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Understanding by Design

Understanding by Design
Author: Grant P. Wiggins
Publisher: ASCD
Total Pages: 383
Release: 2005
Genre: Education
ISBN: 1416600353

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What is understanding and how does it differ from knowledge? How can we determine the big ideas worth understanding? Why is understanding an important teaching goal, and how do we know when students have attained it? How can we create a rigorous and engaging curriculum that focuses on understanding and leads to improved student performance in today's high-stakes, standards-based environment? Authors Grant Wiggins and Jay McTighe answer these and many other questions in this second edition of Understanding by Design. Drawing on feedback from thousands of educators around the world who have used the UbD framework since its introduction in 1998, the authors have greatly revised and expanded their original work to guide educators across the K-16 spectrum in the design of curriculum, assessment, and instruction. With an improved UbD Template at its core, the book explains the rationale of backward design and explores in greater depth the meaning of such key ideas as essential questions and transfer tasks. Readers will learn why the familiar coverage- and activity-based approaches to curriculum design fall short, and how a focus on the six facets of understanding can enrich student learning. With an expanded array of practical strategies, tools, and examples from all subject areas, the book demonstrates how the research-based principles of Understanding by Design apply to district frameworks as well as to individual units of curriculum. Combining provocative ideas, thoughtful analysis, and tested approaches, this new edition of Understanding by Design offers teacher-designers a clear path to the creation of curriculum that ensures better learning and a more stimulating experience for students and teachers alike.


The Envisionment and Discovery Collaboratory (EDC)

The Envisionment and Discovery Collaboratory (EDC)
Author: Ernest G. Arias
Publisher: Springer Nature
Total Pages: 216
Release: 2022-05-31
Genre: Mathematics
ISBN: 303179494X

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The Envisionment and Discovery Collaboratory (EDC) is a long-term research platform exploring immersive socio-technical environments in which stakeholders can collaboratively frame and solve problems and discuss and make decisions in a variety of application domains and different disciplines. The knowledge to understand, frame, and solve these problems does not already exist, but is constructed and evolves in ongoing interactions and collaborations among stakeholders coming from different disciplines providing a unique and challenging environment to study, foster, and support human-centered informatics, design, creativity, and learning. At the social level, the EDC is focused on the collaborative construction of artifacts rather than the sharing of individually constructed items. It brings individuals together in face-to-face meetings, encouraging and supporting them to engage, individually and collectively, in action and reflection. At the technological level, the EDC integrates tabletop computing environments, tangible objects, sketching support, geographic information systems, visualization software, and an envisioned virtual implementation. This book is based on 20 years of research and development activities that brought together interdisciplinary teams of researchers, educators, designers, and practitioners from different backgrounds. The EDC originated with the merging of two research paradigms from disparate disciplines to build on the strengths, approaches, and perspectives of each. This book describes the artifacts and scenarios that were developed, with the goal of providing inspiration for human-centered informatics not focused on technologies in search of a purpose but on the development of systems supporting stakeholders to explore personally meaningful problems. These developments have inspired numerous research and teaching activities. The challenges, prototypical systems, and lessons learned represent important milestones in the development and evolution of the EDC that are relevant for future research activities and practices in human-centered informatics.


Computers and Exploratory Learning

Computers and Exploratory Learning
Author: Andrea A. DiSessa
Publisher: Springer Science & Business Media
Total Pages: 484
Release: 2012-12-06
Genre: Education
ISBN: 3642577997

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Computers are playing a fundamental role in enhancing exploratory learning techniques in education. This volume in the NATO Special Programme on Advanced Educational Technology covers the state of the art in the design and use of computer systems for exploratory learning. Contributed chapters treat principles, theory, practice, and examples of some of the best contemporary computer-based learning environments: Logo, Boxer, Microworlds, Cabri-Géomètre, Star Logo, Table Top, Geomland, spreadsheets, Function Machines, and others. Emphasis is on mathematics and science education. Synthetic chapters provide an overview of the current scene in computers and exploratory learning, and analyses from the perspectives of epistemology, learning, and socio-cultural studies.


Coordination Theory and Collaboration Technology

Coordination Theory and Collaboration Technology
Author: Gary M. Olson
Publisher: Psychology Press
Total Pages: 876
Release: 2013-05-13
Genre: Language Arts & Disciplines
ISBN: 1135664668

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The National Science Foundation funded the first Coordination Theory and Collaboration Technology initiative to look at systems that support collaborations in business and elsewhere. This book explores the global revolution in human interconnectedness. It will discuss the various collaborative workgroups and their use in technology. The initiative focuses on processes of coordination and cooperation among autonomous units in human systems, in computer and communication systems, and in hybrid organizations of both systems. This initiative is motivated by three scientific issues which have been the focus of separate research efforts, but which may benefit from collaborative research. The first is the effort to discover the principles underlying how people collaborate and coordinate work efficiently and productively in environments characterized by a high degree of decentralized computation and decision making. The second is to gain a better fundamental understanding of the structure and outputs of organizations, industries, and markets which incorporate sophisticated, decentralized information and communications technology as an important component of their operations. The third is to understand problems of coordination in decentralized or open computer systems.


Artificial Intelligence in Design ’94

Artificial Intelligence in Design ’94
Author: John S. Gero
Publisher: Springer Science & Business Media
Total Pages: 761
Release: 2012-12-06
Genre: Computers
ISBN: 9401109281

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Design is an important research topic in engineering and architecture, since design is not only a means of change but also one of the keystones of economic competitiveness and the fundamental precursor to manufacturing. However, our understanding of design as a process and our ability to model it are still very limited. The development of computational models founded on the artificial intelligence paradigm has provided an impetus for much of current design research -- both computational and cognitive. Notwithstanding their immaturity noticeable advances have been made both in extending our understanding of design and in developing tools based on that understanding. The papers in this volume are from the Third International Conference on Artificial Intelligence in Design held in August 1994 in Lausanne, Switzerland. They represent the cutting edge of research and development in this field. They are of particular interest to researchers, developers and users of computer systems in design. This volume demonstrates both the breadth and depth of artificial intelligence in design and points the way forward for our understanding of design as a process and for the development of computer-based tools to aid designers.


Readings in Intelligent User Interfaces

Readings in Intelligent User Interfaces
Author: Mark Maybury
Publisher: Morgan Kaufmann
Total Pages: 670
Release: 1998-04
Genre: Computers
ISBN: 9781558604445

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This is a compilation of the classic readings in intelligent user interfaces. This text focuses on intelligent, knowledge-based interfaces, combining spoken language, natural language processing, and multimedia and multimodal processing.


Designing for Change in Networked Learning Environments

Designing for Change in Networked Learning Environments
Author: B. Wasson
Publisher: Springer Science & Business Media
Total Pages: 531
Release: 2013-06-29
Genre: Education
ISBN: 9401701954

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This volume is of interest to researchers and students, designers, educators, and industrial trainers in such disciplines as education, cognitive, social and educational psychology, didactics, computer science, linguistics and semiotics, speech communication, anthropology, sociology and design. It includes discussions on knowledge building, designing and analyzing group interaction, design of collaborative multimedia and 3D environments, computational modeling and analysis, and software agents.


Designing for Shared Understanding

Designing for Shared Understanding
Author: Eva Bittner
Publisher: kassel university press GmbH
Total Pages: 255
Release: 2015-01-01
Genre:
ISBN: 3862199282

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Ein gemeinsames Verständnis – Shared Understanding (SU) – gilt als zentrale Voraussetzung für die effektive Zusammenarbeit heterogener Arbeitsgruppen, jedoch mangelt es bisher in Forschung und Praxis an einem einheitlichem Verständnis der Determinanten sowie an Gestaltungswissen zum gezielten Hervorrufen von SU in Zusammenarbeitsprozessen. Diese Dissertation adressiert diese Lücke durch folgende Kernbeiträge: Konzeptionalisierung von Shared Understanding und seiner Determinante Wiederverwendbare, validierte kollaborative Arbeitstechnik in Form des „MindMerger“ compound thinkLet zur Bildung von SU Kollaborationsprozess für Wissenstransfer in heterogenen Arbeitsgruppen, iterativ entwickelt und erprobt in einem realweltlichen Aktionsforschungsprojekt Das MindMerger compound thinkLet kann von Designern von Kollaborationsprozessen eingesetzt werden, um Klärungsprozesse in heterogenen Gruppen systematisch zu unterstützen, die Gruppenzusammenarbeit zu verbessern und dadurch die Gruppenleistung zu erhöhen. Daneben leistet diese Arbeit durch die Dokumentation von Kollaborationsprozessdesigns, Designrichtlinien und Vorgehensweisen Beiträge zur Weiterentwicklung der Gestaltungstheorie für SU im Feld Collaboration Engineering.


People and Computers VIII

People and Computers VIII
Author: J. L. Alty
Publisher: Cambridge University Press
Total Pages: 520
Release: 1993-10-07
Genre: Computers
ISBN: 9780521466332

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Human Computer Interaction (HCI) is concerned with every aspect of the relationship between computers and people (individuals, groups and society). The annual meeting of the British Computer Society's HCI group is recognised as one of the main venues for discussing recent trends and issues. This volume contains refereed papers and reports at the 1993 meeting. A broad range of HCI related topics are covered, including user interface design, user modelling, tools, hypertext, CSCW, and programming. Both research and commercial perspectives are considered, making the book essential for all researchers, designers and manufacturers who need to keep abreast of developments in HCI.