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Kent Beck's Guide to Better Smalltalk

Kent Beck's Guide to Better Smalltalk
Author: Kent Beck
Publisher: Cambridge University Press
Total Pages: 432
Release: 1999
Genre: Computers
ISBN: 9780521644372

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Written for Smalltalk programmers, this book is designed to help readers become more effective Smalltalk developers and object technology users.


Smalltalk Best Practice Patterns

Smalltalk Best Practice Patterns
Author: Kent Beck
Publisher: Prentice Hall
Total Pages: 281
Release: 1996-10-03
Genre: Computers
ISBN: 0132852128

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This classic book is the definitive real-world style guide for better Smalltalk programming. This author presents a set of patterns that organize all the informal experience successful Smalltalk programmers have learned the hard way. When programmers understand these patterns, they can write much more effective code. The concept of Smalltalk patterns is introduced, and the book explains why they work. Next, the book introduces proven patterns for working with methods, messages, state, collections, classes and formatting. Finally, the book walks through a development example utilizing patterns. For programmers, project managers, teachers and students -- both new and experienced. This book presents a set of patterns that organize all the informal experience of successful Smalltalk programmers. This book will help you understand these patterns, and empower you to write more effective code.


Extreme Programming Explained

Extreme Programming Explained
Author: Kent Beck
Publisher: Pearson Education
Total Pages: 218
Release: 2004
Genre: Computers
ISBN: 0321278658

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Accountability. Transparency. Responsibility. These are not words that are often applied to software development. In this completely revised introduction to Extreme Programming (XP), Kent Beck describes how to improve your software development by integrating these highly desirable concepts into your daily development process. The first edition of Extreme Programming Explained is a classic. It won awards for its then-radical ideas for improving small-team development, such as having developers write automated tests for their own code and having the whole team plan weekly. Much has changed in five years. This completely rewritten second edition expands the scope of XP to teams of any size by suggesting a program of continuous improvement based on.


Refactoring

Refactoring
Author: Martin Fowler
Publisher: Addison-Wesley Professional
Total Pages: 461
Release: 1999
Genre: Computers
ISBN: 0201485672

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Refactoring is gaining momentum amongst the object oriented programming community. It can transform the internal dynamics of applications and has the capacity to transform bad code into good code. This book offers an introduction to refactoring.


Grokking Deep Learning

Grokking Deep Learning
Author: Andrew W. Trask
Publisher: Simon and Schuster
Total Pages: 475
Release: 2019-01-23
Genre: Computers
ISBN: 163835720X

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Summary Grokking Deep Learning teaches you to build deep learning neural networks from scratch! In his engaging style, seasoned deep learning expert Andrew Trask shows you the science under the hood, so you grok for yourself every detail of training neural networks. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Deep learning, a branch of artificial intelligence, teaches computers to learn by using neural networks, technology inspired by the human brain. Online text translation, self-driving cars, personalized product recommendations, and virtual voice assistants are just a few of the exciting modern advancements possible thanks to deep learning. About the Book Grokking Deep Learning teaches you to build deep learning neural networks from scratch! In his engaging style, seasoned deep learning expert Andrew Trask shows you the science under the hood, so you grok for yourself every detail of training neural networks. Using only Python and its math-supporting library, NumPy, you'll train your own neural networks to see and understand images, translate text into different languages, and even write like Shakespeare! When you're done, you'll be fully prepared to move on to mastering deep learning frameworks. What's inside The science behind deep learning Building and training your own neural networks Privacy concepts, including federated learning Tips for continuing your pursuit of deep learning About the Reader For readers with high school-level math and intermediate programming skills. About the Author Andrew Trask is a PhD student at Oxford University and a research scientist at DeepMind. Previously, Andrew was a researcher and analytics product manager at Digital Reasoning, where he trained the world's largest artificial neural network and helped guide the analytics roadmap for the Synthesys cognitive computing platform. Table of Contents Introducing deep learning: why you should learn it Fundamental concepts: how do machines learn? Introduction to neural prediction: forward propagation Introduction to neural learning: gradient descent Learning multiple weights at a time: generalizing gradient descent Building your first deep neural network: introduction to backpropagation How to picture neural networks: in your head and on paper Learning signal and ignoring noise:introduction to regularization and batching Modeling probabilities and nonlinearities: activation functions Neural learning about edges and corners: intro to convolutional neural networks Neural networks that understand language: king - man + woman == ? Neural networks that write like Shakespeare: recurrent layers for variable-length data Introducing automatic optimization: let's build a deep learning framework Learning to write like Shakespeare: long short-term memory Deep learning on unseen data: introducing federated learning Where to go from here: a brief guide


Smalltalk by Example

Smalltalk by Example
Author: Alec Sharp
Publisher: McGraw-Hill Companies
Total Pages: 0
Release: 1997
Genre: Smalltalk (Computer program language)
ISBN: 9780079130365

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As Smalltalk is embraced by a growing number of corporate information systems departments, career prospects for programmers with Smalltalk development skills have never been better. This practical guide takes programmers beyond the basics, teaching them how to develop enteprise-class applications that provide real world solutions.


User Stories Applied

User Stories Applied
Author: Mike Cohn
Publisher: Addison-Wesley Professional
Total Pages: 291
Release: 2004-03-01
Genre: Computers
ISBN: 0132702649

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Thoroughly reviewed and eagerly anticipated by the agile community, User Stories Applied offers a requirements process that saves time, eliminates rework, and leads directly to better software. The best way to build software that meets users' needs is to begin with "user stories": simple, clear, brief descriptions of functionality that will be valuable to real users. In User Stories Applied, Mike Cohn provides you with a front-to-back blueprint for writing these user stories and weaving them into your development lifecycle. You'll learn what makes a great user story, and what makes a bad one. You'll discover practical ways to gather user stories, even when you can't speak with your users. Then, once you've compiled your user stories, Cohn shows how to organize them, prioritize them, and use them for planning, management, and testing. User role modeling: understanding what users have in common, and where they differ Gathering stories: user interviewing, questionnaires, observation, and workshops Working with managers, trainers, salespeople and other "proxies" Writing user stories for acceptance testing Using stories to prioritize, set schedules, and estimate release costs Includes end-of-chapter practice questions and exercises User Stories Applied will be invaluable to every software developer, tester, analyst, and manager working with any agile method: XP, Scrum... or even your own home-grown approach.


Implementation Patterns

Implementation Patterns
Author: Kent Beck
Publisher: Pearson Education
Total Pages: 288
Release: 2007-10-23
Genre: Computers
ISBN: 013270255X

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Software Expert Kent Beck Presents a Catalog of Patterns Infinitely Useful for Everyday Programming Great code doesn’t just function: it clearly and consistently communicates your intentions, allowing other programmers to understand your code, rely on it, and modify it with confidence. But great code doesn’t just happen. It is the outcome of hundreds of small but critical decisions programmers make every single day. Now, legendary software innovator Kent Beck—known worldwide for creating Extreme Programming and pioneering software patterns and test-driven development—focuses on these critical decisions, unearthing powerful “implementation patterns” for writing programs that are simpler, clearer, better organized, and more cost effective. Beck collects 77 patterns for handling everyday programming tasks and writing more readable code. This new collection of patterns addresses many aspects of development, including class, state, behavior, method, collections, frameworks, and more. He uses diagrams, stories, examples, and essays to engage the reader as he illuminates the patterns. You’ll find proven solutions for handling everything from naming variables to checking exceptions.


Domain-driven Design

Domain-driven Design
Author: Eric Evans
Publisher: Addison-Wesley Professional
Total Pages: 563
Release: 2004
Genre: Computers
ISBN: 0321125215

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"Domain-Driven Design" incorporates numerous examples in Java-case studies taken from actual projects that illustrate the application of domain-driven design to real-world software development.


Squeak by Example

Squeak by Example
Author: Oscar Nierstrasz
Publisher: Lulu.com
Total Pages: 306
Release: 2009
Genre: Computers
ISBN: 3952334103

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Squeak is a modern, open source, fully-featured implementation of the Smalltalk programming language and environment. Squeak is highly portable -- even its virtual machine is written entirely in Smalltalk, making it easy to debug, analyze, and change. Squeak is the vehicle for a wide range of innovative projects from multimedia applications and educational platforms to commercial web development environments. -- Preface.