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Introduction to Computer Literacy

Introduction to Computer Literacy
Author: Helene G. Kershner
Publisher:
Total Pages: 431
Release: 1990
Genre: Computer literacy
ISBN:

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Computer Literacy BASICS

Computer Literacy BASICS
Author: Connie Morrison
Publisher: Cengage Learning
Total Pages: 704
Release: 2012-09-20
Genre: Computers
ISBN: 9781133629733

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Bring your computer literacy course back to the BASICS. COMPUTER LITERACY BASICS: A COMPREHENSIVE GUIDE TO IC3 provides an introduction to computer concepts and skills, which maps to the newest Computing Core Certification (IC3) standards. Designed with new learners in mind, this text covers Computing Fundamentals, Key Applications, and Living Online everything your students need to be prepared to pass the IC3 exam, and finish the course as confident computer users. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.


Create to Learn

Create to Learn
Author: Renee Hobbs
Publisher: John Wiley & Sons
Total Pages: 293
Release: 2017-09-05
Genre: Social Science
ISBN: 1118968344

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Want to learn something well? Make media to advance knowledge and gain new ideas. You don’t have to be a communication professional to create to learn. Today, with free and low-cost digital tools, everyone can compose videos, blogs and websites, remixes, podcasts, screencasts, infographics, animation, remixes and more. By creating to learn, people internalize ideas and express information creatively in ways that may inspire others. Create to Learn is a ground-breaking book that helps learners create multimedia texts as they develop both critical thinking and communication skills. Written by Renee Hobbs, one of the foremost experts in media literacy, this book introduces a wide range of conceptual principles at the heart of multimedia composition and digital pedagogy. Its approach is useful for anyone who sees the profound educational value of creating multimedia projects in an increasingly digital and connected world. Students will become skilled multimedia communicators by learning how to gather information, generate ideas, and develop media projects using contemporary digital tools and platforms. Illustrative examples from a variety of student-produced multimedia projects along with helpful online materials offer support and boost confidence. Create to Learn will help anyone make informed and strategic communication decisions as they create media for any academic, personal or professional project.


Introduction to Computer Literacy

Introduction to Computer Literacy
Author: Helene Kershner
Publisher:
Total Pages:
Release: 1989-03-01
Genre:
ISBN: 9780669095623

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Discover Computers

Discover Computers
Author: Donald D. Spencer
Publisher:
Total Pages: 246
Release: 1996
Genre: Computers
ISBN: 9780892182527

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Introduction to Computers

Introduction to Computers
Author: Darrell Hajek
Publisher: Createspace Independent Publishing Platform
Total Pages: 156
Release: 2017-04-28
Genre:
ISBN: 9781545236468

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This is an introductory text for a basic computer literacy course. It was written because we found that most of the available texts were extremely expensive (up to and over $150.) We felt that this was, not only excessive, but also counterproductive. Very few students would be likely to buy this kind of text at that price.We have tried to include all of the material necessary for an introductory computer literacy course, but, in order to keep a low price for our students, we have attempted to include ONLY what would be necessary for such a course. Contents include: 1. Introduction* History of computer development, different classes of computers, networks and communication, information processing cycle2. Computer Components * CPU, memory, secondary storage, input, output and communications devices, 3. Computer Software* System software (operating systems, utility programs), application programs, ethical issues related to software4. The System Unit * Motherboard, CPU, Types of Memory, Secondary Storage, Data representation, connecters and ports5. Input * Keyboards, scanners, pointing devices (mouse, trackball, touchscreen, ...), 6. Output* Monitors, projectors, wearables, printers, fonts, audio output7. Storage* Hard disk drives, optical storage, obsolete media, cloud storage8. Networks and Internet* Internet development, Internet services (WWW, e-mail, FTP, ... ), e-commerce, Internet architecture (HTML, TCP/IP, routers, servers, ... ), social issues, security.


Introduction to Computers 2020 Edition

Introduction to Computers 2020 Edition
Author: Cesar Herrera
Publisher:
Total Pages: 220
Release: 2020-04-05
Genre:
ISBN:

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This is an introductory text for a basic computer literacy course. We have tried to include all of the material necessary for an introductory computer literacy course, but, in order to keep a low price for our students, we have attempted to include ONLY what would be important in such a course. Contents of the text include: 1. Introduction: History of computer development, Different classes of computers, Networks and communication, Virtual reality, Information processing cycle, Distinction between hardware and software, Social effects of computers, Hacking and malware. 2. Computer Components: CPU, Memory, Secondary storage, Input, Output and Communications devices. 3. Computer Software: System software (operating systems, utility programs), Application programs, Classes of and distribution methods for software, Ethical issues related to software. 4. The System Unit: Motherboard, CPU, Types of Memory, Secondary Storage, Data representation, Connecters and Ports. 5. Input: Keyboards, Scanners, Pointing devices (mouse, trackball, touchscreen, ...), Speech recognition. 6. Output: Monitors, Projectors, Wearables, Printers, Fonts, Audio output. 7. Storage: Hard disk drives, Optical storage, Obsolete media, Cloud storage, Data compression 8. Networks and Internet: Internet development, Internet services (WWW, e-mail, FTP, ... ), e-commerce, Internet architecture (HTML, TCP/IP, routers, servers, ... ), Social issues, Security, Net neutrality.The 2020 edition has several new topics and several topics from earlier editions have had information significantly updated. These topics include: virtual reality and haptic technology, smart tv's, videotelephony, VPN's, neural networks, social networks in politics, dark web, WIFI encryption, social engineering.


Understanding the Computer Age

Understanding the Computer Age
Author: Peter Scharf
Publisher: Hayden Books
Total Pages: 194
Release: 1986
Genre: Computers
ISBN: 9780810452169

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Discusses the development of computers, how they work, programming, computer graphics, the usefulness of computers in a variety of school subjects, and moral dilemmas related to computers.


An Introduction to Computers

An Introduction to Computers
Author: Donald D. Spencer
Publisher:
Total Pages:
Release: 1987
Genre: Computer literacy
ISBN:

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