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In Defense of Monsters

In Defense of Monsters
Author: B. J. Hollars
Publisher:
Total Pages: 34
Release: 2011
Genre: Cryptozoology
ISBN:

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Monsters in the Dark: the Making of X-COM: UFO Defense - Special Edition

Monsters in the Dark: the Making of X-COM: UFO Defense - Special Edition
Author: David Craddock
Publisher: Bookbaby
Total Pages: 294
Release: 2021-10-05
Genre:
ISBN: 9781098397111

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Monsters in the Dark charts the career of legendary designer Julian Gollop through the creation of 1994's X-COM, a terrifying and terrifyingly deep wargame hailed as the finest PC game (IGN) and a bona fide classic (GameSpot). Includes bonus interviews not found in the book's standard edition.


In Defense of Monsters

In Defense of Monsters
Author: B. J. Hollars
Publisher:
Total Pages: 0
Release: 2017
Genre: Animals
ISBN: 9781495157660

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Literary Nonfiction. This thoughtful collection of essays explores the facts surrounding three monsters that have plagued and intrigued our modern society with the idea of their mere existence. They contradict everything we know, and yet, we can't dismiss their stories. Against reason and science, we can't help but hope they might not not exist. Published in 2011 by Origami Zoo Press, this new edition includes a brand-new design.


Killing Monsters

Killing Monsters
Author: Gerard Jones
Publisher: Basic Books
Total Pages: 274
Release: 2008-08-04
Genre: Psychology
ISBN: 0786723610

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Children choose their heroes more carefully than we think. From Pokemon to the rapper Eminem, pop-culture icons are not simply commercial pied pipers who practice mass hypnosis on our youth. Indeed, argues the author of this lively and persuasive paean to the power of popular culture, even violent and trashy entertainment gives children something they need, something that can help both boys and girls develop in a healthy way. Drawing on a wealth of true stories, many gleaned from the fascinating workshops he conducts, and basing his claims on extensive research, including interviews with psychologists and educators, Gerard Jones explains why validating our children's fantasies teaches them to trust their own emotions, helps them build stronger selves, leaves them less at the mercy of the pop-culture industry, and strengthens parent-child bonds. Jones has written for the Spider-Man, Superman, and X-Men comic books and created the Haunted Man series for the Web. He has also explored the cultural meanings of comic books and sitcoms in two well-received books. In Killing Monsters he presents a fresh look at children's fantasies, the entertainment industry, and violence in the modern imagination. This reassuring book, as entertaining as it is provocative, offers all of us-parents, teachers, policymakers, media critics-new ways to understand the challenges and rewards of explosive material. News From Killing Monsters: Packing a toy gun can be good for your son-or daughter. Contrary to public opinion, research shows that make-believe violence actually helps kids cope with fears. Explosive entertainment should be a family affair. Scary TV shows can have a bad effect when children have no chance to discuss them openly with adults. It's crucial to trust kids' desires. What excites them is usually a sign of what they need emotionally. Violent fantasy is one of the best ways for kids to deal with the violence they see in real life.


This Bites

This Bites
Author: K. Osborn Sullivan
Publisher:
Total Pages: 132
Release: 2019-05-22
Genre:
ISBN: 9781732152847

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Everyone has heard stories about terrifying monsters like vampires, zombies, werewolves, and witches. The experts claim there's nothing to worry about from them, since monsters only exist in books and movies. But what if those so-called "experts" are wrong? Or what if they want you to let your guard down so the monsters will eat you first? How can you protect yourself from blood-thirsty vampires or hungry werewolves? What about walking corpses and cranky witches?This book is your first line of defense against a wide variety of evil creatures. It will teach you to identify them, repel them, and escape from them. You'll even learn what to do if you're attacked and become a monster yourself. The advice includes Important Safety Tips like, "Don't waste your money on a mongoose" and "Yogurt can be your best friend or worst enemy." You'll also find activities like quizzes to help identify witches and how to use mirrors to tell if you have already become a vampire.Author Tweedy Britches might be young, but he has already spent years learning the secrets of avoiding monsters, escaping from monsters, destroying monsters, and helping other people stay safe from monsters. Now he uses his expertise to help keep others from becoming part of a monster menu. If you want to contact Tweedy, he never answers the door, the phone, or the mail. After all, monsters can be hiding anywhere. You can reach his publisher by sending an email to Kissing Frog Books. His editor will respond if she hasn't already been eaten, and she'll let Tweedy know that his work has saved another reader from a cruel fate on the claws or in the jaws of a horrifying monster.


Monsters

Monsters
Author: John Michael Greer
Publisher: Llewellyn Worldwide
Total Pages: 155
Release: 2011-09-08
Genre: Body, Mind & Spirit
ISBN: 0738716006

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Of course that monster hiding under your bed when you were little didn't really exist. Vampires, werewolves, zombies, demons—they're simply figments of our imagination, right? After all, their existence has never been scientifically proven. But there is one giant problem with such an easy dismissal of these creepy creatures: people keep encountering them. Join occult scholar John Michael Greer for a harrowing journey into the reality of the impossible. Combining folklore, Western magical philosophy, and actual field experience, Monsters: An Investigator's Guide to Magical Beings is required reading for both active and armchair monster hunters. Between these covers you'll find a chilling collection of fiendish facts and folklore, including: Why true vampires are the least attractive—and most destructive—of all monsters The five different kinds of ghosts Magical origins of the werewolf legends How to survive a chimera encounter (Jersey Devil, chupacabra, Mothman) The hidden connections between faery lore and UFOs Where dragons are found today How to investigate a monster sighting Natural and ritual magic techniques for dealing with hostile monsters This 10th anniversary edition of the quintessential guide to magical beings features a new preface, new chapters on chimeras and zombies, and updates on werewolves, dragons, and the fae.


How to Defend Your Lair

How to Defend Your Lair
Author: Keith Ammann
Publisher: Simon and Schuster
Total Pages: 352
Release: 2022-11-29
Genre: Games & Activities
ISBN: 1982171375

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Defend yourself and protect your assets in a lair that feels as real and alive as your monsters with advice from Keith Ammann, author of The Monsters Know What They’re Doing: Combat Tactics for Dungeon Masters. The world is a dangerous place—especially when you’re up to no good. Whether you’re a rampaging monster, a calculating mastermind, or the current possessor of the Golden MacGuffin, someone’s going to come at you. Probably more than one someone. You can’t know when, but you can choose where. You need to be ready. You need a lair. In How to Defend Your Lair, gamemaster Keith Ammann pulls back the curtain on an underrated but crucial part of any tabletop roleplaying game: the theater of battle. Say goodbye to encounters in randomly generated dungeons and hello to a game in which where the fight takes place is just as important as who is doing the fighting. This book teaches you how to use real-world principles of building security and area defense to create strongholds infused with flavor, informed by narrative, and complex enough to force your players to think strategically. You’ll look at the strengths and weaknesses of both defenders and potential attackers, creating spaces that are strong enough to keep out ordinary intruders...and to provide thrilling challenges to extraordinary ones. Including more than a dozen fleshed-out sample strongholds, How to Defend Your Lair is a crucial resource for any RPG gamemaster who wants to push players to think about how to solve problems before running at them head-on.


Monsters to Destroy

Monsters to Destroy
Author: Navin A. Bapat
Publisher: Oxford University Press, USA
Total Pages: 233
Release: 2019
Genre: Political Science
ISBN: 0190061456

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Terrorism kills far fewer Americans annually than automobile accidents, firearms, or even lightning strikes. Given this minimal risk, why does the U.S. continue expending lives and treasure to fight the global war on terror? In Monsters to Destroy, Navin A. Bapat argues that the war on terror provides the U.S. a cover for its efforts to expand and preserve American control over global energy markets. To gain dominance over these markets, the U.S. offered protection to states critical in the extraction, sale, and transportation of energy from their "terrorist" internal and external enemies. However, since the U.S. was willing to protect these states in perpetuity, the leaders of these regimes had no incentive to disarm their terrorists. This inaction allowed terrorists to transition into more powerful and virulent insurgencies, leading the protected states to chart their own courses and ultimately break with U.S. foreign policy objectives. Bapat provides a sweeping look at how the loss of influence over these states has accelerated the decline of U.S. economic and military power, locking it into a permanent war for its own economic security.


Fate

Fate
Author: Leonard Balsera
Publisher:
Total Pages: 308
Release: 2013-07-03
Genre: Fantasy games
ISBN: 9781613170298

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Grab your plasma rifles, spell components, and jetpacks! Name your game; Fate Core is the foundation that can make it happen. Fate Core is a flexible system that can support whatever worlds you dream up. Have you always wanted to play a post-apocalyptic spaghetti western with tentacle monsters? Swords and sorcery in space? Wish there was a game based on your favorite series of books, film, or television, but it never happened? Fate Core is your answer. Fate Core is a tabletop roleplaying game about proactive, capable people who lead dramatic lives. The type of drama they experience is up to you. But wherever they go, you can expect a fun storytelling experience full of twists...of fate. GAME INFORMATION Number of players: 3-6 Age of players: 12+ Length: 2-8 hours Type of Game: Roleplaying Game Languages Available: English Suggested Retail: $25.00 Game Designers: Leonard Balsera, Brian Engard, Jeremy Keller, Ryan Macklin, Mike Olson


Here There Are Monsters

Here There Are Monsters
Author: Amelinda Bérubé
Publisher: Sourcebooks, Inc.
Total Pages: 352
Release: 2019-08-06
Genre: Young Adult Fiction
ISBN: 1492671029

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The Blair Witch Project meets Imaginary Girls in this story of sisterhood turned toxic, imaginary monsters brought to life, and secrets that won't stay buried. Sixteen-year-old Skye is done playing the knight in shining armor for her insufferable younger sister, Deirdre. And moving across the country seems like the perfect chance to start over as someone different. In their isolated new neighborhood, Skye manages to fit in, but Deirdre withdraws from everyone, becoming fixated on the swampy woods behind their house and building monstrous sculptures out of sticks and bones. Then Deirdre disappears. And when something awful comes scratching at Skye's window in the middle of the night, claiming Skye's the only one who can save Deirdre, Skye knows she will stop at nothing to bring her sister home.