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Multi-finger Haptic Interaction

Multi-finger Haptic Interaction
Author: Ignacio Galiana
Publisher: Springer Science & Business Media
Total Pages: 222
Release: 2014-07-08
Genre: Computers
ISBN: 1447152042

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Multi-finger Haptic Interaction presents a panorama of technologies and methods for multi-finger haptic interaction, together with an analysis of the benefits and implications of adding multiple-fingers to haptic applications. Research topics covered include: design and control of advanced haptic devices; multi-contact point simulation algorithms; interaction techniques and implications in human perception when interacting with multiple fingers. These multi-disciplinary results are integrated into applications such as medical simulators for training manual skills, simulators for virtual prototyping and precise manipulations in remote environments. Multi-finger Haptic Interaction presents the current and potential applications that can be developed with these systems, and details the systems’ complexity. The research is focused on enhancing haptic interaction by providing multiple contact points to the user. This state-of-the-art volume is oriented towards researchers who are involved in haptic device design, rendering methods and perception studies, as well as readers from different disciplines who are interested in applying multi-finger haptic technologies and methods to their field of interest.


Haptic Interaction

Haptic Interaction
Author: Hiroyuki Kajimoto
Publisher: Springer
Total Pages: 292
Release: 2015-06-29
Genre: Technology & Engineering
ISBN: 4431556907

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This book is aimed not only at haptics and human interface researchers, but also at developers and designers from manufacturing corporations and the entertainment industry who are working to change our lives. This publication comprises the proceedings of the first International AsiaHaptics conference, held in Tsukuba, Japan, in 2014. The book describes the state of the art of the diverse haptics- (touch-) related research, including scientific research into haptics perception and illusion, development of haptics devices, and applications for a wide variety of fields such as education, medicine, telecommunication, navigation, and entertainment.


Haptic Interaction

Haptic Interaction
Author: Shoichi Hasegawa
Publisher: Springer
Total Pages: 503
Release: 2017-07-06
Genre: Technology & Engineering
ISBN: 9811041571

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This book comprises the proceedings of the second International Conference, AsiaHaptics 2016, held in Kashiwanoha, Japan. The book treats the state of the art of the diverse haptics (touch)-related research, including scientific research of haptics perception and illusion, development of haptics devices, and applications to a wide variety of fields such as education, medicine, telecommunication, navigation, and entertainment. This work helps not only active haptic researchers, but also general readers to understand what is going on in this interdisciplinary area of science and technology.


Haptics: Perception, Devices and Scenarios

Haptics: Perception, Devices and Scenarios
Author: Manuel Ferre
Publisher: Springer
Total Pages: 960
Release: 2008-06-28
Genre: Computers
ISBN: 3540690573

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This book constitutes the refereed proceedings of the 6th International Conference on Human Haptic Sensing and Touch Enabled Computer Applications, EuroHaptics 2008, held in Madrid, Spain, in June 2008. The 119 revised full papers presented were carefully reviewed and selected from 150 submissions. The papers are organized in topical sections on control and technology, haptic perception and psychophysics, haptic devices, haptics rendering and display, multimodal interaction and telepresence, as well as haptic applications.


The Human Hand as an Inspiration for Robot Hand Development

The Human Hand as an Inspiration for Robot Hand Development
Author: Ravi Balasubramanian
Publisher: Springer
Total Pages: 573
Release: 2014-01-03
Genre: Technology & Engineering
ISBN: 3319030175

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“The Human Hand as an Inspiration for Robot Hand Development” presents an edited collection of authoritative contributions in the area of robot hands. The results described in the volume are expected to lead to more robust, dependable, and inexpensive distributed systems such as those endowed with complex and advanced sensing, actuation, computation, and communication capabilities. The twenty-four chapters discuss the field of robotic grasping and manipulation viewed in light of the human hand’s capabilities and push the state-of-the-art in robot hand design and control. Topics discussed include human hand biomechanics, neural control, sensory feedback and perception, and robotic grasp and manipulation. This book will be useful for researchers from diverse areas such as robotics, biomechanics, neuroscience, and anthropologists.


Medicine Meets Virtual Reality 15

Medicine Meets Virtual Reality 15
Author: James D. Westwood
Publisher: IOS Press
Total Pages: 552
Release: 2007
Genre: Computers
ISBN: 1586037137

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MMVR is the premier conference on emerging data-centered technologies for medical care and education. MMVR is a multidisciplinary forum for computer scientists and engineers, physicians and surgeons, medical educators and students, military medicine specialists, and biomedical futurists. At MMVR, developers and end-users collaborate and innovate. MMVR encourages a critical examination of current progress: from initial vision and prototypes, through assessment and validation, to clinical and academic utilization and commercialization. MMVR supports improved precision, efficiency, and outcomes i.


Author:
Publisher: IOS Press
Total Pages: 4576
Release:
Genre:
ISBN:

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Haptics: Neuroscience, Devices, Modeling, and Applications

Haptics: Neuroscience, Devices, Modeling, and Applications
Author: Malika Auvray
Publisher: Springer
Total Pages: 518
Release: 2014-10-14
Genre: Computers
ISBN: 3662441969

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The two-volume set LNCS 8618 and 8619 constitutes the refereed proceedings of the 9th International Conference EuroHaptics 2014, held in Versailles, France, in June 2014. The 118 papers (36 oral presentations and 82 poster presentations) presented were carefully reviewed and selected from 183 submissions. Furthermore, 27 demos were exhibited, each of them resulting in a short paper included in the volumes. These proceedings reflect the multidisciplinary nature of EuroHaptics and cover topics such as human-computer interaction, human-robot interactions, neuroscience, perception and psychophysics, biomechanics and motor control, modelling and simulation; and a broad range of applications in medicine, rehabilitation, art, and design.


Improved Haptic for Large Workspace, Multi-sensory, Dynamic Virtual Environments

Improved Haptic for Large Workspace, Multi-sensory, Dynamic Virtual Environments
Author: Alastair Barrow
Publisher:
Total Pages:
Release: 2009
Genre:
ISBN:

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Virtual Reality (VR) is a rapidly advancing scientific field which enables humans to experience environments other than that which they physically inhabit. Humans use all their senses to interact in the real world and there should be no difference when using VR. This thesis explores the current state-of-the-art in Multi-Sensory Virtual Reality (MSVR) and presents new techniques for improving the level of interaction and realism in touch enabled MSVR. It is shown that, of the three senses which are commonly included in MSVR: vision, audition and haptics (touch), haptics is the least well represented. Further, it is observed that haptic interaction is particularly lacking in two areas: natural object manipulation and large workspace interaction. Object manipulation is limited by the number of contact points a haptic device can provide and there are both hardware and software challenges related to this. It is also limited by the realism of simulated object motion which is more complex for haptics than purely visual-auditory simulations. A novel haptic rendering algorithm, called the xFCA, has been designed to improve multi-finger manipulation of arbitrarily shaped objects. Also, a software platform known as MUSI has been developed which integrates the xFCA into a dynamic rigid-body simulator to allow the natural manipulation of virtual objects. The challenges in the development of MUSI, along with its advantages and limitations are discussed. Two new approaches to increasing the workspace of haptic devices have been investigated. The first, a novel haptic rendering technique which provides force feedback related to velocity is applied to a virtual shopping trolley. The second, a novel method of chaining devices together, is used to create a multi-finger haptic interface for both large and fast movements. Finally, both systems have been integrated into an MSVR simulator and the results of this are also discussed.


Immersive Multimodal Interactive Presence

Immersive Multimodal Interactive Presence
Author: Angelika Peer
Publisher: Springer Science & Business Media
Total Pages: 261
Release: 2012-03-14
Genre: Computers
ISBN: 1447127536

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Immersive Multimodal Interactive Presence presents advanced interdisciplinary approaches that connect psychophysical and behavioral haptics research with advances in haptic technology and haptic rendering. It delivers a summary of the results achieved in the IMMERSENCE European project and includes selected chapters by international researchers. Organized into two parts: I. Psychophysical and Behavioral Basis and II. Technology and Rendering, it is an excellent example of interdisciplinary research directed towards the advancement of multimodal immersive virtual environments with particular focus on haptic interaction. The twelve chapters of the book are grouped around three different scenarios representing different types of interactions in virtual environments: Person-Object (PO), Person-Object-Person (POP) and Person-Person (PP) interaction. Recent results of psychophysical and behavioral studies are reported along with new technological developments for haptic displays and novel haptic rendering techniques.