Pages: 419
Release: 2013-03-14
Genre: Computers
ISBN: 1447136012

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Most organisations try to protect their systems from unauthorised access, usually through passwords. Considerable resources are spent designing secure authentication mechanisms, but the number of security breaches and problems is still increasing (DeAlvare, 1990; Gordon, 1995; Hitchings, 1995). Unauthorised access to systems, and resulting theft of information or misuse of the system, is usually due to hackers "cracking" user passwords, or obtaining them through social engineering. System security, unlike other fields of system development, has to date been regarded as an entirely technical issue - little research has been done on usability or human factors related to use of security mechanisms. Hitchings (1995) concludes that this narrow perspective has produced security mechanisms which are much less effective than they are generally thought to be. Davis & Price (1987) point out that, since security is designed, implemented, used and breached by people, human factors should be considered in the design of security mechanism. It seems that currently hackers pay more attention to human factors than security designers do. The technique of social engineering, for instanc- obtaining passwords by deception and persuasion- exploits users' lack of security awareness. Hitchings (1995) also suggests that organisational factors ought to be considered when assessing security systems. The aim of the study described in this paper was to identify usability and organisational factors which affect the use of passwords. The following section provides a brief overview of authentication systems along with usability and organisational issues which have been identified to date. 1.


Human-Computer Interaction - INTERACT 2007

Human-Computer Interaction - INTERACT 2007
Author: Cecília Baranauskas
Publisher: Springer
Total Pages: 736
Release: 2007-09-07
Genre: Computers
ISBN: 3540748008

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This book is part of a two-volume work that constitutes the refereed proceedings of the 11th IFIP TC13 International Conference on Human-Computer Interaction, INTERACT 2007, held in Rio de Janeiro, Brazil in September 2007. It covers tangible user interfaces and interaction; cultural issues in HCI; safety, security, privacy and usability; visualizing social information; online communities and e-learning; children, games, and the elderly; as well as software engineering and HCI.