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Innovating Play

Innovating Play
Author: Christine Pinto
Publisher: Dave Burgess Consulting
Total Pages: 250
Release: 2020-09-15
Genre:
ISBN: 9781951600440

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Tech integration for early childhood education as thoughtful as it is wholehearted Technology isn't just a way to innovate instruction; it's also the key to building classrooms that are dynamic, playful, and truly connected. In Innovating Play, early childhood educators Jessica LaBar-Twomey and Christine Pinto share the insights that led their kindergarten classes to generative, daily collaborations from opposite ends of the United States. In the process, they offer elementary educators a powerful set of digital tools that transform social-emotional learning. LaBar-Twomey and Pinto guide readers through the process of leveraging classroom technology in order to foster empathy and broaden horizons. With a warm, inviting style, and drawing from the rich examples of their own classrooms, Jessica and Christine offer a treasure trove of actionable, impactful tips that will help you seamlessly connect your students with the world around them. "Christine and Jessica have created an incredibly insightful, realistic, robust guide to innovating early childhood education based on their own classroom instruction. Their masterfully crafted pedagogy weaves together authentic learning, design thinking, and tech integration all through the play and discovery learning so crucial for our youngest learners. Innovating Play is guaranteed to inspire, guide, and support meaningful technology integration for authentic learning experiences." -Lisa Highfill, technology integration specialist, co-author and creator ofThe HyperDoc Handbook and Teachers Give Teachers "This book will provide coaches the resources and detailed examples to support teachers in implementation. The examples drive digital literacy for all and never deviate from core curriculum practices. Jessica and Christine have showcased a multitude of ways in which equity and inclusion have been intentionally embedded through their cycle of learning." -Nyree Clark, curriculum program specialist, technology, TK-6 "Innovating Play is a fun, easy-to-read how-to resource for early childhood educators that blends core curriculum and purposeful tech beautifully. Christine and Jessica not only model their design to teach twenty-first-century skills to our littles, they will inspire you to reimagine and innovate play in your own class!" -Erika Sanchez, MEd, kindergarten teacher


The GAME of Innovation: Conquer Challenges. Level Up Your Team. Play to Win

The GAME of Innovation: Conquer Challenges. Level Up Your Team. Play to Win
Author: David Cutler
Publisher: McGraw Hill Professional
Total Pages: 337
Release: 2022-03-22
Genre: Business & Economics
ISBN: 126425749X

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As a leader, how do you discover and implement breakthrough opportunities? Gamify challenges. Level up your team. And play to WIN. Unveiling a comprehensive approach to extraordinary problem-solving, The GAME of Innovation offers all you need to meet challenges head on and seize the competitive edge. Conceived by a super-creative quartet of top-tier business consultants, The GAME of Innovation builds upon a novel premise: What if you framed problems as if they were games of profound significance? How might you design something new or reimagine the old, particularly when competition increases, technology disrupts, change accelerates, money tightens, and the rules of success are constantly evolving? The book then shares a flexible methodology for designing powerhouse problem-solving GAMEs (Guidelines, Arena, Materials, Experience), aligning teams with 5 problem-solving “lenses,” building consensus behind change, and leading/managing the process. This uncommon, easy-to-read, visual book is packed with actionable strategies that will help you and your community thrive when playing The GAME of Innovation.


Serious Play

Serious Play
Author: Michael Schrage
Publisher: Harvard Business Press
Total Pages: 280
Release: 1999-12-10
Genre: Technology & Engineering
ISBN: 9781422155103

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Successful innovation demands more than a good strategic plan; it requires creative improvisation. Much of the "serious play" that leads to breakthrough innovations is increasingly linked to experiments with models, prototypes, and simulations. As digital technology makes prototyping more cost-effective, serious play will soon lie at the heart of all innovation strategies, influencing how businesses define themselves and their markets. Author Michael Schrage is one of today's most widely recognized experts on the relationship between technology and work. In Serious Play, Schrage argues that the real value in building models comes less from the help they offer with troubleshooting and problem solving than from the insights they reveal about the organization itself. Technological models can actually change us--improving the way we communicate, collaborate, learn, and innovate. With real-world examples and engaging anecdotes, Schrage shows how companies such as Disney, Microsoft, Boeing, IDEO, and DaimlerChrysler use serious play with modeling technologies to facilitate the collaborative interactions that lead to innovation. A user's guide included with the book helps readers apply many of the innovation practices profiled throughout. A landmark book by one of the most perceptive voices in the field of innovation.


Creating Innovators

Creating Innovators
Author: Tony Wagner
Publisher: Simon and Schuster
Total Pages: 304
Release: 2012-04-17
Genre: Business & Economics
ISBN: 1451611498

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Reveals the importance of innovation in American global competitiveness, profiling some of today's most compelling young innovators while explaining how they have succeeded through the unconventional methods of parents, teachers, and mentors.


The Memory String

The Memory String
Author: Eve Bunting
Publisher: Houghton Mifflin Harcourt
Total Pages: 40
Release: 2000-08-21
Genre: Juvenile Fiction
ISBN: 9780547350066

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Each button on Laura’s memory string represents a piece of her family history. The buttons Laura cherishes the most belonged to her mother—a button from her prom dress, a white one off her wedding dress, and a single small button from the nightgown she was wearing on the day she died. When the string breaks, Laura’s new stepmother, Jane, is there to comfort Laura and search for a missing button, just as Laura’s mother would have done. But it’s not the same—Jane isn’t Mom. In Eve Bunting’s moving story, beautifully illustrated by Ted Rand, Laura discovers that a memory string is not just for remembering the past: it’s also for recording new memories.


Innovating the Design Process: A Theatre Design Journey

Innovating the Design Process: A Theatre Design Journey
Author: David E. Smith
Publisher: CRC Press
Total Pages: 147
Release: 2022-04-25
Genre: Performing Arts
ISBN: 1000571513

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Innovating the Design Process: A Theatre Design Journey explores the process of designing for theatre and details how each part of a designer’s own process, no matter what their design specialization, can be innovated and adapted for a more confident journey and for better outcomes. The book observes and deconstructs the processes used by theatre designers, uncovers and explains the structure and concepts behind those processes and shows how they can be easily reassembled for better results and to meet different situations. It uses innovative real-world practical examples from all the fields of theatre design taken from shows throughout the author’s career. The processes covered in this book are split into two sections – design development and design implementation – with an additional chapter covering design presentations. Written in an engaging and informative style, this text opens up a designer’s ability to innovate within the design process to optimize reproducibility, resilience, personal fit, confidence, collaboration and audience engagement. Innovating the Design Process is a next level book for both MFA theatre design students and early career professionals who wish to develop their craft further. Seasoned professionals will also find within its pages concepts to reinvigorate their own design process. The book includes access to an online guide to using Microsoft Word for Mac to mirror content in two separate documents.


Innovation You

Innovation You
Author: Jeff DeGraff
Publisher: Ballantine Books
Total Pages: 222
Release: 2011-07-26
Genre: Self-Help
ISBN: 0345530705

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In today’s frenetic, uncertain world, the “same old, same old” routines are perfect ways to go nowhere fast. What has worked for you before—professionally or personally—no longer gets results. Whether you’ve been downsized, reached the end of a long relationship, or found yourself questioning where you are in life, it’s clear you need to change. To innovate. Make it new. Make yourself new. Now, in this invaluable book, the world-renowned “Dean of Innovation,” Jeff DeGraff, shares his tried-and-true techniques on how to reinvent yourself—creatively and with maximum impact. Innovation You reveals DeGraff’s unique four-step program to bolster your ingenuity and remake your life. From forging ahead in a new career to losing weight to finally pursuing that long-held dream, DeGraff’s strategies are effective and easy to follow. Inside you will learn to • Rethink Innovation: Find ways to think outside the box, seek out diverse opinions, and pay attention to the next great trend. • Rethink Your Approach: Use the Competing Values Framework to identify your natural innovation profile—do you compete, collaborate, create, or control?—and then deliberately draw from the other styles to augment your usual tactics. • Rethink Your Methods: Put your reinvention plan in motion—set specific, realistic, and meaningful targets, cultivate relationships with relevant mentors and experts, and try alternate methods to achieve your goals. • Rethink the Journey: Understand that innovation is a process and that progress comes in cycles rather than a quick straight line. Accept uncertainty, question assumptions, and acknowledge areas where you can improve. Full of invigorating ideas, engaging anecdotes, practical wisdom, and inspiring success stories, Innovation You is your personal road map to reach your highest potential—and experience a bold new way of living.


Play. Learn. Innovate

Play. Learn. Innovate
Author: Henrik Sproedt
Publisher: BoD – Books on Demand
Total Pages: 274
Release: 2012
Genre: Business & Economics
ISBN: 3848224313

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"The chosen approach allows HS to move into truly original themes and conclusions. In an argument for the importance of social dynamics as key for innovation he elegantly moves beyond the established norms in innovation literature. HS skillfully manages to avoid a dogmatic critique of existing literature, and instead points to the need for diverse and complementary approaches and the need to combine them through more comprehensive and multi-faceted frameworks. In the work the author demonstrates a comprehensive insight into theories of play and games, and also contributes to knowledge by proposing a linking of different discourses that each in their way deal with social dynamics, e.g. institutional theory, social capital theory and the theory of complex responsive processes of relating." The Assessment Committee.


Innovative Weaving on the Frame Loom

Innovative Weaving on the Frame Loom
Author: Noreen Crone-Findlay
Publisher: Rowman & Littlefield
Total Pages: 201
Release: 2020-11-01
Genre: Crafts & Hobbies
ISBN: 0811768759

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Open the door to the possibilities of what you can weave on your frame loom! A comprehensive guide to the frame loom, this book introduces the weaver to the basics of frame loom weaving and also more advanced techniques. Learn how to weave tapestries for wall hangings or handbags, lace for scarves and market bags, geometric shapes for alpacas and dolls, modules to sew together to make larger items, and so much more. Patterns for various weaves such as houndstooth and checkerboard are included, as well as instructions on how to adapt other weaves to the frame loom. Photo-illustrated step-by-step instructions are given for all techniques and 20 unique projects from home decor items to pouches and bags, scarves and other wearables, stuffed toys, bookmarks, and more. Looms used in the book are 6-inch, 8-inch, and 10-inch sizes, but the instructions are adaptable to any size loom. Once you know the basics, you can use your woven modules to create whatever you imagine!