Introduction To Computing And Programming In Python Plus My Programming Lab Access Card Package PDF Download

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Introduction to Computing and Programming in Python, Student Value Edition

Introduction to Computing and Programming in Python, Student Value Edition
Author: Mark J. Guzdial
Publisher: Pearson
Total Pages: 0
Release: 2015-01-14
Genre:
ISBN: 9780134025568

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NOTE: You are purchasing a standalone product; MyProgrammingLab does not come packaged with this content. If you would like to purchase both the physical text and MyProgrammingLab search for 0134059840 / 9780134059846 Introduction to Computing and Programming in Python plus MyProgrammingLab with Pearson eText -- Access Card Package, 4/e Package consists of: 0205891454 / 9780205891450 MyProgrammingLab with Pearson eText -- Access Card -- for Introduction to Computing and Programming in Python 0134025547 / 9780134025544 Introduction to Computing and Programming in Python, 4/e MyProgrammingLab should only be purchased when required by an instructor. Social Computing and Programming with Python Introduction to Computing and Programming in Python is a uniquely researched and up-to-date volume that is widely recognized for its successful introduction to the subject of Media Computation. Emphasizing creativity, classroom interaction, and in-class programming examples, Introduction to Computing and Programming in Python takes a bold and unique approach to computation that engages students and applies the subject matter to the relevancy of digital media. The Fourth Edition teaches students to program in an effort to communicate via social computing outlets, providing a unique approach that serves the interests of a broad range of students. Also Available with MyProgrammingLab(R) This title is also available with MyProgrammingLab -- an online homework, tutorial, and assessment program designed to work with this text to engage students and improve results. Within its structured environment, students practice what they learn, test their understanding, and pursue a personalized study plan that helps them better absorb course material and understand difficult concepts. Students, if interested in purchasing this title with MyProgrammingLab, ask your instructor for the correct package ISBN and Course ID. Instructors, contact your Pearson representative for more information.


Introduction to Computing and Programming in Python, Global Edition

Introduction to Computing and Programming in Python, Global Edition
Author: Mark J. Guzdial
Publisher:
Total Pages: 528
Release: 2016-06-10
Genre:
ISBN: 9781292109862

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For courses in Computer Programming with Python. Social Computing and Programming with Python Introduction to Computing and Programming in Python is a uniquely researched and up-to-date volume that is widely recognized for its successful introduction to the subject of Media Computation. Emphasizing creativity, classroom interaction, and in-class programming examples, Introduction to Computing and Programming in Python takes a bold and unique approach to computation that engages students and applies the subject matter to the relevancy of digital media. The Fourth Edition teaches students to program in an effort to communicate via social computing outlets, providing a unique approach that serves the interests of a broad range of students. MyProgrammingLab® not included. Students, if MyProgrammingLab is a recommended/mandatory component of the course, please ask your instructor for the correct ISBN and course ID. MyProgrammingLab should only be purchased when required by an instructor. Instructors, contact your Pearson representative for more information. MyProgrammingLab is an online homework, tutorial, and assessment product designed to personalize learning and improve results. With a wide range of interactive, engaging, and assignable activities, students are encouraged to actively learn and retain tough course concepts.


Introduction to Computing and Programming in Python Plus My Programming Lab -- Access Card Package

Introduction to Computing and Programming in Python Plus My Programming Lab -- Access Card Package
Author: Mark J. Guzdial
Publisher: Prentice Hall
Total Pages: 448
Release: 2013-10-28
Genre: Computers
ISBN: 9780133591521

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Introduction to Computing and Programming in Python, 3e, uses multimedia applications to motivate introductory computer science majors or non-majors. The book's hands-on approach shows how programs can be used to build multimedia computer science applications that include sound, graphics, music, pictures, and movies. The students learn a key set of computer science tools and topics, as well as programming skills; such as how to design and use algorithms, and practical software engineering methods. The book also includes optional coverage of HCI, as well as rudimentary data structures and databases using the user-friendly Python language for implementation. Authors Guzdial and Ericson also demonstrate how to communicate compatibly through networks and do concurrent programming. 0133591522 / 9780133591521 Introduction to Computing and Programming in Python & MyProgrammingLab with eText Package Package consists of 0132923513 / 9780132923514 Introduction to Computing and Programming in Python 0133590747 / 9780133590746 MyProgrammingLab with eText -- Access Code Card -- for Introduction to Computing and Programming in Python


Introduction to Programming Using Python

Introduction to Programming Using Python
Author: Y. Daniel Liang
Publisher:
Total Pages: 0
Release: 2013
Genre: Computer programming
ISBN: 9780132747189

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Introduction to Programming Using Python is intended for use in the introduction to programming course. Daniel Liang is known for his “fundamentals-first” approach to teaching programming concepts and techniques.


The Practice of Computing Using Python

The Practice of Computing Using Python
Author: William F. Punch
Publisher:
Total Pages: 0
Release: 2017
Genre: Computer programming
ISBN: 9780134379760

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For courses in Python Programming Introduces Python programming with an emphasis on problem-solving Now in its Third Edition, Practice of Computing Using Python continues to effectively introduce readers to computational thinking using Python, with a strong emphasis on problem solving through computer science. The authors have chosen Python for its simplicity, powerful built-in data structures, advanced control constructs, and practicality. The text is built from the ground up for Python programming, rather than having been translated from Java or C++. Focusing on data manipulation and analysis as a theme, the text allows readers to work on real problems using Internet-sourced or self-generated data sets that represent their own work and interests. The authors also emphasize program development and provide readers of all backgrounds with a practical foundation in programming that suit their needs. Among other changes, the Third Edition incorporates a switch to the Anaconda distribution, the SPYDER IDE, and a focus on debugging and GUIs. Also available with MyProgrammingLab(TM) MyProgrammingLab is an online learning system designed to engage students and improve results. MyProgrammingLab consists of a set of programming exercises correlated to specific Pearson CS1/Intro to Programming textbooks. Through practice exercises and immediate, personalized feedback, MyProgrammingLab improves the programming competence of beginning students who often struggle with the basic concepts of programming languages. Note: You are purchasing a standalone product; MyLab(TM) & Mastering(TM) does not come packaged with this content. Students, if interested in purchasing this title with MyLab & Mastering, ask your instructor for the correct package ISBN and Course ID. Instructors, contact your Pearson representative for more information. If you would like to purchase boththe physical text and MyLab & Mastering, search for: 0134520513 / 9780134520513 The Practice of Computing Using Python plus MyProgrammingLab with Pearson eText -- Access Card Package, 3/e Package consists of: 0134381327 / 9780134381329 MyProgrammingLab with Pearson eText -- Access Card Package 0134379764 / 9780134379760 The Practice of Computing Using Python, 3/e


Practice of Computing Using Python, The, Student Value Edition

Practice of Computing Using Python, The, Student Value Edition
Author: William Punch
Publisher: Pearson
Total Pages: 0
Release: 2016-03-03
Genre:
ISBN: 9780134380315

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NOTE: Before purchasing, check with your instructor to ensure you select the correct ISBN. Several versions of Pearson's MyLab & Mastering products exist for each title, and registrations are not transferable. To register for and use Pearson's MyLab & Mastering products, you may also need a Course ID, which your instructor will provide. Used books, rentals, and purchases made outside of Pearson If purchasing or renting from companies other than Pearson, the access codes for Pearson's MyLab & Mastering products may not be included, may be incorrect, or may be previously redeemed. Check with the seller before completing your purchase. "For courses in Python Programming" "This package includes MyProgrammingLab " Introduces Python programming with an emphasis on problem-solving Now in its Third Edition, "Practice of Computing Using Python" continues to effectively introduce readers to computational thinking using Python, with a strong emphasis on problem solving through computer science. The authors have chosen Python for its simplicity, powerful built-in data structures, advanced control constructs, and practicality. The text is built from the ground up for Python programming, rather than having been translated from Java or C++. Focusing on data manipulation and analysis as a theme, the text allows readers to work on real problems using Internet-sourced or self-generated data sets that represent their own work and interests. The authors also emphasize program development and provide readers of all backgrounds with a practical foundation in programming that suit their needs. Among other changes, the Third Edition incorporates a switch to the Anaconda distribution, the SPYDER IDE, and a focus on debugging and GUIs. 0134520513 / 9780134520513" " "The" " Practice of Computing Using Python plus MyProgrammingLab with Pearson eText -- Access Card Package, 3/e " Package consists of: 0134381327 / 9780134381329 " MyProgrammingLab with Pearson eText -- Access Card Package " 0134379764 / 9780134379760 " The Practice of Computing Using Python, 3/e " "


A Concise Introduction to Programming in Python

A Concise Introduction to Programming in Python
Author: Mark J. Johnson
Publisher: CRC Press
Total Pages: 220
Release: 2011-12-21
Genre: Computers
ISBN: 1439896941

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Suitable for newcomers to computer science, A Concise Introduction to Programming in Python provides a succinct, yet complete, first course in computer science using the Python programming language. The book features: Short, modular chapters with brief and precise explanations, intended for one class period Early introduction of basic procedural constructs such as functions, selection, and repetition, allowing them to be used throughout the course Objects are introduced in the middle of the course, and class design comes toward the end Examples, exercises, and projects from a wide range of application domains, including biology, physics, images, sound, mathematics, games, and textual analysis No external libraries are required, simplifying the book’s use in common lab spaces Each chapter introduces a main idea through a concrete example and a series of exercises. Designed to teach programming in a concise, yet comprehensive way, this book provides a timely introduction for students and anyone interested in learning Python.


A Primer on Scientific Programming with Python

A Primer on Scientific Programming with Python
Author: Hans Petter Langtangen
Publisher: Springer
Total Pages: 942
Release: 2016-07-28
Genre: Computers
ISBN: 3662498871

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The book serves as a first introduction to computer programming of scientific applications, using the high-level Python language. The exposition is example and problem-oriented, where the applications are taken from mathematics, numerical calculus, statistics, physics, biology and finance. The book teaches "Matlab-style" and procedural programming as well as object-oriented programming. High school mathematics is a required background and it is advantageous to study classical and numerical one-variable calculus in parallel with reading this book. Besides learning how to program computers, the reader will also learn how to solve mathematical problems, arising in various branches of science and engineering, with the aid of numerical methods and programming. By blending programming, mathematics and scientific applications, the book lays a solid foundation for practicing computational science. From the reviews: Langtangen ... does an excellent job of introducing programming as a set of skills in problem solving. He guides the reader into thinking properly about producing program logic and data structures for modeling real-world problems using objects and functions and embracing the object-oriented paradigm. ... Summing Up: Highly recommended. F. H. Wild III, Choice, Vol. 47 (8), April 2010 Those of us who have learned scientific programming in Python ‘on the streets’ could be a little jealous of students who have the opportunity to take a course out of Langtangen’s Primer.” John D. Cook, The Mathematical Association of America, September 2011 This book goes through Python in particular, and programming in general, via tasks that scientists will likely perform. It contains valuable information for students new to scientific computing and would be the perfect bridge between an introduction to programming and an advanced course on numerical methods or computational science. Alex Small, IEEE, CiSE Vol. 14 (2), March /April 2012 “This fourth edition is a wonderful, inclusive textbook that covers pretty much everything one needs to know to go from zero to fairly sophisticated scientific programming in Python...” Joan Horvath, Computing Reviews, March 2015


Practice of Computing Using Python, The: Pearson New International Edition

Practice of Computing Using Python, The: Pearson New International Edition
Author: William F. Punch
Publisher: Pearson Higher Ed
Total Pages: 744
Release: 2013-08-29
Genre: Computers
ISBN: 1292038357

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For CS1 courses in Python Programming (including majors and non-majors). A problem-solving approach to programming with Python. The Practice of Computing Using Python introduces CS1 students (majors and non-majors) to computational thinking using Python.With data-manipulation as a theme, students quickly see the value in what they’re learning and leave the course with a set of immediately useful computational skills that can be applied to problems they encounter in future pursuits. The book takes an “object-use-first” approach–writing classes is covered only after students have mastered using objects. This edition is available with MyProgrammingLab, an innovative online homework and assessment tool. Through the power of practice and immediate personalized feedback, MyProgrammingLab helps students fully grasp the logic, semantics, and syntax of programming. Note: If you are purchasing the standalone text or electronic version, MyProgrammingLab does not come automatically packaged with the text. To purchase MyProgrammingLab, please visit: myprogramminglab.com or you can purchase a package of the physical text + MyProgrammingLab by searching for ISBN 10: 0132992833 / ISBN 13: 9780132992831.MyProgrammingLab is not a self-paced technology and should only be purchased when required by an instructor


Introduction to Computing & Programming in Java

Introduction to Computing & Programming in Java
Author: Mark Guzdial
Publisher: Prentice Hall
Total Pages: 558
Release: 2007
Genre: Computers
ISBN: 9780131496989

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Mark Guzdial and Barb Ericson have a most effective method for teaching computing and Java programming in a context that readers find interesting: manipulating digital media. Readers get started right away by learning how to write programs that create interesting effects with sounds, pictures, web pages, and video. The authors use these multimedia applications to teach critical programming skills and principles like how to design and use algorithms, and practical software engineering methods–all in the context of learning how to program in Java. Mark and Barb also demonstrate how to communicate compatibly through networks and do concurrent programming. The book also includes optional coverage of rudimentary data structures and databases using Java and comes with a CD-ROM containing all the code files referenced in the text and required for media manipulation. Allows readers to use their own media, such as personal sound or picture files. Demonstrates how to manipulate media in useful ways, from reducing red eye and splicing sounds to generating digital video special effects. The book also includes optional coverage of rudimentary data structures and databases using Java and comes with a CD-ROM containing all the code files referenced in the text and required for media manipulation. For beginners interested in learning more about basic multimedia computing and programming.