Mapping The Digital Cultures And Territories Of Play PDF Download

Are you looking for read ebook online? Search for your book and save it on your Kindle device, PC, phones or tablets. Download Mapping The Digital Cultures And Territories Of Play PDF full book. Access full book title Mapping The Digital Cultures And Territories Of Play.

Mapping the Digital: Cultures and Territories of Play

Mapping the Digital: Cultures and Territories of Play
Author: Lindsey Joyce
Publisher: BRILL
Total Pages: 158
Release: 2019-01-04
Genre: Social Science
ISBN: 1848883390

Download Mapping the Digital: Cultures and Territories of Play Book in PDF, ePub and Kindle

Mappings the Digital: Cultures and Territories of Play is an interdisciplinary discussion about the state of play and the state of games in contemporary culture. This volume takes a critical look and how our cultures and territories are being renegotiated through our engagement with digital media, games, and tools. This volume argues broadly that our tangible world, and our understanding of it, are being renegotiated and remapped by the digital worlds with which we engaged. Specifically, the chapters in this volume analyse linguistic changes; unique in-game cultures and behaviours; and new methods for communicating across real and perceived boundaries, for understanding cultural experiences, and for learning through play. Drawing from the global expertise of scholars within the fields of Cultural Studies, Game Studies, Foreign Language, Science and more, this volume bridges academic boarders to assemble a cohesive and authoritative resource on digital culture and play.


Mapping the Digital

Mapping the Digital
Author: Lindsey Joyce
Publisher:
Total Pages: 158
Release: 2016
Genre: Social sciences
ISBN: 9789004374423

Download Mapping the Digital Book in PDF, ePub and Kindle


Videogames, Identity and Digital Subjectivity

Videogames, Identity and Digital Subjectivity
Author: Rob Gallagher
Publisher: Taylor & Francis
Total Pages: 223
Release: 2017-07-06
Genre: Games & Activities
ISBN: 1315390930

Download Videogames, Identity and Digital Subjectivity Book in PDF, ePub and Kindle

Cover -- Half Title -- Title Page -- Copyright Page -- Dedication -- Contents -- List of Figures -- Acknowledgements -- 1 Digital Subjects: Videogames, Technology and Identity -- 2 Datafied Subjects: Profiling and Personal Data -- 3 Private Subjects: Secrecy, Scandal and Surveillance -- 4 Beastly Subjects: Bodies and Interfaces -- 5 Synthetic Subjects: Horror and Artificial Intelligence -- 6 Mobile Subjects: Framing Selves and Spaces -- 7 Productive Subjects: Time, Value and Gendered Feelings -- Index


Handbook of Research on Technological Developments for Cultural Heritage and eTourism Applications

Handbook of Research on Technological Developments for Cultural Heritage and eTourism Applications
Author: Rodrigues, João M. F.
Publisher: IGI Global
Total Pages: 564
Release: 2017-11-30
Genre: Business & Economics
ISBN: 1522529284

Download Handbook of Research on Technological Developments for Cultural Heritage and eTourism Applications Book in PDF, ePub and Kindle

Tourism is one of the most rapidly evolving industries of the 21st century. The integration of technological advancements plays a crucial role in the ability for many countries, all over the world, to attract visitors and maintain a distinct edge in a highly competitive market. The Handbook of Research on Technological Developments for Cultural Heritage and eTourism Applications is a pivotal reference source for the latest research findings on the utilization of information and communication technologies in tourism. Featuring extensive coverage on relevant areas such as smart tourism, user interfaces, and social media, this publication is an ideal resource for policy makers, academicians, researchers, advanced-level students, and technology developers seeking current research on new trends in ICT systems and application and tourism.


Interrogating the Use of LGBTQ Slurs

Interrogating the Use of LGBTQ Slurs
Author: Meredith G. F. Worthen
Publisher: Taylor & Francis
Total Pages: 315
Release: 2023-11-30
Genre: Social Science
ISBN: 1003803644

Download Interrogating the Use of LGBTQ Slurs Book in PDF, ePub and Kindle

Interrogating the Use of LGBTQ Slurs: Still Smearing the Queer? provides a critical exploration of LGBTQ slurs through its innovative focus on hetero-cis-normativity and Norm-Centered Stigma Theory (NCST), the first-ever testable theory about stigma. Based on research with more than 3,000 respondents, the ways gender/sexuality norm-violators are stigmatized and disciplined as “others” through asserting and affirming one’s own social power are highlighted alongside other unique elements of slur use (joking and bonding). Through its fresh and in-depth approach, this book is the ideal resource for those who want to learn about LGBTQ slurs more generally and for those who seek a nuanced, theory-driven, and intersectional examination of how these LGBTQ prejudices function. In doing so, it is the most comprehensive scholarly resource to date that critically examines the use of LGBTQ slurs and thus, has the potential to have broad impacts on society at large by helping to improve the LGBTQ cultural climate. Interrogating the use of LGBTQ Slurs: Still Smearing the Queer? is important reading for scholars and students in the fields of LGBTQ studies, Gender Studies, Criminology, and Sociology.


Spooky Technology: A reflection on the invisible and otherworldly qualities in everyday technologies

Spooky Technology: A reflection on the invisible and otherworldly qualities in everyday technologies
Author: Daragh Byrne
Publisher: Imaginaries Lab
Total Pages: 284
Release: 2021-08-31
Genre: Computers
ISBN: 0956542158

Download Spooky Technology: A reflection on the invisible and otherworldly qualities in everyday technologies Book in PDF, ePub and Kindle

Spooky Technology explores our understanding of the invisible technologies in our everyday lives, from objects with ‘intelligence’ to systems in our homes that talk to us (and each other). The book is an inventory of spooky technologies, compiled by Carnegie Mellon students reviewing work across art, design, HCI, psychology, human factors research, and other fields, that has been done in this field, or adjacent to it, both historically and more recently, with commentary, essays, and interviews with creators and artists. We often hear that the technologies in our everyday lives would appear to be ‘magic’ and potentially terrifying to people in the past—instantaneous communication with people all over the world, access to a vast, ever-growing resource of human knowledge right there in the palm of our hand, objects with ‘intelligence’ that can sense and talk to us (and each other). But rarely are these ‘otherworldly’ dimensions of technologies explored in more detail. There is an often unspoken presumption that the march of progress will inevitably mean we all adopt new practices, and incorporate new products and new ways of doing things into our lives—all cities will become smart cities; all homes will become smart homes. But these systems have become omnipresent without our necessarily understanding them. They are not just black boxes, but invisible: entities in our homes and everyday lives which work through hidden flows of data, unknown agendas, imaginary clouds, mysterious sets of rules which we perhaps dismiss as ‘algorithms’ or even ‘AI’ without really understanding what that means. On some level, the superstitions and sense of wonder, and ways of relating to the unknown and the supernatural (deities, spirits, ghosts) which humanity has felt in every culture throughout history have not gone away, but started to become transferred and transmuted into new forms.


The Place of Play

The Place of Play
Author: Maaike Lauwaert
Publisher: Amsterdam University Press
Total Pages: 160
Release: 2009
Genre: Social Science
ISBN: 9089640800

Download The Place of Play Book in PDF, ePub and Kindle

A fascinating, eclectic analysis of the changing geographies of play in contemporary society.


Play, Creativity and Digital Cultures

Play, Creativity and Digital Cultures
Author: Rebekah Willett
Publisher: Routledge
Total Pages: 256
Release: 2012-08-21
Genre: Education
ISBN: 1135894477

Download Play, Creativity and Digital Cultures Book in PDF, ePub and Kindle

Recent work on children's digital cultures has identified a range of literacies emerging through children's engagement with new media technologies. This edited collection focuses on children's digital cultures, specifically examining the role of play and creativity in learning with these new technologies. The chapters in this book were contributed by an international range of respected researchers, who seek to extend our understandings of children's interactions with new media, both within and outside of school. They address and provide evidence for continuing debates around the following questions: What notions of creativity are useful in our fields? How does an understanding of play inform analysis of children's engagement with digital cultures? How might school practice take account of out-of-school learning in relation to digital cultures? How can we understand children's engagements with digital technologies in commercialized spaces? Offering current research, theoretical debate and empirical studies, this intriguing text will challenge the thinking of scholars and teachers alike as it explores the evolving nature of play within the media landscape of the twenty-first century.


Digital Mapping and Indigenous America

Digital Mapping and Indigenous America
Author: Janet Berry Hess
Publisher: Routledge
Total Pages: 232
Release: 2021-03-31
Genre: Art
ISBN: 1000367142

Download Digital Mapping and Indigenous America Book in PDF, ePub and Kindle

Employing anthropology, field research, and humanities methodologies as well as digital cartography, and foregrounding the voices of Indigenous scholars, this text examines digital projects currently underway, and includes alternative modes of "mapping" Native American, Alaskan Native, Indigenous Hawaiian and First Nations land. The work of both established and emerging scholars addressing a range of geographic regions and cultural issues is also represented. Issues addressed include the history of maps made by Native Americans; healing and reconciliation projects related to boarding schools; language and land reclamation; Western cartographic maps created in collaboration with Indigenous nations; and digital resources that combine maps with narrative, art, and film, along with chapters on archaeology, place naming, and the digital presence of elders. This text is of interest to scholars working in history, cultural studies, anthropology, Native American studies, and digital cartography.


Performing the Digital

Performing the Digital
Author: Martina Leeker
Publisher: transcript Verlag
Total Pages: 302
Release: 2017-03-31
Genre: Social Science
ISBN: 383943355X

Download Performing the Digital Book in PDF, ePub and Kindle

How is performativity shaped by digital technologies - and how do performative practices reflect and alter techno-social formations? "Performing the Digital" explores, maps and theorizes the conditions and effects of performativity in digital cultures. Bringing together scholars from performance studies, media theory, sociology and organization studies as well as practitioners of performance, the contributions engage with the implications of digital media and its networked infrastructures for modulations of affect and the body, for performing cities, protest, organization and markets, and for the performativity of critique. With contributions by Marie-Luise Angerer, Timon Beyes, Scott deLahunta and Florian Jenett, Margarete Jahrmann, Susan Kozel, Ann-Christina Lange, Oliver Leistert, Martina Leeker, Jon McKenzie, Sigrid Merx, Melanie Mohren and Bernhard Herbordt, Imanuel Schipper and Jens Schröter.