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Object-Oriented Macromedia Flash MX

Object-Oriented Macromedia Flash MX
Author: William Drol
Publisher: Apress
Total Pages: 478
Release: 2008-01-01
Genre: Computers
ISBN: 1430208384

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Object-Oriented Flash MX teaches object-oriented programming skills using Flash MX ActionScript. It assumes no previous programming experience and encourages Flash users that normally avoid ActionScript.


ActionScript for Flash MX

ActionScript for Flash MX
Author: Colin Moock
Publisher: "O'Reilly Media, Inc."
Total Pages: 1091
Release: 2003
Genre: Computers
ISBN: 059600396X

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Thoroughly updated to cover the new version of Macromedia Flash - Flash MX - this second edition builds on the strengths of the original book while incorporating changes from this major revision of the software.


Robert Penner's Programming Macromedia Flash MX

Robert Penner's Programming Macromedia Flash MX
Author: Robert Penner
Publisher: McGraw-Hill/Osborne Media
Total Pages: 484
Release: 2002
Genre: Computers
ISBN: 9780072223569

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A grand master of Flash, Penner is known around the world for his technical innovations and organic style. This book provides readers with exclusive insight into the programming and design process of this groundbreaking Flash designer and ActionScript programmer.


Macromedia Flash MX ActionScript

Macromedia Flash MX ActionScript
Author: William B. Sanders
Publisher: Complete Reference
Total Pages: 0
Release: 2002
Genre: Computers
ISBN: 9780072226430

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This is a reference on ActionScript, Macromedia Flash MX's native programming language. It examines the enhanced UI components, new object-oriented features of ActionScript and more. For those who wish to integrate sophisticated interactive elements into their Flash applications, and take Web application development to the next level.


Object-oriented Programming with ActionScript 2.0

Object-oriented Programming with ActionScript 2.0
Author: Jeff Tapper
Publisher: New Riders
Total Pages: 508
Release: 2004
Genre: Computers
ISBN: 9780735713802

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Updated to cover the functionality and ActionScripting changes that have come with the release of Flash MX Professional 2004, this edition brings more clarity to the use of object-oriented programming for developing Flash applications. Topics include object design, basic patterns, using components, and debugging applications, all covered with a backdrop of a sample application.


Certified Macromedia Flash MX Developer Study Guide

Certified Macromedia Flash MX Developer Study Guide
Author: Neeld Tanksley
Publisher:
Total Pages: 256
Release: 2003
Genre: Computers
ISBN: 9780321157300

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Certified Macromedia Flash MX Developer Study Guide will help you review everything you need to know to pass the new Certified Flash MX Developer Exam. Designed specifically to simplify exam preparation, this review guide is packed with sample questions and tests to gauge test readiness. This book is not designed as a Flash tutorial, but as a strict study guide for intermediate-to-advanced Flash developers. In order to pass the exam, readers will have to know how to identify requirements, design and code ActionScript, and test, deploy, implement, and troubleshoot Flash MX applications. Each subject is presented in clear and direct language, with useful and well-explained code examples.


ActionScript for Flash MX Pocket Reference

ActionScript for Flash MX Pocket Reference
Author: Colin Moock
Publisher: "O'Reilly Media, Inc."
Total Pages: 146
Release: 2003-03-19
Genre: Computers
ISBN: 0596008287

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Flash MX developers who need instant on-the job reminders about the ActionScript language will find O'Reilly's new ActionScript for Flash MX Pocket Reference to be the ideal solution. This concise and easy-to-use reference is the portable companion to the Flash coder's essential resource, ActionScript for Flash MX: The Definitive Guide by Colin Moock. Completely up-to-date, including methods and properties added in the latest Flash Player, it is the indispensable quick reference for ActionScript programmers.The ActionScript for Flash MX Pocket Reference provides a complete summary of ActionScript, Flash MX's object-oriented programming language, covering the core objects' and classes' methods and properties. Also covered are ActionScript's global properties, global functions, operators, statements, keywords, and directives. This compact book also includes an excellent summary of ActionScript syntax and best practices, covering datatypes, variables, loops, conditionals, identifiers, event handling, and object-oriented programming in short order. For programmers coming from other languages, it offers a quick orientation to the most common Flash elements and operations including Movie Clips, loading and drawing graphics, text manipulation, data transfers, and XML parsing.O'Reilly's Pocket References have become a favorite among developers everywhere. By providing a wealth of important details in a concise, well-organized format, these handy books deliver just what you need to complete the task at hand. When you've reached a sticking point and need to get to the answer quickly, the new ActionScript for Flash MX Pocket Reference is the book you'll want close by.


Macromedia Flash MX 2004 ActionScript

Macromedia Flash MX 2004 ActionScript
Author: Derek Franklin
Publisher: Macromedia Press
Total Pages: 782
Release: 2004
Genre: Computers
ISBN: 9780321213433

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Sure, you can use Flash MX 2004 without being a master programmer, but as any Flash developer worth his or her salt will tell you, you're not tapping all of its power unless you're taking advantage of its scripting language "ActionScript 2.0" which offers a more robust programming model and better object-oriented programming support than ever before. Here to take the fear factor out of learning it are Flash veterans and best-selling authors Derek Franklin and Jobe Makar, who demonstrate that scripting is an instinctual process you already know by translating real-life activities into ActionScript scripts. In these pages, you'll find methodologies and techniques for building over 40 real-life Flash ActionScript projects, including sample games, --- applications, Web sites, and more. New in this edition are coverage of ActionScript 2.0, Web services, Components, Printing, Video, and more. On the companion CD, you'll find all the project files and images you need to complete each project.


Macromedia Flash MX 2004

Macromedia Flash MX 2004
Author: Brian Underdahl
Publisher: McGraw Hill Professional
Total Pages: 754
Release: 2003
Genre: Computers
ISBN: 9780072229202

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Contents of accompanying CD-ROM: Examples and Trial versions of Flash MX 2004, Canvas 9 Professional Ed., Sorenson Squeeze, Swift 3D, Toon Boom Studio.