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Maya 5 for Windows and Macintosh

Maya 5 for Windows and Macintosh
Author: Danny Riddell
Publisher: Peachpit Press
Total Pages: 476
Release: 2003-07
Genre: Computers
ISBN:

Download Maya 5 for Windows and Macintosh Book in PDF, ePub and Kindle

bull; One of the best-selling (and most affordable) Maya books in the 3D market. bull; Updated to reflect Maya's new features, including new rendering technology and the new Fluid Effects feature, found only in Maya Unlimited. bull; Incisive text, crystal clear screen shots, and step-by-step instructions allow readers to get up and running fast with Maya 5.


Maya 5 for Windows and Macintosh

Maya 5 for Windows and Macintosh
Author: Danny Riddell
Publisher: Peachpit Press
Total Pages: 476
Release: 2003-07
Genre: Computers
ISBN: 9780321219206

Download Maya 5 for Windows and Macintosh Book in PDF, ePub and Kindle

bull; One of the best-selling (and most affordable) Maya books in the 3D market. bull; Updated to reflect Maya's new features, including new rendering technology and the new Fluid Effects feature, found only in Maya Unlimited. bull; Incisive text, crystal clear screen shots, and step-by-step instructions allow readers to get up and running fast with Maya 5.


Maya 7 for Windows and Macintosh

Maya 7 for Windows and Macintosh
Author: Danny Riddell
Publisher: Peachpit Press
Total Pages: 1248
Release: 2006-04-12
Genre:
ISBN: 0132712490

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Adding tools that allow users to realize the 2D Toon look of comic books, cartoons, manga and anime; create spectacular clothing, fur or long hair for characters; and move data quickly back and forth between Maya and Adobe Photoshop or Illustrator, an already cool program just got even cooler. Here to take budding animators and modelers from 0 to 60 fast in Maya 7 is the eagerly anticipated update to everybody's favorite Maya tome: Maya 7: Visual QuickStart Guide! In these pages, best-selling authors Danny Riddell and Steve Anzovin use a combination of task-based instruction and strong visual aids to take readers step by step through all of Maya's essentials: unsurpassed character rigging and posing, integration with essential production tolls such as Photoshop, Illustrator, Flash and more. Both beginning users, who want a thorough introduction to the topic, and more advanced users, who are looking for a convenient reference, will find what they need here in straightforward language and through readily accessible examples, peppered with tons of timesaving tips and tricks. By the end of the volume, users will be creating their own alternate universes in Maya 7!


Maya 4.5 for Windows and Macintosh

Maya 4.5 for Windows and Macintosh
Author: Danny Riddell
Publisher: Peachpit Press
Total Pages: 426
Release: 2003
Genre: Computers
ISBN: 0321172396

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Maya 4.5, the latest version of the all-in-one modeling, rendering, and 3D animation program, is loaded with new features and enhancements designed to make it even more powerful and easy-to-learn for Mac and Windows users alike. Whether you're new to Maya or just want to get quickly up-to-speed on Maya 4.5's new features, this is a must-have task-based reference.


Maya 8 for Windows and Macintosh

Maya 8 for Windows and Macintosh
Author: Morgan Robinson
Publisher: Peachpit Press
Total Pages: 1112
Release: 2007-03-13
Genre: Computers
ISBN: 0132712504

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Adding sophisticated new tools that give modelers even more control over polygons, an already cool program just got even cooler. Here to take budding 3D artists from 0 to 60 fast in Maya 8 is the eagerly anticipated update to everybody's favorite Maya tome: Maya 8 for Windows and Macintosh: Visual QuickStart Guide! In these pages, best-selling authors Morgan Robinson and Nathaniel Stein use a combination of task-based instruction and strong visual aids to take readers step by step through all of Maya's essentials: navigating the interface, modeling elementary and complex objects, unsurpassed character rigging and posing, mastering deformers, shaders, and renderers, and more. Both beginning users, who want a thorough introduction to the topic, and more advanced users, who are looking for a convenient reference, will find what they need here in straightforward language and through readily accessible examples, peppered with tons of timesaving tips and tricks.


Introducing Maya 5

Introducing Maya 5
Author: Dariush Derakhshani
Publisher: John Wiley & Sons
Total Pages: 390
Release: 2006-12-26
Genre: Computers
ISBN: 0470113227

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Alias Wavefront's Maya is the premier tool for 3D modeling, animation, and rendering. It is used by such film houses as Industrial, Light & Magic, Pixar, and Disney for creating 3D animation and special effects. This Maya Press title—a cooperative publication between Sybex and Alias Wavefront—is the perfect introduction to 3D and Maya. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.


Maya 6 for Windows and Macintosh

Maya 6 for Windows and Macintosh
Author: Danny Riddell
Publisher:
Total Pages: 578
Release: 2005
Genre: Computers
ISBN:

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Imagine being able to add a luscious mane of long, flowing hair to your Maya-created action heroine--and then being able to braid it, curl it, and style it to your heat's desire. With Maya 6 and this task-based guide, you can do that and a lot more on the way to creating ever more sophisticated 3D worlds with Alias' newly updated modeling and animation software. In this eagerly anticipated update to everybody's favorite Maya tome, best-selling author Danny Riddell uses a combination of task-based instruction and strong visual aids to take you step by step through all of today's Maya's essentials: Character animation and setup, polygonal modeling, dynamic interaction with Windows, and more. Whether you're a beginning user who wants a thorough introduction to the topic or a more advanced user looking for a convenient reference, you'll find what you need here--in straightforward language and through readily accessible examples, peppered with tons of timesaving tips and tricks.


Maya 6 для Windows и Macintosh

Maya 6 для Windows и Macintosh
Author: Денни Ридделл
Publisher: Litres
Total Pages: 325
Release: 2022-01-29
Genre: Computers
ISBN: 5457387038

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Maya 6.0 – наиболее мощная и удобная программа трехмерной графики, позволяющая конструировать сложнейшие модели и создавать реалистичную анимацию. Данная книга в полном объеме содержит информацию, необходимую для освоения этого уникального пакета: описание элементов интерфейса, приемов моделирования и анимации, создания материалов и спецэффектов. Особое внимание уделяется настройке освещения и выполнению визуализации с использованием различных модулей. Кроме того, подробно рассматривается такая сложная и интересная тема, как создание эффектов жидкости. Книга предназначена для начинающих пользователей. Теоретический материал снабжен огромным количеством примеров, что позволяет рекомендовать настоящее издание в качестве справочного пособия.


Maya 5 Savvy

Maya 5 Savvy
Author: John Kundert-Gibbs
Publisher: John Wiley & Sons
Total Pages: 973
Release: 2006-07-14
Genre: Computers
ISBN: 0782151191

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Savvy—n. Practical know-how. Maya, the premier high-end 3D application, is so powerful that no one masters it without help. Maya 5 Savvy—a thorough update to Maya 4.5 Savvy—is written for the Maya user looking to boost their skills to the next level. Running throughout this book is a completely new, cohesive, expertly organized animation project that teaches specific Maya skills and, at the same time, gives you valuable hands-on exposure to the entire animation production process. Staged support files mean that you can begin and end work on this project anywhere you like—which in turn means you can read this book cover to cover or use it as a reference, dipping in wherever you need information on or practice with specific modeling, animation, and rendering techniques. Everywhere you turn,you'll find expert advice on the latest Maya features, time-saving shortcuts, and advanced capabilities. Coverage includes: Core Maya: interface briefing, plus planning, writing, and storyboarding your animation. Modeling: NURBS, polygons and subdivision surfaces, character modeling. Animation: paths and bones, deformers, binding, Trax, rigid body dynamics, MEL scripting, particle animation, expression-driven animation. Output: rendering architecture, rendering, shading and texturing, lighting, special light effects. Advanced Tools and Techniques: Paint Effects, ramps and volumes, soft body dynamics, Fluid Effects, Fur, Cloth. Note:CD-ROM/DVD and other supplementary materials are not included as part of eBook file.


Inside Maya 5

Inside Maya 5
Author: Mark Adams
Publisher: New Riders
Total Pages: 940
Release: 2003
Genre: Computers
ISBN: 9780735712539

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Real-world solutions for real-world production environments! Luis Cataldi, BlueSky Studios Maya is a very powerful application. Before artists can create and share their ideas and visions, they must understand its complicated tools and learn to harness its power.Inside Maya 5can help develop a functional understanding of Maya's many tools through solid examples and production-proven methods. From the back cover Are you familiar with the basic Maya tools? Can you complete most tasks with little or no reliance on the help files? Do your questions about Maya center on how to put all the pieces together and use the software in a production setting? If so,Inside Maya 5is just what you want and need. Industry professionals who have worked for such houses as Digital Domain, ILM, PDI/DreamWorks, and Pixar provide insights into making great production decisions that take advantage of the power of Maya without compromising production quality - real-world solutions to real-world challenges! You'll get coverage of: Using Maya in the digital studio pipeline MEL and the Maya API Modeling techniques for NURBS, polygonal modeling, and subdivision surfaces Modeling characters, sets, and props Maya's node-based architecture Particles and dynamics Character animation and rigging Lighting, shading and rendering Bonus interviews with Scott Clark (Pixar) and Paul Thuriot (Tippett Studios) The companion CD includes the source files you need to complete the exercises in each chapter.