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How to Become the Worlds No. 1 Hacker

How to Become the Worlds No. 1 Hacker
Author: Gregory D Evans
Publisher: Cyber Crime Media
Total Pages: 318
Release: 2010-03-02
Genre: Computers
ISBN: 0982609108

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Renowned security expert Evans details how hackers get into networks. He then takes those same tools and shows how to make money as a Certified Ethical Hacker.


Cultural Computing

Cultural Computing
Author: Ryohei Nakatsu
Publisher: Springer
Total Pages: 254
Release: 2010-08-06
Genre: Computers
ISBN: 3642152147

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Welcome to the Second International IFIP Entertainment Computing Symposium on st Cultural Computing (ECS 2010), which was part of the 21 IFIP World Computer Congress, held in Brisbane, Australia during September 21–23, 2010. On behalf of the people who made this conference happen, we wish to welcome you to this inter- tional event. The IFIP World Computer Congress has offered an opportunity for researchers and practitioners to present their findings and research results in several prominent areas of computer science and engineering. In the last World Computer Congress, WCC 2008, held in Milan, Italy in September 2008, IFIP launched a new initiative focused on all the relevant issues concerning computing and entertainment. As a - sult, the two-day technical program of the First Entertainment Computing Symposium (ECS 2008) provided a forum to address, explore and exchange information on the state of the art of computer-based entertainment and allied technologies, their design and use, and their impact on society. Based on the success of ECS 2008, at this Second IFIP Entertainment Computing Symposium (ECS 2010), our challenge was to focus on a new area in entertainment computing: cultural computing.


Programming the Mobile Web

Programming the Mobile Web
Author: Maximiliano Firtman
Publisher: "O'Reilly Media, Inc."
Total Pages: 774
Release: 2013-03-18
Genre:
ISBN: 1449335624

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With the second edition of this popular book, you’ll learn how to build HTML5 and CSS3-based apps that access geolocation, accelerometer, multi-touch screens, offline storage, and other features in today’s smartphones, tablets, and feature phones. The market for mobile apps continues to evolve at a breakneck pace, and this book is the most complete reference available for the mobile web. Author and mobile development expert Maximiliano Firtman shows you how to develop a standard app core that you can extend to work with specific devices. This updated edition covers many recent advances in mobile development, including responsive web design techniques, offline storage, mobile design patterns, and new mobile browsers, platforms, and hardware APIs. Learn the particulars and pitfalls of building mobile websites and apps with HTML5, CSS, JavaScript and responsive techniques Create effective user interfaces for touch devices and different resolution displays Understand variations among iOS, Android, Windows Phone, BlackBerry, Firefox OS, and other mobile platforms Bypass the browser to create native web apps, ebooks, and PhoneGap applications Build apps for browsers and online retailers such as the App Store, Google Play Store, Windows Store, and App World


Phone Booth

Phone Booth
Author: Ariana Kelly
Publisher: Bloomsbury Publishing USA
Total Pages: 161
Release: 2015-09-24
Genre: Literary Criticism
ISBN: 1628924128

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Object Lessons is a series of short, beautifully designed books about the hidden lives of ordinary things. The phone booth exists as a fond but distant memory for some people, and as a strange and dysfunctional waste of space for many more. Ariana Kelly approaches the phone booth as an entity that embodies diverse attitudes about privacy, freedom, power, sanctuary, and communication in its various forms all around the world. Through portrayals of phone booths in literature, film, personal narrative, philosophy, and religion, Phone Booth offers a definitive account of an object on the cusp of obsolescence. Object Lessons is published in partnership with an essay series in The Atlantic.


Global Mobile Media

Global Mobile Media
Author: Gerard Goggin
Publisher: Routledge
Total Pages: 239
Release: 2010-10-18
Genre: Computers
ISBN: 1136908323

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Global Mobile Media offers an overview of the complex topic of mobile media, looking at the emerging industry structures, new media economies, mobile media cultures and network politics of mobiles as they move centre-stage in media industries.


Secrets of the Spiritual Matrix

Secrets of the Spiritual Matrix
Author: Harrell
Publisher: Xulon Press
Total Pages: 474
Release: 2008-03
Genre: Religion
ISBN: 1604775319

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Harrell exposes the difference between fallen angels and demons, the seven stages of spiritual growth, the seven mysteries of eternal success, the judgment seat of Christ pretest, the original creation and the restored earth, hidden identity of the dragon, keys that unlock spiritual enlightenment, and other topics in this work. (Practical Life)


Origins of the Geomancer

Origins of the Geomancer
Author: J.L. Connew
Publisher: Xlibris Corporation
Total Pages: 637
Release: 2011-12-07
Genre: Fiction
ISBN: 146284930X

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In the year 2020, New Yorkborn arcana-archaeologist Russell Samway discovers the Staff of the Great Geomancer, a magical artefact that once belonged to one of the most powerful earth elementalists in history at an archaeological dig in England whilst under the onslaught of a small horde of merciless undead. Half the globe away, a group of individuals with unique skills and abilities is on their way to thwart an evil shamans machinations in Indonesia. Surviving his ordeal in England against the merciless undead, Russell returns to New York to enrol at a prestigious school of magic and befriends the group of unique individuals who thwart the evil shamans nefarious scheme in Indonesia. Between the demons, undead, and juvenile shoplifters they come across, Russell slowly gets to know these mysterious individuals, who, alone, struggle to bring down one of the worlds most powerful secret societies during their long quest for ancient artefacts.


Real Cities

Real Cities
Author: Steve Pile
Publisher: SAGE Publications Limited
Total Pages: 236
Release: 2005-05-01
Genre: Science
ISBN: 9780761970415

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What is real about city life? Real Cities shows why it is necessary to take seriously the more imaginary, fantastic and emotional aspects of city life. Drawing inspiration from the work of Walter Benjamin, Sigmund Freud and Georg Simmel, Pile explores the dream-like and ghost-like experiences of the city. Such experiences are, he argues, best described as phantasmagorias. The phantasmagorias of city life, though commonplace, are far from self-evident and little understood. This book is a path-breaking exploration of urban phantasmagorias, grounded empirically in a series of unusual and exciting case studies. In this study, four substantial phantasmagorias are identified: dreams, magic, vampires and ghosts. The investigation of each phantasmagoria is developed using a wide variety of clear examples. Thus, voodoo in New York and New Orleans shows how ideas about magic are forged within cities. Meanwhile vampires reveal how specific fears about sex and death are expressed within, and circulate between, cities such as London and Singapore. Taken together, such examples build a unique picture of the diverse roles of the imaginary, fantastic and the emotional in modern city life. What is "real" about the city has radical consequences for how we think about improving city life, for all too often these are over-looked in utopian schemes for the city. Real Cities forcefully argues that an appreciation of urban phantasmagorias must be central to what is considered real about city life.


Philosophy through Film

Philosophy through Film
Author: Amy Karofsky
Publisher: Routledge
Total Pages: 402
Release: 2014-07-11
Genre: Philosophy
ISBN: 1135038597

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Many of the classic questions of philosophy have been raised, illuminated, and addressed in celluloid. In this Third Edition of Philosophy through Film, Mary M. Litch teams up with a new co-author, Amy Karofsky, to show readers how to watch films with a sharp eye for their philosophical content. Together, the authors help students become familiar with key topics in all of the major areas in Western philosophy and master the techniques of philosophical argumentation. The perfect size and scope for a first course in philosophy, the book assumes no prior knowledge of philosophy. It is an excellent teaching resource and learning tool, introducing students to key topics and figures in philosophy through thematic chapters, each of which is linked to one or more "focus films" that illustrate a philosophical problem or topic. Revised and expanded, the Third Edition features: A completely revised chapter on "Relativism," now re-titled "Truth" with coverage of the correspondence theory, the pragmatist theory, and the coherence theory. The addition of four new focus films: Inception, Moon, Gone Baby Gone, God on Trial. Revisions to the General Introduction that include a discussion of critical reasoning. Revisions to the primary readings to better meet the needs of instructors and students, including the addition of three new primary readings: excerpts from Bertrand Russell’s The Problems of Philosophy, from William James’ Pragmatism: A New Way for Some Old Ways of Thinking, and from J. L. Mackie’s "Evil and Omnipotence". Updates and expansion to the companion website, including a much expanded list of films relevant to the various subfields of philosophy. Films examined in depth include: Hilary and Jackie The Matrix Inception Memento Moon I, Robot Minority Report Crimes and Misdemeanors Gone Baby Gone Antz Equilibrium The Seventh Seal God on Trial Leaving Las Vegas