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Meaningful Games

Meaningful Games
Author: Robin Clark
Publisher: MIT Press
Total Pages: 373
Release: 2023-09-19
Genre: Language Arts & Disciplines
ISBN: 0262549182

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An engaging introduction to the use of game theory to study lingistic meaning. In Meaningful Games, Robin Clark explains in an accessible manner the usefulness of game theory in thinking about a wide range of issues in linguistics. Clark argues that we use grammar strategically to signal our intended meanings: our choices as speaker are conditioned by what choices the hearer will make interpreting what we say. Game theory—according to which the outcome of a decision depends on the choices of others—provides a formal system that allows us to develop theories about the kind of decision making that is crucial to understanding linguistic behavior. Clark argues the only way to understand meaning is to grapple with its social nature—that it is the social that gives content to our mental lives. Game theory gives us a framework for working out these ideas. The resulting theory of use will allow us to account for many aspects of linguistic meaning, and the grammar itself can be simplified. The results are nevertheless precise and subject to empirical testing. Meaningful Games offers an engaging and accessible introduction to game theory and the study of linguistic meaning. No knowledge of mathematics beyond simple algebra is required; formal definitions appear in special boxes outside the main text. The book includes an extended argument in favor of the social basis of meaning; a brief introduction to game theory, with a focus on coordination games and cooperation; discussions of common knowledge and games of partial information; models of games for pronouns and politeness; and the development of a system of social coordination of reference.


Games for Language Learning

Games for Language Learning
Author: Andrew Wright
Publisher:
Total Pages: 212
Release: 1989
Genre:
ISBN:

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101 Language Games for Children

101 Language Games for Children
Author: Paul Rooyackers
Publisher: Hunter House
Total Pages: 148
Release: 2002
Genre: Education
ISBN: 9780897933698

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An ideal resource for teachers, therapists, and social workers, this collection of language games helps children of suggested age ranges to effectively express themselves and enhance vocabulary, conversation, and storytelling skills. Illustrations.


Language, Games, and Evolution

Language, Games, and Evolution
Author: Anton Benz
Publisher: Springer Science & Business Media
Total Pages: 195
Release: 2011-03-14
Genre: Computers
ISBN: 3642180051

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Recent years witnessed an increased interest in formal pragmatics and especially the establishment of game theory as a new research methodology for the study of language use. Game and Decision Theory (GDT) are natural candidates if we look for a theoretical foundation of linguistic pragmatics. Over the last decade, a firm research community has emerged with a strong interdisciplinary character, where economists, philosophers, and social scientists meet with linguists. Within this field of research, three major currents can be distinguished: one is closely related to the Gricean paradigm and aims at a precise foundation of pragmatic reasoning, the second originates in the economic literature and is concerned with the role of game theory in the context of language use, and the third aims at language evolution seen either from a biological or from a cultural perspective. Edited in collaboration with FoLLI, the Association of Logic, Language and Information, this volume is based on a selection of papers of two international conferences, one organised at ESSLLI in 2007 on language, games, and evolution, and the other organised at the ZAS in Berlin on games and decisions in pragmatics in 2008. This volume is rounded off by additional invited papers and now contains eight articles of leading researchers in the field which together provide a state-of-the-art survey of current research on language evolution and game theoretic approaches to pragmatics.


Computer Games and Language Learning

Computer Games and Language Learning
Author: M. Peterson
Publisher: Springer
Total Pages: 256
Release: 2016-01-12
Genre: Language Arts & Disciplines
ISBN: 1137005173

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A comprehensive and accessible overview for language educators, researchers, and students, this book examines the relationship between technological innovation and development in the field of computer-assisted language learning, exploring relevant theories and providing practical evidence about the use of computer games in language learning.


Language Games Galore: Parts of Speech and Language Mechanics, Gr. 3, eBook

Language Games Galore: Parts of Speech and Language Mechanics, Gr. 3, eBook
Author: Stephen J. Davis
Publisher: Creative Teaching Press
Total Pages: 55
Release: 2010-08-20
Genre: Education
ISBN: 1616011742

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Quick to prepare and easy to learn, the games in this resource make learning parts of speech and language mechanics fun. This book comes with full-color, ready-to-use card stock game pieces for 10 standards-based games. Every game plays by an identical set of rules and has a corresponding reproducible activity page that reinforces the concepts featured in the game. Games include answer keys to facilitate independent use by students.


Digital Games in Language Learning

Digital Games in Language Learning
Author: Mark Peterson
Publisher: Taylor & Francis
Total Pages: 203
Release: 2022-08-12
Genre: Foreign Language Study
ISBN: 1000626709

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This edited volume provides a comprehensive overview of contemporary research into the application of digital games in second and foreign language teaching and learning. As the use of digital games in foreign language education continues to expand, there is a need for publications that provide a window into recent innovations in this increasingly influential area of language education. This volume is wide ranging in scope incorporating both theory and practice and includes contributions from authorities in the field. Areas covered include research reviews and a range of case studies conducted in a variety of international contexts. This volume represents an essential guide to developments in this field and will have wide appeal to students, language educators, game and instructional designers.


Forms of Life and Language Games

Forms of Life and Language Games
Author: Jesús Padilla Gálvez
Publisher: Walter de Gruyter
Total Pages: 208
Release: 2013-05-02
Genre: Philosophy
ISBN: 3110321904

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Ludwig Wittgenstein’s writings inspired contemporary philosophical thinking and advanced many issues that had been addressed by traditional philosophy. The questions raised by the Viennese philosopher initiated debates on a reconsideration of philosophical terminology. This is especially true for a term that has generated at least three significant controversies since its creation and will probably generate more disputes in the following years. It is the expression “form(s) of life” which translates into German as “Lebensform(en)” and “Form des Lebens”. The present volume contains contributions on forms of life, language games and the influence of Wittgenstein’s philosophy on other scholears.


100 Games and Activities for the Introductory Foreign Language Classroom

100 Games and Activities for the Introductory Foreign Language Classroom
Author: Thierry Boucquey
Publisher: Eye On Education
Total Pages: 160
Release: 2007
Genre: Languages, Modern
ISBN: 1596670436

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First Published in 2007. Routledge is an imprint of Taylor & Francis, an informa company.