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The Stan Lee Universe

The Stan Lee Universe
Author: Danny Fingeroth
Publisher: Two Morrows Publishing
Total Pages: 0
Release: 2011
Genre: Cartoonists
ISBN: 9781605490298

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Stan Lee is the co-creator of some of the most significant popular culture characters in existence: the characters of the Marvel Comics Group. This is a collection of items by, with, and about Lee, and ranging from the 1950s to the present.


Comic Art in Museums

Comic Art in Museums
Author: Kim A. Munson
Publisher: Univ. Press of Mississippi
Total Pages: 397
Release: 2020-07-23
Genre: Literary Criticism
ISBN: 1496828100

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Contributions by Kenneth Baker, Jaqueline Berndt, Albert Boime, John Carlin, Benoit Crucifix, David Deitcher, Michael Dooley, Damian Duffy, M. C. Gaines, Paul Gravett, Diana Green, Karen Green, Doug Harvey, Charles Hatfield, M. Thomas Inge, Leslie Jones, Jonah Kinigstein, Denis Kitchen, John A. Lent, Dwayne McDuffie, Andrei Molotiu, Alvaro de Moya, Kim A. Munson, Cullen Murphy, Gary Panter, Trina Robbins, Rob Salkowitz, Antoine Sausverd, Art Spiegelman, Scott Timberg, Carol Tyler, Brian Walker, Alexi Worth, Joe Wos, and Craig Yoe Through essays and interviews, Kim A. Munson’s anthology tells the story of the over-thirty-year history of the artists, art critics, collectors, curators, journalists, and academics who championed the serious study of comics, the trends and controversies that produced institutional interest in comics, and the wax and wane and then return of comic art in museums. Audiences have enjoyed displays of comic art in museums as early as 1930. In the mid-1960s, after a period when most representational and commercial art was shunned, comic art began a gradual return to art museums as curators responded to the appropriation of comics characters and iconography by such famous pop artists as Andy Warhol and Roy Lichtenstein. From the first-known exhibit to show comics in art historical context in 1942 to the evolution of manga exhibitions in Japan, this volume regards exhibitions both in the United States and internationally. With over eighty images and thoughtful essays by Denis Kitchen, Brian Walker, Andrei Molotiu, Paul Gravett, Art Spiegelman, Trina Robbins, and Charles Hatfield, among others, this anthology shows how exhibitions expanded the public dialogue about comic art and our expectation of “good art”—displaying how dedicated artists, collectors, fans, and curators advanced comics from a frequently censored low-art medium to a respected art form celebrated worldwide.


The Comic Art of War

The Comic Art of War
Author: Christina M. Knopf
Publisher: McFarland
Total Pages: 253
Release: 2015-07-14
Genre: History
ISBN: 0786498358

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For military cartoonists the absurdity of war inspires a laugh-or-cry response and provides an endless source of un-funny amusement. Cartoons by hundreds of artists-at-arms from more than a dozen countries and spanning two centuries are included in this study--the first to consider such a broad range of military comics. War and military life are examined through the inside jokes of the men and women who served. The author analyzes themes of culture, hierarchy, enemies and allies, geography, sexuality, combat, and civilian relations and describes how comics function within a community. A number of artists included were known for their work with Disney, Marvel Comics, the New Yorker and Madison Avenue but many lesser known artists are recognized.


Comics Art in China

Comics Art in China
Author: John A. Lent
Publisher: Univ. Press of Mississippi
Total Pages: 288
Release: 2017-07-20
Genre: Literary Criticism
ISBN: 1496811755

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In the most comprehensive and authoritative source on this subject, Comics Art in China covers almost all comics art forms in mainland China, providing the history from the nineteenth century to the present as well as perspectives on both the industry and the art form. This volume encompasses political, social, and gag cartoons, lianhuanhua (picture books), comic books, humorous drawings, cartoon and humor periodicals, and donghua (animation) while exploring topics ranging from the earliest Western-influenced cartoons and the popular, often salacious, 1930s humor magazines to cartoons as wartime propaganda and comics art in the reform. Coupling a comprehensive review of secondary materials (histories, anthologies, biographies, memoirs, and more) in English and Chinese with the artists" actual works, the result spans more than two centuries of Chinese animation. Structured chronologically, the study begins with precursors in early China and proceeds through the Republican, wartime, Communist, and market economy periods. Based primarily on interviews senior scholar John A. Lent and Xu Ying conducted with over one hundred cartoonists, animators, and other comics art figures, Comics Art in China sheds light on tumult and triumphs. Meticulously, Lent and Xu describe the evolution of Chinese comics within a global context, probing the often-tense relationship between expression and government, as well as proving that art can be a powerful force for revolution. Indeed, the authors explore Chinese comics art as it continues to grow and adapt in the twenty-first century. Enhanced with over one hundred black-and-white and color illustrations, this book stands out as not only the first such survey in English, but perhaps the most complete one in any language.


The Comics World

The Comics World
Author: Benjamin Woo
Publisher: Univ. Press of Mississippi
Total Pages: 299
Release: 2021-07-29
Genre: Literary Criticism
ISBN: 1496834666

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Contributions by Bart Beaty, T. Keith Edmunds, Eike Exner, Christopher J. Galdieri, Ivan Lima Gomes, Charles Hatfield, Franny Howes, John A. Lent, Amy Louise Maynard, Shari Sabeti, Rob Salkowitz, Kalervo A. Sinervo, Jeremy Stoll, Valerie Wieskamp, Adriana Estrada Wilson, and Benjamin Woo The Comics World: Comic Books, Graphic Novels, and Their Publics is the first collection to explicitly examine the production, circulation, and reception of comics from a social-scientific point of view. Designed to promote interdisciplinary dialogue about theory and methods in comics studies, this volume draws on approaches from fields as diverse as sociology, political science, history, folklore, communication studies, and business, among others, to study the social life of comics and graphic novels. Taking the concept of a “comics world”—that is, the collection of people, roles, and institutions that “produce” comics as they are—as its organizing principle, the book asks readers to attend to the contexts that shape how comics move through societies and cultures. Each chapter explores a specific comics world or particular site where comics meet one of their publics, such as artists and creators; adaptors; critics and journalists; convention-goers; scanners; fans; and comics scholars themselves. Through their research, contributors demonstrate some of the ways that people participate in comics worlds and how the relationships created in these spaces can provide different perspectives on comics and comics studies. Moving beyond the page, The Comics World explores the complexity of the lived reality of the comics world: how comics and graphic novels matter to different people at different times, within a social space shared with others.


The Art of the Comic Book

The Art of the Comic Book
Author: Robert C. Harvey
Publisher: Univ. Press of Mississippi
Total Pages: 304
Release: 1996
Genre: Comic books, strips, etc
ISBN: 9780878057580

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A history of the comic book, in which a noted cartoonist demonstrates the aesthetics and power of the medium


Transnationalism in East and Southeast Asian Comics Art

Transnationalism in East and Southeast Asian Comics Art
Author: John A. Lent
Publisher: Springer Nature
Total Pages: 309
Release: 2022-10-03
Genre: Comics & Graphic Novels
ISBN: 3030952436

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This book explores various aspects of transnationalism and comics art in six East Asian and seven Southeast Asian countries/territories. The 14 richly illustrated chapters embrace comics, cartoons, and animation relative to offshore production, transnational ownership, multinational collaboration, border crossings of comics art creators and characters, expansion of overseas markets, cartoonists in political exile, colonial underpinnings, adaptation of foreign styles and formats, representation of other cultures, and more. Using case studies, historical accounts, descriptive overviews, individual artists’ profiles, and representational analyses, and fascinatingly told through techniques as document use, interviews, observation, and textual analyses, the end result is a thorough, interesting, and compact volume on transnationalism and comics art in East and Southeast Asia.


The Lent Comic Art Classification System

The Lent Comic Art Classification System
Author: John A. Lent
Publisher: Lulu.com
Total Pages: 148
Release: 2017
Genre: Comics & Graphic Novels
ISBN: 1365822745

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A worldwide classification system of comic art, including comic books, comic strips, animation, caricature, political & editorial cartoons, and gag cartoons based on John A. Lent's pioneering bibliographic work. Created in honor of Lent's 80th birthday.


Comics in French

Comics in French
Author: Laurence Grove
Publisher: Berghahn Books
Total Pages: 360
Release: 2010-07-01
Genre: Literary Criticism
ISBN: 1845458109

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Whereas in English-speaking countries comics are for children or adults ‘who should know better’, in France and Belgium the form is recognized as the ‘Ninth Art’ and follows in the path of poetry, architecture, painting and cinema. The bande dessinée [comic strip] has its own national institutions, regularly obtains front-page coverage and has received the accolades of statesmen from De Gaulle onwards. On the way to providing a comprehensive introduction to the most francophone of cultural phenomena, this book considers national specificity as relevant to an anglophone reader, whilst exploring related issues such as text/image expression, historical precedents and sociological implication. To do so it presents and analyses priceless manuscripts, a Franco- American rodent, Nazi propaganda, a museum-piece urinal, intellectual gay porn and a prehistoric warrior who's really Zinedine Zidane.