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Learn to Program with Python 3

Learn to Program with Python 3
Author: Irv Kalb
Publisher: Apress
Total Pages: 361
Release: 2018-08-22
Genre: Computers
ISBN: 1484238796

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Move from zero knowledge of programming to comfortably writing small to medium-sized programs in Python. Fully updated for Python 3, with code and examples throughout, the book explains Python coding with an accessible, step-by-step approach designed to bring you comfortably into the world of software development. Real–world analogies make the material understandable, with a wide variety of well-documented examples to illustrate each concept. Along the way, you’ll develop short programs through a series of coding challenges that reinforce the content of the chapters. Learn to Program with Python 3 guides you with material developed in the author's university computer science courses. The author's conversational style feels like you're working with a personal tutor. All material is thoughtfully laid out, each lesson building on previous ones. What You'll Learn Understand programming basics with Python, based on material developed in the author's college courses Learn core concepts: variables, functions, conditionals, loops, lists, strings, and more Explore example programs including simple games you can program and customize Build modules to reuse your own code Who This Book Is For This book assumes no prior programming experience, and would be appropriate as text for a high school or college introduction to computer science.


Learn Python 3 the Hard Way

Learn Python 3 the Hard Way
Author: Zed A. Shaw
Publisher: Addison-Wesley Professional
Total Pages: 752
Release: 2017-06-26
Genre: Computers
ISBN: 0134693906

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You Will Learn Python 3! Zed Shaw has perfected the world’s best system for learning Python 3. Follow it and you will succeed—just like the millions of beginners Zed has taught to date! You bring the discipline, commitment, and persistence; the author supplies everything else. In Learn Python 3 the Hard Way, you’ll learn Python by working through 52 brilliantly crafted exercises. Read them. Type their code precisely. (No copying and pasting!) Fix your mistakes. Watch the programs run. As you do, you’ll learn how a computer works; what good programs look like; and how to read, write, and think about code. Zed then teaches you even more in 5+ hours of video where he shows you how to break, fix, and debug your code—live, as he’s doing the exercises. Install a complete Python environment Organize and write code Fix and break code Basic mathematics Variables Strings and text Interact with users Work with files Looping and logic Data structures using lists and dictionaries Program design Object-oriented programming Inheritance and composition Modules, classes, and objects Python packaging Automated testing Basic game development Basic web development It’ll be hard at first. But soon, you’ll just get it—and that will feel great! This course will reward you for every minute you put into it. Soon, you’ll know one of the world’s most powerful, popular programming languages. You’ll be a Python programmer. This Book Is Perfect For Total beginners with zero programming experience Junior developers who know one or two languages Returning professionals who haven’t written code in years Seasoned professionals looking for a fast, simple, crash course in Python 3


Learn to Program Using Python

Learn to Program Using Python
Author: Alan Gauld
Publisher: Addison-Wesley Professional
Total Pages: 0
Release: 2001
Genre: Computers
ISBN: 9780201709384

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Are you a... Systems administrator frustrated by the deficiencies of your existing tools? Web site creator wanting to produce more dynamic content? Computer user with a desire to know what's going on inside the box? Then Learn to Program Using Python is the book for you. You will find this book to be an ideal starting point for learning the essentials of computer programming. Assuming no prior knowledge (other than basic computer operation), this unintimidating and clearly written guide introduces you to programming terminology, fundamental concepts, and techniques for writing actual code. Python is ideal for novice programmers: it is available for free; it has simple syntax but powerful features; it supports lots of programming styles; it runs on many platforms; it has a friendly and helpful user community. This book uses the Python language to teach you the fundamentals of computer programming. Once you master the basic techniques and concepts you learn in this book, you can apply them to any language you choose to work with. Learn to Program Using Python is based on a popular on-line tutorial that has been expanded and enhanced for this book. It takes you step-by-step through all the essential programming topics. You will learn about: Sequences, branching, and looping Data types and variables Input and output Modular programming Handling files and text Errors Recursion Namespaces Object-oriented programming Event-driven programming Regular expressions Debugging In addition, the book introduces elements of programming style and offers a look at the thinking and steps involved in designing a software solution. Several sample applications illustrate techniques and ideas in action.


Coding for Kids: Python

Coding for Kids: Python
Author: Adrienne B. Tacke
Publisher: Rockridge Press
Total Pages: 0
Release: 2019-03-19
Genre: Juvenile Nonfiction
ISBN: 9781641521758

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Games and activities that teach kids ages 10+ to code with Python Learning to code isn't as hard as it sounds—you just have to get started! Coding for Kids: Python starts kids off right with 50 fun, interactive activities that teach them the basics of the Python programming language. From learning the essential building blocks of programming to creating their very own games, kids will progress through unique lessons packed with helpful examples—and a little silliness! Kids will follow along by starting to code (and debug their code) step by step, seeing the results of their coding in real time. Activities at the end of each chapter help test their new knowledge by combining multiple concepts. For young programmers who really want to show off their creativity, there are extra tricky challenges to tackle after each chapter. All kids need to get started is a computer and this book. This beginner's guide to Python for kids includes: 50 Innovative exercises—Coding concepts come to life with game-based exercises for creating code blocks, drawing pictures using a prewritten module, and more. Easy-to-follow guidance—New coders will be supported by thorough instructions, sample code, and explanations of new programming terms. Engaging visual lessons—Colorful illustrations and screenshots for reference help capture kids' interest and keep lessons clear and simple. Encourage kids to think independently and have fun learning an amazing new skill with this coding book for kids.


Learning Python

Learning Python
Author: Mark Lutz
Publisher: "O'Reilly Media, Inc."
Total Pages: 1740
Release: 2013-06-12
Genre: Computers
ISBN: 1449355692

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Get a comprehensive, in-depth introduction to the core Python language with this hands-on book. Based on author Mark Lutz’s popular training course, this updated fifth edition will help you quickly write efficient, high-quality code with Python. It’s an ideal way to begin, whether you’re new to programming or a professional developer versed in other languages. Complete with quizzes, exercises, and helpful illustrations, this easy-to-follow, self-paced tutorial gets you started with both Python 2.7 and 3.3— the latest releases in the 3.X and 2.X lines—plus all other releases in common use today. You’ll also learn some advanced language features that recently have become more common in Python code. Explore Python’s major built-in object types such as numbers, lists, and dictionaries Create and process objects with Python statements, and learn Python’s general syntax model Use functions to avoid code redundancy and package code for reuse Organize statements, functions, and other tools into larger components with modules Dive into classes: Python’s object-oriented programming tool for structuring code Write large programs with Python’s exception-handling model and development tools Learn advanced Python tools, including decorators, descriptors, metaclasses, and Unicode processing


Learn to Program with Python

Learn to Program with Python
Author: Irv Kalb
Publisher: Apress
Total Pages: 281
Release: 2016-08-22
Genre: Computers
ISBN: 1484221729

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Get started in the world of software development: go from zero knowledge of programming to comfortably writing small to medium-sized programs in Python. Programming can be intimidating (especially when most books on software require you to know and use obscure command line instructions) but it doesn’t have to be that way! In Learn to Program with Python, author Irv Kalb uses his in-person teaching experience to guide you through learning the Python computer programming language. He uses a conversational style to make you feel as though he is your personal tutor. All material is laid out in a thoughtful manner, each lesson building on previous ones. Many real–world analogies make the material easy to relate to. A wide variety of well-documented examples are provided. Along the way, you’ll develop small programs on your own through a series of coding challenges that reinforce the content of the chapters. What You Will Learn Learn fundamental programming concepts including: variables and assignment statements, functions, conditionals, loops, lists, strings, file input and output, Internet data, and data structures Get comfortable with the free IDLE Interactive Development Environment (IDE), which you will use to write and debug all your Python code - no need to use the command line! Build text-based programs, including a number of simple games Learn how to re-use code by building your own modules Use Python's built-in data structures and packages to represent and make use of complex data from the Internet Who This Book Is For This book assumes that you have absolutely no prior knowledge about programming. There is no need to learn or use any obscure Unix commands. Students of any age who have had no exposure to programming and are interested in learning to do software development in the Python language. The book can be used as a text book associated with a high school or college introduction to computer science course. Secondly, people who have had exposure to some computer language other than Python, who would like to build good habits for programming in Python.


Learn to Code by Solving Problems

Learn to Code by Solving Problems
Author: Daniel Zingaro
Publisher: No Starch Press
Total Pages: 392
Release: 2021-06-29
Genre: Computers
ISBN: 1718501331

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Learn to Code by Solving Problems is a practical introduction to programming using Python. It uses coding-competition challenges to teach you the mechanics of coding and how to think like a savvy programmer. Computers are capable of solving almost any problem when given the right instructions. That’s where programming comes in. This beginner’s book will have you writing Python programs right away. You’ll solve interesting problems drawn from real coding competitions and build your programming skills as you go. Every chapter presents problems from coding challenge websites, where online judges test your solutions and provide targeted feedback. As you practice using core Python features, functions, and techniques, you’ll develop a clear understanding of data structures, algorithms, and other programming basics. Bonus exercises invite you to explore new concepts on your own, and multiple-choice questions encourage you to think about how each piece of code works. You’ll learn how to: Run Python code, work with strings, and use variables Write programs that make decisions Make code more efficient with while and for loops Use Python sets, lists, and dictionaries to organize, sort, and search data Design programs using functions and top-down design Create complete-search algorithms and use Big O notation to design more efficient code By the end of the book, you’ll not only be proficient in Python, but you’ll also understand how to think through problems and tackle them with code. Programming languages come and go, but this book gives you the lasting foundation you need to start thinking like a programmer.


Classic Computer Science Problems in Python

Classic Computer Science Problems in Python
Author: David Kopec
Publisher: Simon and Schuster
Total Pages: 331
Release: 2019-03-05
Genre: Computers
ISBN: 1638355231

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"Whether you're a novice or a seasoned professional, there's an Aha! moment in this book for everyone." - James Watson, Adaptive ”Highly recommended to everyone interested in deepening their understanding of Python and practical computer science.” —Daniel Kenney-Jung, MD, University of Minnesota Key Features • Master formal techniques taught in college computer science classes • Connect computer science theory to real-world applications, data, and performance • Prepare for programmer interviews • Recognize the core ideas behind most “new” challenges • Covers Python 3.7 Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About The Book Programming problems that seem new or unique are usually rooted in well-known engineering principles. Classic Computer Science Problems in Python guides you through time-tested scenarios, exercises, and algorithms that will prepare you for the “new” problems you’ll face when you start your next project. In this amazing book, you'll tackle dozens of coding challenges, ranging from simple tasks like binary search algorithms to clustering data using k-means. As you work through examples for web development, machine learning, and more, you'll remember important things you've forgotten and discover classic solutions that will save you hours of time. What You Will Learn • Search algorithms • Common techniques for graphs • Neural networks • Genetic algorithms • Adversarial search • Uses type hints throughout This Book Is Written For For intermediate Python programmers. About The Author David Kopec is an assistant professor of Computer Science and Innovation at Champlain College in Burlington, Vermont. He is the author of Dart for Absolute Beginners (Apress, 2014), Classic Computer Science Problems in Swift (Manning, 2018), and Classic Computer Science Problems in Java (Manning, 2020) Table of Contents 1. Small problems 2. Search problems 3. Constraint-satisfaction problems 4. Graph problems 5. Genetic algorithms 6. K-means clustering 7. Fairly simple neural networks 8. Adversarial search 9. Miscellaneous problems


Python for Teenagers

Python for Teenagers
Author: James R. Payne
Publisher: Apress
Total Pages: 336
Release: 2019-05-07
Genre: Computers
ISBN: 1484245504

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Discover everything you need to know about Python to turn your passion of programming into a job you'll love. Fueled by fun and practical examples, this book gives high schoolers who want learn an easy programming language ideas for how to leverage them in the workforce. Start with the basics and before you know it, you'll be building your own web sites, doing white-hat hacking, finding code bugs and errors, and creating games, including using Python to roll characters for RPGs. Every chapter is relaxed and informal, like learning with a cool teacher all the time. Computers, phones and the web are your playground, and you'll be ready to join the party with your own content. Going beyond posts and uploads means learning to program, and Python is a great choice to get started. It's quick to learn, it's flexible, and if you want, it may get you a Python job that pays more than minimum wage when you're out of school. Python for Teenagers is the most fun you'll have while learning. What You'll Learn Review programming basics - you gotta start somewhere Code applications that follow directions and make decisions Understand Classes and objects - when a program is a child Make games with graphics and animationWho This Book Is For High schoolers who want learn an easy programming language.


Python 101

Python 101
Author: Michael Driscoll
Publisher: Lulu.com
Total Pages: 296
Release: 2014-06-03
Genre:
ISBN: 0996062815

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Learn how to program with Python from beginning to end. This book is for beginners who want to get up to speed quickly and become intermediate programmers fast!