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Open World Learning

Open World Learning
Author: Bart Rienties
Publisher: Routledge
Total Pages: 324
Release: 2022-01-25
Genre: Education
ISBN: 1000512231

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This book provides state-of-the-art contemporary research insights into key applications and processes in open world learning. Open world learning seeks to understand access to education, structures, and the presence of dialogue and support systems. It explores how the application of open world and educational technologies can be used to create opportunities for open and high-quality education. Presenting ground-breaking research from an award winning Leverhulme doctoral training programme, the book provides several integrated and cohesive perspectives of the affordances and limitations of open world learning. The chapters feature a wide range of open world learning topics, ranging from theoretical and methodological discussions to empirical demonstrations of how open world learning can be effectively implemented, evaluated, and used to inform theory and practice. The book brings together a range of innovative uses of technology and practice in open world learning from 387,134 learners and educators learning and working in 136 unique learning contexts across the globe and considers the enablers and disablers of openness in learning, ethical and privacy implications, and how open world learning can be used to foster inclusive approaches to learning across educational sectors, disciplines and countries. The book is unique in exploring the complex, contradictory and multi-disciplinary nature of open world learning at an international level and will be of great interest to academics, researchers, professionals, and policy makers in the field of education technology, e-learning and digital education. The Open Access version of this book, available at www.taylorfrancis.com, has been made available under a Creative Commons Attribution-Non Commercial-No Derivatives 4.0 license.


Artificial Intelligence and Machine Learning for Open-world Novelty

Artificial Intelligence and Machine Learning for Open-world Novelty
Author:
Publisher: Elsevier
Total Pages: 378
Release: 2024-02-20
Genre: Computers
ISBN: 0323999298

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Advances in Computers, Volume presents innovations in computer hardware, software, theory, design and applications, with this updated volume including new chapters on Contains novel subject matter that is relevant to computer science Includes the expertise of contributing authors Presents an easy to comprehend writing style


Designing for Learning in an Open World

Designing for Learning in an Open World
Author: Gráinne Conole
Publisher: Springer Science & Business Media
Total Pages: 333
Release: 2012-09-21
Genre: Education
ISBN: 1441985174

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The Internet and associated technologies have been around for almost twenty years. Networked access and computer ownership are now the norm. There is a plethora of technologies that can be used to support learning, offering different ways in which learners can communicate with each other and their tutors, and providing them with access to interactive, multimedia content. However, these generic skills don’t necessarily translate seamlessly to an academic learning context. Appropriation of these technologies for academic purposes requires specific skills, which means that the way in which we design and support learning opportunities needs to provide appropriate support to harness the potential of technologies. More than ever before learners need supportive ‘learning pathways’ to enable them to blend formal educational offerings, with free resources and services. This requires a rethinking of the design process, to enable teachers to take account of a blended learning context.


The World Is Open

The World Is Open
Author: Curtis J. Bonk
Publisher: John Wiley & Sons
Total Pages: 514
Release: 2009-07-06
Genre: Education
ISBN: 0470526734

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Discover the dramatic changes that are affecting all learners Web-based technology has opened up education around the world to the point where anyone can learn anything from anyone else at any time. To help educators and others understand what's possible, Curt Bonk employs his groundbreaking "WE-ALL-LEARN" model to outline ten key technology and learning trends, demonstrating how technology has transformed educational opportunities for learners of every age in every corner of the globe. The book is filled with inspiring stories of ordinary learners as well as interviews with technology and education leaders that reveal the power of this new way of learning. Captures the global nature of open education from those who are creating and using new learning technologies Includes a new Preface and Postscript with the latest updates A free companion web site provides additional stories and information Using the dynamic "WE-ALL-LEARN" model, learners, educators, executives, administrators, instructors, and parents can discover how to tap into the power of Web technology and unleash a world of information.


Lifelong Machine Learning, Second Edition

Lifelong Machine Learning, Second Edition
Author: Zhiyuan Sun
Publisher: Springer Nature
Total Pages: 187
Release: 2022-06-01
Genre: Computers
ISBN: 3031015819

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Lifelong Machine Learning, Second Edition is an introduction to an advanced machine learning paradigm that continuously learns by accumulating past knowledge that it then uses in future learning and problem solving. In contrast, the current dominant machine learning paradigm learns in isolation: given a training dataset, it runs a machine learning algorithm on the dataset to produce a model that is then used in its intended application. It makes no attempt to retain the learned knowledge and use it in subsequent learning. Unlike this isolated system, humans learn effectively with only a few examples precisely because our learning is very knowledge-driven: the knowledge learned in the past helps us learn new things with little data or effort. Lifelong learning aims to emulate this capability, because without it, an AI system cannot be considered truly intelligent. Research in lifelong learning has developed significantly in the relatively short time since the first edition of this book was published. The purpose of this second edition is to expand the definition of lifelong learning, update the content of several chapters, and add a new chapter about continual learning in deep neural networks—which has been actively researched over the past two or three years. A few chapters have also been reorganized to make each of them more coherent for the reader. Moreover, the authors want to propose a unified framework for the research area. Currently, there are several research topics in machine learning that are closely related to lifelong learning—most notably, multi-task learning, transfer learning, and meta-learning—because they also employ the idea of knowledge sharing and transfer. This book brings all these topics under one roof and discusses their similarities and differences. Its goal is to introduce this emerging machine learning paradigm and present a comprehensive survey and review of the important research results and latest ideas in the area. This book is thus suitable for students, researchers, and practitioners who are interested in machine learning, data mining, natural language processing, or pattern recognition. Lecturers can readily use the book for courses in any of these related fields.


Lifelong and Continual Learning Dialogue Systems

Lifelong and Continual Learning Dialogue Systems
Author: Sahisnu Mazumder
Publisher: Springer Nature
Total Pages: 180
Release: 2024-02-09
Genre: Computers
ISBN: 3031481895

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This book introduces the new paradigm of lifelong and continual learning dialogue systems to endow dialogue systems with the ability to learn continually by themselves through their own self-initiated interactions with their users and the working environments. The authors present the latest developments and techniques for building such continual learning dialogue systems. The book explains how these developments allow systems to continuously learn new language expressions, lexical and factual knowledge, and conversational skills through interactions and dialogues. Additionally, the book covers techniques to acquire new training examples for learning new tasks during the conversation. The book also reviews existing work on lifelong learning and discusses areas for future research.


Real-World Learning

Real-World Learning
Author: Bernadette Friedrich
Publisher:
Total Pages: 104
Release: 2018-12-31
Genre:
ISBN: 9781516542536

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Real-World Learning: Preparing for Your Profession Outside of the Classroom is designed to help students get the most out of experiential education opportunities. Through twelve engaging chapters, students explore topics such as lifelong learning, communication in the workplace, project management, work-life balance, professional ethics, and whether to pursue a career in academia or in the industry. Each chapter is designed around a specific career-related or career-development topic. The chapters provide students with a theoretical basis for the exploration of the topic, as well as opportunities for practical application through carefully crafted activities. The second edition features new chapters that discuss diversity and goalsetting, expanded content based on student feedback, and freshly reorganized chapters. All chapters feature clear learning objectives, real-life examples, personal reflection and development activities, and suggested readings. Real-World Learning is applicable to any student seeking an internship, cooperative education experience, service learning opportunity, or study abroad program. Bernadette Friedrich earned her Ph.D. in higher education administration at Michigan State University, where she is now the director of student advancement. Dr. Friedrich works with students and alumni at all levels to integrate their classroom knowledge with real-world work opportunities such as internships, cooperative education, and research experiences. A member of the American Society of Engineering Education, in Dr. Friedrich received the Alvah K. Borman Award in 2016 for her contributions to cooperative education in engineering.


The World Book Encyclopedia

The World Book Encyclopedia
Author:
Publisher:
Total Pages: 554
Release: 2002
Genre: Encyclopedias and dictionaries
ISBN:

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An encyclopedia designed especially to meet the needs of elementary, junior high, and senior high school students.


Mindstorms

Mindstorms
Author: Seymour A Papert
Publisher: Basic Books
Total Pages: 256
Release: 2020-10-06
Genre: Education
ISBN: 154167510X

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In this revolutionary book, a renowned computer scientist explains the importance of teaching children the basics of computing and how it can prepare them to succeed in the ever-evolving tech world. Computers have completely changed the way we teach children. We have Mindstorms to thank for that. In this book, pioneering computer scientist Seymour Papert uses the invention of LOGO, the first child-friendly programming language, to make the case for the value of teaching children with computers. Papert argues that children are more than capable of mastering computers, and that teaching computational processes like de-bugging in the classroom can change the way we learn everything else. He also shows that schools saturated with technology can actually improve socialization and interaction among students and between students and teachers. Technology changes every day, but the basic ways that computers can help us learn remain. For thousands of teachers and parents who have sought creative ways to help children learn with computers, Mindstorms is their bible.


Multi-disciplinary Trends in Artificial Intelligence

Multi-disciplinary Trends in Artificial Intelligence
Author: Phatthanaphong Chomphuwiset
Publisher: Springer Nature
Total Pages: 202
Release: 2021-06-26
Genre: Computers
ISBN: 3030802531

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This book constitutes the refereed proceedings of the 14th International Conference on Multi-disciplinary Trends in Artificial Intelligence, MIWAI 2021, held online in July 2021. The 13 full papers and 3 short papers presented were carefully reviewed and selected from 33 submissions. They cover a wide range of topics in theory, methods, and tools in AI sub-areas such as cognitive science, computational philosophy, computational intelligence, game theory, machine learning, multi-agent systems, natural language, representation and reasoning, data mining, speech, computer vision and the Web as well as their applications in big data, bioinformatics, biometrics, decision support, knowledge management, privacy, recommender systems, security, software engineering, spam filtering, surveillance, telecommunications, Web services, and IoT.