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Object-Oriented Construction Handbook

Object-Oriented Construction Handbook
Author: Heinz Züllighoven
Publisher: Elsevier
Total Pages: 546
Release: 2005
Genre: Computers
ISBN: 1558606874

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Object-oriented programming (OOP) has been the leading paradigm for developing software applications for at least 20 years. Many different methodologies, approaches, and techniques have been created for OOP, such as UML, Unified Process, design patterns, and eXtreme Programming. Yet, the actual process of building good software, particularly large, interactive, and long-lived software, is still emerging. Software engineers familiar with the current crop of methodologies are left wondering, how does all of this fit together for designing and building software in real projects? This handbook from one of the world's leading software architects and his team of software engineers presents guidelines on how to develop high-quality software in an application-oriented way. It answers questions such as: * How do we analyze an application domain utilizing the knowledge and experience of the users? * What is the proper software architecture for large, distributed interactive systems that can utilize UML and design patterns? * Where and how should we utilize the techniques and methods of the Unified Process and eXtreme Programming? This book brings together the best of research, development, and day-to-day project work. "The strength of the book is that it focuses on the transition from design to implementation in addition to its overall vision about software development." -Bent Bruun Kristensen, University of Southern Denmark, Odense


Object-oriented Software Construction

Object-oriented Software Construction
Author: Bertrand Meyer
Publisher: Prentice Hall
Total Pages: 556
Release: 1988
Genre: Computers
ISBN: 9780136290490

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Software -- Software Engineering.


Object-oriented Software Construction

Object-oriented Software Construction
Author: Bertrand Meyer
Publisher: Prentice Hall
Total Pages: 1306
Release: 1997
Genre: Computer software
ISBN:

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This volume aims to study how practicing software developers, in industrial as well as academic environments, can use object technology to improve the quality of the software they produce. It includes topics on concurrency and Internet programming.


Code Complete

Code Complete
Author: Steve McConnell
Publisher: Pearson Education
Total Pages: 952
Release: 2004-06-09
Genre: Computers
ISBN: 0735636974

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Widely considered one of the best practical guides to programming, Steve McConnell’s original CODE COMPLETE has been helping developers write better software for more than a decade. Now this classic book has been fully updated and revised with leading-edge practices—and hundreds of new code samples—illustrating the art and science of software construction. Capturing the body of knowledge available from research, academia, and everyday commercial practice, McConnell synthesizes the most effective techniques and must-know principles into clear, pragmatic guidance. No matter what your experience level, development environment, or project size, this book will inform and stimulate your thinking—and help you build the highest quality code. Discover the timeless techniques and strategies that help you: Design for minimum complexity and maximum creativity Reap the benefits of collaborative development Apply defensive programming techniques to reduce and flush out errors Exploit opportunities to refactor—or evolve—code, and do it safely Use construction practices that are right-weight for your project Debug problems quickly and effectively Resolve critical construction issues early and correctly Build quality into the beginning, middle, and end of your project


Touch of Class

Touch of Class
Author: Bertrand Meyer
Publisher: Springer Science & Business Media
Total Pages: 926
Release: 2009-08-28
Genre: Computers
ISBN: 3540921443

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This text combines a practical, hands-on approach to programming with the introduction of sound theoretical support focused on teaching the construction of high-quality software. A major feature of the book is the use of Design by Contract.


Design Patterns

Design Patterns
Author: Erich Gamma
Publisher: Pearson Deutschland GmbH
Total Pages: 512
Release: 1995
Genre: Business & Economics
ISBN: 9783827328243

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Software -- Software Engineering.


Object-oriented Modeling and Design

Object-oriented Modeling and Design
Author: James Rumbaugh
Publisher:
Total Pages: 520
Release: 1991
Genre: Computers
ISBN:

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This text applies object-oriented techniques to the entire software development cycle.


Visual Basic 6 Object-oriented Programming Gold Book

Visual Basic 6 Object-oriented Programming Gold Book
Author: Gene Swartzfager
Publisher:
Total Pages: 0
Release: 1999
Genre: Microsoft Visual BASIC.
ISBN: 9781576102558

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Featuring an extensive updated class library of reusable objects, this book offers an in-depth explanation of object-oriented programming (OOP), public interface design, and Visual Basic OOP code construction. The CD-ROM includes example code for each reusable member of the class library and the EFS.HLP file.


Program Development in Java

Program Development in Java
Author: Barbara Liskov
Publisher: Addison-Wesley Professional
Total Pages: 472
Release: 2001
Genre: Computers
ISBN:

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Liskov (engineering, Massachusetts Institute of Technology) and Guttag (computer science and engineering, also at MIT) present a component- based methodology for software program development. The book focuses on modular program construction: how to get the modules right and how to organize a program as a collection of modules. It explains the key types of abstractions, demonstrates how to develop specifications that define these abstractions, and illustrates how to implement them using numerous examples. An introduction to key Java concepts is included. Annotation copyrighted by Book News, Inc., Portland, OR.