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Multi-feature RGB-D Generic Object Tracking Using a Simple Filter Hierarchy

Multi-feature RGB-D Generic Object Tracking Using a Simple Filter Hierarchy
Author: Irina Entin
Publisher:
Total Pages:
Release: 2014
Genre:
ISBN:

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"This research focuses on tracking generic non-rigid objects at close range to an infrared triangulation-based RGB-D sensor. The work was motivated by direct industry demand for a foundation for a low-cost application to operate in a surveillance setting. There are several novel components of this research that build on classical and state-of-the-art literature to extend into this real-world environment with limited constraints. The initialization is automatic with no a priori knowledge of the object and there are no restrictions on object appearance or transformation. There are no assumptions on object placement and only a very general physical model is applied to object trajectory. The tracking is performed using a Kalman filter and polynomial predictor to hypothesize the next location and a particle filter with colour, edge, depth edge, and absolute depth features to pinpoint object location. This work deals with challenges that are not explored in other work including highly variable object motion characteristics and generality with respect to the object tracked. It also explores the potential for multiple objects to occupy the same x-y location and have the same appearance. The result is a basic model for generic single object tracking that can be extended to any scenario with tailored occlusion-handling and augmented with behavioural analysis to confront a real-world problem." --


Object Tracking

Object Tracking
Author: Raed Almomani
Publisher:
Total Pages: 102
Release: 2015
Genre: Computer science
ISBN:

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As tracking accuracy depends mainly on finding good discriminative features to estimate the target location, finally, we propose to learn good features for generic object tracking using online convolutional neural networks (OCNN). In order to learn discriminative and stable features for tracking, we propose a novel object function to train OCNN by penalizing the feature variations in consecutive frames, and the tracker is built by integrating OCNN with a color-based multi-appearance model. Our experimental results on real-world videos show that our tracking systems have superior performance when compared with several state-of-the-art trackers. In the feature, we plan to apply the Bayesian Hierarchical Appearance Model (BHAM) for multiple objects tracking.


Visual Object Recognition

Visual Object Recognition
Author: Kristen Grauman
Publisher: Morgan & Claypool Publishers
Total Pages: 184
Release: 2011
Genre: Computers
ISBN: 1598299689

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The visual recognition problem is central to computer vision research. From robotics to information retrieval, many desired applications demand the ability to identify and localize categories, places, and objects. This tutorial overviews computer vision algorithms for visual object recognition and image classification. We introduce primary representations and learning approaches, with an emphasis on recent advances in the field. The target audience consists of researchers or students working in AI, robotics, or vision who would like to understand what methods and representations are available for these problems. This lecture summarizes what is and isn't possible to do reliably today, and overviews key concepts that could be employed in systems requiring visual categorization. Table of Contents: Introduction / Overview: Recognition of Specific Objects / Local Features: Detection and Description / Matching Local Features / Geometric Verification of Matched Features / Example Systems: Specific-Object Recognition / Overview: Recognition of Generic Object Categories / Representations for Object Categories / Generic Object Detection: Finding and Scoring Candidates / Learning Generic Object Category Models / Example Systems: Generic Object Recognition / Other Considerations and Current Challenges / Conclusions


Fundamentals of Object Tracking

Fundamentals of Object Tracking
Author:
Publisher:
Total Pages: 375
Release: 2011
Genre: Linear programming
ISBN: 9781139008235

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"Kalman filter, particle filter, IMM, PDA, ITS, random sets ... The number of useful object tracking methods is exploding. But how are they related? How do they help to track everything from aircraft, missiles and extra-terrestrial objects to people and lymphocyte cells? How can they be adapted to novel applications? Fundamentals of Object Tracking tells you how. Starting with the generic object tracking problem, it outlines the generic Bayesian solution. It then shows systematically how to formulate the major tracking problems - maneuvering, multi-object, clutter, out-of-sequence sensors - within this Bayesian framework and how to derive the standard tracking solutions. This structured approach makes very complex object tracking algorithms accessible to the growing number of users working on real-world tracking problems and supports them in designing their own tracking filters under their unique application constraints. The book concludes with a chapter on issues critical to the successful implementation of tracking algorithms, such as track initialization and merging"--


Adaptive Fusion Approach for Multiple Feature Object Tracking

Adaptive Fusion Approach for Multiple Feature Object Tracking
Author: Evan William Krieger
Publisher:
Total Pages: 119
Release: 2018
Genre: Automatic tracking
ISBN:

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Visual object tracking is an important research area within computer vision. Object tracking has applications in security, surveillance, robotics, and safety systems. In generic single object tracking, the problem is constrained to short-term tracking where the target is initialized using its location in a single frame and the tracker is not reinitialized. This is challenging because trackers must update the target model using predicted targets in later frames. However, this has a large potential to cause model drift as errors are introduced over time. Additional challenges that are present in visual tracking include illumination changes, partial and full occlusions, deformation of the target, viewpoints changes, scale change, complex backgrounds and clutter, and similar objects in the scene. A widely used strategy for improved tracking is to combine various complementary features. Combination strategies are varied in how they use the multiple features or trackers. Adaptive fusion is performed by basing the weighting on the value of individual estimates in previous frames. The proposed tracking scheme takes inspiration from human vision to reduce the risk of tracking errors. In our proposed tracking scheme, the learned adaptive feature fusion (LAFF) method, a robust modular tracker is created by adaptability updating the weighting scheme based on a trained system for scoring each estimator. This is accomplished by first researching previous feature fusion techniques and examining their shortcomings. A variance ratio based method for adaptive feature fusion (AFF) is developed and evaluated. Next, a machine learning based method is created to help further improve robustness for the tracker. The LAFF method is an extension of AFF that teaches a machine learned regressor to generate fusion weights for a set of features. A suite of diverse features is selected for fast and accurate tracking, while also demonstrating the advantage of adaptive fusion. These features are improved to introduce more diversity into the target model. Additional tracking components are developed to overcome specific track challenges and to increase the overall robustness of the tracker. These improvements include work on search area selection, occlusion handling, and target scale change. A motion tracker is also developed to interact in parallel to the feature tracker. The two main goals of the proposed tracker are to be a robust tracker and a modular multi-estimate tracker. The robustness indicates that the tracker can overcome typical challenges that are present in the data. The tracker should also be robust to the target selection, meaning the boundary should not be expected to be perfect. A modular multi-feature tracker implies that the tracker is made up of multiple feature types and that these can be user selected based on need. It also means that new features or trackers can be incorporated easily into the existing frame and the tracker will automatically adjust to best utilize the new features. The features can be limited for performance on a certain operating platform or expanded to achieve higher accuracy. The LAFF tracker is evaluated on four diverse datasets against a set of competitive single and multi-estimate trackers.


Cascaded Particle Filter for Tracking Using a Single RGB-D Sensor

Cascaded Particle Filter for Tracking Using a Single RGB-D Sensor
Author: Xuhong Liu
Publisher:
Total Pages: 150
Release: 2018
Genre:
ISBN:

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This thesis presents a real-time coarse-to-fine human gait tracking system based on a cascaded particle filter using a single RGB-D sensor. The tracking system is a combination of two different layers which explores how the information between the two sensing modalities can be chained to distribute and share the implicit knowledge associated with the tracking environment. In the first layer, the RGB information is exploited for tracking the coarse body shape, when the prior estimate of the state of the object is distributed based on the hierarchical sampling. For the second layer, the segmented output is used for tracking marked feature points of interest in the depth image. Two approaches, spin image, and geodesic distance, for associating a measure of the estimates are used in this phase. The thesis exhibits the overall implementation of the proposed method combined with a series of experimental analysis.


Multi-Sensor Information Fusion

Multi-Sensor Information Fusion
Author: Xue-Bo Jin
Publisher: MDPI
Total Pages: 602
Release: 2020-03-23
Genre: Technology & Engineering
ISBN: 3039283022

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This book includes papers from the section “Multisensor Information Fusion”, from Sensors between 2018 to 2019. It focuses on the latest research results of current multi-sensor fusion technologies and represents the latest research trends, including traditional information fusion technologies, estimation and filtering, and the latest research, artificial intelligence involving deep learning.


Representations and Techniques for 3D Object Recognition and Scene Interpretation

Representations and Techniques for 3D Object Recognition and Scene Interpretation
Author: Derek Hoiem
Publisher: Morgan & Claypool Publishers
Total Pages: 172
Release: 2011
Genre: Computers
ISBN: 1608457281

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One of the grand challenges of artificial intelligence is to enable computers to interpret 3D scenes and objects from imagery. This book organizes and introduces major concepts in 3D scene and object representation and inference from still images, with a focus on recent efforts to fuse models of geometry and perspective with statistical machine learning. The book is organized into three sections: (1) Interpretation of Physical Space; (2) Recognition of 3D Objects; and (3) Integrated 3D Scene Interpretation. The first discusses representations of spatial layout and techniques to interpret physical scenes from images. The second section introduces representations for 3D object categories that account for the intrinsically 3D nature of objects and provide robustness to change in viewpoints. The third section discusses strategies to unite inference of scene geometry and object pose and identity into a coherent scene interpretation. Each section broadly surveys important ideas from cognitive science and artificial intelligence research, organizes and discusses key concepts and techniques from recent work in computer vision, and describes a few sample approaches in detail. Newcomers to computer vision will benefit from introductions to basic concepts, such as single-view geometry and image classification, while experts and novices alike may find inspiration from the book's organization and discussion of the most recent ideas in 3D scene understanding and 3D object recognition. Specific topics include: mathematics of perspective geometry; visual elements of the physical scene, structural 3D scene representations; techniques and features for image and region categorization; historical perspective, computational models, and datasets and machine learning techniques for 3D object recognition; inferences of geometrical attributes of objects, such as size and pose; and probabilistic and feature-passing approaches for contextual reasoning about 3D objects and scenes. Table of Contents: Background on 3D Scene Models / Single-view Geometry / Modeling the Physical Scene / Categorizing Images and Regions / Examples of 3D Scene Interpretation / Background on 3D Recognition / Modeling 3D Objects / Recognizing and Understanding 3D Objects / Examples of 2D 1/2 Layout Models / Reasoning about Objects and Scenes / Cascades of Classifiers / Conclusion and Future Directions


Computer Vision Metrics

Computer Vision Metrics
Author: Scott Krig
Publisher: Apress
Total Pages: 498
Release: 2014-06-14
Genre: Computers
ISBN: 1430259302

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Computer Vision Metrics provides an extensive survey and analysis of over 100 current and historical feature description and machine vision methods, with a detailed taxonomy for local, regional and global features. This book provides necessary background to develop intuition about why interest point detectors and feature descriptors actually work, how they are designed, with observations about tuning the methods for achieving robustness and invariance targets for specific applications. The survey is broader than it is deep, with over 540 references provided to dig deeper. The taxonomy includes search methods, spectra components, descriptor representation, shape, distance functions, accuracy, efficiency, robustness and invariance attributes, and more. Rather than providing ‘how-to’ source code examples and shortcuts, this book provides a counterpoint discussion to the many fine opencv community source code resources available for hands-on practitioners.


Laws of Seeing

Laws of Seeing
Author: Wolfgang Metzger
Publisher: MIT Press
Total Pages: 231
Release: 2009-08-21
Genre: Medical
ISBN: 0262513366

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The first English translation of a classic work in vision science from 1936 by a leading figure in the Gestalt movement, covering topics that continue to be major issues in vision research today. This classic work in vision science, written by a leading figure in Germany's Gestalt movement in psychology and first published in 1936, addresses topics that remain of major interest to vision researchers today. Wolfgang Metzger's main argument, drawn from Gestalt theory, is that the objects we perceive in visual experience are not the objects themselves but perceptual effigies of those objects constructed by our brain according to natural rules. Gestalt concepts are currently being increasingly integrated into mainstream neuroscience by researchers proposing network processing beyond the classical receptive field. Metzger's discussion of such topics as ambiguous figures, hidden forms, camouflage, shadows and depth, and three-dimensional representations in paintings will interest anyone working in the field of vision and perception, including psychologists, biologists, neurophysiologists, and researchers in computational vision—and artists, designers, and philosophers. Each chapter is accompanied by compelling visual demonstrations of the phenomena described; the book includes 194 illustrations, drawn from visual science, art, and everyday experience, that invite readers to verify Metzger's observations for themselves. Today's researchers may find themselves pondering the intriguing question of what effect Metzger's theories might have had on vision research if Laws of Seeing and its treasure trove of perceptual observations had been available to the English-speaking world at the time of its writing.