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The Big Book of Makerspace Projects: Inspiring Makers to Experiment, Create, and Learn

The Big Book of Makerspace Projects: Inspiring Makers to Experiment, Create, and Learn
Author: Colleen Graves
Publisher: McGraw Hill Professional
Total Pages: 256
Release: 2016-11-11
Genre: Technology & Engineering
ISBN: 125964426X

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Start-to-finish, fun projects for makers of all types, ages, and skill levels! This easy-to-follow guide features dozens of DIY, low-cost projects that will arm you with the skills necessary to dream up and build your own creations. The Big Book of Makerspace Projects: Inspiring Makers to Experiment, Create, and Learn offers practical tips for beginners and open-ended challenges for advanced makers. Each project features non-technical, step-by-step instructions with photos and illustrations to ensure success and expand your imagination. You will learn recyclables hacks, smartphone tweaks, paper circuits, e-textiles, musical instruments, coding and programming, 3-D printing, and much, much more! Discover how to create: • Brushbot warriors, scribble machines, and balloon hovercrafts • Smartphone illusions, holograms, and projections • Paper circuits, origami, greeting cards, and pop-ups • Dodgeball, mazes, and other interesting Scratch games • Organs, guitars, and percussion instruments • Sewed LED bracelets, art cuffs, and Arduino stuffie • Makey Makey and littleBits gadgets • Programs for plug-and-play and Bluetooth-enabled robots • 3D design and printing projects and enhancements


Library Makerspaces

Library Makerspaces
Author: Theresa Willingham
Publisher: Rowman & Littlefield Publishers
Total Pages: 246
Release: 2018
Genre: Language Arts & Disciplines
ISBN: 9781442277403

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Span style=" Library Makerspaces 101 ; span style="line-height:2"Chapter 2 First Things First: Getting Organized ; span style=" Lay of the Land Current Makerspace Landscape ; span style="line-height:2" Chapter 4 Makerspace Architecture ; span style=" Makerspace Programming ;


Explore Makerspace!

Explore Makerspace!
Author: Alicia Z. Klepeis
Publisher: Nomad Press
Total Pages: 172
Release: 2017-09-15
Genre: Juvenile Nonfiction
ISBN: 161930564X

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Bridges, furniture, musical instruments, games, vehicles—all of these things were invented and improved upon by people who love to put stuff together, take stuff apart, and figure out how things work! In Explore Makerspace! With 25 Great Projects, readers ages 7 through 10 explore what it means to be an engineer. They discover how inventors use science, art, and math to create new and exciting structures, games, and more. Readers also learn how to set up their own makerspaces at home, using inexpensive and easy-to-find supplies for their tinkering projects. Humans have been inventors throughout history. From the wheel to the rocket, scientists and other engineers have designed new technologies that have made daily life easier and stretched our horizons far beyond our own atmosphere. But inventions don’t have to be full of computer chips or other sophisticated parts. Designing the fastest toy car made from recycled materials can be just as thrilling! Makerspaces can be found in schools, libraries, community centers, and homes all around the country. These are places where both children and adults can work with materials and use the engineer design process to come up with new ideas. Here, imagination, art, and logic combine to produce lasting lessons in science, math, and physics. In Explore Makerspace! With 25 Great Projects, readers learn how to think proactively when faced with a challenge and discover the trial-and-error processes that lead to new discoveries. They find out about the motivation behind some of the world’s most amazing inventions. Through STEAM projects ranging from designing a bridge to creating board games and musical instruments, children discover how to be an engineer.


Makerspaces for Adults

Makerspaces for Adults
Author: Jennifer Hicks
Publisher: Rowman & Littlefield Publishers
Total Pages: 176
Release: 2020-07-15
Genre: Language Arts & Disciplines
ISBN: 9781538133323

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This book highlights how to integrate your makerspace within university and public libraries and the wider community. Discover how you can connect your makerspace with service learning to support different groups, take your makerspace tools to various points of need through community partnerships, and build relationships with faculty, students, and patrons through makerspace projects.


Re-Making the Library Makerspace

Re-Making the Library Makerspace
Author: Maggie Melo
Publisher: Library Juice Press
Total Pages:
Release: 2019-12-15
Genre:
ISBN: 9781634000819

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"Examines the limitations and challenges emerging from the "maker movement" emphasizing the critical work that is being done to cultivate anti-oppressive, inclusive and equitable making environments. Makerspaces in libraries are especially focused upon"


Challenge-Based Learning in the School Library Makerspace

Challenge-Based Learning in the School Library Makerspace
Author: Colleen Graves
Publisher: Bloomsbury Publishing USA
Total Pages: 114
Release: 2017-07-19
Genre: Language Arts & Disciplines
ISBN:

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An invaluable how-to text that details the workshop model, addresses the design challenges, and explains the best avenues for curriculum-based learning in the school library makerspace. A successful school makerspace needs an enthusiastic maker community, school-wide participation, and staff support. How do you build this type of learning at your school? The innovative team behind Challenge-Based Learning in the School Library Makerspace addresses common questions and concerns and describes step-by-step how to introduce challenge-based learning into the school library makerspace. Intended for librarians and school staff who have already started thinking in terms of makerspaces but need further help sustaining programming and want to know more about Makerspace 2.0, this helpful guide details the workshop model, various real-world design challenges, and the process for implementing curriculum-based learning in the school library makerspace. Readers will be empowered to go beyond the initial implementation of a makerspace and to draw from an arsenal of proven methodologies for designing challenges for student learning. Additionally, the book enables the addition of curriculum connections to library programming, shows how to connect your students to local experts and the global maker community, and eases you into more productive collaboration with other librarians.


School Library Makerspaces

School Library Makerspaces
Author: Leslie B. Preddy
Publisher: Bloomsbury Publishing USA
Total Pages: 629
Release: 2013-10-24
Genre: Language Arts & Disciplines
ISBN:

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An essential resource for intermediate, middle, and high school librarians that guides the planning, learning, and implementation of a school library makerspace. The roles of school library media specialists and school libraries themselves are ever changing in response to the needs of the community and the evolution of human thinking, interaction, and learning processes. A school library makerspace can provide patrons with a place for learning, doing, and creating. It offers a location for tackling inventions, fine arts, crafts, industrial technology, hobbies, e-textiles, foodcrafting, DIY couture, fabrication, upcycling, and STEM right in the middle of the information gateway—the library. This book completely explains the makerspace concept and supplies real-world implementation guidance and inexpensive programming ideas that can be used as-is or adapted to suit a specific library or community's needs. Readers will be able to hit the ground running to implement their own makerspace with practical project ideas they can put to use immediately.


Izzy Gizmo

Izzy Gizmo
Author: Pip Jones
Publisher: Simon and Schuster
Total Pages: 32
Release: 2017-08-10
Genre: Juvenile Fiction
ISBN: 1471158233

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Meet Izzy Gizmo – a fabulously feisty new character from Pip Jones (Squishy McFluff; Daddy's Sandwich) brought brilliantly to life with exuberant and detailed illustrations from the best-selling illustrator of TheDetective Dog, Sara Ogilvie. Izzy Gizmo, a girl who LOVED to invent, carried her tool bag wherever she went in case she discovered a thing to be mended, or a gadget to tweak to make to make it more splendid. Izabelle Gizmo just loves to invent, but her inventions never seem to work the way she wants them to. And that makes her really CROSS! When she finds a crow with a broken wing she just has to help. But will she be able to put her frustrations to one side and help her new friend to fly again? Shortlisted for the Sainsbury’s Children’s Book Prize 2017, this empowering book is perfect for fans of Rosie Revere, Engineer, Fantastically Great Women Who Changed the World and Good Night Stories for Rebel Girls. ‘If you’re looking for a new book with a determined, strong female role model then this is for you’ Being a Mummy blog ‘This was such a fun book. We need more books with girl inventors!’ Twirling Book Princess blog ‘This exuberantly riotous story… blends the fun of rhyme with the touching friendship between a charismatic crow and a never-say-die young inventor’Lancashire Evening Post ‘A lovely story of ingenuity and determination’ Parents in Touch ‘I doubt many will fail to fall for Izzy and her mechanical mind. Pip Jones’ rhyming narrative is a cracker to read aloud and Sara Ogilvie’s imagination must be almost as fertile as young Izzy’s… A real riot.’ Red Reading Hub blog ‘Jones’s loping, engaging rhymes and Ogilvie’s vivacious images evoke both inspiration and frustration’ The Guardian


The Makerspace Librarian's Sourcebook

The Makerspace Librarian's Sourcebook
Author: Ellyssa Kroski
Publisher: ALA Editions
Total Pages: 0
Release: 2017-02-24
Genre: Language Arts & Disciplines
ISBN: 9780838915042

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As useful for those just entering the "what if" stage as it is for those with makerspaces already up and running, this book will help libraries engage the community in their makerspaces.


Makerspaces

Makerspaces
Author: John J. Burke
Publisher: Rowman & Littlefield
Total Pages: 209
Release: 2018-01-23
Genre: Language Arts & Disciplines
ISBN: 1538108194

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Makerspaces: A Practical Guide for Librarians, Second Edition is an A–Z guidebook jam-packed with resources, advice, and information to help you develop and fund your own makerspace from the ground up. Learn what other libraries are making, building, and doing in their makerspaces and how you can, too. Readers are introduced to makerspace equipment, new technologies, models for planning and assessing projects, and useful case studies that will equip them with the knowledge to implement their own library makerspaces. This expanded second edition features eighteen brand new library makerspace profiles providing advice and inspiration for how to create your own library makerspace, over twenty new images and figures illustrating maker tools and trends as well as library makerspaces in action and new lists of actual grant and funding sources for library makerspaces.