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Machine Learning With Go - Second Edition

Machine Learning With Go - Second Edition
Author: Daniel Whitenack
Publisher:
Total Pages: 328
Release: 2019-04-30
Genre: Computers
ISBN: 9781789619898

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Infuse an extra layer of intelligence into your Go applications with machine learning and AI Key Features Build simple, maintainable, and easy to deploy machine learning applications with popular Go packages Learn the statistics, algorithms, and techniques to implement machine learning Overcome the common challenges faced while deploying and scaling the machine learning workflows Book Description This updated edition of the popular Machine Learning With Go shows you how to overcome the common challenges of integrating analysis and machine learning code within an existing engineering organization. Machine Learning With Go, Second Edition, will begin by helping you gain an understanding of how to gather, organize, and parse real-world data from a variety of sources. The book also provides absolute coverage in developing groundbreaking machine learning pipelines including predictive models, data visualizations, and statistical techniques. Up next, you will learn the thorough utilization of Golang libraries including golearn, gorgonia, gosl, hector, and mat64. You will discover the various TensorFlow capabilities, along with building simple neural networks and integrating them into machine learning models. You will also gain hands-on experience implementing essential machine learning techniques such as regression, classification, and clustering with the relevant Go packages. Furthermore, you will deep dive into the various Go tools that help you build deep neural networks. Lastly, you will become well versed with best practices for machine learning model tuning and optimization. By the end of the book, you will have a solid machine learning mindset and a powerful Go toolkit of techniques, packages, and example implementations What you will learn Become well versed with data processing, parsing, and cleaning using Go packages Learn to gather data from various sources and in various real-world formats Perform regression, classification, and image processing with neural networks Evaluate and detect anomalies in a time series model Understand common deep learning architectures to learn how each model is built Learn how to optimize, build, and scale machine learning workflows Discover the best practices for machine learning model tuning for successful deployments Who this book is for This book is primarily for Go programmers who want to become a machine learning engineer and to build a solid machine learning mindset along with a good hold on Go packages. This is also useful for data analysts, data engineers, machine learning users who want to run their machine learning experiments using the Go ecosystem. Prior understanding of linear algebra is required to benefit from this book


Machine Learning With Go

Machine Learning With Go
Author: Daniel Whitenack
Publisher: Packt Publishing Ltd
Total Pages: 293
Release: 2017-09-26
Genre: Computers
ISBN: 1785883909

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Build simple, maintainable, and easy to deploy machine learning applications. About This Book Build simple, but powerful, machine learning applications that leverage Go's standard library along with popular Go packages. Learn the statistics, algorithms, and techniques needed to successfully implement machine learning in Go Understand when and how to integrate certain types of machine learning model in Go applications. Who This Book Is For This book is for Go developers who are familiar with the Go syntax and can develop, build, and run basic Go programs. If you want to explore the field of machine learning and you love Go, then this book is for you! Machine Learning with Go will give readers the practical skills to perform the most common machine learning tasks with Go. Familiarity with some statistics and math topics is necessary. What You Will Learn Learn about data gathering, organization, parsing, and cleaning. Explore matrices, linear algebra, statistics, and probability. See how to evaluate and validate models. Look at regression, classification, clustering. Learn about neural networks and deep learning Utilize times series models and anomaly detection. Get to grip with techniques for deploying and distributing analyses and models. Optimize machine learning workflow techniques In Detail The mission of this book is to turn readers into productive, innovative data analysts who leverage Go to build robust and valuable applications. To this end, the book clearly introduces the technical aspects of building predictive models in Go, but it also helps the reader understand how machine learning workflows are being applied in real-world scenarios. Machine Learning with Go shows readers how to be productive in machine learning while also producing applications that maintain a high level of integrity. It also gives readers patterns to overcome challenges that are often encountered when trying to integrate machine learning in an engineering organization. The readers will begin by gaining a solid understanding of how to gather, organize, and parse real-work data from a variety of sources. Readers will then develop a solid statistical toolkit that will allow them to quickly understand gain intuition about the content of a dataset. Finally, the readers will gain hands-on experience implementing essential machine learning techniques (regression, classification, clustering, and so on) with the relevant Go packages. Finally, the reader will have a solid machine learning mindset and a powerful Go toolkit of techniques, packages, and example implementations. Style and approach This book connects the fundamental, theoretical concepts behind Machine Learning to practical implementations using the Go programming language.


Deep Learning and the Game of Go

Deep Learning and the Game of Go
Author: Kevin Ferguson
Publisher: Simon and Schuster
Total Pages: 611
Release: 2019-01-06
Genre: Computers
ISBN: 1638354014

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Summary Deep Learning and the Game of Go teaches you how to apply the power of deep learning to complex reasoning tasks by building a Go-playing AI. After exposing you to the foundations of machine and deep learning, you'll use Python to build a bot and then teach it the rules of the game. Foreword by Thore Graepel, DeepMind Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology The ancient strategy game of Go is an incredible case study for AI. In 2016, a deep learning-based system shocked the Go world by defeating a world champion. Shortly after that, the upgraded AlphaGo Zero crushed the original bot by using deep reinforcement learning to master the game. Now, you can learn those same deep learning techniques by building your own Go bot! About the Book Deep Learning and the Game of Go introduces deep learning by teaching you to build a Go-winning bot. As you progress, you'll apply increasingly complex training techniques and strategies using the Python deep learning library Keras. You'll enjoy watching your bot master the game of Go, and along the way, you'll discover how to apply your new deep learning skills to a wide range of other scenarios! What's inside Build and teach a self-improving game AI Enhance classical game AI systems with deep learning Implement neural networks for deep learning About the Reader All you need are basic Python skills and high school-level math. No deep learning experience required. About the Author Max Pumperla and Kevin Ferguson are experienced deep learning specialists skilled in distributed systems and data science. Together, Max and Kevin built the open source bot BetaGo. Table of Contents PART 1 - FOUNDATIONS Toward deep learning: a machine-learning introduction Go as a machine-learning problem Implementing your first Go bot PART 2 - MACHINE LEARNING AND GAME AI Playing games with tree search Getting started with neural networks Designing a neural network for Go data Learning from data: a deep-learning bot Deploying bots in the wild Learning by practice: reinforcement learning Reinforcement learning with policy gradients Reinforcement learning with value methods Reinforcement learning with actor-critic methods PART 3 - GREATER THAN THE SUM OF ITS PARTS AlphaGo: Bringing it all together AlphaGo Zero: Integrating tree search with reinforcement learning


Machine Learning with Go Quick Start Guide

Machine Learning with Go Quick Start Guide
Author: Michael Bironneau
Publisher: Packt Publishing Ltd
Total Pages: 159
Release: 2019-05-31
Genre: Computers
ISBN: 1838551654

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This quick start guide will bring the readers to a basic level of understanding when it comes to the Machine Learning (ML) development lifecycle, will introduce Go ML libraries and then will exemplify common ML methods such as Classification, Regression, and Clustering Key FeaturesYour handy guide to building machine learning workflows in Go for real-world scenariosBuild predictive models using the popular supervised and unsupervised machine learning techniquesLearn all about deployment strategies and take your ML application from prototype to production readyBook Description Machine learning is an essential part of today's data-driven world and is extensively used across industries, including financial forecasting, robotics, and web technology. This book will teach you how to efficiently develop machine learning applications in Go. The book starts with an introduction to machine learning and its development process, explaining the types of problems that it aims to solve and the solutions it offers. It then covers setting up a frictionless Go development environment, including running Go interactively with Jupyter notebooks. Finally, common data processing techniques are introduced. The book then teaches the reader about supervised and unsupervised learning techniques through worked examples that include the implementation of evaluation metrics. These worked examples make use of the prominent open-source libraries GoML and Gonum. The book also teaches readers how to load a pre-trained model and use it to make predictions. It then moves on to the operational side of running machine learning applications: deployment, Continuous Integration, and helpful advice for effective logging and monitoring. At the end of the book, readers will learn how to set up a machine learning project for success, formulating realistic success criteria and accurately translating business requirements into technical ones. What you will learnUnderstand the types of problem that machine learning solves, and the various approachesImport, pre-process, and explore data with Go to make it ready for machine learning algorithmsVisualize data with gonum/plot and GophernotesDiagnose common machine learning problems, such as overfitting and underfittingImplement supervised and unsupervised learning algorithms using Go librariesBuild a simple web service around a model and use it to make predictionsWho this book is for This book is for developers and data scientists with at least beginner-level knowledge of Go, and a vague idea of what types of problem Machine Learning aims to tackle. No advanced knowledge of Go (and no theoretical understanding of the math that underpins Machine Learning) is required.


Foundations of Machine Learning, second edition

Foundations of Machine Learning, second edition
Author: Mehryar Mohri
Publisher: MIT Press
Total Pages: 505
Release: 2018-12-25
Genre: Computers
ISBN: 0262351366

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A new edition of a graduate-level machine learning textbook that focuses on the analysis and theory of algorithms. This book is a general introduction to machine learning that can serve as a textbook for graduate students and a reference for researchers. It covers fundamental modern topics in machine learning while providing the theoretical basis and conceptual tools needed for the discussion and justification of algorithms. It also describes several key aspects of the application of these algorithms. The authors aim to present novel theoretical tools and concepts while giving concise proofs even for relatively advanced topics. Foundations of Machine Learning is unique in its focus on the analysis and theory of algorithms. The first four chapters lay the theoretical foundation for what follows; subsequent chapters are mostly self-contained. Topics covered include the Probably Approximately Correct (PAC) learning framework; generalization bounds based on Rademacher complexity and VC-dimension; Support Vector Machines (SVMs); kernel methods; boosting; on-line learning; multi-class classification; ranking; regression; algorithmic stability; dimensionality reduction; learning automata and languages; and reinforcement learning. Each chapter ends with a set of exercises. Appendixes provide additional material including concise probability review. This second edition offers three new chapters, on model selection, maximum entropy models, and conditional entropy models. New material in the appendixes includes a major section on Fenchel duality, expanded coverage of concentration inequalities, and an entirely new entry on information theory. More than half of the exercises are new to this edition.


Mastering Go

Mastering Go
Author: Mihalis Tsoukalos
Publisher: Packt Publishing Ltd
Total Pages: 784
Release: 2019-08-29
Genre: Computers
ISBN: 1838555323

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Publisher's Note: This edition from 2019 is outdated and is not compatible with the latest version of Go. A new third edition, updated for 2021 and featuring the latest in Go programming, has now been published. Key Features • Second edition of the bestselling guide to advanced Go programming, expanded to cover machine learning, more Go packages and a range of modern development techniques • Completes the Go developer’s education with real-world guides to building high-performance production systems • Packed with practical examples and patterns to apply to your own development work • Clearly explains Go nuances and features to remove the frustration from Go development Book Description Often referred to (incorrectly) as Golang, Go is the high-performance systems language of the future. Mastering Go, Second Edition helps you become a productive expert Go programmer, building and improving on the groundbreaking first edition. Mastering Go, Second Edition shows how to put Go to work on real production systems. For programmers who already know the Go language basics, this book provides examples, patterns, and clear explanations to help you deeply understand Go’s capabilities and apply them in your programming work. The book covers the nuances of Go, with in-depth guides on types and structures, packages, concurrency, network programming, compiler design, optimization, and more. Each chapter ends with exercises and resources to fully embed your new knowledge. This second edition includes a completely new chapter on machine learning in Go, guiding you from the foundation statistics techniques through simple regression and clustering to classification, neural networks, and anomaly detection. Other chapters are expanded to cover using Go with Docker and Kubernetes, Git, WebAssembly, JSON, and more. If you take the Go programming language seriously, the second edition of this book is an essential guide on expert techniques. What you will learn • Clear guidance on using Go for production systems • Detailed explanations of how Go internals work, the design choices behind the language, and how to optimize your Go code • A full guide to all Go data types, composite types, and data structures • Master packages, reflection, and interfaces for effective Go programming • Build high-performance systems networking code, including server and client-side applications • Interface with other systems using WebAssembly, JSON, and gRPC • Write reliable, high-performance concurrent code • Build machine learning systems in Go, from simple statistical regression to complex neural networks Who this book is for Mastering Go, Second Edition is for Go programmers who already know the language basics, and want to become expert Go practitioners. Table of Contents • Go and the Operating System • Understanding Go Internals • Working with Basic Go Data Types • The Uses of Composite Types • How to Enhance Go Code with Data Structures • What You Might Not Know About Go Packages and functions • Reflection and Interfaces for All Seasons • Telling a Unix System What to Do • Concurrency in Go: Goroutines, Channels, and Pipelines • Concurrency in Go: Advanced Topics • Code Testing, Optimization, and Profiling • The Foundations of Network Programming in Go • Network Programming: Building Your Own Servers and Clients • Machine Learning in Go Review "Mastering Go - Second Edition is a must-read for developers wanting to expand their knowledge of the language or wanting to pick it up from scratch" -- Alex Ellis - Founder of OpenFaaS Ltd, CNCF Ambassador


Machine Learning

Machine Learning
Author: Stephen Marsland
Publisher: CRC Press
Total Pages: 407
Release: 2011-03-23
Genre: Business & Economics
ISBN: 1420067192

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Traditional books on machine learning can be divided into two groups- those aimed at advanced undergraduates or early postgraduates with reasonable mathematical knowledge and those that are primers on how to code algorithms. The field is ready for a text that not only demonstrates how to use the algorithms that make up machine learning methods, but


AI and Machine Learning for Coders

AI and Machine Learning for Coders
Author: Laurence Moroney
Publisher: O'Reilly Media
Total Pages: 393
Release: 2020-10-01
Genre: Computers
ISBN: 1492078166

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If you're looking to make a career move from programmer to AI specialist, this is the ideal place to start. Based on Laurence Moroney's extremely successful AI courses, this introductory book provides a hands-on, code-first approach to help you build confidence while you learn key topics. You'll understand how to implement the most common scenarios in machine learning, such as computer vision, natural language processing (NLP), and sequence modeling for web, mobile, cloud, and embedded runtimes. Most books on machine learning begin with a daunting amount of advanced math. This guide is built on practical lessons that let you work directly with the code. You'll learn: How to build models with TensorFlow using skills that employers desire The basics of machine learning by working with code samples How to implement computer vision, including feature detection in images How to use NLP to tokenize and sequence words and sentences Methods for embedding models in Android and iOS How to serve models over the web and in the cloud with TensorFlow Serving


Machine Learning Algorithms

Machine Learning Algorithms
Author: Giuseppe Bonaccorso
Publisher: Packt Publishing Ltd
Total Pages: 360
Release: 2017-07-24
Genre: Computers
ISBN: 1785884514

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Build strong foundation for entering the world of Machine Learning and data science with the help of this comprehensive guide About This Book Get started in the field of Machine Learning with the help of this solid, concept-rich, yet highly practical guide. Your one-stop solution for everything that matters in mastering the whats and whys of Machine Learning algorithms and their implementation. Get a solid foundation for your entry into Machine Learning by strengthening your roots (algorithms) with this comprehensive guide. Who This Book Is For This book is for IT professionals who want to enter the field of data science and are very new to Machine Learning. Familiarity with languages such as R and Python will be invaluable here. What You Will Learn Acquaint yourself with important elements of Machine Learning Understand the feature selection and feature engineering process Assess performance and error trade-offs for Linear Regression Build a data model and understand how it works by using different types of algorithm Learn to tune the parameters of Support Vector machines Implement clusters to a dataset Explore the concept of Natural Processing Language and Recommendation Systems Create a ML architecture from scratch. In Detail As the amount of data continues to grow at an almost incomprehensible rate, being able to understand and process data is becoming a key differentiator for competitive organizations. Machine learning applications are everywhere, from self-driving cars, spam detection, document search, and trading strategies, to speech recognition. This makes machine learning well-suited to the present-day era of Big Data and Data Science. The main challenge is how to transform data into actionable knowledge. In this book you will learn all the important Machine Learning algorithms that are commonly used in the field of data science. These algorithms can be used for supervised as well as unsupervised learning, reinforcement learning, and semi-supervised learning. A few famous algorithms that are covered in this book are Linear regression, Logistic Regression, SVM, Naive Bayes, K-Means, Random Forest, TensorFlow, and Feature engineering. In this book you will also learn how these algorithms work and their practical implementation to resolve your problems. This book will also introduce you to the Natural Processing Language and Recommendation systems, which help you run multiple algorithms simultaneously. On completion of the book you will have mastered selecting Machine Learning algorithms for clustering, classification, or regression based on for your problem. Style and approach An easy-to-follow, step-by-step guide that will help you get to grips with real -world applications of Algorithms for Machine Learning.


Reinforcement Learning, second edition

Reinforcement Learning, second edition
Author: Richard S. Sutton
Publisher: MIT Press
Total Pages: 549
Release: 2018-11-13
Genre: Computers
ISBN: 0262352702

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The significantly expanded and updated new edition of a widely used text on reinforcement learning, one of the most active research areas in artificial intelligence. Reinforcement learning, one of the most active research areas in artificial intelligence, is a computational approach to learning whereby an agent tries to maximize the total amount of reward it receives while interacting with a complex, uncertain environment. In Reinforcement Learning, Richard Sutton and Andrew Barto provide a clear and simple account of the field's key ideas and algorithms. This second edition has been significantly expanded and updated, presenting new topics and updating coverage of other topics. Like the first edition, this second edition focuses on core online learning algorithms, with the more mathematical material set off in shaded boxes. Part I covers as much of reinforcement learning as possible without going beyond the tabular case for which exact solutions can be found. Many algorithms presented in this part are new to the second edition, including UCB, Expected Sarsa, and Double Learning. Part II extends these ideas to function approximation, with new sections on such topics as artificial neural networks and the Fourier basis, and offers expanded treatment of off-policy learning and policy-gradient methods. Part III has new chapters on reinforcement learning's relationships to psychology and neuroscience, as well as an updated case-studies chapter including AlphaGo and AlphaGo Zero, Atari game playing, and IBM Watson's wagering strategy. The final chapter discusses the future societal impacts of reinforcement learning.