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Principles of Object-Oriented Programming in Java 1.1

Principles of Object-Oriented Programming in Java 1.1
Author: James W. Cooper
Publisher:
Total Pages: 0
Release: 1999-01-19
Genre:
ISBN: 9781583482186

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Take a step beyond syntax to discover the true art of software design, with Java as your paintbrush and objects on your palette. This in-depth discussion of how, when, and why to use objects enables you to create programs that not only work smoothly, but are easy to maintain and upgrade -- using Java or any other object-oriented language! -- Take stock of the benefits of OOProgramming and Java -- the advantages of abject-oriented programming; a quick review of key Java concepts; when to use inheritance and when to use encapsulation. -- Choose to reuse -- maximize code reuse with class libraries, including abstract classes and interfaces, and inheritance; use class modification to increase extensibility; design classes for maximum flexibility; take advantage of Design Patterns to write more efficient, more reusable programs. -- Factor in object frameworks -- learn to architect a program at a high level by writing code, then subclassing the same design for specific applications.


Object-Oriented Programming and Java

Object-Oriented Programming and Java
Author: Danny C. C. Poo
Publisher: Springer Science & Business Media
Total Pages: 328
Release: 2008
Genre: Computers
ISBN: 1846289629

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Covering the latest in Java technologies, Object-Oriented Programming and Java teaches the subject in a systematic, fundamentals-first approach. It begins with the description of real-world object interaction scenarios and explains how they can be translated, represented and executed using object-oriented programming paradigm. By establishing a solid foundation in the understanding of object-oriented programming concepts and their applications, this book provides readers with the pre-requisites for writing proper object-oriented programs using Java.


Java, Java, Java

Java, Java, Java
Author: Ralph Morelli
Publisher: Prentice Hall
Total Pages: 881
Release: 2006
Genre: Computers
ISBN: 0131474340

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Functional and flexible, this guide takes an objects-first approach to Java programming and problem using games and puzzles. Updated to cover Java version 1.5 features, such as generic types, enumerated types, and the Scanner class. Offers independent introductions to both a command-line interface and a graphical user interface (GUI). Features coverage of Unified Modeling Language (UML), the industry-standard, object-oriented design tool. Illustrates key aspects of Java with a collection of game and puzzle examples. Instructor and Student resources available online. For introductory computer programming students or professionals interested in learning Java.


Fundamentals of OOP and Data Structures in Java

Fundamentals of OOP and Data Structures in Java
Author: Richard Wiener
Publisher: Cambridge University Press
Total Pages: 484
Release: 2000-06-05
Genre: Computers
ISBN: 9780521662208

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A book for an undergraduate course on data structures which integrates the concepts of object-oriented programming and GUI programming.


Java Principles of Object-oriented Programming

Java Principles of Object-oriented Programming
Author: Jeffry A. Borror
Publisher: Cmp Books
Total Pages: 633
Release: 1999
Genre: Computers
ISBN: 9780879305833

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As a platform independent language, Java is particularly well suited to the exchange of data across platforms and operating systems. This book is the first to show how to build complex and reliable distributed applications. Java POOP presents a comprehensive object-oriented development theory that can teach the developer the full potential of Java in distributed network applications.


Object-Oriented Programming and Java

Object-Oriented Programming and Java
Author: Danny Poo
Publisher: Springer Science & Business Media
Total Pages: 328
Release: 2007-09-07
Genre: Computers
ISBN: 1846289637

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Covering the latest in Java technologies, Object-Oriented Programming and Java teaches the subject in a systematic, fundamentals-first approach. It begins with the description of real-world object interaction scenarios and explains how they can be translated, represented and executed using object-oriented programming paradigm. By establishing a solid foundation in the understanding of object-oriented programming concepts and their applications, this book provides readers with the pre-requisites for writing proper object-oriented programs using Java.


Object-Oriented JavaScript - Second Edition

Object-Oriented JavaScript - Second Edition
Author: Stoyan Stefanov
Publisher: Packt Publishing Ltd
Total Pages: 564
Release: 2013-01-01
Genre: Computers
ISBN: 1849693137

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You will first be introduced to object-oriented programming, then to the basics of objects in JavaScript. This book takes a do-it-yourself approach when it comes to writing code, because the best way to really learn a programming language is by writing code. You are encouraged to type code into Firebug's console, see how it works and then tweak it and play around with it. There are practice questions at the end of each chapter to help you review what you have learned. For new to intermediate JavaScript developer who wants to prepare themselves for web development problems solved by smart JavaSc.


Java Program Design

Java Program Design
Author: Edward Sciore
Publisher: Apress
Total Pages: 465
Release: 2018-12-08
Genre: Computers
ISBN: 1484241436

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Get a grounding in polymorphism and other fundamental aspects of object-oriented program design and implementation, and learn a subset of design patterns that any practicing Java professional simply must know in today’s job climate. Java Program Design presents program design principles to help practicing programmers up their game and remain relevant in the face of changing trends and an evolving language. The book enhances the traditional design patterns with Java's new functional programming features, such as functional interfaces and lambda expressions. The result is a fresh treatment of design patterns that expands their power and applicability, and reflects current best practice. The book examines some well-designed classes from the Java class library, using them to illustrate the various object-oriented principles and patterns under discussion. Not only does this approach provide good, practical examples, but you will learn useful library classes you might not otherwise know about. The design of a simplified banking program is introduced in chapter 1 in a non-object-oriented incarnation and the example is carried through all chapters. You can see the object orientation develop as various design principles are progressively applied throughout the book to produce a refined, fully object-oriented version of the program in the final chapter. What You'll Learn Create well-designed programs, and identify and improve poorly-designed ones Build a professional-level understanding of polymorphism and its use in Java interfaces and class hierarchies Apply classic design patterns to Java programming problems while respecting the modern features of the Java language Take advantage of classes from the Java library to facilitate the implementation of design patterns in your programs Who This Book Is For Java programmers who are comfortable writing non-object-oriented code and want a guided immersion into the world of object-oriented Java, and intermediate programmers interested in strengthening their foundational knowledge and taking their object-oriented skills to the next level. Even advanced programmers will discover interesting examples and insights in each chapter.


Java Programming Fundamentals

Java Programming Fundamentals
Author: Premchand S. Nair
Publisher: CRC Press
Total Pages: 758
Release: 2008-11-20
Genre: Computers
ISBN: 1420065483

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While Java texts are plentiful, it's difficult to find one that takes a real-world approach, and encourages novice programmers to build on their Java skills through practical exercise. Written by an expert with 19 experience teaching computer programming, Java Programming Fundamentals presents object-oriented programming by employing examples taken


Object-oriented Design in Java

Object-oriented Design in Java
Author: Stephen Gilbert
Publisher:
Total Pages: 772
Release: 1998
Genre: Computers
ISBN: 9781571691347

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Targeting the needs of Java application programmers, this book uses an experience-based, hands-on approach. The CD-ROM contains the Code-Warrior Lite multi-platform Integrated Development Environment (IDE) and Borland's JBuilder trial version.