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Mech Warrior 2

Mech Warrior 2
Author: Joe Grant Bell
Publisher: Prima Games
Total Pages: 260
Release: 1995
Genre: Games & Activities
ISBN: 9781559587235

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First it was BattleTech. Then it was MechWarrior. Now MechWarrior 2, the ultimate Mech game, has escaped from the tabletop dimensions of its forebears into cyberspace. MechWarrior 2: The Official Strategy Guide is the key to victory!


MechWarrior 2

MechWarrior 2
Author: Blaine Pardoe
Publisher: Bradygames
Total Pages: 316
Release: 1995
Genre: Games & Activities
ISBN: 9781566861915

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An intense strategy guide with tips and hints as well as insight into the game storyline for a better understanding of the game and how to be successful. This guide provides insight into the Battletech universe upon which the game is based.


Mech Warrior 2 Strategies and Secrets

Mech Warrior 2 Strategies and Secrets
Author: Bernard Yee
Publisher: Sybex
Total Pages: 220
Release: 1995
Genre: Computers
ISBN: 9780782118575

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This book is an officially licensed Battletech product, and includes a CD-ROM with the network play software for the game. (A $20 retail value that gamers can't get anywhere else.) Game and book are based on the Battletech series of products, which includes comic books, theme parks, toys, animated series, presenting an audience of over two million enthusiasts.


Mechwarrior: Dark Age #2: A Call to Arms (A BattleTech Novel)

Mechwarrior: Dark Age #2: A Call to Arms (A BattleTech Novel)
Author: Loren Coleman
Publisher: Penguin
Total Pages: 310
Release: 2003-02-04
Genre: Fiction
ISBN: 1101219742

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Months have passed since the interplanetary communications net was destroyed, isolating planets across the Republic of the Sphere. Achernar is one of the few worlds still in possession of a working Hyperpulse Generator Station, capable of communications across the galaxy—and a much sought-after prize for the splintering factions of the Republic to acquire. Raul Ortega failed to qualify as an active MechWarrior, finding some solace in the Republic’s military reserves on Achernar and dreaming of the day he might know the adventure and glory of real combat. The Republic-loyal forces of Achernar whom Raul serves are supported by a loose alliance with the Swordsworn, a faction pledged to House Davion, whose leaders have an agenda of their own. When the planet falls under siege by yet another splinter group, the Steel Wolves, who are intent on capturing the HPG station, Raul is called to active duty. But when the Swordsworn desert Achernar in its time of need, Raul discovers that there’s little honor in the brutal realities of war and the subtle nuances of treachery...


MechWarrior 2 - Mercenaries

MechWarrior 2 - Mercenaries
Author: Joe Grant Bell
Publisher: Prima Games
Total Pages: 211
Release: 1996
Genre: Games
ISBN: 9780761509066

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"Mech Warrior 2: Mercenaries" is the highly anticipated "prequel" to last year's blockbuster hit "Mech Warrior 2". It continues the exploration of FASA's popular Battletech Universe. Prima Publishing has the exclusive license for this book. There will be no other official books, unlike "Mech Warrior 2" which was licensed by two book publishers.


Truth and Shadows

Truth and Shadows
Author: Martin Delrio
Publisher: Onyx
Total Pages: 304
Release: 2003
Genre: Fiction
ISBN: 9780451459381

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With the mighty Steel Wolf clan behind her, Anastasia Kerensky plans to seize the planet Northwind, but Ezekiel Crow and Tara Campbell are prepared to repel her invasion--and decide the fate of a world. Original.


Ghost War

Ghost War
Author: Michael A. Stackpole
Publisher: Penguin
Total Pages: 324
Release: 2002
Genre: Fiction
ISBN: 9780451459053

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More information to be announced soon on this forthcoming title from Penguin USA


BattleTech Legends: Ghost of Winter

BattleTech Legends: Ghost of Winter
Author: Stephen Kenson
Publisher: Catalyst Game Labs
Total Pages: 263
Release: 2018-09-19
Genre: Fiction
ISBN:

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WHEN ALL SEEMS LOST... All his life, Sturm Kintaro wanted to be a MechWarrior. Now he is one—untested in combat, but eager to show his prowess and be transferred away from the backwater planet Kore. But he is about to get a bigger opportunity than he ever wanted when a band of interstellar pirates launches a surprise attack and takes control of the planet. After the rout, Sturm finds himself stranded in the frozen wastes of Kore with no 'Mech, no help, and no hope... ONE MAN RISES TO THE CHALLENGE. Until he stumbles upon a long-hidden secret, one that will help him prove himself a worthy MechWarrior. Now Sturm must wage a one-man war against the invading force—and resurrect a ghostly legend of Kore—if he is going to save his people from annihilation.


MechWarrior 2

MechWarrior 2
Author: Joe Grant Bell
Publisher: Prima Games
Total Pages: 119
Release: 1996
Genre: Games
ISBN: 9780761505785

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This game buster covers basic combat and strategies for the original MechWarrior 2 game, plus covers all of the new missions and Mechs available in the new MechWarrior Expansion Pack. this book covers teh NetMech addition to MechWarrior 2, which allows head-to-head play against up to seven other players via modem or network.


Science Fiction Video Games

Science Fiction Video Games
Author: Neal Roger Tringham
Publisher: CRC Press
Total Pages: 540
Release: 2014-09-10
Genre: Computers
ISBN: 1040074618

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Understand Video Games as Works of Science Fiction and Interactive Stories Science Fiction Video Games focuses on games that are part of the science fiction genre, rather than set in magical milieux or exaggerated versions of our own world. Unlike many existing books and websites that cover some of the same material, this book emphasizes critical a