Net Game Programming With Directx 90 PDF Download
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Author | : Alexandre Santos Lobao |
Publisher | : Apress |
Total Pages | : 702 |
Release | : 2003-04-07 |
Genre | : Computers |
ISBN | : 9781590590515 |
Download .NET Game Programming with DirectX 9.0 Book in PDF, ePub and Kindle
Written in easy-to-understand language, this book is a must-read if you'd like to create out-of-the-ordinary, yet simple games. Authors Alexandre Lobao and Ellen Hatton demonstrate the ease of producing multimedia games with Managed DirectX 9.0 and programming the games with Visual Basic .NET on the Everett version of Microsoft's Visual Studio. The authors emphasize simplicity, but still explore important concepts of Managed DirectX 9.0, such as Direct3D, DirectSound, DirectMusic (using the COM interface), DirectInput (including force-feedback joysticks), DirectShow, and DirectPlay. Additional chapters discuss game programming technologies: Speech API for generating character voices, GDI+ for simple games, and multithreading. A bonus chapter even shows you how to port a simple game to a Pocket PC. The book includes two chapters' worth of sample games. The first presents a game with simple features; the second extends that game and presents additional concepts. A library of game programming helper classes is also created, step by step, in both chapters.
Author | : Todd Barron |
Publisher | : Wordware Publishing, Inc. |
Total Pages | : 557 |
Release | : 2003 |
Genre | : Computer games |
ISBN | : 1556229224 |
Download Strategy Game Programming with DirectX 9.0 Book in PDF, ePub and Kindle
This book gives hobbyists and professional programmers the knowledge necessary to create a real time strategy game of their own.
Author | : Frank Luna |
Publisher | : Mercury Learning and Information |
Total Pages | : 1029 |
Release | : 2012-03-15 |
Genre | : Computers |
ISBN | : 1937585964 |
Download Introduction to 3D Game Programming with DirectX 11 Book in PDF, ePub and Kindle
This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 11. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects. It includes new Direct3D 11 features such as hardware tessellation, the compute shader, dynamic shader linkage and covers advanced rendering techniques such as screen-space ambient occlusion, level-of-detail handling, cascading shadow maps, volume rendering, and character animation. Includes a companion CD-ROM with code and figures. eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected].
Author | : frank Luna |
Publisher | : Createspace Independent Publishing Platform |
Total Pages | : 128 |
Release | : 2017-07-15 |
Genre | : |
ISBN | : 9781548879808 |
Download Introduction to 3D Game Programming with DirectX 12 Book in PDF, ePub and Kindle
3-D graphics development is an engaging, rewarding process that gives developers the opportunity to flex their creative muscles. However, it can also be intimidating to those on the outside. A follow-up to Direct2D, Direct3D tears down the barriers to entry. Requiring only a background in C++, author Chris Rose will guide you through the process of developing your own 3-D applications. This updated and expanded second edition of Book provides a user-friendly introduction to the subject, Taking a clear structural framework, it guides the reader through the subject's core elements. A flowing writing style combines with the use of illustrations and diagrams throughout the text to ensure the reader understands even the most complex of concepts. This succinct and enlightening overview is a required reading for all those interested in the subject . We hope you find this book useful in shaping your future career & Business.
Author | : David Weller |
Publisher | : Apress |
Total Pages | : 433 |
Release | : 2004-09-20 |
Genre | : Computers |
ISBN | : 1430207248 |
Download Beginning .NET Game Programming in VB .NET Book in PDF, ePub and Kindle
* Adapted to VB .NET by key Microsoft Insiders --Lead author is the .NET Game evangelist at Microsoft! * An easy-to-read, soup-to-nuts guide that helps you start programming games fast. * Packed with code examples that are complete games, Beginning .NET Game Programming in VB .NET includes an introduction to Managed DirectX 9 and is also an introduction to exciting advanced features of .NET, including the Speech API to generate voices, synchronizing mouth animations with generated sounds, the .NET Compact Framework, data access with ADO.NET, collision detection, and artificial intelligence. * Includes complete code listings and applications for all games included in the book: .Nettrix (a Tetris clone), .Netterpillars (a Snakes clone), River Pla.Net (River Raid clone), Magic KindergarteN., D-iNfEcT, and Nettrix II (for the Pocket PC) as well as a version of the classic game Spacewars and a "Twisty Cube" game.
Author | : |
Publisher | : Jones & Bartlett Learning |
Total Pages | : 423 |
Release | : |
Genre | : |
ISBN | : 1449633463 |
Download Introduction to 3D game programming with DirectX 9.0 Book in PDF, ePub and Kindle
Author | : Peter Andrew Walsh |
Publisher | : |
Total Pages | : |
Release | : 2003 |
Genre | : Computer games |
ISBN | : |
Download Advanced 3D Game Programming Using DirectX 9.0 Book in PDF, ePub and Kindle
Author | : Frank Luna |
Publisher | : Jones & Bartlett Publishers |
Total Pages | : 724 |
Release | : 2006-06-07 |
Genre | : Computers |
ISBN | : 1449623905 |
Download Introduction to 3D Game Programming with DirectX 9.0c Book in PDF, ePub and Kindle
Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach presents an introduction to programming interactive computer graphics, with an emphasis on game development, using real-time shaders with DirectX 9.0. The book is divided into three parts that explain basic mathematical and 3D concepts, show how to describe 3D worlds and implement fundamental 3D rendering techniques, and demonstrate the application of Direct3D to create a variety of special effects. With this book understand basic mathematical tools used in video game creation such as vectors, matrices, and transformations; discover how to describe and draw interactive 3D scenes using Direct3D and the D3DX library; learn how to implement lighting, texture mapping, alpha blending, and stenciling using shaders and the high-level shading language (HLSL); explore a variety of techniques for creating special effects, including vertex blending, character animation, terrain rendering, multi-texturing, particle systems, reflections, shadows, and normal mapping;f ind out how to work with meshes, load and render .X files, program terrain/camera collision detection, and implement 3D object picking; review key ideas, gain programming experience, and explore new topics with the end-of-chapter exercises.
Author | : Peter Walsh |
Publisher | : Wordware Publishing |
Total Pages | : 554 |
Release | : 2003 |
Genre | : Computer games |
ISBN | : 9781556229688 |
Download Advanced 3D Game Programming with DirectX 9 Book in PDF, ePub and Kindle
Targets experienced computer game programmers as well as those interested in computer game development.
Author | : Salvatore A. Buono |
Publisher | : CRC Press |
Total Pages | : 594 |
Release | : 2019-05-20 |
Genre | : Computers |
ISBN | : 1351989340 |
Download C# and Game Programming Book in PDF, ePub and Kindle
The second edition of C# and Game Programming offers the same practical, hands-on approach as the first edition to learning the C# language through classic arcade game applications. Complete source code for games like Battle Bit, Asteroid Miner, and Battle Tennis, included on the CD-ROM, demonstrates programming strategies and complements the comprehensive treatment of C# in the text. From the basics of adding graphics and sound to games, to advanced concepts such as the .Net framework and object-oriented programming, this book provides the foundations for a beginner to become a full-fledged programmer. New in this edition: - Supports DirectX 9.0 - Revised programs and examples - Improved frame rate for game examples