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Interactive Multimedia Music Technologies

Interactive Multimedia Music Technologies
Author: Ng, Kia
Publisher: IGI Global
Total Pages: 410
Release: 2007-10-31
Genre: Computers
ISBN: 1599041529

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"This book illustrates how interactive music can be used for valorizing cultural heritage, content and archives not currently distributed due to lack of safety, suitable coding, or conversion technologies. It explains new methods of promoting music for entertainment, teaching, commercial and non-commercial purposes, and provides new services for those connected via PCs, mobile devices, whether sighted or print-impaired"--Provided by publisher.


Composing Interactive Music

Composing Interactive Music
Author: Todd Winkler
Publisher: MIT Press
Total Pages: 372
Release: 2001-01-26
Genre: Music
ISBN: 9780262731393

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Interactive music refers to a composition or improvisation in which software interprets live performances to produce music generated or modified by computers. In Composing Interactive Music, Todd Winkler presents both the technical and aesthetic possibilities of this increasingly popular area of computer music. His own numerous compositions have been the laboratory for the research and development that resulted in this book. The author's examples use a graphical programming language called Max. Each example in the text is accompanied by a picture of how it appears on the computer screen. The same examples are included as software on the accompanying CD-ROM, playable on a Macintosh computer with a MIDI keyboard. Although the book is aimed at those interested in writing music and software using Max, the casual reader can learn the basic concepts of interactive composition by just reading the text, without running any software. The book concludes with a discussion of recent multimedia work incorporating projected images and video playback with sound for concert performances and art installations.


Exploring Sound Design for Interactive Media

Exploring Sound Design for Interactive Media
Author: Joseph Cancellaro
Publisher: Cengage Learning
Total Pages: 276
Release: 2006
Genre: Art
ISBN:

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This timely new book provides an excellent foundation in the techniques of sound design production for the interactive arts. Coverage ranges from basic acoustics and digital audio theory to creating, mixing, and implementing sound and music in such interactive spaces as Web sites, games, and virtual worlds. Readers are introduced to the essentials of recording and reproduction, the key strategies for successful sound design, and the musical and psychological aspects of sound. The practical and theoretical knowledge presented in this book facilitates the important transition from the techniques of linear sound design used in film and video to the non-linear sound design techniques associated with adaptive audio spaces.


Information Technologies for Performing Arts, Media Access, and Entertainment

Information Technologies for Performing Arts, Media Access, and Entertainment
Author: Paolo Nesi
Publisher: Springer
Total Pages: 303
Release: 2013-07-29
Genre: Computers
ISBN: 3642400507

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This book contains revised selected papers from the Second International Conference on Information Technologies for Performing Arts, Media Access and Entertainment, ECLAP 2013, held in Porto, Portugal, in April 2013. The 24 papers presented were carefully reviewed and selected for inclusion in this book. They are organized in topical sections named: perspectives and (digital) strategies for cultural heritage institutions; trust, quality and tools for cultural heritage digital libraries; educational services for the performing arts; dance in the world of data and objects; acting and natural interaction; and music and opera of a digital generation.


The Routledge Companion to Music, Technology, and Education

The Routledge Companion to Music, Technology, and Education
Author: Andrew King
Publisher: Routledge
Total Pages: 565
Release: 2017-01-20
Genre: Music
ISBN: 1317415124

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The Routledge Companion to Music, Technology, and Education is a comprehensive resource that draws together burgeoning research on the use of technology in music education around the world. Rather than following a procedural how-to approach, this companion considers technology, musicianship, and pedagogy from a philosophical, theoretical, and empirically-driven perspective, offering an essential overview of current scholarship while providing support for future research. The 37 chapters in this volume consider the major aspects of the use of technology in music education: Part I. Contexts. Examines the historical and philosophical contexts of technology in music. This section addresses themes such as special education, cognition, experimentation, audience engagement, gender, and information and communication technologies. Part II. Real Worlds. Discusses real world scenarios that relate to music, technology, and education. Topics such as computers, composition, performance, and the curriculum are covered here. Part III. Virtual Worlds. Explores the virtual world of learning through our understanding of media, video games, and online collaboration. Part IV. Developing and Supporting Musicianship. Highlights the framework for providing support and development for teachers, using technology to understand and develop musical understanding. The Routledge Companion to Music, Technology, and Education will appeal to undergraduate and post-graduate students, music educators, teacher training specialists, and music education researchers. It serves as an ideal introduction to the issues surrounding technology in music education.


Interactive Multimedia in Education and Training

Interactive Multimedia in Education and Training
Author: Sanjaya Mishra
Publisher: IGI Global
Total Pages: 438
Release: 2005-01-01
Genre: Education
ISBN: 9781591403944

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This text emerges out of the need to share information and knowledge on the research and practices of using multimedia in various educational settings. It discusses issues relating to planning, designing and development of interactive multimedia, offering research data.


Musical Robots and Interactive Multimodal Systems

Musical Robots and Interactive Multimodal Systems
Author: Jorge Solis
Publisher: Springer Science & Business Media
Total Pages: 279
Release: 2011-07-25
Genre: Technology & Engineering
ISBN: 3642222900

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Musical robotics is a multi- and trans-disciplinary research area involving a wide range of different domains that contribute to its development, including: computer science, multimodal interfaces and processing, artificial intelligence, electronics, robotics, mechatronics and more. A musical robot requires many different complex systems to work together; integrating musical representation, techniques, expressions, detailed analysis and controls, for both playing and listening. The development of interactive multimodal systems provides advancements which enable enhanced human-machine interaction and novel possibilities for embodied robotic platforms. This volume is focused on this highly exciting interdisciplinary field. This book consists of 14 chapters highlighting different aspects of musical activities and interactions, discussing cutting edge research related to interactive multimodal systems and their integration with robots to further enhance musical understanding, interpretation, performance, education and enjoyment. It is dichotomized into two sections: Section I focuses on understanding elements of musical performance and expression while Section II concentrates on musical robots and automated instruments. Musical Robots and Interactive Multimodal Systems provides an introduction and foundation for researchers, students and practitioners to key achievements and current research trends on interactive multimodal systems and musical robotics.


British Qualifications

British Qualifications
Author: Kogan Page
Publisher: Kogan Page Publishers
Total Pages: 1004
Release: 2004
Genre: Business & Economics
ISBN: 9780749441371

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In a single volume, the new edition of this guide gives comprehensive coverage of the developments within the fast-changing field of professional, academic and vocational qualifications. career fields, their professional and accrediting bodies, levels of membership and qualifications, and is a one-stop guide for careers advisors, students and parents. It should also enable human resource managers to verify the qualifications of potential employees.


British Qualifications

British Qualifications
Author: Kogan Page
Publisher: Kogan Page Publishers
Total Pages: 1080
Release: 2006
Genre: Business & Economics
ISBN: 9780749444846

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The field of professional, academic and vocational qualifications is ever-changing. The new edition of this highly successful and practical guide provides thorough information on all developments. Fully indexed, it includes details on all university awards and over 200 career fields, their professional and accrediting bodies, levels of membership and qualifications.It acts as an one-stop guide for careers advisors, students and parents, and will also enable human resource managers to verify the qualifications of potential employees.


Advanced Digital Preservation

Advanced Digital Preservation
Author: David Giaretta
Publisher: Springer Science & Business Media
Total Pages: 516
Release: 2011-06-01
Genre: Computers
ISBN: 3642168094

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There is growing recognition of the need to address the fragility of digital information, on which our society heavily depends for smooth operation in all aspects of daily life. This has been discussed in many books and articles on digital preservation, so why is there a need for yet one more? Because, for the most part, those other publications focus on documents, images and webpages – objects that are normally rendered to be simply displayed by software to a human viewer. Yet there are clearly many more types of digital objects that may need to be preserved, such as databases, scientific data and software itself. David Giaretta, Director of the Alliance for Permanent Access, and his contributors explain why the tools and techniques used for preserving rendered objects are inadequate for all these other types of digital objects, and they provide the concepts, techniques and tools that are needed. The book is structured in three parts. The first part is on theory, i.e., the concepts and techniques that are essential for preserving digitally encoded information. The second part then shows practice, i.e., the use and validation of these tools and techniques. Finally, the third part concludes by addressing how to judge whether money is being well spent, in terms of effectiveness and cost sharing. Various examples of digital objects from many sources are used to explain the tools and techniques presented. The presentation style mainly aims at practitioners in libraries, archives and industry who are either directly responsible for preservation or who need to prepare for audits of their archives. Researchers in digital preservation and developers of preservation tools and techniques will also find valuable practical information here. Researchers creating digitally encoded information of all kinds will also need to be aware of these topics so that they can help to ensure that their data is usable and can be valued by others now and in the future. To further assist the reader, the book is supported by many hours of videos and presentations from the CASPAR project and by a set of open source software.