Opposing Force Program
Author | : United States. Department of the Army |
Publisher | : |
Total Pages | : 20 |
Release | : 1989 |
Genre | : Military education |
ISBN | : |
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Author | : United States. Department of the Army |
Publisher | : |
Total Pages | : 20 |
Release | : 1989 |
Genre | : Military education |
ISBN | : |
Author | : Us Department Of Defense |
Publisher | : Delene Kvasnicka www.survivalebooks.com |
Total Pages | : |
Release | : |
Genre | : Reference |
ISBN | : |
AR 350-2 05/19/2015 OPERATIONAL ENVIRONMENT AND OPPOSING FORCE PROGRAM , Survival Ebooks
Author | : United States. Department of the Army |
Publisher | : |
Total Pages | : 506 |
Release | : 1977 |
Genre | : Europe |
ISBN | : |
Author | : U.S. Army |
Publisher | : Jeffrey Frank Jones |
Total Pages | : 510 |
Release | : 1976-12-31 |
Genre | : History |
ISBN | : |
I scanned the original manual at 600 dpi.
Author | : Helena Petrovna Blavatsky |
Publisher | : Philaletheians UK |
Total Pages | : 13 |
Release | : 2017-09-30 |
Genre | : Religion |
ISBN | : |
Good and Evil pervade the whole universe of matter. Everything is polarised: magnetism is positive and negative, male and female. Night rests humanity from the day’s activity, and restores the equilibrium of human as well as of cosmic nature. Daemon est Deus inversus, Devil is God upside-down. Good and D’Evil, Agathodaimon and Kakodaimon, are convertible. Heat and Electricity, two out of three Mothers of Hermes, are also convertible. Pneuma and Anemos, Spiritus and Ventus are convertible. And so is Purusha and Prakriti, Spirit and Matter, Deity and Nature, Force and Matter. And Cain and Abel, Osiris and Typhon, Jacob and Esau. Even Activity and Passivity are readily convertible to each other. The former is the essential condition with which the student has to commence. Rishis and Patriarchs, too, are convertible in their numbers. Last but not least, Spiritualism and Animalism are convertible. But there can be no intercourse or relations between clean and unclean souls — whether embodied or disembodied. Neither can evil ever be uprooted but must linger in the whole expanse of the Kosmos.
Author | : Winston Crutchfield |
Publisher | : Critical Press Media |
Total Pages | : 219 |
Release | : 2020-09-16 |
Genre | : Games & Activities |
ISBN | : |
Battle for survival in against the goblin-men of frozen Hyperborea. Bring law and order to the crime-ridden streets of New Amsterdam. Stand fast against the grim darkness of alien scavengers and soulless machines on the far flung planet of Rodinia. Compete for eternal glory and honor on the interdimensional nexus world of Olympus, where the games are the only thing that matter. Lose yourself in the glitz and glamour of Neo-Vegas, where con artists and thieves rule the night and every battle of wits is played for the highest stakes. It takes money to make magick. On the campus of Arkane University everyone competes for the scarcest resource of all ... grant money. Inside this book you will find: 40 new mobs. 55 new nameless NPCs. 36 named characters include either a description or a bit of flash fiction. For a total of 89 new Stunts and 290 unique Aspects, ready to be milled, adapted, or lifted directly for immediate use in your fantasy, modern, or sci-fi setting. Customize the details for your needs, or use them as they are and build a unique world from the flavor text. 9 Conflict Structures and Stress Tracks detail new action zones and ways to take out your opponents. Stress Tracks Will - a measure of physical, mental, and spiritual fortitude Health - for close and ranged combat Pursuit - racing, chasing, and hot pursuit Score - when it's a game within the game Structure - pick locks, crack safes, and hotwire vehicles Stake - gamble, bribe, and negotiate the winning edge Conviction - win over your opponent by appealing to reason and emotion Composure - wear down your opponent to control their reactions Support - keep your friends and enemies close, whether they like it or not Conflict Structures Close Combat, Ranged Combat, Chase, Sports, Gadgetry, Gambling, Negotiation, Empathy, Politics 108 new conflict mauevers describe new ways to use the core Fate skills. 50 pages describing the math that drives the Fate System along with detailed tips on scaling the power level of opponents to create dramatic and meaningful conflict no matter your chosen arena.
Author | : |
Publisher | : Pearson Education South Asia |
Total Pages | : 228 |
Release | : |
Genre | : |
ISBN | : 9789810608217 |
Author | : Cal Pritner |
Publisher | : Waveland Press |
Total Pages | : 137 |
Release | : 2017-05-04 |
Genre | : Performing Arts |
ISBN | : 1478635649 |
In this indispensable companion to any theatre class in which scripts are read and interpreted, Pritner and Walters offer five sequential levels of reading designed to lead to a deep understanding of the text. Level one imagines the play as performed in front of an audience; level two examines the deep structure of the conflict; level three examines given circumstances and the type of relationship the play creates between the audience and the production; level four looks closely at characters’ behavior and reactions to their given circumstances, surveys conflict in each scene, and encourages supplemental research about the play; finally, level five synthesizes the information acquired from the preceding levels. Each chapter introduces a concept that is then explored by studying its application to The Glass Menagerie, chosen for both its accessibility and its complexity. Other plays discussed include works by Molière, Shakespeare, Sophocles, and August Wilson. End-of-chapter questions are applicable to any play.
Author | : |
Publisher | : PediaPress |
Total Pages | : 283 |
Release | : |
Genre | : |
ISBN | : |
Author | : Gheorghe Tecuci |
Publisher | : Cambridge University Press |
Total Pages | : 482 |
Release | : 2016-09-08 |
Genre | : Computers |
ISBN | : 1316654184 |
This book presents a significant advancement in the theory and practice of knowledge engineering, the discipline concerned with the development of intelligent agents that use knowledge and reasoning to perform problem solving and decision-making tasks. It covers the main stages in the development of a knowledge-based agent: understanding the application domain, modeling problem solving in that domain, developing the ontology, learning the reasoning rules, and testing the agent. The book focuses on a special class of agents: cognitive assistants for evidence-based reasoning that learn complex problem-solving expertise directly from human experts, support experts, and nonexperts in problem solving and decision making, and teach their problem-solving expertise to students. A powerful learning agent shell, Disciple-EBR, is included with the book, enabling students, practitioners, and researchers to develop cognitive assistants rapidly in a wide variety of domains that require evidence-based reasoning, including intelligence analysis, cybersecurity, law, forensics, medicine, and education.