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The New Kingmakers

The New Kingmakers
Author: Stephen O'Grady
Publisher: "O'Reilly Media, Inc."
Total Pages: 58
Release: 2013
Genre: Business & Economics
ISBN: 1449356346

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The New Kingmakers documents the rise of the developer class, and provides strategies for companies to adapt to the new technology landscape. From recruiting to retention, it provides a playbook to work more efficiently and effectively with the most important members of your organization.


Characteristics of Games

Characteristics of Games
Author: George Skaff Elias
Publisher: MIT Press
Total Pages: 331
Release: 2012-08-24
Genre: Games & Activities
ISBN: 026201713X

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Understanding games—whether computer games, card games, board games, or sports—by analyzing certain common traits. Characteristics of Games offers a new way to understand games: by focusing on certain traits—including number of players, rules, degrees of luck and skill needed, and reward/effort ratio—and using these characteristics as basic points of comparison and analysis. These issues are often discussed by game players and designers but seldom written about in any formal way. This book fills that gap. By emphasizing these player-centric basic concepts, the book provides a framework for game analysis from the viewpoint of a game designer. The book shows what all genres of games—board games, card games, computer games, and sports—have to teach each other. Today's game designers may find solutions to design problems when they look at classic games that have evolved over years of playing. Characteristics of Games—written by three of the most prominent game designers working today—will serve as an essential reference for game designers and game players curious about the inner workings of games. It includes exercises (which can also serve as the basis for discussions) and examples chosen from a wide variety of games. There are occasional mathematical digressions, but these can be skipped with no loss of continuity. Appendixes offer supplementary material, including a brief survey of the two main branches of mathematical game theory and a descriptive listing of each game referred to in the text.


Kingmakers: The Invention of the Modern Middle East

Kingmakers: The Invention of the Modern Middle East
Author: Shareen Blair Brysac
Publisher: W. W. Norton & Company
Total Pages: 768
Release: 2009-10-12
Genre: History
ISBN: 0393342433

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A brilliant narrative history tracing today’s troubles back to the grandiose imperial overreach of Great Britain and the United States. Kingmakers is the gripping story of how the modern Middle East came to be, as told through the lives of the Britons and Americans who shaped it. Some are famous (Lawrence of Arabia and Gertrude Bell); others infamous (Harry St. John Philby, father of Kim); some forgotten (Sir Mark Sykes, Israel’s godfather, and A. T. Wilson, the territorial creator of Iraq). All helped enthrone rulers in a region whose very name is an Anglo-American invention. The aim of this engrossing character-driven narrative is to restore to life the colorful figures who gave us the Middle East in which Americans are enmeshed today.


Women Are Kingmakers!

Women Are Kingmakers!
Author: Wellington Boone
Publisher: Appte Publishing
Total Pages: 218
Release: 2019-05-16
Genre:
ISBN: 9780997471052

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In every area of society, some women stand out from the crowd. Wellington Boone calls them Kingmakers. They're the women that people remember. They're the women that people should listen to. They're the wives, mothers, teachers, and managers who helped others become what they are today. You don't see the mom behind a person who becomes great, but she's a Kingmaker, whether you see her or not. She's under-acknowledged and under-appreciated, but she's a Kingmaker just the same. A Kingmaker has the power of influence over another person's life and the ability from God to make that person great.Wellington Boone calls his wife Katheryn the Kingmaker who inspired his book Women Are Kingmakers! They have been married for 45 years. He honors his wife as his Kingmaker, but how does she rate him as a husband?Let's look back to an event in 1996 when Wellington Boone was a leading speaker for the explosive Christian men's organization called Promise Keepers that was filling football stadiums with enthusiastic men and a pastor developing leaders who were men and women of character.At a Promise Keepers event in Chicago that year, his topic was "Going All Out for Your Wife" and he was on a roll. Men cheered as he told them how to become more like Christ to their wives. Then he stopped and called his wife Katheryn to come from backstage. As the Windy City blew everything off his podium, he asked her to tell the men what she had said to him the night before at their hotel. Katheryn Boone had already been his wife for 23 years, so few things he did could surprise her, but this time 80,000 men were watching as she walked across the stage to respond to him. She said. "My husband came back to the hotel last night. I didn't come to the evening meeting so I didn't know anything that was going on and he asked me a question. He said, "Hon, how would you rate me, from one to ten?" He didn't prep me or anything. I really thought about this thing and I didn't answer him right away, I just want you to know, but I told him from one to ten, I rate him an eleven."They still have the same success teaching men and women truths that make marriages last!BISHOP BOONE has been a respected Christian ministry leader and pioneer in reconciliation for more than 45 years. From small churches to stadiums he has equipped men and women to be pastors and leaders through personal transformation by prayer, the Bible, Jesus Christ and His eternal principles, a daily lifestyle of holiness with the power of the Holy Spirit. His teachings are both spiritual and practical with a consciousness of living all of life with eternity in view. He is known for personally developing leaders with enduring Christ-like character. Recently he and his wife Katheryn began a new outreach to Germany, the country where they met in high school many years ago.As a motivational speaker known for biblical substance, he has taught and inspired more than a million people in live audiences. He is the founder of the Fellowship of International Churches and is respected by international Christian denominations and ministries of all kinds, including Promise Keepers, YWAM, MorningStar, and the Salvation Army. He has served on prestigious megachurch and national and international boards, including the Evangelical Council of Financial Accountability (ECFA), Regent University Board of Trustees, and March for Jesus U.S. (chairman of the board).A popular author for Doubleday, Broadman and Holman, and other publishers, his books include Your Wife Is Not Your Momma, A Man's Journey with God, Black Self-Genocide, Dare to Hope, Holy Ghost Is My Friend, Low Road to New Heights, Women Are Kingmakers! and Your Journey with God. Regent University houses the Wellington Boone Collection of four decades of his books, manuscripts, research, and multimedia. He is committed to developing leaders with Christ-like character everywhere. More resources at https: //wellingtonboone.com.


Players Making Decisions

Players Making Decisions
Author: Zack Hiwiller
Publisher: New Riders
Total Pages: 646
Release: 2015-12-09
Genre: Computers
ISBN: 013439464X

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Game designers today are expected to have an arsenal of multi-disciplinary skills at their disposal in the fields of art and design, computer programming, psychology, economics, composition, education, mythology—and the list goes on. How do you distill a vast universe down to a few salient points? Players Making Decisions brings together the wide range of topics that are most often taught in modern game design courses and focuses on the core concepts that will be useful for students for years to come. A common theme to many of these concepts is the art and craft of creating games in which players are engaged by making meaningful decisions. It is the decision to move right or left, to pass versus shoot, or to develop one’s own strategy that makes the game enjoyable to the player. As a game designer, you are never entirely certain of who your audience will be, but you can enter their world and offer a state of focus and concentration on a task that is intrinsically rewarding. This detailed and easy-to-follow guide to game design is for both digital and analog game designers alike and some of its features include: A clear introduction to the discipline of game design, how game development teams work, and the game development process Full details on prototyping and playtesting, from paper prototypes to intellectual property protection issues A detailed discussion of cognitive biases and human decision making as it pertains to games Thorough coverage of key game elements, with practical discussions of game mechanics, dynamics, and aesthetics Practical coverage of using simulation tools to decode the magic of game balance A full section on the game design business, and how to create a sustainable lifestyle within it


The Kingmakers

The Kingmakers
Author: Armiger Barclay
Publisher:
Total Pages: 364
Release: 1907
Genre: English fiction
ISBN:

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Eurogames

Eurogames
Author: Stewart Woods
Publisher: McFarland
Total Pages: 269
Release: 2012-08-30
Genre: Games & Activities
ISBN: 0786467975

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While board games can appear almost primitive in the digital age, eurogames--also known as German-style board games--have increased in popularity nearly concurrently with the rise of video games. Eurogames have simple rules and short playing times and emphasize strategy over luck and conflict. This book examines the form of eurogames, the hobbyist culture that surrounds them, and the way that hobbyists experience the play of such games. It chronicles the evolution of tabletop hobby gaming and explores why hobbyists play them, how players balance competitive play with the demands of an intimate social gathering, and to what extent the social context of the game encounter shapes the playing experience. Combining history, cultural studies, leisure studies, ludology, and play theory, this innovative work highlights a popular alternative trend in the gaming community.


Game Design

Game Design
Author: Lewis Pulsipher
Publisher: McFarland
Total Pages: 277
Release: 2012-08-08
Genre: Games & Activities
ISBN: 0786491051

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Many aspiring game designers have crippling misconceptions about the process involved in creating a game from scratch, believing a "big idea" is all that is needed to get started. But game design requires action as well as thought, and proper training and practice to do so skillfully. In this indispensible guide, a published commercial game designer and longtime teacher offers practical instruction in the art of video and tabletop game design. The topics explored include the varying types of games, vital preliminaries of making a game, the nuts and bolts of devising a game, creating a prototype, testing, designing levels, technical aspects, and assessing nature of the audience. With practice challenges, a list of resources for further exploration, and a glossary of industry terms, this manual is essential for the nascent game designer and offers food for thought for even the most experienced professional.


Dynasties

Dynasties
Author: Jeroen Duindam
Publisher: Cambridge University Press
Total Pages: 437
Release: 2015-10-01
Genre: History
ISBN: 1316432203

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For thousands of years, societies have fallen under the reign of a single leader, ruling as chief, king, or emperor. In this fascinating global history of medieval and early modern dynastic power, Jeroen Duindam charts the rise and fall of dynasties, the rituals of rulership, and the contested presence of women on the throne. From European, African, Mughal, Ming-Qing and Safavid dynasties to the Ottoman Empire, Tokugawa Japan and Chosŏn Korea, he reveals the tension between the ideals of kingship and the lives of actual rulers, the rich variety of arrangements for succession, the households or courts which catered to rulers' daily needs, and the relationship between the court and the territories under its control. The book integrates numerous African examples, sets dynasties within longer-term developments such as the rise of the state, and examines whether the tensions inherent in dynastic power led inexorably to cycles of ascent and decline.