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Mathematics for Computer Science

Mathematics for Computer Science
Author: Eric Lehman
Publisher:
Total Pages: 988
Release: 2017-03-08
Genre: Business & Economics
ISBN: 9789888407064

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This book covers elementary discrete mathematics for computer science and engineering. It emphasizes mathematical definitions and proofs as well as applicable methods. Topics include formal logic notation, proof methods; induction, well-ordering; sets, relations; elementary graph theory; integer congruences; asymptotic notation and growth of functions; permutations and combinations, counting principles; discrete probability. Further selected topics may also be covered, such as recursive definition and structural induction; state machines and invariants; recurrences; generating functions.


Combinatorics for Computer Science

Combinatorics for Computer Science
Author: Stanley Gill Williamson
Publisher: Courier Corporation
Total Pages: 548
Release: 2002-01-01
Genre: Mathematics
ISBN: 9780486420769

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Useful guide covers two major subdivisions of combinatorics — enumeration and graph theory — with emphasis on conceptual needs of computer science. Each part is divided into a "basic concepts" chapter emphasizing intuitive needs of the subject, followed by four "topics" chapters that explore these ideas in depth. Invaluable practical resource for graduate students, advanced undergraduates, and professionals with an interest in algorithm design and other aspects of computer science and combinatorics. References for Linear Order & for Graphs, Trees, and Recursions. 219 figures.


Building Bridges

Building Bridges
Author: Martin Grötschel
Publisher: Springer Science & Business Media
Total Pages: 536
Release: 2010-05-28
Genre: Mathematics
ISBN: 3540852212

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Discrete mathematics and theoretical computer science are closely linked research areas with strong impacts on applications and various other scientific disciplines. Both fields deeply cross fertilize each other. One of the persons who particularly contributed to building bridges between these and many other areas is László Lovász, a scholar whose outstanding scientific work has defined and shaped many research directions in the last 40 years. A number of friends and colleagues, all top authorities in their fields of expertise and all invited plenary speakers at one of two conferences in August 2008 in Hungary, both celebrating Lovász’s 60th birthday, have contributed their latest research papers to this volume. This collection of articles offers an excellent view on the state of combinatorics and related topics and will be of interest for experienced specialists as well as young researchers.


Concrete Mathematics

Concrete Mathematics
Author: Ronald L. Graham
Publisher: Addison-Wesley Professional
Total Pages: 811
Release: 1994-02-28
Genre: Computers
ISBN: 0134389980

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This book introduces the mathematics that supports advanced computer programming and the analysis of algorithms. The primary aim of its well-known authors is to provide a solid and relevant base of mathematical skills - the skills needed to solve complex problems, to evaluate horrendous sums, and to discover subtle patterns in data. It is an indispensable text and reference not only for computer scientists - the authors themselves rely heavily on it! - but for serious users of mathematics in virtually every discipline. Concrete Mathematics is a blending of CONtinuous and disCRETE mathematics. "More concretely," the authors explain, "it is the controlled manipulation of mathematical formulas, using a collection of techniques for solving problems." The subject matter is primarily an expansion of the Mathematical Preliminaries section in Knuth's classic Art of Computer Programming, but the style of presentation is more leisurely, and individual topics are covered more deeply. Several new topics have been added, and the most significant ideas have been traced to their historical roots. The book includes more than 500 exercises, divided into six categories. Complete answers are provided for all exercises, except research problems, making the book particularly valuable for self-study. Major topics include: Sums Recurrences Integer functions Elementary number theory Binomial coefficients Generating functions Discrete probability Asymptotic methods This second edition includes important new material about mechanical summation. In response to the widespread use of the first edition as a reference book, the bibliography and index have also been expanded, and additional nontrivial improvements can be found on almost every page. Readers will appreciate the informal style of Concrete Mathematics. Particularly enjoyable are the marginal graffiti contributed by students who have taken courses based on this material. The authors want to convey not only the importance of the techniques presented, but some of the fun in learning and using them.


Mathematics and Computer Science III

Mathematics and Computer Science III
Author: Michael Drmota
Publisher: Birkhäuser
Total Pages: 556
Release: 2013-10-03
Genre: Computers
ISBN: 9783034896207

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Mathematics and Computer Science III contains invited and contributed papers on combinatorics, random graphs and networks, algorithms analysis and trees, branching processes, constituting the Proceedings of the Third International Colloquium on Mathematics and Computer Science, held in Vienna in September 2004. It addresses a large public in applied mathematics, discrete mathematics and computer science, including researchers, teachers, graduate students and engineers.


Discrete Mathematics for Computer Scientists

Discrete Mathematics for Computer Scientists
Author: Clifford Stein
Publisher:
Total Pages: 525
Release: 2011
Genre: Computer science
ISBN: 9780131377103

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Stein/Drysdale/Bogart's Discrete Mathematics for Computer Scientists is ideal for computer science students taking the discrete math course. Written specifically for computer science students, this unique textbook directly addresses their needs by providing a foundation in discrete math while using motivating, relevant CS applications. This text takes an active-learning approach where activities are presented as exercises and the material is then fleshed out through explanations and extensions of the exercises.


Mathematics and Computer Science

Mathematics and Computer Science
Author: Daniele Gardy
Publisher: Birkhäuser
Total Pages: 337
Release: 2012-12-06
Genre: Mathematics
ISBN: 3034884052

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This is the first book where mathematics and computer science are directly confronted and joined to tackle intricate problems in computer science with deep mathematical approaches. It contains a collection of refereed papers presented at the Colloquium on Mathematics and Computer Science held at the University of Versailles-St-Quentin on September 18-20, 2000. The colloquium was a meeting place for researchers in mathematics and computer science and thus an important opportunity to exchange ideas and points of view, and to present new approaches and new results in the common areas such as algorithms analysis, trees, combinatorics, optimization, performance evaluation and probabilities. The book is intended for a large public in applied mathematics, discrete mathematics and computer science, including researchers, teachers, graduate students and engineers. It provides an overview of the current questions in computer science and related modern mathematical methods. The range of applications is very wide and reaches beyond computer science.


Four Colors Suffice

Four Colors Suffice
Author: Robin J. Wilson
Publisher: Princeton University Press
Total Pages: 284
Release: 2002
Genre: Mathematics
ISBN: 9780691120232

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On October 23, 1852, Professor Augustus De Morgan wrote a letter to a colleague, unaware that he was launching one of the most famous mathematical conundrums in history--one that would confound thousands of puzzlers for more than a century. This is the amazing story of how the "map problem" was solved. The problem posed in the letter came from a former student: What is the least possible number of colors needed to fill in any map (real or invented) so that neighboring counties are always colored differently? This deceptively simple question was of minimal interest to cartographers, who saw little need to limit how many colors they used. But the problem set off a frenzy among professional mathematicians and amateur problem solvers, among them Lewis Carroll, an astronomer, a botanist, an obsessive golfer, the Bishop of London, a man who set his watch only once a year, a California traffic cop, and a bridegroom who spent his honeymoon coloring maps. In their pursuit of the solution, mathematicians painted maps on doughnuts and horseshoes and played with patterned soccer balls and the great rhombicuboctahedron. It would be more than one hundred years (and countless colored maps) later before the result was finally established. Even then, difficult questions remained, and the intricate solution--which involved no fewer than 1,200 hours of computer time--was greeted with as much dismay as enthusiasm. Providing a clear and elegant explanation of the problem and the proof, Robin Wilson tells how a seemingly innocuous question baffled great minds and stimulated exciting mathematics with far-flung applications. This is the entertaining story of those who failed to prove, and those who ultimately did prove, that four colors do indeed suffice to color any map.


Mathematics for Computer Graphics

Mathematics for Computer Graphics
Author: John Vince
Publisher: Springer Science & Business Media
Total Pages: 251
Release: 2005-12-19
Genre: Computers
ISBN: 1846282837

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This is a concise and informal introductory book on the mathematical concepts that underpin computer graphics. The author, John Vince, makes the concepts easy to understand, enabling non-experts to come to terms with computer animation work. The book complements the author's other works and is written in the same accessible and easy-to-read style. It is also a useful reference book for programmers working in the field of computer graphics, virtual reality, computer animation, as well as students on digital media courses, and even mathematics courses.


Essential Discrete Mathematics for Computer Science

Essential Discrete Mathematics for Computer Science
Author: Harry Lewis
Publisher: Princeton University Press
Total Pages: 408
Release: 2019-03-19
Genre: Computers
ISBN: 0691179298

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Discrete mathematics is the basis of much of computer science, from algorithms and automata theory to combinatorics and graph theory. Essential Discrete Mathematics for Computer Science aims to teach mathematical reasoning as well as concepts and skills by stressing the art of proof. It is fully illustrated in color, and each chapter includes a concise summary as well as a set of exercises.