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Motion Design Toolkit

Motion Design Toolkit
Author: Austin Shaw
Publisher: Taylor & Francis
Total Pages: 341
Release: 2022-11-29
Genre: Art
ISBN: 1000770257

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This book offers a comprehensive overview of techniques, processes, and professional practices in the area of Motion Design, from fundamental building blocks of organizing time and space in production to managing workflow, budgets, and client relationships. The authors provide insight into the production process from concept through execution in areas as diverse as social media to large-scale projection mapping for events and festivals. Readers will learn through real-world examples, case studies, and interviews how to effectively use their skills in various areas of Motion Design. Industry professionals provide unique perspectives on different areas of Motion Design while showcasing their outstanding and inspiring work throughout. This is a valuable resource to students who aspire to work in a broad range of visual communication disciplines and expand their practice of Motion Design.


Design for Motion

Design for Motion
Author: Austin Shaw
Publisher: CRC Press
Total Pages: 346
Release: 2015-11-19
Genre: Art
ISBN: 1317607775

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Plumb the depths of core motion design fundamentals and harness the essential techniques of this diverse and innovative medium. Combine basic art and design principles with creative storytelling to create compelling style frames, design boards, and motion design projects. Here, in one volume, Austin Shaw covers all the principles any serious motion designer needs to know in order to make their artistic visions a reality and confidently produce compositions for clients, including: Illustration techniques Typography Compositing Cinematography Incorporating 3D elements Matte painting Concept development, and much more Lessons are augmented by illustrious full color imagery and practical exercises, allowing you to put the techniques covered into immediate practical context. Industry leaders and pioneers, including Karin Fong, Bradley G Munkowitz (GMUNK), Will Hyde, Erin Sarofsky, Danny Yount, and many more, contribute their professional perspectives, share personal stories, and provide visual examples of their work. Additionally, a robust companion website (www.focalpress.com/cw/shaw) features project files, video tutorials, bonus PDFs, and rolling updates to keep you informed on the latest developments in the field.


The Theory and Practice of Motion Design

The Theory and Practice of Motion Design
Author: R. Brian Stone
Publisher: Routledge
Total Pages: 330
Release: 2018-06-19
Genre: Art
ISBN: 1351034537

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This collection offers an expansive, multiplatform exploration of the rapidly-expanding area of motion design and motion graphics, taking into account both theoretical questions and creative professional practice. Spanning interaction design, product interfaces, kinetic data visualizations, typography, TV and film title design, brand building, narrative storytelling, history, exhibits and environments, editors R. Brian Stone and Leah Wahlin offer an interdisciplinary range of academic essays and professional interviews that together form a dialogue between motion design theory and professional practice. Written for both those critically engaged with motion design as well as those working or aspiring to work professionally in the field, the book features a range of international contributors and interviews with some of the best-known designers in the field, including Kyle Cooper, Karin Fong, and Daniel Alenquer. The Theory and Practice of Motion Design seeks to illuminate the diverse, interdisciplinary field of motion design by offering a structured examination of how motion design has evolved, what forces define our current understanding and implementation of motion design, and how we can plan for and imagine the future of motion design as it unfolds.


Motion Graphics - 100 Design Projects You Can't Miss

Motion Graphics - 100 Design Projects You Can't Miss
Author: Wang Shaoqiang
Publisher:
Total Pages: 240
Release: 2017-10-10
Genre: Design
ISBN: 9788416851294

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Motion graphics: the digital technique which combines the language of traditional graphic design with the one of film and animation.


Design for Motion

Design for Motion
Author: Austin Shaw
Publisher: CRC Press
Total Pages: 357
Release: 2015-11-19
Genre: Art
ISBN: 1317607767

Download Design for Motion Book in PDF, ePub and Kindle

Plumb the depths of core motion design fundamentals and harness the essential techniques of this diverse and innovative medium. Combine basic art and design principles with creative storytelling to create compelling style frames, design boards, and motion design projects. Here, in one volume, Austin Shaw covers all the principles any serious motion designer needs to know in order to make their artistic visions a reality and confidently produce compositions for clients, including: Illustration techniques Typography Compositing Cinematography Incorporating 3D elements Matte painting Concept development, and much more Lessons are augmented by illustrious full color imagery and practical exercises, allowing you to put the techniques covered into immediate practical context. Industry leaders and pioneers, including Karin Fong, Bradley G Munkowitz (GMUNK), Will Hyde, Erin Sarofsky, Danny Yount, and many more, contribute their professional perspectives, share personal stories, and provide visual examples of their work. Additionally, a robust companion website (www.focalpress.com/cw/shaw) features project files, video tutorials, bonus PDFs, and rolling updates to keep you informed on the latest developments in the field.


Archaeology by Design

Archaeology by Design
Author: Stephen L. Black
Publisher: Rowman Altamira
Total Pages: 167
Release: 2003-03-19
Genre: Social Science
ISBN: 0759116296

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Archaeology doesn't just happen. With large numbers of people involved, the complex logistics of fieldwork, funding needed for projects of any size, and a bewildering set of legal regulations and ethical norms to follow, a well-run archaeological project requires careful and detailed planning. In this reader-friendly guide, Black and Jolly give novice researchers invaluable practical advice on the process of designing successful field projects. Encompassing both directed academic and directed CRM projects, they outline the elements needed in your professional toolkit, show step-by-step how an archaeological project proceeds, focus on developing appropriate research questions and theoretical models, and address implementation issues from NAGPRA regulations down to estimating the number of shovels to toss into the pickup. Sidebars explain important topics like the Section 106 process, the importance of ethnology and geology to archaeologists, OSHA requirements, and how to assess significance. Archaeology by Design is an ideal starting point for giving students and novices the big picture of a contemporary archaeological project.


Designing Interface Animation

Designing Interface Animation
Author: Val Head
Publisher: Rosenfeld Media
Total Pages: 241
Release: 2016-07-26
Genre: Computers
ISBN: 1933820160

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Effective interface animation deftly combines form and function to improve feedback, aid in orientation, direct attention, show causality, and express your brand’s personality. Designing Interface Animation shows you how to create web animation that balances purpose and style while blending seamlessly into the user’s experience. This book is a crash course in motion design theory and practice for web designers, UX professionals, and front-end developers alike.


The Tools

The Tools
Author: Phil Stutz
Publisher: Random House
Total Pages: 195
Release: 2012-05-29
Genre: Self-Help
ISBN: 0679644458

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NEW YORK TIMES BESTSELLER • Change can begin right now. Learn to bring about dynamic personal growth using five uniquely effective tools—from psychotherapist Barry Michels and psychiatrist Phil Stutz, subject of the Netflix documentary Stutz. “These tools are emotional game changers. They do nothing less than deliver you to your best and most powerful self.”—Kathy Freston, author of Quantum Wellness The Tools offers a solution to the biggest complaint patients have about therapy: the interminable wait for change to begin. The traditional therapeutic model sets its sights on the past, but psychiatrist Phil Stutz and psychotherapist Barry Michels employ an arsenal of techniques—“the tools”—that allow patients to use their problems as levers that access the power of the unconscious and propel them into action. Suddenly, through this transformative approach, obstacles become new chances—to find courage, embrace discipline, develop self-expression, deepen creativity. A dynamic, results-oriented practice, The Tools aims to deliver relief from persistent problems and restore control and hope right away. Every day presents challenges—big and small—that the tools transform into opportunities to bring about bold and dramatic change in your life. Stutz and Michels teach you how to: • Get Unstuck: Master the things you are avoiding and live in forward motion. • Control Anger: Free yourself from out-of-control rage and never-ending grudges. • Express Yourself: Learn the secret of true confidence and find your authentic voice. • Combat Anxiety: Stop obsessive worrying and negative thinking. • Find Discipline: Activate willpower and make the most of every minute. With The Tools, Stutz and Michels allow you to realize the full range of your potential. Their goal is nothing less than for your life to become exceptional—exceptional in its resiliency, in its experience of real happiness, and in its understanding of the human spirit.


Visual Special Effects Toolkit in C++

Visual Special Effects Toolkit in C++
Author: Tim Wittenburg
Publisher: Wiley
Total Pages: 0
Release: 1997-04-07
Genre: Computers
ISBN: 9780471132202

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A practical approach to creating sophisticated graphics and computer generated special effects This book shows how to create and develop highly involved graphics and special effects via computer. It covers the fundamental computer processes that are used in the creation of animation and special effects, addressing such topics as image compositing, texture mapping, aliasing, ant-aliasing, 3D graphics, and more. CD-ROM includes C++ code for all of the functions/tools described in the book as well as the Image Compositor's Toolkit.


Lean Software Development

Lean Software Development
Author: Mary Poppendieck
Publisher: Addison-Wesley
Total Pages: 236
Release: 2003-05-08
Genre: Computers
ISBN: 0133812960

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Lean Software Development: An Agile Toolkit Adapting agile practices to your development organization Uncovering and eradicating waste throughout the software development lifecycle Practical techniques for every development manager, project manager, and technical leader Lean software development: applying agile principles to your organization In Lean Software Development, Mary and Tom Poppendieck identify seven fundamental "lean" principles, adapt them for the world of software development, and show how they can serve as the foundation for agile development approaches that work. Along the way, they introduce 22 "thinking tools" that can help you customize the right agile practices for any environment. Better, cheaper, faster software development. You can have all three–if you adopt the same lean principles that have already revolutionized manufacturing, logistics and product development. Iterating towards excellence: software development as an exercise in discovery Managing uncertainty: "decide as late as possible" by building change into the system. Compressing the value stream: rapid development, feedback, and improvement Empowering teams and individuals without compromising coordination Software with integrity: promoting coherence, usability, fitness, maintainability, and adaptability How to "see the whole"–even when your developers are scattered across multiple locations and contractors Simply put, Lean Software Development helps you refocus development on value, flow, and people–so you can achieve breakthrough quality, savings, speed, and business alignment.