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Jumpman Rule #1

Jumpman Rule #1
Author: James Valentine
Publisher: Simon and Schuster
Total Pages: 280
Release: 2004
Genre: Science fiction
ISBN: 0689868723

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In the future, kids play with JumpMans, which take them back in time. But the people who manufacture JumpMans don't want kids going just anywhere. That's why it's a big deal when 51st-century Theo finds himself in bedroom of 21st-century Genevieve.


Jumpman

Jumpman
Author: James Valentine
Publisher:
Total Pages: 278
Release: 2002
Genre: Australian fiction
ISBN: 9781740517898

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Novel for teenage readers. In the year fifteen billion and seventy-three, the new JumpMan Pro is disastrously launched. Describes TimeMaster's Cheeo's scheming, the adventures of Theodore Pine in the Third Millenium, and the efforts of Jules Santorini and Genevieve Corrigan to rescue him. Author is a broadcaster on ABC radio, and a reporter for 'Showtime Movie News'.


Jumpman Rule #2

Jumpman Rule #2
Author: James Valentine
Publisher: Simon and Schuster
Total Pages: 298
Release: 2005
Genre: Science fiction
ISBN: 0689873530

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Teenagers Genevieve Corrigan and Jules Santorini "TimeJump" to the year 15,000,000,072 to correct problems being caused by the not-so-trustworthy head of TimeMaster Corporation, Quincy Carter One.


Jumpman Rule One Don

Jumpman Rule One Don
Author: James Valentine, Jr.
Publisher: Corgi Childrens
Total Pages: 288
Release: 2009-07-02
Genre:
ISBN: 9780552561631

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Theodore Pine Four has hair that constantly changes colour, a coat that talks to him and a defective Jumpman Pro! 3198 years in the future, Theo has won a competition to be the first to visit an exciting new JumpSite. But when he finds himself in the 21st century (or Mil 3 as it's known to Theo) he realises something has gone dreadfully wrong. Jules and Genevieve are equally shocked when he suddenly appears in Gen's room but agree to hide him so that the future is altered as little as possible by his presence. Jumpman is the hilarious account of Theo's time in Mil 3 (which he is VERY unimpressed by) and of Jules and Gen's heroic efforts to rescue him and return him to his own time. A fast-paced, and highly entertaining read that's bang up to date and then some.


The Past Is Gone

The Past Is Gone
Author: James Valentine
Publisher: Simon and Schuster
Total Pages: 292
Release: 2007-05-08
Genre: Juvenile Fiction
ISBN: 1416939555

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When a defective time-jumping device strands Theodore, a teen from the distant future, in the twenty-first century, he is helped by two high schoolers--Jules, who is having time problems of his own, and Gen, an old friend Jules was about to ask out.


Jump-man Rule #1

Jump-man Rule #1
Author: James Valentine
Publisher: Turtleback Books
Total Pages: 268
Release: 2005-05-17
Genre: Juvenile Fiction
ISBN: 9781417699278

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In the year fifteen billion and seventy-three, when time travel is routine using the TimeMaster JumpMan, Theo jumps to the early twenty-first century and discovers that the JumpMan won't send him back to his own time.


Jumpman Rule

Jumpman Rule
Author: James Valentine
Publisher:
Total Pages: 281
Release: 2003
Genre: Children's stories, Australian
ISBN: 9781740519007

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The year is Fifteen Billion and Seventy-three, and Theodore Pine Four uateenager, TimeJumper, legend uais the biggest celebrity on the Two Planets. Theo knows there's only one Rule when you TimeJump: Don't Touch Anything. That Rule applies whether you're Jumping to the Big Bang or to the day pizza was invented. But Theo's been spending a lot of time with Quincy Carter One, the Cheeo of TimeMaster Corporation. Quincy's starting to think that Rule 1 doesn't apply to him. Why not fiddle about with history? Meanwhile, back in the present, Jules Santorini and Genevieve Corrigan are too busy worrying about their first date to wonder what Theo's up to. They have no idea they're about to TimeJump three thousand years into the future, become invisible, spy on Theo, and try to save the world. But it's OK, they'll still be home on time. Can Rule 1 be broken? And if it can't, then why do we need Rule 2? Don't Even Think About It! The second book in the sensational JumpMan series is here.


The Future Is Unknown

The Future Is Unknown
Author: James Valentine
Publisher: Simon and Schuster
Total Pages: 292
Release: 2007-08-28
Genre: Juvenile Fiction
ISBN: 0689873549

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With Quincy Carter One on the loose somewhere in time, "TimeJumping" supposedly not safe anymore, and history starting to "Unhappen," Jules and Gen are once again called upon to help correct the past.


Alpha Force: Rat-Catcher

Alpha Force: Rat-Catcher
Author: Chris Ryan
Publisher: Random House
Total Pages: 276
Release: 2009-09-22
Genre: Juvenile Fiction
ISBN: 1407049992

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Target: Drug Rat Alpha Force are an elite team of five highly-skilled individuals brought together to battle injustice. The team join a covert SAS operation in South America, fighting to catch an evil drugs baron. To gain information, they infiltrate a tight-knit community of street kids then head into the isolated mountains where a terrifying and twisted hunt is to test their individual skills to the max . . . Contains Chris Ryan's top SAS tips for survival in cave systems.