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Mishmash & the Robot-CC

Mishmash & the Robot-CC
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ISBN: 9780812404081

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Mishmash and the Robot

Mishmash and the Robot
Author: Molly Cone
Publisher: Pocket Books
Total Pages: 116
Release: 1982-08
Genre: Juvenile Fiction
ISBN: 9780671440640

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Mishmash falls in love with a robot and they both mysteriously disappear after a supermarket is burglarized.


Mishmash and the Robot

Mishmash and the Robot
Author: Molly Cone
Publisher: Simon & Schuster/Paula Wiseman Books
Total Pages: 128
Release: 1991-04-01
Genre: Dogs
ISBN: 9780671732998

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Pete and Wanda worry when Mishmash, their mischevious black dog, and Robert, a supermarket robot, both disappear.


Bill, the Galactic Hero

Bill, the Galactic Hero
Author: Harry Harrison
Publisher: Macmillan
Total Pages: 189
Release: 2012-07-03
Genre: Fiction
ISBN: 1466822732

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Bill, the Galactic Hero is written by Harry Harrison who is also the author of Deathworld, Make Room! Make Room! (filmed as Soylent Green), the popular Stainless Steel Rat books, and many other famous works of SF. "Simply the funniest science fiction book ever written."--New York Times besteselling author Terry Pratchett At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.


Regulating Artificial Intelligence

Regulating Artificial Intelligence
Author: Thomas Wischmeyer
Publisher: Springer Nature
Total Pages: 391
Release: 2019-11-29
Genre: Law
ISBN: 3030323617

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This book assesses the normative and practical challenges for artificial intelligence (AI) regulation, offers comprehensive information on the laws that currently shape or restrict the design or use of AI, and develops policy recommendations for those areas in which regulation is most urgently needed. By gathering contributions from scholars who are experts in their respective fields of legal research, it demonstrates that AI regulation is not a specialized sub-discipline, but affects the entire legal system and thus concerns all lawyers. Machine learning-based technology, which lies at the heart of what is commonly referred to as AI, is increasingly being employed to make policy and business decisions with broad social impacts, and therefore runs the risk of causing wide-scale damage. At the same time, AI technology is becoming more and more complex and difficult to understand, making it harder to determine whether or not it is being used in accordance with the law. In light of this situation, even tech enthusiasts are calling for stricter regulation of AI. Legislators, too, are stepping in and have begun to pass AI laws, including the prohibition of automated decision-making systems in Article 22 of the General Data Protection Regulation, the New York City AI transparency bill, and the 2017 amendments to the German Cartel Act and German Administrative Procedure Act. While the belief that something needs to be done is widely shared, there is far less clarity about what exactly can or should be done, or what effective regulation might look like. The book is divided into two major parts, the first of which focuses on features common to most AI systems, and explores how they relate to the legal framework for data-driven technologies, which already exists in the form of (national and supra-national) constitutional law, EU data protection and competition law, and anti-discrimination law. In the second part, the book examines in detail a number of relevant sectors in which AI is increasingly shaping decision-making processes, ranging from the notorious social media and the legal, financial and healthcare industries, to fields like law enforcement and tax law, in which we can observe how regulation by AI is becoming a reality.


Make It So

Make It So
Author: Nathan Shedroff
Publisher: Rosenfeld Media
Total Pages: 369
Release: 2012-09-17
Genre: Computers
ISBN: 1933820764

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Many designers enjoy the interfaces seen in science fiction films and television shows. Freed from the rigorous constraints of designing for real users, sci-fi production designers develop blue-sky interfaces that are inspiring, humorous, and even instructive. By carefully studying these “outsider” user interfaces, designers can derive lessons that make their real-world designs more cutting edge and successful.


Shanna and the Water Fairy

Shanna and the Water Fairy
Author: Arie Farnam
Publisher: Createspace Independent Publishing Platform
Total Pages: 72
Release: 2017-04
Genre:
ISBN: 9781544063195

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The magic of spring, the gift of life and water in a dry land, and the power of kids to make a difference in our world. Eleven-year-old Shanna finds a secret pool on a class field trip to the "waste land" near her new school. The land nearby is dry and covered with scrub brush, but in a hidden pocket there is a wild profusion of flowers, trees and life around a trickle of water. Shanna's teacher says the waste land is scheduled to be bulldozed for a building project and the tiny spring will be destroyed. But Shanna discovers something amazing that few outside her goddess-oriented family would believe-a magical protector of the spring, maybe even a real fairy. Shanna and her eight-year-old brother Rye decide they have to do something to save the spring and its magical resident. Amid a sharing of the festival of Beltane, the kids learn how passion and action can blossom to make positive change. This story is partly based on events from the author's childhood, involving an endangered spring in dry country. But it is also an integral part of the Children's Wheel of the Year, a collection of stories about the adventures of Shanna and Rye which make the concepts and themes of seasonal celebration come alive for children.


Star Wars and the History of Transmedia Storytelling

Star Wars and the History of Transmedia Storytelling
Author: Sean Guynes
Publisher:
Total Pages: 0
Release: 2018
Genre: Communication. Mass media
ISBN: 9789462986213

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Star Wars has reached more than three generations of casual and hardcore fans alike, and as a result many of the producers of franchised Star Wars texts (films, television, comics, novels, games, and more) over the past four decades have been fans-turned-creators. Yet despite its dominant cultural and industrial positions, Star Wars has rarely been the topic of sustained critical work. Star Wars and the History of Transmedia Storytelling offers a corrective to this oversight by curating essays from a wide range of interdisciplinary scholars in order to bring Star Wars and its transmedia narratives more fully into the fold of media and cultural studies. The collection places Star Wars at the center of those studies' projects by examining video games, novels and novelizations, comics, advertising practices, television shows, franchising models, aesthetic and economic decisions, fandom and cultural responses, and other aspects of Star Wars and its world-building in their multiple contexts of production, distribution, and reception. In emphasizing that Star Wars is both a media franchise and a transmedia storyworld, Star Wars and the History of Transmedia Storytelling demonstrates the ways in which transmedia storytelling and the industrial logic of media franchising have developed in concert over the past four decades, as multinational corporations have become the central means for subsidizing, profiting from, and selling modes of immersive storyworlds to global audiences. By taking this dual approach, the book focuses on the interconnected nature of corporate production, fan consumption, and transmedia world-building. As such, this collection grapples with the historical, cultural, aesthetic, and political-economic implications of the relationship between media franchising and transmedia storytelling as they are seen at work in the world's most profitable transmedia franchise.


Practical Research

Practical Research
Author: Paul D. Leedy
Publisher:
Total Pages: 384
Release: 2013-07-30
Genre: Research
ISBN: 9781292021171

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For undergraduate or graduate courses that include planning, conducting, and evaluating research. A do-it-yourself, understand-it-yourself manual designed to help students understand the fundamental structure of research and the methodical process that leads to valid, reliable results. Written in uncommonly engaging and elegant prose, this text guides the reader, step-by-step, from the selection of a problem, through the process of conducting authentic research, to the preparation of a completed report, with practical suggestions based on a solid theoretical framework and sound pedagogy. Suitable as the core text in any introductory research course or even for self-instruction, this text will show students two things: 1) that quality research demands planning and design; and, 2) how their own research projects can be executed effectively and professionally.


The Negima Reader

The Negima Reader
Author: Takeshi Abe
Publisher: DH Publishing Inc
Total Pages: 193
Release: 2007-11
Genre: Comics & Graphic Novels
ISBN: 1932897240

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Using a question-and-answer format, presents information about the anime series featuring a ten-year-old with a diploma in magic who teaches English at an all-girl Japanese high school.