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Math Advantage

Math Advantage
Author: Grace M. Burton
Publisher: Hmh School
Total Pages: 744
Release: 1998-05-22
Genre: Algebra
ISBN: 9780153114564

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Advantage Math Grade K

Advantage Math Grade K
Author: Creative Teaching Press
Publisher: Creative Teaching Press
Total Pages: 113
Release: 2004-04
Genre: Juvenile Nonfiction
ISBN: 1591980100

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Test Copying Masters Math Advantage Gr 2

Test Copying Masters Math Advantage Gr 2
Author: Harcourt Brace Publishing
Publisher: Houghton Mifflin Harcourt P
Total Pages: 356
Release: 1998-10
Genre: Arithmetic
ISBN: 9780153079474

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How Not to Be Wrong

How Not to Be Wrong
Author: Jordan Ellenberg
Publisher: Penguin
Total Pages: 482
Release: 2015-05-26
Genre: Mathematics
ISBN: 0143127535

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“Witty, compelling, and just plain fun to read . . ." —Evelyn Lamb, Scientific American The Freakonomics of math—a math-world superstar unveils the hidden beauty and logic of the world and puts its power in our hands The math we learn in school can seem like a dull set of rules, laid down by the ancients and not to be questioned. In How Not to Be Wrong, Jordan Ellenberg shows us how terribly limiting this view is: Math isn’t confined to abstract incidents that never occur in real life, but rather touches everything we do—the whole world is shot through with it. Math allows us to see the hidden structures underneath the messy and chaotic surface of our world. It’s a science of not being wrong, hammered out by centuries of hard work and argument. Armed with the tools of mathematics, we can see through to the true meaning of information we take for granted: How early should you get to the airport? What does “public opinion” really represent? Why do tall parents have shorter children? Who really won Florida in 2000? And how likely are you, really, to develop cancer? How Not to Be Wrong presents the surprising revelations behind all of these questions and many more, using the mathematician’s method of analyzing life and exposing the hard-won insights of the academic community to the layman—minus the jargon. Ellenberg chases mathematical threads through a vast range of time and space, from the everyday to the cosmic, encountering, among other things, baseball, Reaganomics, daring lottery schemes, Voltaire, the replicability crisis in psychology, Italian Renaissance painting, artificial languages, the development of non-Euclidean geometry, the coming obesity apocalypse, Antonin Scalia’s views on crime and punishment, the psychology of slime molds, what Facebook can and can’t figure out about you, and the existence of God. Ellenberg pulls from history as well as from the latest theoretical developments to provide those not trained in math with the knowledge they need. Math, as Ellenberg says, is “an atomic-powered prosthesis that you attach to your common sense, vastly multiplying its reach and strength.” With the tools of mathematics in hand, you can understand the world in a deeper, more meaningful way. How Not to Be Wrong will show you how.


3D Math Primer for Graphics and Game Development, 2nd Edition

3D Math Primer for Graphics and Game Development, 2nd Edition
Author: Fletcher Dunn
Publisher: CRC Press
Total Pages: 848
Release: 2011-11-02
Genre: Computers
ISBN: 1568817231

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This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.


Advantage Math, Gr. 7, eBook

Advantage Math, Gr. 7, eBook
Author: Andrew Schorr
Publisher: Creative Teaching Press
Total Pages: 113
Release:
Genre: Education
ISBN: 1591988829

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This comprehensive resource offers 100 activity pages that make math fun while offering plenty of essential computation practice infused with a strong problem-solving strand. They include instruction and practice for key skills and test-taking in all strands of the NCTM curriculum standards.


Productive Math Struggle

Productive Math Struggle
Author: John J. SanGiovanni
Publisher: Corwin
Total Pages: 217
Release: 2020-03-09
Genre: Education
ISBN: 1544369433

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All students face struggle, and they should—it is how they learn and grow. The teacher’s job is not to remove struggle, but rather to value and harness it, helping students develop good habits of productive struggle. But what’s missing for many educators is an action plan for how to achieve this, especially when it comes to math. This book guides teachers through six specific actions—including valuing, fostering, building, planning, supporting, and reflecting on struggle—to create a game plan for overcoming obstacles by sharing · Actionable steps, activities, and tools for implementation · Instructional tasks representative of each grade level · Real-world examples showcasing classroom photos and student work


Harcourt School Publishers Math Advantage

Harcourt School Publishers Math Advantage
Author: Harcourt Brace
Publisher: Harcourt School Publishers
Total Pages: 156
Release: 1999
Genre: Juvenile Nonfiction
ISBN: 9780153110597

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Math Advantage

Math Advantage
Author: Harcourt School Publishers Staff
Publisher:
Total Pages: 706
Release: 1999
Genre: Juvenile Nonfiction
ISBN: 9780153106965

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Crafting and Executing Strategy

Crafting and Executing Strategy
Author: Arthur A. Thompson
Publisher: Irwin/McGraw-Hill
Total Pages: 1184
Release: 2005
Genre: Competition
ISBN: 9780072884449

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Presenting the most recent developments in research and strategy, this text applies these theories and illustrates their implementation in business cases.