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Magic of Incarnum

Magic of Incarnum
Author: James Wyatt
Publisher:
Total Pages: 0
Release: 2005
Genre: Dungeons and Dragons (Game)
ISBN: 9780786937011

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A new source of power for the Dungeons & Dragons(R) roleplaying game! This supplement introduces a magical substance called incarnum into the D&D game. With this book, the players characters can meld incarnum--the power of souls living, dead, and unborn--into magical items and even their own bodies, granting them special attacks, defenses, and other abilities (much as magic items and spells do). Incarnum can be shaped and reshaped into new forms, giving characters tremendous versatility in the dungeon and on any battlefield. This book also features new classes, prestige classes, feats, and other options for characters wishing to explore the secrets of incarnum, as well as rules and advice for including incarnum in a D&D campaign.


Spells & Magic

Spells & Magic
Author:
Publisher: Bastion Press, Inc.
Total Pages: 104
Release: 2002-05
Genre: Games & Activities
ISBN: 9780971439252

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Magic is a powerful force in most fantasy worlds, and many are the paths open to those who seek magical power. From the arcane to the divine, Spells & Magic provides information for both players and DMs and is easily useable in any d20 campaign world. This is more than just a book of spells and magical items. New prestige classes focusing on new thoughts of magic also fill the book. And like all Bastion Press products, it's designed to be used with any d20 campaign world.


Tome of Magic

Tome of Magic
Author: Matthew Sernett
Publisher:
Total Pages: 0
Release: 2006
Genre: Dungeons and Dragons (Game)
ISBN: 9780786939091

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This volume introduces three new magic subsystems for the D&D game. They introduce new base classes and spellcasting mechanics, and include new feats, prestige classes, magic items, and spells.


Magic Item Compendium

Magic Item Compendium
Author: Andy Collins
Publisher:
Total Pages: 0
Release: 2007
Genre: Dungeons and Dragons (Game)
ISBN: 9780786943456

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This supplement for the D & D game presents more than 500 new magic items that no adventurer should be without.


Frostburn

Frostburn
Author: Wolfgang Baur
Publisher:
Total Pages: 0
Release: 2004
Genre: Dungeons and Dragons (Game)
ISBN: 9780786928965

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A complete guide to playing D&D in the ice and snow. This 4-color supplement begins a new series of releases that focus on how the environment can affect D&D gameplay in every capacity. Frostburn contains rules on how to adapt to hazardous cold-weather conditions, such as navigating terrain with snow and ice and surviving in bitter cold or harsh weather. There are expanded rules for environmental hazards and manipulation of cold weather elements, as well as new spells, feats, magic items, and prestige classes. New monsters associated with icy realms are included, as well as variants on current monsters. There is enough adventure material included for months of gameplay.


Weapons of Legacy

Weapons of Legacy
Author: Bruce R. Cordell
Publisher:
Total Pages: 0
Release: 2005
Genre: Dungeons and Dragons (Game)
ISBN: 9780786936885

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For centuries, Inuit in the Arctic have lived on and around the frozen ocean. Now, as climate change is rapidly melting the sea ice between Canada and Greenland, development here threatens to upset the delicate balance between their communities, land and wildlife.


Planar Handbook

Planar Handbook
Author: Bruce R. Cordell
Publisher:
Total Pages: 0
Release: 2004
Genre: Games & Activities
ISBN: 9780786934294

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This new handbook is the complete guide to integrating planar travel into anyD&D( campaign.


Dungeons & Dragons Acquisitions Incorporated HC (D&D Campaign Accessory Hardcover Book)

Dungeons & Dragons Acquisitions Incorporated HC (D&D Campaign Accessory Hardcover Book)
Author: Wizards RPG Team
Publisher: National Geographic Books
Total Pages: 0
Release: 2019-06-18
Genre: Games & Activities
ISBN: 0786966904

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Explore a wealth of peril and personalities in this campaign book for the world’s greatest roleplaying game, Dungeons & Dragons. Acquisitions Incorporated is a different flavor of Dungeons & Dragons. A fifth edition D&D book created in partnership with Penny Arcade Inc. and inspired by the podcast and web series, this book is full of madcap heists, hilarious moments, and all the ingredients you need to include the adventurers of Acquisitions Incorporated in your own fifth edition D&D campaign. • Start up your own Acquisitions Incorporated franchise in the Forgotten Realms or anywhere in the multiverse. • Live out your fantasy of climbing the corporate ladder of the most notorious retrieval agency in the Forgotten Realms—Acquisitions Incorporated. • The 224-page book will give Dungeon Masters and players plenty of bits to play a D&D fifth edition game just as if you were on stage with the crew at PAX! New backgrounds, character options, franchise information and more. • You'll also find an adventure that will take characters from levels 1 through 6, establishing your party's claim on a world they've just begun to explore—and to strip-mine for profit. Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.


Traps & Treachery II

Traps & Treachery II
Author: Fantasy Flight Games
Publisher:
Total Pages: 0
Release: 2002
Genre: Dungeons and Dragons (Game)
ISBN: 9781589940277

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"Requires the use of the Dungeons & Dragons Player's Handbook, third edition, published by Wizards of the Coast"--Cover.


Dungeonscape

Dungeonscape
Author: Jason Bulmahn
Publisher:
Total Pages: 0
Release: 2007
Genre: Dungeons and Dragons (Game)
ISBN: 9780786941186

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Explore and build fantastic dungeons with this latest in the Environment series of player- and Dungeon Master-friendly supplements. "Dungeonscape" presents new character options as well as tools for Dungeon Masters to create exciting and memorable dungeon environments.