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Models in Cooperative Game Theory

Models in Cooperative Game Theory
Author: Rodica Branzei
Publisher: Springer Science & Business Media
Total Pages: 203
Release: 2008-03-08
Genre: Business & Economics
ISBN: 354077954X

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Cooperative game theory is a booming research area with many new developments in the last few years. So, our main purpose when prep- ing the second edition was to incorporate as much of these new dev- opments as possible without changing the structure of the book. First, this o?ered us the opportunity to enhance and expand the treatment of traditional cooperative games, called here crisp games, and, especially, that of multi-choice games, in the idea to make the three parts of the monograph more balanced. Second, we have used the opportunity of a secondeditiontoupdateandenlargethelistofreferencesregardingthe threemodels of cooperative games. Finally, we have bene?ted fromthis opportunity by removing typos and a few less important results from the ?rst edition of the book, and by slightly polishing the English style and the punctuation, for the sake of consistency along the monograph. The main changes are: (1) Chapter 3 contains an additional section, Section 3. 3, on the - erage lexicographic value, which is a recent one-point solution concept de?ned on the class of balanced crisp games. (2) Chapter 4 is new. It o?ers a brief overview on solution c- cepts for crisp games from the point of view of egalitarian criteria, and presents in Section 4. 2 a recent set-valued solution concept based on egalitarian considerations, namely the equal split-o? set. (3)Chapter5isbasicallyanenlargedversionofChapter4ofthe?rst edition because Section 5. 4 dealing with the relation between convex games and clan games with crisp coalitions is new.


The Cooperative Game Theory of Networks and Hierarchies

The Cooperative Game Theory of Networks and Hierarchies
Author: Robert P. Gilles
Publisher: Springer Science & Business Media
Total Pages: 264
Release: 2010-04-02
Genre: Mathematics
ISBN: 3642052827

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The book brings together an overview of standard concepts in cooperative game theory with applications to the analysis of social networks and hierarchical authority organizations. The standard concepts covered include the multi-linear extension, the Core, the Shapley value, and the cooperative potential. Also discussed are the Core for a restricted collection of formable coalitions, various Core covers, the Myerson value, value-based potentials, and share potentials. Within the context of social networks this book discusses the measurement of centrality and power as well as allocation rules such as the Myerson value and hierarchical allocation rules. For hierarchical organizations, two basic approaches to the exercise of authority are explored; for each approach the allocation of the generated output is developed. Each chapter is accompanied by a problem section, allowing this book to be used as a textbook for an advanced graduate course on game theory.


Introduction to the Theory of Cooperative Games

Introduction to the Theory of Cooperative Games
Author: Bezalel Peleg
Publisher: Springer Science & Business Media
Total Pages: 336
Release: 2007-08-15
Genre: Business & Economics
ISBN: 3540729453

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This book systematically presents the main solutions of cooperative games: the core, bargaining set, kernel, nucleolus, and the Shapley value of TU games as well as the core, the Shapley value, and the ordinal bargaining set of NTU games. The authors devote a separate chapter to each solution, wherein they study its properties in full detail. In addition, important variants are defined or even intensively analyzed.


Game Theory

Game Theory
Author: A. J. Jones
Publisher: Horwood Publishing
Total Pages: 304
Release: 2000-12
Genre: Mathematics
ISBN: 9781898563143

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This modern, still relevant text is suitable for senior undergraduate and graduate students, teachers and professionals in mathematics, operational research, economics, sociology; and psychology, defence and strategic studies, and war games. Engagingly written with agreeable humor, the book can also be understood by non-mathematicians. It shows basic ideas of extensive form, pure and mixed strategies, the minimax theorem, non-cooperative and co-operative games, and a ''first class'' account of linear programming, theory and practice. The text is self-contained with comprehensive source references. Based on a series of lectures given by the author in the theory of games at Royal Holloway College, it gives unusually comprehensive but concise treatment of co-operative games, an original account of bargaining models, with a skilfully guided tour through the Shapely and Nash solutions for bimatrix games and a carefully illustrated account of finding the best threat strategies.


Game Theory

Game Theory
Author: Dario Bauso
Publisher: Now Publishers
Total Pages: 166
Release: 2014-10-06
Genre: Mathematics
ISBN: 9781601989086

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This is the first tutorial to give such a concise and accessible introduction to game theory. It will be of use to all students, practitioners, and researchers looking to understand the basic concepts, models, and applications.


Cooperative Game Theory and Applications

Cooperative Game Theory and Applications
Author: Imma Curiel
Publisher: Springer Science & Business Media
Total Pages: 198
Release: 2013-03-14
Genre: Business & Economics
ISBN: 147574871X

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In this book applications of cooperative game theory that arise from combinatorial optimization problems are described. It is well known that the mathematical modeling of various real-world decision-making situations gives rise to combinatorial optimization problems. For situations where more than one decision-maker is involved classical combinatorial optimization theory does not suffice and it is here that cooperative game theory can make an important contribution. If a group of decision-makers decide to undertake a project together in order to increase the total revenue or decrease the total costs, they face two problems. The first one is how to execute the project in an optimal way so as to increase revenue. The second one is how to divide the revenue attained among the participants. It is with this second problem that cooperative game theory can help. The solution concepts from cooperative game theory can be applied to arrive at revenue allocation schemes. In this book the type of problems described above are examined. Although the choice of topics is application-driven, it also discusses theoretical questions that arise from the situations that are studied. For all the games described attention will be paid to the appropriateness of several game-theoretic solution concepts in the particular contexts that are considered. The computation complexity of the game-theoretic solution concepts in the situation at hand will also be considered.


An Introduction to Game-Theoretic Modelling

An Introduction to Game-Theoretic Modelling
Author: Mike Mesterton-Gibbons
Publisher: American Mathematical Soc.
Total Pages: 394
Release: 2001
Genre: Mathematics
ISBN: 0821819291

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This is an introduction to game theory and applications with an emphasis on self-discovery from the perspective of a mathematical modeller. The book deals in a unified manner with the central concepts of both classical and evolutionary game theory. The key ideas are illustrated throughout by a wide variety of well-chosen examples of both human and non-human behavior, including car pooling, price fixing, food sharing, sex allocation and competition for territories or oviposition sites. There are numerous exercises with solutions.


Game Theory and Economic Modelling

Game Theory and Economic Modelling
Author: David M. Kreps
Publisher: Oxford University Press
Total Pages: 204
Release: 1990
Genre: Business & Economics
ISBN: 0198283814

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Comprises lectures given at Tel Aviv University and Oxford University in 1990.


Cooperative Games, Solutions and Applications

Cooperative Games, Solutions and Applications
Author: Theo S. H. Driessen
Publisher: Springer Science & Business Media
Total Pages: 235
Release: 2013-03-09
Genre: Business & Economics
ISBN: 9401577870

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The study of the theory of games was started in Von Neumann (1928), but the development of the theory of games was accelerated after the publication of the classical book "Theory of games and economic behavior" by Von Neumann and Morgenstern (1944). As an initial step, the theory of games aims to put situations of conflict and cooperation into mathematical models. In the second and final step, the resulting models are analysed on the basis of equitable and mathematical reasonings. The conflict and/or cooperative situation in question is generally due to the interaction between two or more individuals (players). Their interaction may lead up to several potential payoffs over which each player has his own preferences. Any player attempts to achieve his largest possible payoff, but the other players may also exert their influence on the realization of some potential payoff. As already mentioned, the theory of games consists of two parts, a modelling part and a solution part. Concerning the modelling part, the mathematical models of conflict and cooperative situations are described. The description of the models includes the rules, the strategy space of any player, potential payoffs to the players, the preferences of each player over the set of all potential payoffs, etc. According to the rules, it is either permitted or forbidden that the players communicate with one another in order to make binding agreements regarding their mutual actions.


From the Sun to the Great Attractor

From the Sun to the Great Attractor
Author: Rodica Brânzei
Publisher:
Total Pages: 135
Release: 1969
Genre: Economics, Mathematical
ISBN: 9783540260820

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