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Modeling Creativity and Knowledge-Based Creative Design

Modeling Creativity and Knowledge-Based Creative Design
Author: John S. Gero
Publisher: Psychology Press
Total Pages: 366
Release: 2013-05-13
Genre: Psychology
ISBN: 1134771339

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Over the last decade research into design processes utilizing ideas and models drawn from artificial intelligence has resulted in a better understanding of design -- particularly routine design -- as a process. Indeed, most of the current research activity directly or indirectly deals only with routine design. Not surprisingly, many practicing designers state that the level of understanding represented by these models is only of mild interest because they fail to embody any ideas about creativity. This volume provides a set of chapters in the areas of modeling creativity and knowledge-based creative design that examines the potential role and form of computer-aided design which supports creativity. It aims to define the state-of-the-art of computational creativity in design as well as to identify research directions. Published at a time when the field of computational creativity in design is still immature, it should influence the directions of growth and assist the field in reaching maturity.


Modeling Creativity and Knowledge-Based Creative Design

Modeling Creativity and Knowledge-Based Creative Design
Author: John S. Gero
Publisher: Psychology Press
Total Pages: 351
Release: 2013-05-13
Genre: Psychology
ISBN: 1134771266

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Over the last decade research into design processes utilizing ideas and models drawn from artificial intelligence has resulted in a better understanding of design -- particularly routine design -- as a process. Indeed, most of the current research activity directly or indirectly deals only with routine design. Not surprisingly, many practicing designers state that the level of understanding represented by these models is only of mild interest because they fail to embody any ideas about creativity. This volume provides a set of chapters in the areas of modeling creativity and knowledge-based creative design that examines the potential role and form of computer-aided design which supports creativity. It aims to define the state-of-the-art of computational creativity in design as well as to identify research directions. Published at a time when the field of computational creativity in design is still immature, it should influence the directions of growth and assist the field in reaching maturity.


Intelligent Knowledge-Based Systems

Intelligent Knowledge-Based Systems
Author: Cornelius T. Leondes
Publisher: Springer Science & Business Media
Total Pages: 2041
Release: 2010-04-28
Genre: Computers
ISBN: 1402078293

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This five-volume set clearly manifests the great significance of these key technologies for the new economies of the new millennium. The discussions provide a wealth of practical ideas intended to foster innovation in thought and, consequently, in the further development of technology. Together, they comprise a significant and uniquely comprehensive reference source for research workers, practitioners, computer scientists, academics, students, and others on the international scene for years to come.


Creativity & Cognition

Creativity & Cognition
Author:
Publisher:
Total Pages: 224
Release: 2002
Genre: Creative ability
ISBN:

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Knowledge-based Computer-aided Architectural Design

Knowledge-based Computer-aided Architectural Design
Author: Gianfranco Carrara
Publisher: Elsevier Publishing Company
Total Pages: 416
Release: 1994
Genre: Architecture
ISBN:

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This text contains reports by researchers working in the area of knowledge-based systems for supporting architectural design. The issues discussed concern the theories, methods and the systems implementing this research, as well as the role of KBCAAD within architectural design.


Automation Based Creative Design - Research and Perspectives

Automation Based Creative Design - Research and Perspectives
Author: A. Tzonis
Publisher: Newnes
Total Pages: 480
Release: 2012-12-02
Genre: Technology & Engineering
ISBN: 0080934528

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Computer technology has revolutionized many aspects of building design, such as drafting, management, construction - even building with robots. This revolution has expanded into the field of design creativity. Presented in this book is an up-to-date, comprehensive picture of research advances in the fast-growing field of informatics applied to conceptual stages in the generation of artifacts - in particular, buildings. It addresses the question how far and in what ways creative design can be intelligently automated. Among the topics covered are: the use of precedents; the relations between case-based, rule-based, and principle-based architectural design reasoning; product typology; artifact thesauruses; the inputting and retrieval of architectural knowledge; the visual representation and understanding of existing or projected built forms; empirical and analytical models of the design process and the design product; desktop design toolkits; grammars of shape and of function; multiple-perspective building data structures; design as a multi-agent collaborative process; the integration of heterogeneous engineering information; and foundations for a systematic approach to the development of knowledge-based design systems. The papers provide a link between basic and practical issues: - fundamental questions in the theory of artifact design, artifical intelligence, and the cognitive science of imagination and reasoning; - problems in the computerization of building data and design facilities; - the practical tasks of building conception, construction and evaluation. The automation of creative design is itself considered as an engineering design problem. The implications of current and future work for architectural education and research in architectural history, as well as for computer-integrated construction and the management of engineering projects are considered.


Modeling Creativity

Modeling Creativity
Author: Tom De Smedt
Publisher: University Press Antwerp
Total Pages: 168
Release: 2013-02-01
Genre: Computers
ISBN: 9057182602

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Modeling Creativity (doctoral thesis, 2013) explores how creativity can be represented using computational approaches. Our aim is to construct computer models that exhibit creativity in an artistic context, that is, that are capable of generating or evaluating an artwork (visual or linguistic), an interesting new idea, a subjective opinion. The research was conducted in 2008–2012 at the Computational Linguistics Research Group of the University of Antwerp. Modeling Creativity examines creativity in a number of different perspectives: from its origins in nature, which is essentially blind, to humans and machines, and from generating creative ideas to evaluating and learning their novelty and usefulness. We will use a hands-on approach with case studies and examples in the Python programming language.


Intelligent Systems Report

Intelligent Systems Report
Author:
Publisher:
Total Pages: 578
Release: 1991
Genre: Artificial intelligence
ISBN:

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Creativity in the Design Process

Creativity in the Design Process
Author: Carmen Bruno
Publisher: Springer Nature
Total Pages: 162
Release: 2021-10-23
Genre: Business & Economics
ISBN: 3030872580

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The book provides an open and integrated view of creativity in the 21st century, merging theories and case studies from design, psychology, sociology, computer science and human-computer interaction, while benefitting from a continuous dialogue within a network of experts in these fields. An exploratory journey guides the reader through the major social, human, and technological changes that influence human creative abilities, highlighting the fundamental factors that need to be stimulated for creative empowerment in the digital era. The book reflects on why and how design practice and design research should explore digital creativity, and promote the empowerment of creativity, presenting two flexible tools specifically developed to observe the influences on multiple level of human creativity in the digital transition, and understand their positive and negative effect on the creative design process. An overview of the main influences and opportunities collected by adopting the two tools are presented with guidelines to design actions to empower the process for innovation.


Human-Computer Interaction

Human-Computer Interaction
Author: Steve Howard
Publisher: Springer
Total Pages: 748
Release: 1997-07-31
Genre: Computers
ISBN:

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This is the proceedings of the TC13 flagship conference, held biannially. It reflects the state-of-the-art in HCI in 1997. It covers a broad range of the most important developments in HCI, focusing on international issues in: theory, interface tools and architecture, HCI applications and HCI development issues.