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Notations for Software Design

Notations for Software Design
Author: Loe M.G. Feijs
Publisher: Springer Science & Business Media
Total Pages: 433
Release: 2012-12-06
Genre: Mathematics
ISBN: 1447121074

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Notations for Software Design aims to explain formal specification and design to practitioners in software development, and to set out the ingredients of a sound software design process. It examines COLD-1, which is currently being implemented by Philips in many of its business centres. The fact that it is a wide-spectrum language which supports many styles of specification makes it an excellent basis for the volume. It also examines some widely-used informal techniques, such as Venn diagrams and Petri nets, thus creating a strong link between current and future practice. Rather than proposing new pictorial notations the authors place existing ones into a coherent framework, and explain practical ways of exploiting them in conjunction with COLD-1.


A Philosophy of Software Design

A Philosophy of Software Design
Author: John Ousterhout
Publisher: Yaknyam Publishing
Total Pages:
Release: 2018-04-10
Genre:
ISBN: 9781732102200

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Software Architect’s Handbook

Software Architect’s Handbook
Author: Joseph Ingeno
Publisher: Packt Publishing Ltd
Total Pages: 584
Release: 2018-08-30
Genre: Computers
ISBN: 1788627679

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A comprehensive guide to exploring software architecture concepts and implementing best practices Key Features Enhance your skills to grow your career as a software architect Design efficient software architectures using patterns and best practices Learn how software architecture relates to an organization as well as software development methodology Book Description The Software Architect’s Handbook is a comprehensive guide to help developers, architects, and senior programmers advance their career in the software architecture domain. This book takes you through all the important concepts, right from design principles to different considerations at various stages of your career in software architecture. The book begins by covering the fundamentals, benefits, and purpose of software architecture. You will discover how software architecture relates to an organization, followed by identifying its significant quality attributes. Once you have covered the basics, you will explore design patterns, best practices, and paradigms for efficient software development. The book discusses which factors you need to consider for performance and security enhancements. You will learn to write documentation for your architectures and make appropriate decisions when considering DevOps. In addition to this, you will explore how to design legacy applications before understanding how to create software architectures that evolve as the market, business requirements, frameworks, tools, and best practices change over time. By the end of this book, you will not only have studied software architecture concepts but also built the soft skills necessary to grow in this field. What you will learn Design software architectures using patterns and best practices Explore the different considerations for designing software architecture Discover what it takes to continuously improve as a software architect Create loosely coupled systems that can support change Understand DevOps and how it affects software architecture Integrate, refactor, and re-architect legacy applications Who this book is for The Software Architect’s Handbook is for you if you are a software architect, chief technical officer (CTO), or senior developer looking to gain a firm grasp of software architecture.


Software Engineering Design

Software Engineering Design
Author: Carlos Otero
Publisher: CRC Press
Total Pages: 371
Release: 2016-04-19
Genre: Computers
ISBN: 1466510153

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Taking a learn-by-doing approach, Software Engineering Design: Theory and Practice uses examples, review questions, chapter exercises, and case study assignments to provide students and practitioners with the understanding required to design complex software systems. Explaining the concepts that are immediately relevant to software designers, it be


Software Design X-Rays

Software Design X-Rays
Author: Adam Tornhill
Publisher: Pragmatic Bookshelf
Total Pages: 362
Release: 2018-03-08
Genre: Computers
ISBN: 1680505807

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Are you working on a codebase where cost overruns, death marches, and heroic fights with legacy code monsters are the norm? Battle these adversaries with novel ways to identify and prioritize technical debt, based on behavioral data from how developers work with code. And that's just for starters. Because good code involves social design, as well as technical design, you can find surprising dependencies between people and code to resolve coordination bottlenecks among teams. Best of all, the techniques build on behavioral data that you already have: your version-control system. Join the fight for better code! Use statistics and data science to uncover both problematic code and the behavioral patterns of the developers who build your software. This combination gives you insights you can't get from the code alone. Use these insights to prioritize refactoring needs, measure their effect, find implicit dependencies between different modules, and automatically create knowledge maps of your system based on actual code contributions. In a radical, much-needed change from common practice, guide organizational decisions with objective data by measuring how well your development teams align with the software architecture. Discover a comprehensive set of practical analysis techniques based on version-control data, where each point is illustrated with a case study from a real-world codebase. Because the techniques are language neutral, you can apply them to your own code no matter what programming language you use. Guide organizational decisions with objective data by measuring how well your development teams align with the software architecture. Apply research findings from social psychology to software development, ensuring you get the tools you need to coach your organization towards better code. If you're an experienced programmer, software architect, or technical manager, you'll get a new perspective that will change how you work with code. What You Need: You don't have to install anything to follow along in the book. TThe case studies in the book use well-known open source projects hosted on GitHub. You'll use CodeScene, a free software analysis tool for open source projects, for the case studies. We also discuss alternative tooling options where they exist.


Lecture Notes on Empirical Software Engineering

Lecture Notes on Empirical Software Engineering
Author: Natalia Juristo
Publisher: World Scientific
Total Pages: 280
Release: 2003-01-01
Genre: Computers
ISBN: 9789812795588

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Empirical verification of knowledge is one of the foundations for developing any discipline. As far as software construction is concerned, the empirically verified knowledge is not only sparse but also not very widely disseminated among developers and researchers. This book aims to spread the idea of the importance of empirical knowledge in software development from a highly practical viewpoint. It has two goals: (1) Define the body of empirically validated knowledge in software development so as to advise practitioners on what methods or techniques have been empirically analysed and what the results were; (2) as empirical tests have traditionally been carried out by universities or research centres, propose techniques applicable by industry to check on the software development technologies they use. Contents: Limitations of Empirical Testing Technique Knowledge (N Juristo et al.); Replicated Studies: Building a Body of Knowledge about Software Reading Techniques (F Shull et al.); Combining Data from Reading Experiments in Software Inspections OCo A Feasibility Study (C Wholin et al.); External Experiments OCo A Workable Paradigm for Collaboration Between Industry and Academia (F Houdek); (Quasi-)Experimental Studies in Industrial Settings (O Laitenberger & D Rombach); Experimental Validation of New Software Technology (M V Zelkowitz et al.). Readership: Researchers, academics and professionals in software engineering."


Object-oriented Software: Design And Maintenance

Object-oriented Software: Design And Maintenance
Author: Miriam A M Capretz
Publisher: World Scientific Publishing Company
Total Pages: 288
Release: 1996-09-09
Genre: Computers
ISBN: 9813103078

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This is a textbook for a course in object-oriented software engineering at advanced undergraduate and graduate levels, as well as for software engineers. It contains more than 120 exercises of diverse complexity.The book discusses fundamental concepts and terminology on object-oriented software development, assuming little background on software engineering, and emphasizes design and maintenance rather than programming.It also presents up-to-date and easily understood methodologies and puts forward a software life cycle model which explicitly encourages reusability during software development and maintenance.


Handbook of Software Engineering and Knowledge Engineering

Handbook of Software Engineering and Knowledge Engineering
Author: Shi Kuo Chang
Publisher: World Scientific
Total Pages: 939
Release: 2001
Genre: Computers
ISBN: 9812389717

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This is the first handbook to cover comprehensively both software engineering and knowledge engineering OCo two important fields that have become interwoven in recent years. Over 60 international experts have contributed to the book. Each chapter has been written in such a way that a practitioner of software engineering and knowledge engineering can easily understand and obtain useful information. Each chapter covers one topic and can be read independently of other chapters, providing both a general survey of the topic and an in-depth exposition of the state of the art. Practitioners will find this handbook useful when looking for solutions to practical problems. Researchers can use it for quick access to the background, current trends and most important references regarding a certain topic. The handbook consists of two volumes. Volume One covers the basic principles and applications of software engineering and knowledge engineering. Volume Two will cover the basic principles and applications of visual and multimedia software engineering, knowledge engineering, data mining for software knowledge, and emerging topics in software engineering and knowledge engineering. Sample Chapter(s). Chapter 1.1: Introduction (97k). Chapter 1.2: Theoretical Language Research (97k). Chapter 1.3: Experimental Science (96k). Chapter 1.4: Evolutionary Versus Revolutionary (108k). Chapter 1.5: Concurrency and Parallelisms (232k). Chapter 1.6: Summary (123k). Contents: Computer Language Advances (D E Cooke et al.); Software Maintenance (G Canfora & A Cimitile); Requirements Engineering (A T Berztiss); Software Engineering Standards: Review and Perspectives (Y-X Wang); A Large Scale Neural Network and Its Applications (D Graupe & H Kordylewski); Software Configuration Management in Software and Hypermedia Engineering: A Survey (L Bendix et al.); The Knowledge Modeling Paradigm in Knowledge Engineering (E Motta); Software Engineering and Knowledge Engineering Issues in Bioinformatics (J T L Wang et al.); Conceptual Modeling in Software Engineering and Knowledge Engineering: Concepts, Techniques and Trends (O Dieste et al.); Rationale Management in Software Engineering (A H Dutoit & B Paech); Exploring Ontologies (Y Kalfoglou), and other papers. Readership: Graduate students, researchers, programmers, managers and academics in software engineering and knowledge engineering."


User-Centred Requirements for Software Engineering Environments

User-Centred Requirements for Software Engineering Environments
Author: David J. Gilmore
Publisher: Springer Science & Business Media
Total Pages: 364
Release: 2013-06-29
Genre: Computers
ISBN: 3662030357

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The idea for this workshop originated when I came across and read Martin Zelkowitz's book on Requirements for Software Engineering Environments (the proceedings of a small workshop held at the University of Maryland in 1986). Although stimulated by the book I was also disappointed in that it didn't adequately address two important questions - "Whose requirements are these?" and "Will the environment which meets all these requirements be usable by software engineers?". And thus was the decision made to organise this workshop which would explicitly address these two questions. As time went by setting things up, it became clear that our workshop would happen more than five years after the Maryland workshop and thus, at the same time as addressing the two questions above, this workshop would attempt to update the Zelkowitz approach. Hence the workshop acquired two halves, one dominated by discussion of what we already know about usability problems in software engineering and the other by discussion of existing solutions (technical and otherwise) to these problems. This scheme also provided a good format for bringing together those in the HeI community concerned with the human factors of software engineering and those building tools to solve acknowledged, but rarely understood problems.