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Inner Sea Monster Codex

Inner Sea Monster Codex
Author: Paizo Publishing
Publisher:
Total Pages: 0
Release: 2015
Genre: Games & Activities
ISBN: 9781601257529

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From winged strix to aquatic gillmen, Golarion offers no shortage of iconic and inspiring creatures to challenge any group of adventurers. This table-ready resource builds upon the monstrous menagerie from the Monster Codex with ten of the Pathfinder world's most distinctive monstrous races, detailed like never before with new rules content and ready-made stat blocks. Learn about the cultures and unique abilities of the ape-like charau-ka, the inbred ogrekin, the stoic centaurs, and more, making it easier than ever to bring the Inner Sea's deadliest inhabitants to life.


The Inner Sea World Guide

The Inner Sea World Guide
Author: James Jacobs
Publisher: Pathfinder Campaign Setting
Total Pages: 0
Release: 2011
Genre: Games & Activities
ISBN: 9781601252692

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The exciting world of the Pathfinder Roleplaying Game comes alive in this giant 320-page, full-color hardcover campaign setting! Fully revised to match the new Pathfinder RPG rules, this definitive volume contains expanded coverage of the 40+ nations in the world of Golarion's Inner Sea region, from ruin-strewn Varisia in the north to the sweltering jungles of the Mwangi Expanse in the south to crashed sky cities, savage frontier kingdoms, powerful city-states, and everything in-between. A broad overview of Golarion's gods and religions, new character abilities, magic items, and monsters flesh out the world for both players and Game Masters. Plus, a beautiful poster map reveals the lands of the Inner Sea in all their treacherous glory.


Inner Sea NPC Codex

Inner Sea NPC Codex
Author:
Publisher:
Total Pages: 0
Release: 2014-01-21
Genre: Games & Activities
ISBN: 9781601255945

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Deadly foes and able allies are at your disposal in Pathfinder Campaign Setting: Inner Sea NPC Codex. Within you'll find dozens of ready-to-use statblocks and descriptions detailing members of some of the Inner Sea region's best-known factions, ideal for use however you desire. From merciless Hellknights to noble Eagle Knights, lethal Red Mantis assassins to magic-mastering Arclords, these versatile NPCs work perfectly as villains, rivals, henchmen, or allies. Have the characters you need when you need them with Inner Sea NPC Codex!


Inner Sea Magic

Inner Sea Magic
Author: Sean K. Reynolds
Publisher:
Total Pages: 0
Release: 2011-08-30
Genre: Pathfinder (Game)
ISBN: 9781601253606

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Magic has suffused the Inner Sea region for thousands of years. This Pathfinder sourcebook takes a detailed look at the magical traditions of the Inner Sea, including rules for magic variants (from hideous fleshwarping rituals to the wild and unpredictable surges of primal magic), examinations of how magic is taught (be it in schools, temples, guilds, or secret societies), and how the spellcasters of the region have chosen to specialize in various forms of magic. Additionally, this book presents two, new oracle mysteries, 18 new archetypes for spellcasting classes, a pair of prestige classes (the cypher mage and the divine scion), and a wide selection of unique, unusual, and exciting new spells for all who would seek to master the art of magic.


The Origin of Consciousness in the Breakdown of the Bicameral Mind

The Origin of Consciousness in the Breakdown of the Bicameral Mind
Author: Julian Jaynes
Publisher: Houghton Mifflin Harcourt
Total Pages: 580
Release: 2000-08-15
Genre: Psychology
ISBN: 0547527543

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National Book Award Finalist: “This man’s ideas may be the most influential, not to say controversial, of the second half of the twentieth century.”—Columbus Dispatch At the heart of this classic, seminal book is Julian Jaynes's still-controversial thesis that human consciousness did not begin far back in animal evolution but instead is a learned process that came about only three thousand years ago and is still developing. The implications of this revolutionary scientific paradigm extend into virtually every aspect of our psychology, our history and culture, our religion—and indeed our future. “Don’t be put off by the academic title of Julian Jaynes’s The Origin of Consciousness in the Breakdown of the Bicameral Mind. Its prose is always lucid and often lyrical…he unfolds his case with the utmost intellectual rigor.”—The New York Times “When Julian Jaynes . . . speculates that until late in the twentieth millennium BC men had no consciousness but were automatically obeying the voices of the gods, we are astounded but compelled to follow this remarkable thesis.”—John Updike, The New Yorker “He is as startling as Freud was in The Interpretation of Dreams, and Jaynes is equally as adept at forcing a new view of known human behavior.”—American Journal of Psychiatry


Villain Codex

Villain Codex
Author: Jason Bulmahn
Publisher:
Total Pages: 0
Release: 2016-12-06
Genre: Games & Activities
ISBN: 9781601259066

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Inside this time-saving tome dwells a wide variety of foes ready to challenge characters of any level, from a corrupt royal court to a sinister cult. The villains in this book can fit into nearly any campaign. Also included are new rules, feats, spells, and magic items, to give these villains the edge against the players! Pathfinder Roleplaying Game: Villain Codex is an essential addition to the Pathfinder Roleplaying Game Core Rulebook. This imaginative tabletop game builds on more than 10 years of system development and an open playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era. Pathfinder Roleplaying Game: Villain Codex includes: * Complete sections for 20 villainous organizations, including an arcane society, brutal slavers, carnival troupe, corrupt guard, cruel musketeers, death cult, demon knights, diabolical church, fang monastery, merchant caravan, merry outlaws, nature's scourge, regal court, ruthless brigands, savage marauders, scandalous pirates, secret society, sinister cult, slayer's guild, and a thieves' guild. * Information on each organizations history and structure, along with plot hooks to get players interested. * New rules in each villain section, including feats, spells, and magic items. * Premade encounter groups, allowing Game Masters to quickly make use of the villains in each section. * A wide variety of new stat blocks for each villain organization, utilizing the new rules from their entry in the book. * AND MUCH, MUCH MORE!


Monster Codex

Monster Codex
Author: Jason Bulmahn
Publisher: Paizo Pub Llc
Total Pages: 256
Release: 2014-11-04
Genre: Games
ISBN: 9781601256867

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"With Pathfinder RPG Monster Codex, fleshed-out hordes are at your fingertips! This volume presents a trove of entries for 20 classic monster races, giving you new ways to use your favorite monsters in a variety of enounters and challenge levels. Pathfinder RPG Monster Codex is an indispensable companion to the Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary."--Back cover.


Paths of Prestige

Paths of Prestige
Author: Benjamin Bruck
Publisher:
Total Pages: 0
Release: 2012-09-04
Genre: Pathfinder (Game)
ISBN: 9781601254511

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This indispensible book presents thirty new prestige classes for use in your Pathfinder RPG campaign! Each ten-level prestige class is tied to a different organization or theme found in the Inner Sea region of Golarion, featuring long-awaited explorations of the Aldori Swordlords, Hellknight Signifers, Paladins of Irori, and the infamous Gray Gardeners! Looking for a way to ride a mastodon into combat? Take some levels in the Mammoth Rider prestige class! Eager to harness the mysteries of ancient wizardy? Delve into the secrets of the Arclords of Nex! Looking for some respect and power for your gunslinger? Join the ranks of Alkenstar's Shield Marshals! These and many more prestige classes await discovery in the pages of Paths of Prestige!


Pathfinder Society Field Guide

Pathfinder Society Field Guide
Author: Paizo Publishing
Publisher:
Total Pages: 0
Release: 2011
Genre: Pathfinder (Game)
ISBN: 9781601253057

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Optimally used with the Pathfinder Roleplaying Game Core Rulebook, this guide can be used in any fantasy game setting and particularly a Pathfinder world. Breaks down what it means to be a Pathfinder, and gives players and GMs the tools they need to build characters and campaigns. Find an overview of game geography, political factions, Pathfinder archetypes, a guide to threats and building PCs prepared to fight them, rules for character customization, dozens of new spells, magic items and tools, and more.


Albion's Seed

Albion's Seed
Author: David Hackett Fischer
Publisher: Oxford University Press
Total Pages: 981
Release: 1991-03-14
Genre: History
ISBN: 019974369X

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This fascinating book is the first volume in a projected cultural history of the United States, from the earliest English settlements to our own time. It is a history of American folkways as they have changed through time, and it argues a thesis about the importance for the United States of having been British in its cultural origins. While most people in the United States today have no British ancestors, they have assimilated regional cultures which were created by British colonists, even while preserving ethnic identities at the same time. In this sense, nearly all Americans are "Albion's Seed," no matter what their ethnicity may be. The concluding section of this remarkable book explores the ways that regional cultures have continued to dominate national politics from 1789 to 1988, and still help to shape attitudes toward education, government, gender, and violence, on which differences between American regions are greater than between European nations.