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On Hierarchical Models for Visual Recognition and Learning of Objects, Scenes, and Activities

On Hierarchical Models for Visual Recognition and Learning of Objects, Scenes, and Activities
Author: Jens Spehr
Publisher: Springer
Total Pages: 199
Release: 2014-11-19
Genre: Technology & Engineering
ISBN: 9783319113265

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In many computer vision applications, objects have to be learned and recognized in images or image sequences. This book presents new probabilistic hierarchical models that allow an efficient representation of multiple objects of different categories, scales, rotations, and views. The idea is to exploit similarities between objects and object parts in order to share calculations and avoid redundant information. Furthermore inference approaches for fast and robust detection are presented. These new approaches combine the idea of compositional and similarity hierarchies and overcome limitations of previous methods. Besides classical object recognition the book shows the use for detection of human poses in a project for gait analysis. The use of activity detection is presented for the design of environments for ageing, to identify activities and behavior patterns in smart homes. In a presented project for parking spot detection using an intelligent vehicle, the proposed approaches are used to hierarchically model the environment of the vehicle for an efficient and robust interpretation of the scene in real-time.


On Hierarchical Models for Visual Recognition and Learning of Objects, Scenes, and Activities

On Hierarchical Models for Visual Recognition and Learning of Objects, Scenes, and Activities
Author: Jens Spehr
Publisher: Springer
Total Pages: 210
Release: 2014-11-13
Genre: Technology & Engineering
ISBN: 3319113259

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In many computer vision applications, objects have to be learned and recognized in images or image sequences. This book presents new probabilistic hierarchical models that allow an efficient representation of multiple objects of different categories, scales, rotations, and views. The idea is to exploit similarities between objects and object parts in order to share calculations and avoid redundant information. Furthermore inference approaches for fast and robust detection are presented. These new approaches combine the idea of compositional and similarity hierarchies and overcome limitations of previous methods. Besides classical object recognition the book shows the use for detection of human poses in a project for gait analysis. The use of activity detection is presented for the design of environments for ageing, to identify activities and behavior patterns in smart homes. In a presented project for parking spot detection using an intelligent vehicle, the proposed approaches are used to hierarchically model the environment of the vehicle for an efficient and robust interpretation of the scene in real-time.


From Flat to Hierarchical

From Flat to Hierarchical
Author: Tian Lan
Publisher:
Total Pages: 0
Release: 2013
Genre: Computer vision
ISBN:

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Visual recognition is a fundamental problem in computer vision. It is significant to many applications such as surveillance, security, entertainment and health care. We have observed tremendous growth in visual recognition over the past decade. However, it remains a challenging problem for computers. One of the main reasons is the clear gap between human descriptions of the visual world and the output of the current visual recognition system. The semantic space humans used to describe the visual world is highly structural - besides naming an object (action), human would additionally describe it in multiple levels of detail, ranging from the fine-grained descriptions (e.g. color, shape) to the higher-level relationships among multiple objects (actions). How to represent and learn the rich structures in the visual data is the focus of this dissertation. We address two fundamental problems in visual recognition: understanding human activities and understanding images. For solving both problems, we start with flat structures and move towards richer hierarchical structures: First, we develop figure-centric models for joint action recognition and localization that capture the spatial-temporal arrangements of an action over video sequences. Then, we propose hierarchical models for recognizing multi-person activities in entire scenes. Multiple levels of detail including actions, social roles and a scene-level event are encoded in a unified learning framework. For understanding images, we follow the same route by first developing flat models to capture the spatial structures in object queries for image retrieval, and then move towards hierarchical models to handle more complex multi-level semantic labelings for object detection. This dissertation contributes to visual recognition by learning structured models, and in particular, hierarchical models for multi-level activity recognition and object detection. The work presented in this dissertation attempts to provide insights into several critical and yet open questions in visual recognition: How to label a visual entity (action, object, scene)? How many levels of detail should we consider? How should a recognition problem be represented? How to model the complex structures? What is the desirable output of a recognition system?


Proceedings of the 2nd International Conference on Communication, Devices and Computing

Proceedings of the 2nd International Conference on Communication, Devices and Computing
Author: Sumit Kundu
Publisher: Springer Nature
Total Pages: 720
Release: 2019-12-16
Genre: Technology & Engineering
ISBN: 9811508291

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This book gathers high-quality papers presented at the 2nd International Conference on Communication, Devices & Computing (ICCDC 2019), held at Haldia Institute of Technology from March 14–15, 2019. The papers are divided into three main areas: communication technologies, electronics circuits & devices and computing. Written by students and researchers from around the world, they accurately reflect the global status quo.


Visual Analysis of Behaviour

Visual Analysis of Behaviour
Author: Shaogang Gong
Publisher: Springer Science & Business Media
Total Pages: 358
Release: 2011-05-26
Genre: Computers
ISBN: 0857296701

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This book presents a comprehensive treatment of visual analysis of behaviour from computational-modelling and algorithm-design perspectives. Topics: covers learning-group activity models, unsupervised behaviour profiling, hierarchical behaviour discovery, learning behavioural context, modelling rare behaviours, and “man-in-the-loop” active learning; examines multi-camera behaviour correlation, person re-identification, and “connecting-the-dots” for abnormal behaviour detection; discusses Bayesian information criterion, Bayesian networks, “bag-of-words” representation, canonical correlation analysis, dynamic Bayesian networks, Gaussian mixtures, and Gibbs sampling; investigates hidden conditional random fields, hidden Markov models, human silhouette shapes, latent Dirichlet allocation, local binary patterns, locality preserving projection, and Markov processes; explores probabilistic graphical models, probabilistic topic models, space-time interest points, spectral clustering, and support vector machines.


Hierarchical Object Representations in the Visual Cortex and Computer Vision

Hierarchical Object Representations in the Visual Cortex and Computer Vision
Author: Antonio Rodríguez-Sánchez
Publisher: Frontiers Media SA
Total Pages: 292
Release: 2016-06-08
Genre: Neurosciences. Biological psychiatry. Neuropsychiatry
ISBN: 2889197980

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Over the past 40 years, neurobiology and computational neuroscience has proved that deeper understanding of visual processes in humans and non-human primates can lead to important advancements in computational perception theories and systems. One of the main difficulties that arises when designing automatic vision systems is developing a mechanism that can recognize - or simply find - an object when faced with all the possible variations that may occur in a natural scene, with the ease of the primate visual system. The area of the brain in primates that is dedicated at analyzing visual information is the visual cortex. The visual cortex performs a wide variety of complex tasks by means of simple operations. These seemingly simple operations are applied to several layers of neurons organized into a hierarchy, the layers representing increasingly complex, abstract intermediate processing stages. In this Research Topic we propose to bring together current efforts in neurophysiology and computer vision in order 1) To understand how the visual cortex encodes an object from a starting point where neurons respond to lines, bars or edges to the representation of an object at the top of the hierarchy that is invariant to illumination, size, location, viewpoint, rotation and robust to occlusions and clutter; and 2) How the design of automatic vision systems benefit from that knowledge to get closer to human accuracy, efficiency and robustness to variations.


Probabilistic Graphical Models for Computer Vision.

Probabilistic Graphical Models for Computer Vision.
Author: Qiang Ji
Publisher: Academic Press
Total Pages: 322
Release: 2019-12-12
Genre: Technology & Engineering
ISBN: 0128034955

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Probabilistic Graphical Models for Computer Vision introduces probabilistic graphical models (PGMs) for computer vision problems and teaches how to develop the PGM model from training data. This book discusses PGMs and their significance in the context of solving computer vision problems, giving the basic concepts, definitions and properties. It also provides a comprehensive introduction to well-established theories for different types of PGMs, including both directed and undirected PGMs, such as Bayesian Networks, Markov Networks and their variants. Discusses PGM theories and techniques with computer vision examples Focuses on well-established PGM theories that are accompanied by corresponding pseudocode for computer vision Includes an extensive list of references, online resources and a list of publicly available and commercial software Covers computer vision tasks, including feature extraction and image segmentation, object and facial recognition, human activity recognition, object tracking and 3D reconstruction


Computer Vision – ECCV 2016

Computer Vision – ECCV 2016
Author: Bastian Leibe
Publisher: Springer
Total Pages: 851
Release: 2016-09-16
Genre: Computers
ISBN: 3319464841

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The eight-volume set comprising LNCS volumes 9905-9912 constitutes the refereed proceedings of the 14th European Conference on Computer Vision, ECCV 2016, held in Amsterdam, The Netherlands, in October 2016. The 415 revised papers presented were carefully reviewed and selected from 1480 submissions. The papers cover all aspects of computer vision and pattern recognition such as 3D computer vision; computational photography, sensing and display; face and gesture; low-level vision and image processing; motion and tracking; optimization methods; physics-based vision, photometry and shape-from-X; recognition: detection, categorization, indexing, matching; segmentation, grouping and shape representation; statistical methods and learning; video: events, activities and surveillance; applications. They are organized in topical sections on detection, recognition and retrieval; scene understanding; optimization; image and video processing; learning; action, activity and tracking; 3D; and 9 poster sessions.


Computer Vision - ECCV 2008

Computer Vision - ECCV 2008
Author: David Forsyth
Publisher: Springer
Total Pages: 911
Release: 2008-10-11
Genre: Computers
ISBN: 3540886931

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Welcome to the 2008EuropeanConference onComputer Vision. These proce- ings are the result of a great deal of hard work by many people. To produce them, a total of 871 papers were reviewed. Forty were selected for oral pres- tation and 203 were selected for poster presentation, yielding acceptance rates of 4.6% for oral, 23.3% for poster, and 27.9% in total. Weappliedthreeprinciples.First,sincewehadastronggroupofAreaChairs, the ?nal decisions to accept or reject a paper rested with the Area Chair, who wouldbeinformedbyreviewsandcouldactonlyinconsensuswithanotherArea Chair. Second, we felt that authors were entitled to a summary that explained how the Area Chair reached a decision for a paper. Third, we were very careful to avoid con?icts of interest. Each paper was assigned to an Area Chair by the Program Chairs, and each Area Chair received a pool of about 25 papers. The Area Chairs then identi?ed and rankedappropriatereviewersfor eachpaper in their pool, and a constrained optimization allocated three reviewers to each paper. We are very proud that every paper received at least three reviews. At this point, authors were able to respond to reviews. The Area Chairs then needed to reach a decision. We used a series of procedures to ensure careful review and to avoid con?icts of interest. ProgramChairs did not submit papers. The Area Chairs were divided into three groups so that no Area Chair in the group was in con?ict with any paper assigned to any Area Chair in the group.


Scene Vision

Scene Vision
Author: Kestutis Kveraga
Publisher: MIT Press
Total Pages: 339
Release: 2014-10-31
Genre: Science
ISBN: 0262027852

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Cutting-edge research on the visual cognition of scenes, covering issues that include spatial vision, context, emotion, attention, memory, and neural mechanisms underlying scene representation. For many years, researchers have studied visual recognition with objects—single, clean, clear, and isolated objects, presented to subjects at the center of the screen. In our real environment, however, objects do not appear so neatly. Our visual world is a stimulating scenery mess; fragments, colors, occlusions, motions, eye movements, context, and distraction all affect perception. In this volume, pioneering researchers address the visual cognition of scenes from neuroimaging, psychology, modeling, electrophysiology, and computer vision perspectives. Building on past research—and accepting the challenge of applying what we have learned from the study of object recognition to the visual cognition of scenes—these leading scholars consider issues of spatial vision, context, rapid perception, emotion, attention, memory, and the neural mechanisms underlying scene representation. Taken together, their contributions offer a snapshot of our current knowledge of how we understand scenes and the visual world around us. Contributors Elissa M. Aminoff, Moshe Bar, Margaret Bradley, Daniel I. Brooks, Marvin M. Chun, Ritendra Datta, Russell A. Epstein, Michèle Fabre-Thorpe, Elena Fedorovskaya, Jack L. Gallant, Helene Intraub, Dhiraj Joshi, Kestutis Kveraga, Peter J. Lang, Jia Li Xin Lu, Jiebo Luo, Quang-Tuan Luong, George L. Malcolm, Shahin Nasr, Soojin Park, Mary C. Potter, Reza Rajimehr, Dean Sabatinelli, Philippe G. Schyns, David L. Sheinberg, Heida Maria Sigurdardottir, Dustin Stansbury, Simon Thorpe, Roger Tootell, James Z. Wang