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Macromedia Flash 5 Developer's Guide

Macromedia Flash 5 Developer's Guide
Author: P. S. Woods
Publisher: McGraw-Hill Companies
Total Pages: 654
Release: 2001
Genre: Computers
ISBN:

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This resource provides information on Flash 5's advanced features and development tools. It also helps in integrating Flash with a host of applications and languages, including databases, 3D graphic generators and PHP.


Macromedia Flash MX Developer's Guide

Macromedia Flash MX Developer's Guide
Author: P. S. Woods
Publisher: McGraw-Hill/Osborne Media
Total Pages: 846
Release: 2002
Genre: Computers
ISBN:

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High-demand-Flash skills and techniques are essential for anyone involved in Web motion-and this book delivers the goods Gives advanced developers everything they¿ll need to extend the already extensive functionality of Flash Provides intermediate to advanced users with the tools necessary to master the production process and create professional applications Ultimate resource-filled with developer¿s tips on managing file size and working with sound and interactivity features Includes CD-ROM featuring code from the book


Macromedia Flash 5

Macromedia Flash 5
Author: Joe Sullivan
Publisher: Que Publishing
Total Pages: 196
Release: 2002
Genre: Computers
ISBN: 9780789726735

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Because most people don't have the luxury of sitting down uninterrupted for hours at a time to learn Flash, the 10 Minute Guide to Macromedia Flash 5 focuses on the most often used features, covering them in lessons designed to take 10 minutes or less to complete. Ten minutes is all you need to learn how to Create and edit graphics Import graphics Use text Use layers Attach actions and sounds


Certified Macromedia Flash MX Developer Study Guide

Certified Macromedia Flash MX Developer Study Guide
Author: Neeld Tanksley
Publisher:
Total Pages: 256
Release: 2003
Genre: Computers
ISBN: 9780321157300

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Certified Macromedia Flash MX Developer Study Guide will help you review everything you need to know to pass the new Certified Flash MX Developer Exam. Designed specifically to simplify exam preparation, this review guide is packed with sample questions and tests to gauge test readiness. This book is not designed as a Flash tutorial, but as a strict study guide for intermediate-to-advanced Flash developers. In order to pass the exam, readers will have to know how to identify requirements, design and code ActionScript, and test, deploy, implement, and troubleshoot Flash MX applications. Each subject is presented in clear and direct language, with useful and well-explained code examples.


The Complete Idiot's Guide to Macromedia Flash 5

The Complete Idiot's Guide to Macromedia Flash 5
Author: David Karlins
Publisher: Penguin
Total Pages: 326
Release: 2001
Genre: Computers
ISBN: 9780789724427

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Showcases the computer animation program's newly designed interface while explaining how to build interactive Web sites using innovative graphics, text, and animated images.


Macromedia Flash MX

Macromedia Flash MX
Author: Brian Underdahl
Publisher: Beginner's Guides (Osborne)
Total Pages: 428
Release: 2002
Genre: Computers
ISBN: 9780072222661

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This is a comprehensive introduction to Macromedia Flash, combined with special beginning-level coverage of ActionScript, Flash's native programming language.


Macromedia Flash MX Advanced for Windows and Macintosh

Macromedia Flash MX Advanced for Windows and Macintosh
Author: Russell Chun
Publisher: Peachpit Press
Total Pages: 630
Release: 2002
Genre: Computers
ISBN: 9780201758467

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Accompanying CD-ROM contains source and published files for examples in the book, demo copy of Flash MX for Windows and Macintosh, Flash Player for your browser, and web links to Flash resource sites.


Macromedia Flash MX 2004 ActionScript

Macromedia Flash MX 2004 ActionScript
Author: Derek Franklin
Publisher: Macromedia Press
Total Pages: 782
Release: 2004
Genre: Computers
ISBN: 9780321213433

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Sure, you can use Flash MX 2004 without being a master programmer, but as any Flash developer worth his or her salt will tell you, you're not tapping all of its power unless you're taking advantage of its scripting language "ActionScript 2.0" which offers a more robust programming model and better object-oriented programming support than ever before. Here to take the fear factor out of learning it are Flash veterans and best-selling authors Derek Franklin and Jobe Makar, who demonstrate that scripting is an instinctual process you already know by translating real-life activities into ActionScript scripts. In these pages, you'll find methodologies and techniques for building over 40 real-life Flash ActionScript projects, including sample games, --- applications, Web sites, and more. New in this edition are coverage of ActionScript 2.0, Web services, Components, Printing, Video, and more. On the companion CD, you'll find all the project files and images you need to complete each project.