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Flash MX Designer's ActionScript Reference

Flash MX Designer's ActionScript Reference
Author: Tim Parker
Publisher: Apress
Total Pages: 1115
Release: 2013-11-11
Genre: Computers
ISBN: 1430251476

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If you're serious about Flash design, and if you want to push your ideas to the very limits of possibility in Flash MX, then this book and CD are your indispensable companions. This package combines two vital elements: the most comprehensive and in-depth reference resource for Flash MX ActionScript Rich, and practical tutorials on using ActionScript effectively in your Flash movie design. We've packed in 20 chapters of tutorials, hundreds of detailed reference entries, and hundreds of example FLAs and SWFs. The CD reproduces and expands the complete ActionScript dictionary, providing you with a comprehensive and portable reference tool. To gain an idea of the CD's content, view our online demonstration. You can view all the dictionary's entries, but only the first 30 or so are functional. Our aim has been to make this book the best Flash MX ActionScript resource, bar none—the book that you'll keep on your desk and never exhaust.


Macromedia Flash MX Designer's ActionScript Reference

Macromedia Flash MX Designer's ActionScript Reference
Author: John Davey
Publisher: Springer
Total Pages: 1128
Release: 2002-09-11
Genre: Computers
ISBN:

Download Macromedia Flash MX Designer's ActionScript Reference Book in PDF, ePub and Kindle

This book and CD package combines two elements: a comprehensive and in-depth reference resource for Flash MX ActionScript and a collection of practical tutorials on using ActionScript effectively in Flash movie design. It contains 20 chapters of tutorials, 100s of detailed reference entries, and 100s of example FLAs and SWFs. The CD reproduces and expands the book's Complete ActionScript Dictionary, providing a comprehensive and portable reference tool.


Macromedia Flash MX ActionScript

Macromedia Flash MX ActionScript
Author: William B. Sanders
Publisher: Complete Reference
Total Pages: 0
Release: 2002
Genre: Computers
ISBN: 9780072226430

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This is a reference on ActionScript, Macromedia Flash MX's native programming language. It examines the enhanced UI components, new object-oriented features of ActionScript and more. For those who wish to integrate sophisticated interactive elements into their Flash applications, and take Web application development to the next level.


Foundation ActionScript for Macromedia Flash MX

Foundation ActionScript for Macromedia Flash MX
Author: Ben Renow-Clarke
Publisher: Apress
Total Pages: 497
Release: 2013-11-11
Genre: Computers
ISBN: 1430254106

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With the release of Flash MX, scripting in Flash moved from being a desirable asset to an essential skill in the world of web design. ActionScript is, quite simply, the center of power in Flash, and it's no surprise that most of the advances in Flash MX are script-centric. Flash is a design tool, and ActionScript can easily scare designers. This book is for anyone who has ever looked in awe at a cutting-edge Flash site, then taken a look at some code, and run in the other direction. Learning ActionScript with friends of ED will not turn you into a boring programmer, it will turn you into someone who finally has the power to achieve what they want with their web design. This book will take you from knowing nothing about ActionScript to a firm knowledge that will allow you to exercise a previously unimaginable amount of power over your flash movies. It does this with fully-0worked examples throughout, and a case study that will leave you with a cutting-edge Flash site by the end of the book. The book assumes no previous knowledge of code or ActionScript, but does assume that you know the basics of the Flash interface, and have maybe created some basic timeline-based movies with tweens and so on. (If you're totally new to Flash, then you might want to take a look at friends of ED's acclaimed Foundation Flash MX, or at the more visually-oriented Flash MX Express.) This is no simple re-write of the first edition of iFoundation ActionScript


ActionScript for Flash MX

ActionScript for Flash MX
Author: Colin Moock
Publisher: "O'Reilly Media, Inc."
Total Pages: 1091
Release: 2003
Genre: Computers
ISBN: 059600396X

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Thoroughly updated to cover the new version of Macromedia Flash - Flash MX - this second edition builds on the strengths of the original book while incorporating changes from this major revision of the software.


Macromedia Flash MX Actionscripting

Macromedia Flash MX Actionscripting
Author: Derek Franklin
Publisher: Macromedia Press
Total Pages: 620
Release: 2002
Genre: Computers
ISBN: 9780201770223

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Introducing actionscript - Using event handlers - Understanding target paths - Understanding and using objects - Using functions - Customizing objects - Using dynamic data - Manipulating data - Using conditional logic - Automating scripts with loops - Getting data in and out of flash - Using XML with flash - Validating and formatting data - Controlling movie clips dynamically - Time-and frame-based dynamism - Scripting for sound - Loading external assets.


Macromedia Flash Mx: A Beginner?S Guide

Macromedia Flash Mx: A Beginner?S Guide
Author: Brain Underdahl
Publisher: Dreamtech Press
Total Pages: 420
Release:
Genre:
ISBN: 9788177222883

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Brian Underdahl s Complete Reference for Macromedia Flash MX serves as a solid cornerstone for the library of new Flash designers. Covering every aspect of building interactive Flash projects from a beginner s perspective, this handy tome is an ideal reference guide for the interactive designer starting his Flash journey. Get comprehensive coverage of the all new features and expanded functionality of the latest version of Flash. This authoritative guide can show you how to use Flash with confidence to create stunning and compact navigation interfaces, plus long-form animation, and other effects on the Web. For users at every level, this soup-to-nuts resource is essential reading.The enclosed CD contains project files and art elements for every chapter, as well as demo versions of Canvas 8 and the Windows versions of ToonBoom Studio and Swift 3D. The CD does not, however, have a searchable PDF version of the book with color pictures. This omission is exacerbated by the lack of color pages, making any discussion of color palettes or color schemes (chapter 6) somewhat theoretical.


Macromedia Flash MX Game Design Demystified

Macromedia Flash MX Game Design Demystified
Author: Jobe Makar
Publisher: Macromedia Press
Total Pages: 652
Release: 2003
Genre: Computers
ISBN: 9780201770216

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So you wanna be a hotshot game designer? Well, if you have a basic grasp of Macromedia Flash MX, you can. Unafraid to tackle some of the more complicated aspects of game creation (including physics and trigonometry!), this comprehensive reference covers it all. Macromedia Flash Game Design Demystified starts out with the basics: planning, adapting ActionScript techniques, using introductory Flash game techniques, and more. Then it gets down to the real business of building simple games. You'll tackle simple-logic and quiz games before moving on to multiplayer and complex-logic games (chess, for example)--learning about importing 3-D graphics, adding sound effects, and licensing your games in the process. The book's companion CD includes the source files for a number of games as well as the tutorials and lessons that go along with the book and XML server software to facilitate multiplayer games. If you're tired of the games that you have and want to make your own action, this book offers comprehensive coverage of sophisticated techniques--but put in easy-to-grasp, practical terms.