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Dungeons & Dragons Monster Manual (Core Rulebook, D&D Roleplaying Game)

Dungeons & Dragons Monster Manual (Core Rulebook, D&D Roleplaying Game)
Author: Dungeons & Dragons
Publisher: National Geographic Books
Total Pages: 0
Release: 2014-09-30
Genre: Games & Activities
ISBN: 0786965614

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Fill your Dungeons & Dragons games with deadly monsters from the Monster Manual. The Monster Manual teaches you how to how to fill your Dungeons & Dragons games with monsters—how to populate the game with pesky goblins and mighty dragons for players to battle or beguile, outwit or outrun. Inside the Monster Manual you’ll find more than 150 classic D&D creatures, with vivid illustrations and rich descriptions to help breathe life into your zombies and liches. “…What if I told you about the best book of monsters ever? The 5E Monster Manual just might be the one...”—Ed Grabianowski, io9.Gizmodo.com “D&D acolytes are everywhere...Tech workers from Silicon Valley to Brooklyn have long-running campaigns, and the showrunners and the novelist behind ‘Game of Thrones’ have all been Dungeon Masters.”—Neima Jahromi, The New Yorker • The Monster Manual is one of the three main Dungeons & Dragons books, along with the Player’s Handbook and the Dungeon Master’s Guide. It’s an essential resource for Dungeon Masters to use in populating any type of challenge they might contrive for their players. • From an angel’s wingspan to the vacant eyes of a zombie beholder, the Monster Manual includes more than 150 creatures illustrated in vivid color, with more than 400 quick reference tables to help you bring them to life with ease. • Rich descriptions of each monster help trigger your imagination. From the familiar (“vampires hate sunlight”) to the arcane (“what color is the vapor from a gorgon’s nose?”), the Monster Manual helps inspire your decisions and keep the game flowing smoothly. • In Dungeons & Dragons, you and your friends coauthor your own legend. Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination. • Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.


A Manual of House Monsters

A Manual of House Monsters
Author: Stanislav Marijanovíc
Publisher: Mondo Pub
Total Pages:
Release: 1999-01-01
Genre: Juvenile Fiction
ISBN: 9781572557178

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Presents descriptions of monsters that cause all sorts of bad behavior.


The Monstrous Book of Monsters

The Monstrous Book of Monsters
Author: Libby Hamilton
Publisher: Templar
Total Pages: 0
Release: 2011
Genre: Lift-the-flap books
ISBN: 9780763657567

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Packed with foul facts and disgusting drawings, this book will tell you everything you need to know about avoiding the monstrous menace ... almost!


Monster Manual

Monster Manual
Author: Erich Ballinger
Publisher:
Total Pages: 0
Release: 1997-09
Genre: Monsters
ISBN: 9780822597711

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Provides information on monsters from aliens to zombies taken from folklore, literature, film, and other sources, and suggests monster-related activities such as crafts, games, and make-up.


Warcraft

Warcraft
Author: R. Sean Borgstrom
Publisher: Sword & Sorcery Studios
Total Pages: 0
Release: 2003
Genre: Fantasy games
ISBN: 9781588460707

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Included in this collection are vols. distributed as well as published by White Wolf Pub.


Monsters

Monsters
Author: John Michael Greer
Publisher: Llewellyn Worldwide
Total Pages: 155
Release: 2011-09-08
Genre: Body, Mind & Spirit
ISBN: 0738716006

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Of course that monster hiding under your bed when you were little didn't really exist. Vampires, werewolves, zombies, demons—they're simply figments of our imagination, right? After all, their existence has never been scientifically proven. But there is one giant problem with such an easy dismissal of these creepy creatures: people keep encountering them. Join occult scholar John Michael Greer for a harrowing journey into the reality of the impossible. Combining folklore, Western magical philosophy, and actual field experience, Monsters: An Investigator's Guide to Magical Beings is required reading for both active and armchair monster hunters. Between these covers you'll find a chilling collection of fiendish facts and folklore, including: Why true vampires are the least attractive—and most destructive—of all monsters The five different kinds of ghosts Magical origins of the werewolf legends How to survive a chimera encounter (Jersey Devil, chupacabra, Mothman) The hidden connections between faery lore and UFOs Where dragons are found today How to investigate a monster sighting Natural and ritual magic techniques for dealing with hostile monsters This 10th anniversary edition of the quintessential guide to magical beings features a new preface, new chapters on chimeras and zombies, and updates on werewolves, dragons, and the fae.


Monster Manual III

Monster Manual III
Author: Wizards of the Coast, Inc
Publisher:
Total Pages: 0
Release: 2004
Genre: Dungeons and Dragons (Game)
ISBN: 9780786934300

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...Offers a fully illustrated array of new creatures such as the boneclaw, eldritch giant, and web golem. It also includes advanced versions of some monsters


Monster Manual

Monster Manual
Author: Monte Cook
Publisher:
Total Pages: 0
Release: 2000
Genre: Dungeons & dragons (Game)
ISBN: 9780786915521

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Dungeon Masters and players alike will find the new "Monster Manual" an indisipensable aid in populating their Third Edition campaigns of Dungeons & Dragons. Over 200 creeps, critters and creatures keep players on their toes, from Aboleths to Zombies. 200 full-color illustrations.


Monster Manual Two

Monster Manual Two
Author: Ed Bonny
Publisher:
Total Pages: 232
Release: 2002
Genre: Fiction
ISBN: 9780786928736

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This indispensable supplement contains information on nearly 200 new monstersfor any D&D game. It provides descriptions for a vast array of new creatures, with an emphasis on higher-level creatures to provide experienced gamers withtougher foes to overcome. (Gamebooks)


Tome of Horrors 5e

Tome of Horrors 5e
Author: Edwin Nagy
Publisher:
Total Pages: 342
Release: 2019-12
Genre: Games & Activities
ISBN: 9781622838233

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Now for 5th Edition! Frog God Games unleashes the next iteration of its iconic Tome of Horrors series for 5th Edition. Hordes of sinister adversaries, restless dead, and other horrific monstrosities to gleefully challenge your players' expectations. Bursting with hundreds of creatures, new additions as well as converted classics, in a library-bound and stitched full color volume, the next Tome of Horrors will be a must have for your 5th edition campaign. Everybody needs more monsters. The Tome of Horrors for Fifth Edition includes a selection of creatures from earlier volumes as a kick off for an entire series of fifth edition books.